Quagsire C>C+/B-
The Set
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Toxic
- Scald
- Recover
This is the standard Quag set,it performs quite well.Quag serves as a defensive switch-in for a lot of top threats while simultaneously beating them 1-on-1
Calcs
Quagsire beats literally every Ground in the tier
Scarf Lando
252 Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 142-168 (36 - 42.6%) -- 94.6% chance to 3HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 0 HP / 0 SpD Landorus-Therian: 146-174 (45.7 - 54.5%) -- 48.8% chance to 2HKO
SpDef Lando
0 Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 118-141 (29.9 - 35.7%) -- guaranteed 4HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 252 HP / 112+ SpD Landorus-Therian: 116-140 (30.3 - 36.6%) -- 63.7% chance to 3HKO
Lando is severely weakened and can be finished off by a teammate.The only set that doesn't lose is Band
252 Atk Choice Band Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 213-252 (54 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 0 HP / 0 SpD Landorus-Therian: 146-174 (45.7 - 54.5%) -- 48.8% chance to 2HKO
Winning against most sets of the most popular and splashable Mons in the tier sounds good
SD Chomp
252 Atk Garchomp Earthquake vs. 252 HP / 252+ Def Quagsire: 132-156 (33.5 - 39.5%) -- 17.3% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 4 HP / 0 Def Garchomp: 99-117 (27.6 - 32.6%) -- 69.2% chance to 4HKO after Leftovers recovery
Keep in mind that Quag can also Toxic and then stall Chomp out with Recover
Phys Wall Hippo
8 Atk Hippowdon Earthquake vs. 252 HP / 252+ Def Quagsire: 96-114 (24.3 - 28.9%) -- possible 5HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 252 HP / 0 SpD Hippowdon: 158-188 (37.6 - 44.7%) -- guaranteed 3HKO
Hippo dies
Sand Excadrill
252 Atk Excadrill Earthquake vs. 252 HP / 252+ Def Quagsire: 135-160 (34.2 - 40.6%) -- 53.5% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 4 Def Excadrill: 284-336 (78.6 - 93%) -- guaranteed 2HKO after Leftovers recovery
It dies
Other Matchups
CB Melmetal
252+ Atk Choice Band Melmetal Superpower vs. 252 HP / 252+ Def Quagsire: 185-218 (46.9 - 55.3%) -- 16% chance to 2HKO after Leftovers recovery
CB Melmetal forces Quag out
Melm Sets Other than CB
252+ Atk Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Quagsire: 110-132 (27.9 - 33.5%) -- approx. 95.8% chance to 4HKO after Leftovers recovery
116 Atk Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Quagsire: 92-108 (23.3 - 27.4%) -- approx. possible 5HKO after Leftovers recovery
Other Melm sets just give Quag time to fish for a Scald Burn.
Moistshifu
252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Quagsire: 235-277 (59.6 - 70.3%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 252 HP / 252+ Def Quagsire on a critical hit: 228-270 (57.8 - 68.5%) -- approx. 2HKO after Leftovers recovery
These calcs might not look very good but if Shifu locks itself into Aqua Jet...
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 252 HP / 252+ Def Quagsire: 79-94 (20 - 23.8%) -- possible 6HKO after Leftovers recovery
Shifu is forced to switch and the switch-in gets Poisoned
Heatran
252 SpA Offensive Heatran Earth Power vs. 252 HP / 4 SpD Quagsire: 139-164 (35.2 - 41.6%) -- 81.4% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Offensive Heatran: 360-424 (111.4 - 131.2%) -- guaranteed OHKO
Offensive Heatran dies.
0 SpA SpDef Heatran Earth Power vs. 252 HP / 4 SpD Quagsire: 114-135 (28.9 - 34.2%) -- 99.7% chance to 4HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 252 HP / 0 Def SpDef Heatran: 360-424 (93.2 - 109.8%) -- 56.3% chance to OHKO
Defensive Heatran also dies.
Zeraora
252+ Atk Zeraora Close Combat vs. 252 HP / 252+ Def Quagsire: 104-123 (26.3 - 31.2%) -- 14.8% chance to 4HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Zeraora: 240-284 (75.7 - 89.5%) -- guaranteed 2HKO after Leftovers recovery
Zeraora gets killed.Quag doesn't even care if it gets a BU either because of Unaware
SD Bisharp
252+ Atk Black Glasses Bisharp Knock Off (97.5 BP) vs. 252 HP / 252+ Def Quagsire: 163-193 (41.3 - 48.9%) -- guaranteed 3HKO
This calc isn't entirely accurate since it calcs every hit as 97.5 BP,but it doesn't matter because
0 Atk Quagsire Earthquake vs. 0 HP / 4 Def Bisharp: 188-224 (69.3 - 82.6%) -- guaranteed 2HKO
Scizor
252+ Atk Scizor Knock Off (97.5 BP) vs. 252 HP / 252+ Def Quagsire: 93-110 (23.6 - 27.9%) -- 86.5% chance to 4HKO
0 Atk Quagsire Earthquake vs. 244 HP / 60+ Def Scizor: 81-96 (23.6 - 28%) -- possible 5HKO after Leftovers recovery
Scizor can do nothing to it as Knock gets weaker after the first turn.It also can't run both +Atk and Def.If it gets Scald Burned than its really doing nothing.
Weavile
252 Atk Choice Band Weavile Triple Axel (40 BP) (3 hits) vs. 252 HP / 252+ Def Quagsire: 225-264 (57.1 - 67%) -- approx. 2HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Weavile: 135-159 (48 - 56.5%) -- 85.9% chance to 2HKO
Note that Weavile has to 1.Not be locked into another move prior to Quag switching in 2.Hit all 3 hits of Triple Axel both times and 3.not be running an SD set to beat Quag.
Victini
252 Atk Victini V-create vs. 252 HP / 252+ Def Quagsire: 98-116 (24.8 - 29.4%) -- guaranteed 5HKO after Leftovers recovery
252 Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Quagsire: 147-173 (37.3 - 43.9%) -- 100% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Victini: 188-224 (55.1 - 65.6%) -- guaranteed 2HKO
V-Create goes from a nuke to a water baloon against Quag
Tornadus
252 SpA Tornadus-Therian Hurricane vs. 252 HP / 4 SpD Quagsire: 226-267 (57.3 - 67.7%) -- guaranteed 2HKO after Leftovers recovery
Torn has to hit Hurricane twice or more if it doesn't have Taunt and it gets Poisoned and Recover stalled.If it does have Taunt then it just switches out.
Speaking of switching out...
Partners
Zeraora:
Zeraora loves having Quagsire as a teammate as it removes Grounds,allowing it to spam Plasma Fists freely.Zeraora can also beat Kartana,Tapu Fini,and Dragapult,all big threats to Quagsire.
Zeraora set:
Zeraora @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Close Combat
- Plasma Fists
- Knock Off
Buzzwole:
Buzzwole acts as a great teammate to both the Zeraora above and Quagsire,as it stops Rilla and Kart(if they're not running Flying coverage)and can also aid in Ground killing duty with Ice Punch coverage.
Buzzwole Set:
Buzzwole @ Leftovers
Ability: Beast Boost
EVs:
12 HP / 168 Atk / 144 Def / 184 Spe
Adamant Nature
- Close Combat
- Earthquake
- Roost
- Ice Punch
"It's Time."
Wait,stop.I know what you're thinking.Isn't Chansey used more on stall?Yes,but if you're feeling spicy,you could use Blissey with Quag to form a sturdy BO foundation.Blissey fits perfectly with PhysDef Quag,its monstrous special bulk complimenting Quag's good physical bulk.Overall,Bliss can do its thing,stopping special attackers with Quag to compliment it.It notably stops Specs Pult,Specs Koko,and other notable special attackers.
Bliss set:
Blissey (F) @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Seismic Toss
- Soft-Boiled
- Teleport
Weaknesses
Quag loses to basically every Special Attacker in the tier,which is definitely a big hit to its viability,including resident jet plane Dragapult,Choice Specs Koko,Tapu Fini,Tapu Lele,Kyurem,and others.It also loses to Kart and Rilla,2 popular Mons.
Team
https://pokepast.es/523184e8771f3833 been using this spicy BO team
Conclusion
Quagsire is a threat to multiple high ranking,popular Mons but also loses to a good few.Still,its ability to pick off specific threats for partners to sweep makes me believe that it has a role(even outside of stall)and deserves a higher ranking than where it currently sits.
Noms I agree with:
C>B-:Flinchhax get rekt lol
B>C+,B>C+,and C+>C respectively:Rain has fallen off a lot and is just not that great anymore
A>A+:So many good sets:CM,WhirlMadness(what I call Whirlpool+Nature's Madness),Scarf,and others probably too.Being able to stop Urshifu-RS,Pult,and Weav is valuable and Fini definitely deserves A+.
B+>B/B-:Weav coming into the meta really sucks for Mandi.Fini being very good also hurts it.
B>B+:with Mandi dropping in viability I feel that the Ghosts are naturally going to be better.Blace in particular is annoying as a 3 year old to deal with.
A->B+:Outclassed as a Flying type,outclassed as an Electric type,can't Defog very well,overall just meh.
S>S-:With the meta adapting,Weav,Zera,SpDef Everything,Fini,and even Bliss have all become more popular and Pult has definitely dropped in viability.Still a top tier threat,just not as good as before.I basically agree with all the points in Ox's post.
C>C+:Hail has steadily become better and better and Arctozolt is the face of it.Kills stuff in Hail,cool sweeper.
B>B-:Worse CM Clef that's killed by Weav in most situations.
Noms I don't agree with:
B>B- :Gomi said basically everything I would say.
A+>A-:If Zera is going to drop its no further than A.If Zera gets a BU off its extremely threatening and rips apart teams.While no recovery does suck Zera is usaually getting something done in a match no matter what.
The Set
Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Toxic
- Scald
- Recover
This is the standard Quag set,it performs quite well.Quag serves as a defensive switch-in for a lot of top threats while simultaneously beating them 1-on-1
Calcs
Quagsire beats literally every Ground in the tier
Scarf Lando
252 Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 142-168 (36 - 42.6%) -- 94.6% chance to 3HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 0 HP / 0 SpD Landorus-Therian: 146-174 (45.7 - 54.5%) -- 48.8% chance to 2HKO
SpDef Lando
0 Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 118-141 (29.9 - 35.7%) -- guaranteed 4HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 252 HP / 112+ SpD Landorus-Therian: 116-140 (30.3 - 36.6%) -- 63.7% chance to 3HKO
Lando is severely weakened and can be finished off by a teammate.The only set that doesn't lose is Band
252 Atk Choice Band Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 213-252 (54 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 0 HP / 0 SpD Landorus-Therian: 146-174 (45.7 - 54.5%) -- 48.8% chance to 2HKO
Winning against most sets of the most popular and splashable Mons in the tier sounds good
SD Chomp
252 Atk Garchomp Earthquake vs. 252 HP / 252+ Def Quagsire: 132-156 (33.5 - 39.5%) -- 17.3% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 4 HP / 0 Def Garchomp: 99-117 (27.6 - 32.6%) -- 69.2% chance to 4HKO after Leftovers recovery
Keep in mind that Quag can also Toxic and then stall Chomp out with Recover
Phys Wall Hippo
8 Atk Hippowdon Earthquake vs. 252 HP / 252+ Def Quagsire: 96-114 (24.3 - 28.9%) -- possible 5HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 252 HP / 0 SpD Hippowdon: 158-188 (37.6 - 44.7%) -- guaranteed 3HKO
Hippo dies
Sand Excadrill
252 Atk Excadrill Earthquake vs. 252 HP / 252+ Def Quagsire: 135-160 (34.2 - 40.6%) -- 53.5% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 4 Def Excadrill: 284-336 (78.6 - 93%) -- guaranteed 2HKO after Leftovers recovery
It dies
Other Matchups
CB Melmetal
252+ Atk Choice Band Melmetal Superpower vs. 252 HP / 252+ Def Quagsire: 185-218 (46.9 - 55.3%) -- 16% chance to 2HKO after Leftovers recovery
CB Melmetal forces Quag out
Melm Sets Other than CB
252+ Atk Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Quagsire: 110-132 (27.9 - 33.5%) -- approx. 95.8% chance to 4HKO after Leftovers recovery
116 Atk Iron Fist Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Quagsire: 92-108 (23.3 - 27.4%) -- approx. possible 5HKO after Leftovers recovery
Other Melm sets just give Quag time to fish for a Scald Burn.
Moistshifu
252 Atk Choice Band Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Quagsire: 235-277 (59.6 - 70.3%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 252 HP / 252+ Def Quagsire on a critical hit: 228-270 (57.8 - 68.5%) -- approx. 2HKO after Leftovers recovery
These calcs might not look very good but if Shifu locks itself into Aqua Jet...
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 252 HP / 252+ Def Quagsire: 79-94 (20 - 23.8%) -- possible 6HKO after Leftovers recovery
Shifu is forced to switch and the switch-in gets Poisoned
Heatran
252 SpA Offensive Heatran Earth Power vs. 252 HP / 4 SpD Quagsire: 139-164 (35.2 - 41.6%) -- 81.4% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Offensive Heatran: 360-424 (111.4 - 131.2%) -- guaranteed OHKO
Offensive Heatran dies.
0 SpA SpDef Heatran Earth Power vs. 252 HP / 4 SpD Quagsire: 114-135 (28.9 - 34.2%) -- 99.7% chance to 4HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 252 HP / 0 Def SpDef Heatran: 360-424 (93.2 - 109.8%) -- 56.3% chance to OHKO
Defensive Heatran also dies.
Zeraora
252+ Atk Zeraora Close Combat vs. 252 HP / 252+ Def Quagsire: 104-123 (26.3 - 31.2%) -- 14.8% chance to 4HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Zeraora: 240-284 (75.7 - 89.5%) -- guaranteed 2HKO after Leftovers recovery
Zeraora gets killed.Quag doesn't even care if it gets a BU either because of Unaware
SD Bisharp
252+ Atk Black Glasses Bisharp Knock Off (97.5 BP) vs. 252 HP / 252+ Def Quagsire: 163-193 (41.3 - 48.9%) -- guaranteed 3HKO
This calc isn't entirely accurate since it calcs every hit as 97.5 BP,but it doesn't matter because
0 Atk Quagsire Earthquake vs. 0 HP / 4 Def Bisharp: 188-224 (69.3 - 82.6%) -- guaranteed 2HKO
Scizor
252+ Atk Scizor Knock Off (97.5 BP) vs. 252 HP / 252+ Def Quagsire: 93-110 (23.6 - 27.9%) -- 86.5% chance to 4HKO
0 Atk Quagsire Earthquake vs. 244 HP / 60+ Def Scizor: 81-96 (23.6 - 28%) -- possible 5HKO after Leftovers recovery
Scizor can do nothing to it as Knock gets weaker after the first turn.It also can't run both +Atk and Def.If it gets Scald Burned than its really doing nothing.
Weavile
252 Atk Choice Band Weavile Triple Axel (40 BP) (3 hits) vs. 252 HP / 252+ Def Quagsire: 225-264 (57.1 - 67%) -- approx. 2HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Weavile: 135-159 (48 - 56.5%) -- 85.9% chance to 2HKO
Note that Weavile has to 1.Not be locked into another move prior to Quag switching in 2.Hit all 3 hits of Triple Axel both times and 3.not be running an SD set to beat Quag.
Victini
252 Atk Victini V-create vs. 252 HP / 252+ Def Quagsire: 98-116 (24.8 - 29.4%) -- guaranteed 5HKO after Leftovers recovery
252 Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Quagsire: 147-173 (37.3 - 43.9%) -- 100% chance to 3HKO after Leftovers recovery
0 Atk Quagsire Earthquake vs. 0 HP / 0 Def Victini: 188-224 (55.1 - 65.6%) -- guaranteed 2HKO
V-Create goes from a nuke to a water baloon against Quag
Tornadus
252 SpA Tornadus-Therian Hurricane vs. 252 HP / 4 SpD Quagsire: 226-267 (57.3 - 67.7%) -- guaranteed 2HKO after Leftovers recovery
Torn has to hit Hurricane twice or more if it doesn't have Taunt and it gets Poisoned and Recover stalled.If it does have Taunt then it just switches out.
Speaking of switching out...
Partners
Zeraora:
Zeraora loves having Quagsire as a teammate as it removes Grounds,allowing it to spam Plasma Fists freely.Zeraora can also beat Kartana,Tapu Fini,and Dragapult,all big threats to Quagsire.
Zeraora set:
Zeraora @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Close Combat
- Plasma Fists
- Knock Off
Buzzwole:
Buzzwole acts as a great teammate to both the Zeraora above and Quagsire,as it stops Rilla and Kart(if they're not running Flying coverage)and can also aid in Ground killing duty with Ice Punch coverage.
Buzzwole Set:
Buzzwole @ Leftovers
Ability: Beast Boost
EVs:
12 HP / 168 Atk / 144 Def / 184 Spe
Adamant Nature
- Close Combat
- Earthquake
- Roost
- Ice Punch
"It's Time."
Wait,stop.I know what you're thinking.Isn't Chansey used more on stall?Yes,but if you're feeling spicy,you could use Blissey with Quag to form a sturdy BO foundation.Blissey fits perfectly with PhysDef Quag,its monstrous special bulk complimenting Quag's good physical bulk.Overall,Bliss can do its thing,stopping special attackers with Quag to compliment it.It notably stops Specs Pult,Specs Koko,and other notable special attackers.
Bliss set:
Blissey (F) @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Seismic Toss
- Soft-Boiled
- Teleport
Weaknesses
Quag loses to basically every Special Attacker in the tier,which is definitely a big hit to its viability,including resident jet plane Dragapult,Choice Specs Koko,Tapu Fini,Tapu Lele,Kyurem,and others.It also loses to Kart and Rilla,2 popular Mons.
Team
https://pokepast.es/523184e8771f3833 been using this spicy BO team
Conclusion
Quagsire is a threat to multiple high ranking,popular Mons but also loses to a good few.Still,its ability to pick off specific threats for partners to sweep makes me believe that it has a role(even outside of stall)and deserves a higher ranking than where it currently sits.
Noms I agree with:
C>B-:Flinchhax get rekt lol
B>C+,B>C+,and C+>C respectively:Rain has fallen off a lot and is just not that great anymore
A>A+:So many good sets:CM,WhirlMadness(what I call Whirlpool+Nature's Madness),Scarf,and others probably too.Being able to stop Urshifu-RS,Pult,and Weav is valuable and Fini definitely deserves A+.
B+>B/B-:Weav coming into the meta really sucks for Mandi.Fini being very good also hurts it.
B>B+:with Mandi dropping in viability I feel that the Ghosts are naturally going to be better.Blace in particular is annoying as a 3 year old to deal with.
A->B+:Outclassed as a Flying type,outclassed as an Electric type,can't Defog very well,overall just meh.
S>S-:With the meta adapting,Weav,Zera,SpDef Everything,Fini,and even Bliss have all become more popular and Pult has definitely dropped in viability.Still a top tier threat,just not as good as before.I basically agree with all the points in Ox's post.
C>C+:Hail has steadily become better and better and Arctozolt is the face of it.Kills stuff in Hail,cool sweeper.
B>B-:Worse CM Clef that's killed by Weav in most situations.
Noms I don't agree with:
B>B- :Gomi said basically everything I would say.
A+>A-:If Zera is going to drop its no further than A.If Zera gets a BU off its extremely threatening and rips apart teams.While no recovery does suck Zera is usaually getting something done in a match no matter what.
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