You do realise that improving cart accuracy and having a competitive game are not mutually exclusive goals right?what even is the argument here bro
are we trying to play cartridge or are we trying to make the game/tiers a competitive experience like ??
im sure each tier can have their individual discussion on sleep legality cuz ik some ppl have issues with it but that should be up to the tier, freeze is a whole other thing like what do you gain from having more games be hax bullshit even if its a small amount
if you want to go play a romanticized version of cart then go do that but i assumed most people are here to play a competitive game
What you're describing sounds an awful lot to me like we shouldn't even try, and just accept whatever bastardised implementation was here first, because of long forgotten decisions made in an era where dial up internet was still common and many online spaces were still fine with slurs. No-one's suggesting we'll get perfect cart accuracy, but this debate will always exist, so imo we should either resolve discrepancies as much as possible, or develop better justifications for those discrepancies than "eh, it's always been this way".I still stand by this, and I think this can be applied to other gens as well. I know PS! is a “simulator” but I think that we’ve never had a true simulator and at this point regardless of gen we need to accept that we play a modded version of the games we love. And that’s okay! We all love Pokemon and want to make it competitive but I think that trying to make that happen while remaining “cart pure” just isn’t going to happen. And again, that’s regardless of gen.
The way to do that is to actually try these things and see if they work. Threads doing nothing but discussing the issue aren't going to resolve anything, which is why your prior thread was never going to end the debate like you hoped
Can you explain how a modification in how sleep clause functions would be "throwing out" years of metagame development in RBY? The impression I get from that expression is that you're characterising this as a full reset, where we forget that Tauros is the best pokemon in rby and so on. That seems like wild exaggeration to me, so surely I'm interpreting that incorrectly- could you please clarify?On Sleep/Freeze Clause:
I’m very much of the idea that the status quo should be maintained in vast majority of cases (overall, not just Sleep Clause). I think that eliminating Sleep Clause or changing it in RBY, for example, is a terrible idea that would throw 20+ years of meta development out the window. Hell, I even disagreed with the BW sleep ban because I felt like shaking up the rules in a generation so long after it was current gen was a bad idea. But I’m not an active BW player and that already happened and I think the players are mostly happy with it so whatever, the sleep ban there can stay lol. What’s important is that it’s a ban on Sleep as a whole and not a change to Sleep Clause.
Keeping things how they’ve always been just because they’ve always been that way is usually a terrible argument, but I believe there is historic merit to keeping Sleep Clause because of what I mentioned above. I don’t want to throw out all those years of meta development just for the sake of “cart purity.” Freeze Clause I’m a little less married to (as I said at the start of the previous thread, I think accepting bad luck is just part of the game). But according to tiering leadership, removing it was off the table as well, which is how I assume it’ll be with Sleep Clause too, at least for non-current gens. Overall I guess I’m indifferent at this point on Freeze Clause, but for the love of god, please keep Sleep Clause as it is. It’s the best option for not throwing out years of meta development, graying out buttons or auto-lose conditions suck ass… I don’t want to change the way the game is played just for the sake of cart accuracy.
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I think changing Sleep Clause should be a non-starter. Whether a gen wants to ban sleep or not, that should be up to that gen’s council to hold a vote that qualified members of the playerbase should take part in. So really the two options should be sleep legal with sleep clause, or ban sleep altogether. I mean maaaaybe something different can come about for Gen 10 and beyond if someone has any bright ideas? But for RBY-SV the status quo is best for not throwing away years and years of meta development. This is a case where history matters and I would hate to lose that.
Moreover, can you explain why it would be as awful as you say when we've literally already been through much greater upheaval in the form of Crystal's mechanics discoveries circa 2015? Having played throughout that period I can tell you that it sparked a far greater rate of change in the meta than normal which was fucking exciting, but we were ultimately still adapting the previously existing meta to fit the new rules.
edit: Starting these paragraphs off with those sorts of questions seems a bit confrontational, sorry. I mean to challenge your post but I still don't want things to deteriorate to an argument
In RBY specifically, I struggle to see what impact modifying sleep clause to be cart accurate would have aside from the rare scenario where you spam sleep against an already sleeping pokemon to catch a wake. Though that does occur, it's not at all common, and I'd very sceptical if someone claimed changing that interaction was some sort of calamity
This notion of throwing stuff out makes no sense to me and seems like a fallacious exaggeration, one that characterises those advocating for a cart-accurate sleep clause as destructive. That couldn't be further from the truth, when we're proposing an alternative that functions the same in the vast majority of scenarios. After all, the goal of sleep clause mod and a cart-accurate sleep clause is the same, they're just different methods of reaching that goal
The same argument can be applied to literally every tiering action that occurs in older games. Are we throwing out all DPP OU results prior to January of this year when they banned Machamp? It seems silly, but I struggle to see how that would get a pass when replacing sleep clause mod with a cart-accurate implementation doesn't
This is a case where history matters and I would hate to lose that.
If history matters you should document it and make that record available for other people, so that they can understand what's occurred previously and why. You should not constrain the present and the future by insisting that their current experience reflect that of years/decades past. Apologies if this is a little too flippant, but we're trying to simulate pokemon games, not doing some sort of historical re-enactment. Living out the way things were is not necessary for preserving, valuing and understanding them
If making a change improves something, we should implement that change. I believe a cart-accurate sleep clause is an improvement, because it achieves the same goal as the current mod, while improving the state of cartridge accuracy. Like I said, cart accuracy is an issue that will always exist, no matter how much people point out that achieving perfect accuracy is impossible
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Melbelle the main objection I have to your post is that I really don't think a cart-accurate sleep clause should resolve all the edge cases where it differs from the existing mod, because yeah, then it gets really convoluted and it kinda shoots itself in the foot. I really think it's better to take a step back and look at what the goal of the existing mod is, how we can replicate that on cart, then if there are certain situational interactions that behave differently, so be it.
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Change isn't inherently bad ffs, idk why people act like it is though
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