...We resume back to the year 2007, when we first discovered Life Orb. With this item, it was said to change the metagame...
...But why the hell didn't Tauros have it!?!
You see, with this, what if I told you he can actually destroy his arch-nemesis: Skarmory, into a pile of oblivion? Bet you'd go nuts a bit, amiright?
Well obviously some of you may know the set, alright, that's a given. However, there's a slight catch of course, sadly. But meh, despite that, let's see him and the set.
Hehehe.
[SET]
Name: 1.3 Times the Tails! (Or just Life Orb)
Move 1: Return
Move 2: Stone Edge
Move 3: Earthquake
Move 4: Fire Blast
Ability: Intimidate
Item: Life Orb
EVs: 140 Atk / 116 SpA / 252 Spe
Nature: Naive
You see, since Intimidate helps you switch in "decently", I have chosen Naive for that reason. Obviously one move you don't want is Double-Edge, as that's just committing suicide, amiright? Ok, so Return, Stone Edge, and Earthquake seem mandatory. Stone Edge hits fliers easily while Earthquake hits everything else that resists Return. Return is your main attack obviously and just hits pretty hard.
Fire Blast is the kicker here. With the EVs given, you can easily 2HKO a 252 / 0 Skarmory (and this includes Leftovers by the way). You sadly can't hit Bronzong very hard (roughly 36 - 43%), but it still does make a difference. It can also seek out if Bronzong has Levitate or Heatproof (and note, this is with 252 / 0 EVs, sadly). This also gives you another edge against another Pokemon however, and that would be Forretress, so it's still not a bad idea. If Tangrowth became more popular, Fire Blast would hit him harder than Return does (2HKO with Fire Blast). Obviously, this about 3HKOs Celebi either way, unless Celebi didn't do its homework and invested in Defense.
Obviously, it's not a really good "wall-breaker" so to speak, but the fact that you would see Skarmory often gives a decent reason for it. So now, other moves that could be included...
*Thunderbolt
So yeah, a real question mark, eh? When you factor in Intimidate from Gyarados, Stone Edge won't do a whole lot. With Thunderbolt, you can scratch a 2HKO on him at least. It does less to Skarmory though. Thunder, on the other hand, does the same to Skarmory but a lot more to Gyarados.
*Payback
Well, see, it's a 100BP move if you go last, but if you're lucky, it can be 100BP if your opponnent just plainly switches. In this case, it would do more to Celebi and Cresselia than Return would. It also hits Gengar decently. Obviously Pursuit can work, but it's a bit weaker in the beginning. Despite this, if you smell that you're opponnent is staying in, Return is better.
*Ice Beam
Can you say wierd? So eh... it can be a decent revenge-killer against Garchomp. And hey, it's about 75% damage, but you have to rely on either Life Orb recoil or some extra damage to kill him off. Again, Blizzard would do a little bit more, but still doesn't OHKO with even these EVs (IIRC).
Probably nothing else to really use. But still, since it isn't in the analysis, I just wanted to make it apparent. Obviously the weaknesses are Sandstorm and entry hazards, so those really hurt Tauros. So really Hippowdon is twice as worse. >_>; Support Pokemon: Well, there isn't much to consider. Salamence would do fine, but so could a lot of them. Really a Spinner would be the best support Pokemon, and Starmie could accomplish it decently.
...Discuss I guess otherwise. This is about the second best set you could have on Tauros in my opinion (next to the Anger Point one...).
...But why the hell didn't Tauros have it!?!
You see, with this, what if I told you he can actually destroy his arch-nemesis: Skarmory, into a pile of oblivion? Bet you'd go nuts a bit, amiright?
Well obviously some of you may know the set, alright, that's a given. However, there's a slight catch of course, sadly. But meh, despite that, let's see him and the set.

Hehehe.
[SET]
Name: 1.3 Times the Tails! (Or just Life Orb)
Move 1: Return
Move 2: Stone Edge
Move 3: Earthquake
Move 4: Fire Blast
Ability: Intimidate
Item: Life Orb
EVs: 140 Atk / 116 SpA / 252 Spe
Nature: Naive
You see, since Intimidate helps you switch in "decently", I have chosen Naive for that reason. Obviously one move you don't want is Double-Edge, as that's just committing suicide, amiright? Ok, so Return, Stone Edge, and Earthquake seem mandatory. Stone Edge hits fliers easily while Earthquake hits everything else that resists Return. Return is your main attack obviously and just hits pretty hard.
Fire Blast is the kicker here. With the EVs given, you can easily 2HKO a 252 / 0 Skarmory (and this includes Leftovers by the way). You sadly can't hit Bronzong very hard (roughly 36 - 43%), but it still does make a difference. It can also seek out if Bronzong has Levitate or Heatproof (and note, this is with 252 / 0 EVs, sadly). This also gives you another edge against another Pokemon however, and that would be Forretress, so it's still not a bad idea. If Tangrowth became more popular, Fire Blast would hit him harder than Return does (2HKO with Fire Blast). Obviously, this about 3HKOs Celebi either way, unless Celebi didn't do its homework and invested in Defense.
Obviously, it's not a really good "wall-breaker" so to speak, but the fact that you would see Skarmory often gives a decent reason for it. So now, other moves that could be included...
*Thunderbolt
So yeah, a real question mark, eh? When you factor in Intimidate from Gyarados, Stone Edge won't do a whole lot. With Thunderbolt, you can scratch a 2HKO on him at least. It does less to Skarmory though. Thunder, on the other hand, does the same to Skarmory but a lot more to Gyarados.
*Payback
Well, see, it's a 100BP move if you go last, but if you're lucky, it can be 100BP if your opponnent just plainly switches. In this case, it would do more to Celebi and Cresselia than Return would. It also hits Gengar decently. Obviously Pursuit can work, but it's a bit weaker in the beginning. Despite this, if you smell that you're opponnent is staying in, Return is better.
*Ice Beam
Can you say wierd? So eh... it can be a decent revenge-killer against Garchomp. And hey, it's about 75% damage, but you have to rely on either Life Orb recoil or some extra damage to kill him off. Again, Blizzard would do a little bit more, but still doesn't OHKO with even these EVs (IIRC).
Probably nothing else to really use. But still, since it isn't in the analysis, I just wanted to make it apparent. Obviously the weaknesses are Sandstorm and entry hazards, so those really hurt Tauros. So really Hippowdon is twice as worse. >_>; Support Pokemon: Well, there isn't much to consider. Salamence would do fine, but so could a lot of them. Really a Spinner would be the best support Pokemon, and Starmie could accomplish it decently.
...Discuss I guess otherwise. This is about the second best set you could have on Tauros in my opinion (next to the Anger Point one...).