SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

Okay I got some things to say.
-This is unconfirmed, but apparently R-Kun was using a Pokemon with a Fast Ball that he got from the postgame academy tournament, so it's probaly simliar to the Galar Star tournment from the SwSh DLC with its prizes.
-From Reddit...
So the way it works is that all Mons disobey, not just trades like I think it was in previous games. This stops you from going to late game areas instantly to get easily usable obedient level 60 Wugtrios, though you can still catch those (I did so. it has a Ground Tera hat and is fantastic).

To be a bit clearer on the mechanics: If you level your own Pokemon past the level cap, they won't disobey. It seems to be based on the Met At level of the Mon in the summary compared against your Gym Badge level cap. This means you don't necessarily have to beeline the Gyms just so that your Mons obey you if you're using mostly trained Mons instead of new wilds. Gym Badges are the only progression that increases the Met At level cap, though, which incentivizes you to get around to them sooner rather than later. Other types of progression have great exclusive rewards too, though. First Gym Badge gives you a level 25 cap. Oh, and the more Gym Badges you have the easier it becomes to catch Mons.
Edit: I should add that this is exactly how obedience worked in Legends: Arceus. You can capture any Pokemon, but they will disobey you unless you caught them below or on your obedience level, which can be raised until they obey you.
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Seems like Paradoxes being figments of people's imaginations were meant to be major twist in other regions, while is forced to be revealed in Chinese versions. Hence why Paradox Suicune/Virizion are described as "being created from an artist's imagination" when we know they will show up for real later in DLC
 
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I wanted to personally confirm this.
So the way it works is that all Mons disobey, not just trades like I think it was in previous games. This stops you from going to late game areas instantly to get easily usable obedient level 60 Wugtrios, though you can still catch those (I did so. it has a Ground Tera hat and is fantastic).

To be a bit clearer on the mechanics: If you level your own Pokemon past the level cap, they won't disobey. It seems to be based on the Met At level of the Mon in the summary compared against your Gym Badge level cap. This means you don't necessarily have to beeline the Gyms just so that your Mons obey you if you're using mostly trained Mons instead of new wilds. Gym Badges are the only progression that increases the Met At level cap, though, which incentivizes you to get around to them sooner rather than later. Other types of progression have great exclusive rewards too, though. First Gym Badge gives you a level 25 cap. Oh, and the more Gym Badges you have the easier it becomes to catch Mons.

Anectodal evidence: the lvl 75 Lucario we caught which i posted in this topic, never obeyed us until we had basically cleared the game.

We also fought what I think was 3rd gym at the time (so our obedience was pretty low, i think it was still at 25).

We used 3 pokemon for it:
- Arcanine (lvl 33), caught normally as growlithe at low lvl, always obeyed with no issue
- Gardevoir (lvl 34), caught in a regular tera fight at that lvl, would disobey
- Lucario (lvl 75), would obey like once in 5 turns (enough to still oneshot the poor lvl 37 enemies though)

I kiiiinda like how they did this honestly? You arent punished for actually training your pokes, but you're prevented from just breaking the game with a lucky high lvl catch from a raid or tera den.


As far as the storylines go, the Titan one gives you the various mobility forms iirc, so probably while in theory you're free to do whatever, I think the devs kinda expect you to tackle the Titan and Gyms more or less at same time, while cleaning up the team Star bases as you find them.

Ofc that doesn't mean you can't do these in any order you want (all of the plot-relevant map areas are accessible without flying, swimming or climbing), you're actually free to tackle things in whatever order (for the joy of many players I guess).
Sadly with gyms not scaling with level, this may mean you will end up facerolling certain gyms if you opt to do things "in random order".


Oh one thing I could use confirmation on: we were not able to use X-items in story battles / gym leader fights, the game would let you use them but say they had no effect there. Potions/Revives/etc worked normally however.
 
Okay I got some things to say.
-This is unconfirmed, but apparently R-Kun was using a Pokemon with a Fast Ball that he got from the postgame academy tournament, so it's probaly simliar to the Galar Star tournment from the SwSh DLC with its prizes.
-From Reddit...

Edit: I should add that this is exactly how obedience worked in Legends: Arceus. You can capture any Pokemon, but they will disobey you unless you caught them below or on your obedience level, which can be raised until they obey you.
-
Seems like Paradoxes being figments of people's imaginations were meant to be major twist in other regions, while is forced to be revealed in Chinese versions. Hence why Paradox Suicune/Virizion are described as "being created from an artist's imagination" when we know they will show up for real later in DLC
Doesn't it being Time Travel completely go against everything that we've seen up to this point about the Paradox mons?


Like, look at the SuiRaiTei up there someone posted, it quite literally says that it was "Imagined". Also, the Future mons clearly said to come from Science Fiction stories.
 
Okay I got some things to say.
-This is unconfirmed, but apparently R-Kun was using a Pokemon with a Fast Ball that he got from the postgame academy tournament, so it's probaly simliar to the Galar Star tournment from the SwSh DLC with its prizes.
-From Reddit...

-
Seems like Paradoxes being figments of people's imaginations were meant to be major twist in other regions, while is forced to be revealed in Chinese versions. Hence why Paradox Suicune/Virizion are described as "being created from an artist's imagination" when we now they will show up for real later in DLC

Uh, yeah. Can confirm. I have a friend whose wild Espathra went rogue instantly. The funny part is that it came across as more of a pacifist than a troublemaker because it would shake its head and walk away every time it got ordered to do that "let's go" battle thing.

Also, it's unclear what the hell is going on with the Chinese translation team. Maybe they did let the cat out of the bag prematurely. Maybe they had to blow up a really inconsequential detail in order to meet the censor board's approval. We won't know which until the DLC arrives, if ever.
 
Doesn't it being Time Travel completely go against everything that we've seen up to this point about the Paradox mons?


Like, look at the SuiRaiTei up there someone posted, it quite literally says that it was "Imagined". Also, the Future mons clearly said to come from Science Fiction stories.
I mentioned that Paradoxes being more or less Tulpa is suppose to be a twist that was covered in-game by Paradoxes being "time travelers", with Suicune and Virizion being major teasers towards something big. The "time travel" cover was blown in Chinese versions i.e. the leakers' version due the China's ban on time travel stories (Draw your own conclusions) and had to be revealed in the base game rather than only being hinted at.
 
I mentioned that Paradoxes being more or less Tulpa is suppose to be a twist that was covered in-game by Paradoxes being "time travelers", with Suicune and Virizion being major teasers towards something big. The "time travel" cover was blown in Chinese versions i.e. the leakers' version due the China's ban on time travel stories (Draw your own conclusions) and had to be revealed in the base game rather than only being hinted at.
I'm sorry, I don't follow.

All the evidence points to them being fictional characters brought to life somehow, at least the Future mons that is. Them being time travelers, especially when the Suicune was literally made up by the person who drew it, makes zero sense.
 
Huhhh time travel isn't banned in China lmao, unless you want to make a story where a time traveler kills baby Mao Zedong or the like.

I'd like to see some actual confirmation of the plot in the Chinese version, because social media is just too gullible when it comes to China censorship (see: the whole "CCP censors blood in anime by painting it white" debacle on Twitter).
 
I wanted to personally confirm this.


Anectodal evidence: the lvl 75 Lucario we caught which i posted in this topic, never obeyed us until we had basically cleared the game.

We also fought what I think was 3rd gym at the time (so our obedience was pretty low, i think it was still at 25).

We used 3 pokemon for it:
- Arcanine (lvl 33), caught normally as growlithe at low lvl, always obeyed with no issue
- Gardevoir (lvl 34), caught in a regular tera fight at that lvl, would disobey
- Lucario (lvl 75), would obey like once in 5 turns (enough to still oneshot the poor lvl 37 enemies though)

I kiiiinda like how they did this honestly? You arent punished for actually training your pokes, but you're prevented from just breaking the game with a lucky high lvl catch from a raid or tera den.


As far as the storylines go, the Titan one gives you the various mobility forms iirc, so probably while in theory you're free to do whatever, I think the devs kinda expect you to tackle the Titan and Gyms more or less at same time, while cleaning up the team Star bases as you find them.

Ofc that doesn't mean you can't do these in any order you want (all of the plot-relevant map areas are accessible without flying, swimming or climbing), you're actually free to tackle things in whatever order (for the joy of many players I guess).
Sadly with gyms not scaling with level, this may mean you will end up facerolling certain gyms if you opt to do things "in random order".


Oh one thing I could use confirmation on: we were not able to use X-items in story battles / gym leader fights, the game would let you use them but say they had no effect there. Potions/Revives/etc worked normally however.
Relating to this, here's a pic used in the SV QA threads on 4chan.
1668418332480715.png
The levels across the three paths were documented a few days ago and the consensus was the order on the map from lowest level to highest. Doing it in that order leads to the 8th gym leader taken out first, then the last titan, then team star. Regardless, the level curve is more or less the same across all three paths, so it's recommended to just do all three at roughly the same time. The Elite 4 + Champion + Nemona final fight is pretty much a boss rush so it's recommended to either do that as soon as the 8th gym is cleared or after the conclusion of the other two paths.

EDIT: It's Sinistea drops in Violet/Bronzor drops in Scarlet that need to be traded to evolve Charcadet.
 
Relating to this, here's a pic used in the SV QA threads on 4chan.
The levels across the three paths were documented a few days ago and the consensus was the order on the map from lowest level to highest. Doing it in that order leads to the 8th gym leader taken out first, then the last titan, then team star. But regardless, the level curve is more or less the same across all three, so it's recommended to just do all three at roughly the same time.
...I'm somewhat scared fo what the "you can't take it off" answer was for....
 
...I'm somewhat scared fo what the "you can't take it off" answer was for....
People were mad that clothing options are just the four seasons of uniform. Head/face/hair options are numerous, but you can't change the uniform.
Clothing customization probably, but no you only get the 4 school uniforms.

Also that map has a lot of back and forth.
Personally, I like it, since it gives me more time to explore things along the way. Also, none of the bosses scale so trying to fight the 8th gym/last titan/ final team star admin ahead of time when just starting would essentially be suicide
 
Again, Paradoxes being time travelers is meant to be fake cover. The story wants the player to believe Paradoxes come the the past/future, but drops hints towards a reveal that they are actually imaginary beings brought to life from the 3rd legendary. As for the purported time travel ban, that's unconfirmed on my end, that just came with the tweet.
 
Also that map has a lot of back and forth.
To be honest, off just personal experience, you will likely not even notice the back and forth anyway cause... how to put it...

This game has a lot of that same vibe of Arceus where you are going somewhere and will constantly get sidetracked by pokemon, random caves or cliffs, or raid spawns, or even just enjoying the views.
Whenever that's good or bad that's obviously up to personal preference, counts as plus for me.
 
Also Ditto, like Zorua and Zoroark, are transformed in the wild. You can get it early, but good luck finding it!
Jesus that explains why I kept seeing Ditto on the map but i saw no ditto on sight...

So that means you actually have to just catch every poke when you see a "ditto" and see if it was actually ditto lol?
 
Jesus that explains why I kept seeing Ditto on the map but i saw no ditto on sight...

So that means you actually have to just catch every poke when you see a "ditto" and see if it was actually ditto lol?
For Zorua, an attack reveals the illusion. Not sure for Ditto though. They may transform back at the start of the battle like they do in GO.
 
All this stuff about breeding seems like good changes. Now, it won't be such a hassle to get egg moves and such, particularly on mons that evolve via stuff like Trading.

Overall, I'm pretty excited for these games. Sure the meta will be whack on the Showdown side + there were some weird decisions like removing Set mode (though I do understand the reason for it, since probably 0.001% of players actually used it) but the game does seem like it'll be better in a lot of fronts, like letting you auto-battle while exploring an area, lot of QoL changes like making Bottle Caps work earlier + easier to obtain, a lot of cool new items, a lot of interesting changes to old mons like giving Gallade Sharpness, among other things like Snowscape. Sword and Shield felt rather safe in comparison with its changes and new Pokemon, so I am glad Scarlet and Violet are taking a lot more risk with the new Pokemon and moves, even if they have the potential to break the game in half lol.
Just because less players used it that doesn't mean you remove an option for those that do. That doesn't even make sense since switch was the default option anyway. It's not like set was the default and barely anyone used it.
 
I'm sure this has been answered many times now but I haven't found a consistent answer to it:

What does the new Snow weather actually do? Is it just a 1.5x buff to Defense, or is it Special Defense as well?
 
I mean, I feel like ribbon master is one of those things that are player-defined challenges, right?

Though from what I've see, even those who are "arbiters" of ribbon master status are reasonable and don't count the Wi-Fi Ribbon in gen 4 because it relies on the mercy of RNG on fan servers giving you a beatable trainer from a pool that includes stuff like Wondertomb. So I don't think they'll count a ribbon that's a 1/128 chance when receiving from a complete stranger.
World Ability Ribbon is actually not the worst thing to get on AltWFC servers. The problem is more technical accessibility rather than access, since connecting your Gen 4 games to them will probably require you to some funky things, like changing your Wi-Fi security. Some people don't have the access or ability to do that and it's outside the scope of what is normally doable in-game, so it's not required as part of the process for Gen 3-4 RMs.

Personally, I found that selecting one of the middle teams to download (30-35 ish) generally lead to the fewest chets. You can bring builds to break through Wonder Guard Spiritomb, IE Mold Breaker, Fire Fang lol, or Worry Seed. And if you're feeling particularly evil, you can always toxic stall it :P. No Guard 0HKO is much more difficult to deal with, but if you can outspeed and OHKO them first you're generally in good shape. And, ofc, you can always bring your own chets to level the playing field :psysly:

But, personally I'm at Rank 9 now (at least thats where I was last I checked). There just aren't many or any chets this high up, and a lot of the teams are stock/generic generated teams. Makes things a lot easier.
 
So weird that they made Headlong Rush a Punching move, but not the one with punches and kicks in the animation..
It's probably because Close Combat is "Infight" in Japanese so even though it does feature punches and kicks in the animation, it's not explicitly about punching, it's more about just getting in close and hitting them with everything you've got, and now that you're in close and vulnerable, your defenses are lowered.
 
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