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Shuckle

roll out is a set up fodder....

terrakion comes in!
shuckle is stuck on rollout coming from pitiful attack!

terrakion is now at +6 attack and +2 speed!

GeeGee!
 
roll out is a set up fodder....

terrakion comes in!
shuckle is stuck on rollout coming from pitiful attack!

terrakion is now at +6 attack and +2 speed!

GeeGee!

you could also try stronger attacks where you can switch between moves for a set i was thinking maybe a toxistaller set that has an attack to hit steels so shuckle isn't totally walled by them. after power share's boost in attack it might actually hurt something anyone have a good set for this? cause i dont know which move to sacrifice. encore seems needed toxic is the whole point of the set, rest is needed for recovery, and without power share shuckle cant hit anything (hey hitting an opponent with umbreon's attack stat is better than hitting an opponent with unboosted shuckle).

ps: shuckle in itself=setup fodder usually. especially if you have taunt to stop encore which is the only thing preventing terrakion from setting up on it in the first place
 
How's this sound?

Binding band and whatever EVs/ability you like

Wrap/sand tomb
Toxic
Protect
Rest

Toxic first, then wrap, protect, rest = 4 turn KO
toxic spikes would help a ton but toxic deals 10/16 HP in 4 turns and the other 6/16 is from wrap


I also have a friend who uses acupressure, rest, EQ and stone edge, only 4th gen but he claims it works well


I wanna try pull off a power trick/trick room sweep in a double battle though :D
 
shuckle is good at toxic stalling, but he is great for sponging draco meteors! modest LO salemence draco meteor does 30.9% - 36.2% in sandstorm
 
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