[SET]
Swords Dance (Kingambit) @ Black Glasses / Air Balloon / Leftovers
Ability: Supreme Overlord
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Low Kick / Iron Head
[SET COMMENTS]
Kingambit is a highly threatening sweeper thanks to Swords Dance boosting its already high Attack, powerful STAB priority in Sucker Punch, and a unique ability in Supreme Overlord. Kingambit also provides a team with notable defensive utility, as it checks dangerous foes such as Gholdengo, Mega Latios, and Iron Crown thanks to its typing and access to Sucker Punch. Knock Off is Kingambit's most powerful STAB move under most circumstances, and it can remove items from Pokemon that check it, such as Great Tusk, Zamazenta, and Landorus-T. Sucker Punch is mandatory to make up for Kingambit's low Speed, allowing it to revenge kill faster threats such as the aforementioned Gholdengo and Mega Latios as well as others such as Ogerpon-W, Volcarona, and Iron Moth. Low Kick is the preferred coverage to hit foes such as opposing Kingambit, Melmetal, Ferrothorn, and Ting-Lu, as it OHKOes all of them after Stealth Rock at +2. Iron Head is an alternative that hits Clefable and Mega Diancie, but its targets are generally less important and Kingambit must be very healthy if it hopes to beat the latter one-on-one. Black Glasses gives Kingambit a notable boost to its Dark-type STAB moves, letting it hit important benchmarks such as OHKOing offensive Gholdengo as well as, at +2, Ogerpon-W with Sucker Punch and greatly improving Knock Off's damage rolls into important defensive Pokemon such as Alomomola and Toxapex, especially with Supreme Overlord active. Air Balloon gives Kingambit a one-time opportunity to dodge revenge killing attempts by or set up in the face of Ground-types such as Landorus-T, Gliscor, and Garchomp. Leftovers gives Kingambit passive recovery and improves its longevity, letting it check Gholdengo throughout a game for its team. An Adamant nature is preferred to hit as hard as possible, but Jolly allows Kingambit to, at worst, Speed tie with opposing Kingambit as well as outrun a few other notable threats such as Moltres, Ursaluna, and Mega Mawile. Supreme Overlord powers up Kingambit as its allies faint; this becomes incredibly dangerous in late-game scenarios, as Kingambit gains a large damage boost if many or all of its teammates have been taken down. Defiant can be situationally useful on certain hyper offense teams that value its ability to punish Defog attempts from Gliscor, Zapdos, and Landorus-T, as well as punishing Intimidate from the last one; this is generally best used with Air Balloon to protect Kingambit from Gliscor and Landorus-T. However, Supreme Overlord is generally more consistent, and hyper offense teams often have better ways to punish or outright deny Defog.
Kingambit fits on many offensive teams thanks to the immense amount of pressure it exerts while also giving such teams a check to dangerous Ghost- and Psychic-types such as Gholdengo, Iron Crown, and Mega Latios. Kingambit's presence as a top threat in the metagame means that every team has a method of dealing with it, usually through faster Dark-resistant Pokemon such as Great Tusk, Zamazenta, Iron Valiant, and Hisuian Samurott; these are often backed up by secondary answers such as defensive Landorus-T, Alomomola, and Moltres. Kingambit can help itself out early-game by spamming Knock Off into these threats in order to remove Heavy-Duty Boots from Great Tusk, Zamazenta, and Alomomola. This strategy pairs very well with entry hazard setters, making teammates such as Landorus-T, Ferrothorn, and Gliscor great partners. The latter two are also capable of setting Spikes, which wear down Fighting-types like Urshifu-R for Kingambit. A teammate that can pivot into Fighting-types is also mandatory, as Kingambit tends to invite them into battle. Zapdos, Moltres, defensive Landorus-T, and Toxapex are good teammates as a result. Psychic- and Fairy-type offensive teammates also pair well with Kingambit, since they scare many of its Fighting- and Dark-type answers. Mega Latios, Iron Crown, Mega Diancie, or Iron Valiant combine with Kingambit to create a brutal offensive core, while the Psychic-types in particular appreciate Kingambit threatening Galarian Slowking and Gholdengo. Despite being a Steel-type, Kingambit fears Tapu Lele due to Psychic Terrain blocking Sucker Punch and it commonly carrying coverage moves that target Kingambit's weaknesses, so solid Tapu Lele checks such as Gholdengo and Melmetal are good teammates.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sputnik.475916/
Quality checked by:
https://www.smogon.com/forums/members/sami.604820/
https://www.smogon.com/forums/members/lightniong.591294/
Grammar checked by:
https://www.smogon.com/forums/members/earthfromthefuture.697682/
https://www.smogon.com/forums/members/powerofmemes.583607/
Swords Dance (Kingambit) @ Black Glasses / Air Balloon / Leftovers
Ability: Supreme Overlord
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Low Kick / Iron Head
[SET COMMENTS]
Kingambit is a highly threatening sweeper thanks to Swords Dance boosting its already high Attack, powerful STAB priority in Sucker Punch, and a unique ability in Supreme Overlord. Kingambit also provides a team with notable defensive utility, as it checks dangerous foes such as Gholdengo, Mega Latios, and Iron Crown thanks to its typing and access to Sucker Punch. Knock Off is Kingambit's most powerful STAB move under most circumstances, and it can remove items from Pokemon that check it, such as Great Tusk, Zamazenta, and Landorus-T. Sucker Punch is mandatory to make up for Kingambit's low Speed, allowing it to revenge kill faster threats such as the aforementioned Gholdengo and Mega Latios as well as others such as Ogerpon-W, Volcarona, and Iron Moth. Low Kick is the preferred coverage to hit foes such as opposing Kingambit, Melmetal, Ferrothorn, and Ting-Lu, as it OHKOes all of them after Stealth Rock at +2. Iron Head is an alternative that hits Clefable and Mega Diancie, but its targets are generally less important and Kingambit must be very healthy if it hopes to beat the latter one-on-one. Black Glasses gives Kingambit a notable boost to its Dark-type STAB moves, letting it hit important benchmarks such as OHKOing offensive Gholdengo as well as, at +2, Ogerpon-W with Sucker Punch and greatly improving Knock Off's damage rolls into important defensive Pokemon such as Alomomola and Toxapex, especially with Supreme Overlord active. Air Balloon gives Kingambit a one-time opportunity to dodge revenge killing attempts by or set up in the face of Ground-types such as Landorus-T, Gliscor, and Garchomp. Leftovers gives Kingambit passive recovery and improves its longevity, letting it check Gholdengo throughout a game for its team. An Adamant nature is preferred to hit as hard as possible, but Jolly allows Kingambit to, at worst, Speed tie with opposing Kingambit as well as outrun a few other notable threats such as Moltres, Ursaluna, and Mega Mawile. Supreme Overlord powers up Kingambit as its allies faint; this becomes incredibly dangerous in late-game scenarios, as Kingambit gains a large damage boost if many or all of its teammates have been taken down. Defiant can be situationally useful on certain hyper offense teams that value its ability to punish Defog attempts from Gliscor, Zapdos, and Landorus-T, as well as punishing Intimidate from the last one; this is generally best used with Air Balloon to protect Kingambit from Gliscor and Landorus-T. However, Supreme Overlord is generally more consistent, and hyper offense teams often have better ways to punish or outright deny Defog.
Kingambit fits on many offensive teams thanks to the immense amount of pressure it exerts while also giving such teams a check to dangerous Ghost- and Psychic-types such as Gholdengo, Iron Crown, and Mega Latios. Kingambit's presence as a top threat in the metagame means that every team has a method of dealing with it, usually through faster Dark-resistant Pokemon such as Great Tusk, Zamazenta, Iron Valiant, and Hisuian Samurott; these are often backed up by secondary answers such as defensive Landorus-T, Alomomola, and Moltres. Kingambit can help itself out early-game by spamming Knock Off into these threats in order to remove Heavy-Duty Boots from Great Tusk, Zamazenta, and Alomomola. This strategy pairs very well with entry hazard setters, making teammates such as Landorus-T, Ferrothorn, and Gliscor great partners. The latter two are also capable of setting Spikes, which wear down Fighting-types like Urshifu-R for Kingambit. A teammate that can pivot into Fighting-types is also mandatory, as Kingambit tends to invite them into battle. Zapdos, Moltres, defensive Landorus-T, and Toxapex are good teammates as a result. Psychic- and Fairy-type offensive teammates also pair well with Kingambit, since they scare many of its Fighting- and Dark-type answers. Mega Latios, Iron Crown, Mega Diancie, or Iron Valiant combine with Kingambit to create a brutal offensive core, while the Psychic-types in particular appreciate Kingambit threatening Galarian Slowking and Gholdengo. Despite being a Steel-type, Kingambit fears Tapu Lele due to Psychic Terrain blocking Sucker Punch and it commonly carrying coverage moves that target Kingambit's weaknesses, so solid Tapu Lele checks such as Gholdengo and Melmetal are good teammates.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sputnik.475916/
Quality checked by:
https://www.smogon.com/forums/members/sami.604820/
https://www.smogon.com/forums/members/lightniong.591294/
Grammar checked by:
https://www.smogon.com/forums/members/earthfromthefuture.697682/
https://www.smogon.com/forums/members/powerofmemes.583607/
Last edited: