
Copperajah @ Assault Vest
Ability: Sheer Force
Tera Type: Grass
EVs: 192 Atk / 192 SpD / 124 Spe
Adamant Nature
- Iron Head
- Earthquake
- Knock Off
- Tera Blast
xd

Kilowattrel @ Heavy-Duty Boots
Ability: Volt Absorb
Tera Type: Water
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Volt Switch
- Tera Blast
- Roost
Didn't think I'd miss Kilo but damn I really miss Kilo

Wo-Chien @ Leftovers
Ability: Tablets of Ruin
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Knock Off
- Stun Spore
- Leech Seed
- Protect
I know Wo already has 80 moves people want to run but I remain convinced that Stun Spore is pretty underrated. It can even be useful for paralyzing slow, defensive switch-ins depending on your team composition (like running it with Dynamic Punch Golurk hehe)

Skuntank @ Choice Scarf
Ability: Aftermath
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Gunk Shot
- Sucker Punch
- Memento
Underrated scarfer, Explosion is fine and what I was using earlier on but Memento Scarfers can really be a nice swing depending on your abusers (also see: Tatsugiri)

Hariyama @ Assault Vest
Ability: Thick Fat / Guts
Tera Type: Steel
EVs: 252 Atk / 188 SpD / 68 Spe
Adamant Nature
- Close Combat
- Knock Off
- Bullet Punch
- Earthquake
I find it very hard to fit on teams but also it's a really annoying threat that forces teams to keep most phys def mons relatively high health to consider switching in, except for Palossand unfortunately

Floatzel @ Choice Band
Ability: Water Veil
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- Flip Turn
- Ice Spinner / funny tera blast
- Aqua Jet
Don't have much to say aside from this thing is mad underrated and Tera Blast sets kinda suck but also kinda own

Sneasel-Hisui @ Eviolite
Ability: Inner Focus
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Gunk Shot
- Trailblaze
Where Throat Chop actually provides useful coverage, Trailblaze lets you blow past Lazzle, Scarfers, even things like Tailwind in a pinch if they can't stop you getting it up twice. It's also been randomly useful more times than I can count, just a weirdly good move on something that should already function as a fast breaker

Hariyama @ Eject Pack
Ability: Guts / Thick Fat
Tera Type: Steel
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Close Combat
- Knock Off
- Bullet Punch
- Heavy Slam
Pretty much the same as AV Yama in that it's hard to fit but stupid threatening, but more offense geared. Cool mon! Dunno why I only used weird sets and not Sub BU which is still very good, but is what it is

Salazzle @ Salac Berry
Ability: Corrosion
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Sludge Bomb
- Fire Blast
- Endure
What if you lost to Gastrodon but the rest of the tier had to eat shit?

Froslass @ Focus Sash
Ability: Cursed Body
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spikes
- Taunt
- Destiny Bond
- Avalanche
If Icy Wind + Destiny Bond wasn't cancerous enough, I almost regret using this and seeing it get copied onto more PUWC teams. It's just the most annoying thing ever

Zoroark @ Expert Belt
Ability: Illusion
Tera Type: Dark
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Knock Off
- Sucker Punch
- Grass Knot
- Taunt / Flamethrower / Psychic / U-Turn / Filler
Look I won't pretend this is an amazing set, but Knock + Grass Knot beats Mudsdale switching in, heavily pressures Gastrodon, and is overall a funny double lure once they think the Zoroark is physical and you've already gotten Knock utility out of it. Yes it does suck to fight a Bellibolt

Florges @ Covert Cloak
Ability: Flower Veil
Tera Type: Steel
EVs: 248 HP / 164 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Psychic Noise
- Synthesis
Severely fucks with a lot of stalls, not enough to win on its own vs better ones but really helps shore up the matchup. Although so does Wish Florg, Specs Florg, Copycat Florg, etc. Look I just like Cloak

Hoopa @ Sitrus Berry
Ability: Magician
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Shadow Ball
- Psychic Noise
- Fire Punch
- Thunderbolt / Knock Off
Fire Punch is good into Frosmoth and worthless vs everything else, but right now that's pretty valuable. Thunderbolt hits Bombirdier, Knock Off hits Meloetta, pick which one you'd rather pressure better

Goodra @ Leftovers
Ability: Sap Sipper
Tera Type: Steel
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower / Sludge Bomb
- Toxic
- Protect / Knock Off / Sludge Bomb
Obnoxious in every way, I do think Sludgeless is the best way to degen with this mon but man I do feel like this is the only Goodra set that hasn't been a complete letdown