The issue of Sand Veil has come up perennially in DPP LC, though it could be argued that a real discussion on the topic is almost a decade late. The delay in comparison to upper tiers is for a couple reasons:
1. Hippopotas
Unlike in DPP OU where sand's main setter is a fantastic Pokemon, in DPP LC running Sand Veil forces you into using Hippopotas, a C tier Pokemon at best. It is bad to the extent that if you see a Hippopotas lead, it is almost certain that you're facing Sand Veil cheese as there is no other reason to run it.
2. Snover and Rain
Also unlike DPP OU where Hail and Rain, while runnable, remain niche playstyles present in under 10% of games, Snover and Rain are meta-defining playstyles in DPP LC and are horrible matchups for Sand.
3. Gligar
SD Gligar is by far the best abuser on sand veil cheese teams, but there's one problem: there's an extremely good chance that the other team will have a Gligar too. This can lead to games like this where Sand ends up backfiring on its user, especially because Gligar's main method of damaging other Gligar is Aqua Tail, already an inaccurate move. Sand's other main abuser, Cacnea, is not a very strong Pokemon and is not threatening unless it gets lucky with misses.
Sand Veil teams are effectively a fish pick against opponents who don't often use weather, and not a very good one at that. Because its users are usually running two sub-par Pokemon, Hippopotas and Cacnea, it basically relies on getting lucky to win, even against teams with none of its checks. Still, its luck chances are high enough that its seen use in tournament by players trying to get favorable RNG. There is no question that it's a playstyle that relies on luck, but historically people have considered it not good enough to ban.
The main thing stopping any action (in addition to Sand being relatively rare) is the three Pokemon that would be effectively banned with a Sand Veil restriction: Cacnea, Gible and Sandshrew. None of them are seriously viable outside of sand, but it is still taking away three options in the builder. Sand is becoming more common in tournament, however, often as a cheese pick used against very experienced players. Given its RNG-dependent nature, discussions around banning it have become more serious recently.
I'll leave this discussion thread up for 2 weeks or so. If demand for a vote remains, I'll hold one based on tournament qualification.
Please share any thoughts about Sand Veil here. If you would like to post but do not have permissions, please let me know and I can quote you here.
1. Hippopotas
Unlike in DPP OU where sand's main setter is a fantastic Pokemon, in DPP LC running Sand Veil forces you into using Hippopotas, a C tier Pokemon at best. It is bad to the extent that if you see a Hippopotas lead, it is almost certain that you're facing Sand Veil cheese as there is no other reason to run it.
2. Snover and Rain
Also unlike DPP OU where Hail and Rain, while runnable, remain niche playstyles present in under 10% of games, Snover and Rain are meta-defining playstyles in DPP LC and are horrible matchups for Sand.
3. Gligar
SD Gligar is by far the best abuser on sand veil cheese teams, but there's one problem: there's an extremely good chance that the other team will have a Gligar too. This can lead to games like this where Sand ends up backfiring on its user, especially because Gligar's main method of damaging other Gligar is Aqua Tail, already an inaccurate move. Sand's other main abuser, Cacnea, is not a very strong Pokemon and is not threatening unless it gets lucky with misses.
Sand Veil teams are effectively a fish pick against opponents who don't often use weather, and not a very good one at that. Because its users are usually running two sub-par Pokemon, Hippopotas and Cacnea, it basically relies on getting lucky to win, even against teams with none of its checks. Still, its luck chances are high enough that its seen use in tournament by players trying to get favorable RNG. There is no question that it's a playstyle that relies on luck, but historically people have considered it not good enough to ban.
The main thing stopping any action (in addition to Sand being relatively rare) is the three Pokemon that would be effectively banned with a Sand Veil restriction: Cacnea, Gible and Sandshrew. None of them are seriously viable outside of sand, but it is still taking away three options in the builder. Sand is becoming more common in tournament, however, often as a cheese pick used against very experienced players. Given its RNG-dependent nature, discussions around banning it have become more serious recently.
I'll leave this discussion thread up for 2 weeks or so. If demand for a vote remains, I'll hold one based on tournament qualification.
Please share any thoughts about Sand Veil here. If you would like to post but do not have permissions, please let me know and I can quote you here.
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