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Facility Safari Zone: Maxim

Maxim
Battle Hours: 72/72
:Wise Glasses:Wise Glasses
:Quick Ball:Quick Ball
:Poke Toy:Poke Toy
:Scizor:Scizor :Muscle Band:Muscle Band
HP: 48/85 EN: 67/100
[10]/7/[9]/6/65 | 3/5
Type: Bug/Steel
Abilities: Swarm, Technician
C/R: 3/3
Mixed Aid (—)
:Starmie:Starmie
HP: 85/85 EN: 100/100
6/6/7/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cure
C/R: 3/3

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================

:Caribolt:Caribolt :Leftovers:Leftovers
EP: 80/80
CT: [ O O O ]
MOOD: Curious (1)
8/6/6/6/106 | 4/5
Type: Grass/Electric
Abilities: Overgrow
C/R: 0/0

Trek 3: Final Exam
The curriculum is drawing to a close. For your final exam, you have been tasked with going to the wild biomes surrounding the school and either battle or capture the Pokemon there. It has been presented as a test of endurance, and is a good way to put into practice all you've learned so far: EP, Ball types, Moods... It must all come together!


No arena effects.​
Secret Power: Inflict Dread on the defender.​


Conservation Reward: :point card:Battle Certificate (Release a Wayfinder caught in this Trek to obtain this.)​


Wild Items (unlimited supply):
  • :leftovers:Leftovers​
:sv/caribolt:
Caribolt
Level 1

Typing: Grass/Electric
Abilities: Overgrow Hidden Ability: Galvanize (Locked)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​


Capture Tracker: [ O O O ]

EP: 80
Attack: 8
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 106
Size: 4
Weight: 5


Movepool
Level 0:
Brick Break
Bulk Up
Bullet Seed
Energy Ball
Facade
Flash Cannon
Hyper Voice
Leer
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up

Level 1:
Charm
Confide
Confuse Ray
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Flash
Grassy Terrain
Helping Hand
Leafage
Rapid Spin
Razor Leaf
Seed Bomb
Shock Wave
Spark
Sunny Day
Swagger
Swift
Synthesis
Thunder Shock
:sv/smokomodo:
Smokomodo
Level 1

Typing: Fire/Ground
Abilities: Blaze Hidden Ability: Technician (Locked)

Battle Assist: Cheer Assist
The Pokemon can't help but offer backseat advice regarding the battles of other Pokemon.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Pokemon of the explorer's, if able.​
(If the move targets only the user—in this case, the Wayfinder—it won't be very helpful.)​


Capture Tracker: [ O O O ]

EP: 80
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 97
Size: 4
Weight: 6


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench
:sv/snaelstrom:
Snaelstrom
Level 1

Typing: Water/Bug
Abilities: Torrent Hidden Ability: Poison Heal (Locked)

Battle Assist: Tricky Assist
The Pokemon is willing to help prank or bedevil a hapless opponent.
While issuing orders in the first round of battle: The explorer may specify a non-attack move the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified move targeting a random Wild Pokemon, if able.​


Capture Tracker: [ O O O ]

EP: 80
Attack: 7
Defen.: 8
Sp.Atk: 6
Sp.Def: 7
Speed: 63
Size: 3
Weight: 5


Movepool
Level 0:
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1:
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool
:sv/aurumoth:
Aurumoth
Level 1

Typing: Bug/Psychic
Abilities: Weak Armor, No Guard Hidden Ability: Light Metal (Locked)

Provides no assists.

Capture Tracker: [ O O ]

EP: 70
Attack: 9
Defen.: 7
Sp.Atk: 8
Sp.Def: 5
Speed: 94
Size: 4
Weight: 5


Movepool
Level 0:
Bug Bite
Bug Buzz
Calm Mind
Dazzling Gleam
Facade
Focus Blast
Ice Beam
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic
Will-O-Wisp
Wing Attack
X-Scissor
Zen Headbutt

Level 1:
Ancient Power
Confide
Confusion
Counter
Cut
Double Team
Dragon Dance
Dual Wingbeat
Echoed Voice
Flash
Hail
Heal Pulse
Helping Hand
Infestation
Ominous Wind
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Silver Wind
Steel Wing
Sunny Day
Swagger
Trick
Water Pulse

1729713330492.png


Caribolt @ Leftovers appears to battle!

:sv/caribolt::leftovers:
 
:sv/smokomodo::leftovers:
Sunny Day ~ Roar

Maxim
Battle Hours: 72/72
:Muscle Band:
Muscle Band
:Quick Ball:Quick Ball
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 85/85 EN: 100/100
6/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cure
C/R: 3/3
Mixed Aid (—)
:Scizor:
Scizor
HP: 48/85 EN: 67/100
[10]/7/[9]/6/65 | 3/5
Type: Bug/Steel
Abilities: Swarm, Technician
C/R: 3/3

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================

:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 80/80
CT: [ O O O ]
MOOD: Curious (1)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Round 3-2
1729721679577.png


Step 1
:starmie:
Surf
-7 en
crit: 423 no
(9+3+8-6)*2 = 28

:smokomodo:
flinch
:fioangery:
why is this a thing

:leftovers: +6 hp

Step 2
:starmie:
Surf
-7 en
crit: 240 no
(9+3+8-6)*2 = 28

:smokomodo:
Roar
starmie is phazing

:leftovers: +2 hp

sun doesnt exist 0->0
mood ticked up 1->2​

Maxim
Battle Hours: 72/72
:Muscle Band:
Muscle Band
:Quick Ball:Quick Ball
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 85/85 EN: 86/100
6/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cur
C/R: 3/3
phazing
Mixed Aid (—)

:Scizor:
Scizor
HP: 48/85 EN: 67/100
[10]/7/[9]/6/65 | 3/5
Type: Bug/Steel
Abilities: Swarm, Technician
C/R: 3/3

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================
:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 32/80 (40%)
CT: [ O O O ]
MOOD: Irritated (2)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Field:

Maxim to replace starmie
wild smokomodo to order
maxim to order
fort to ref​
 
Last edited:
Maxim
Battle Hours: 72/72
:Muscle Band:
Muscle Band
:Quick Ball:Quick Ball
:Scizor:
Scizor
HP: 48/85 EN: 67/100
[10]/7/[9]/6/65 | 3/5
Type: Bug/Steel
Abilities: Swarm, Technician
C/R: 3/3
Mixed Aid (—)[/I]
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 85/85 EN: 86/100
6/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cur
C/R: 3/3

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================
:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 32/80 (40%)
CT: [ O O O ]
MOOD: Irritated (2)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Field:
n/a

Round 3-3
1729738994636.png


Step 1
Quick Ball
success!
CT: [ :quick ball: O O ]

Flamethrower
crit: 54 no
eff: 12 yes
(9+3+6-6)*2 = 24

:leftovers: +6 hp
:flame orb: -2 hp

Step 2
Flamethrower
crit: 340 no
(9+3+6-6)*2 = 24

scizor fainted!

:leftovers: +2 hp

mood ticked up 2->3​

Maxim
Battle Hours: 72/72
empty
:Scizor:
Scizor
:Muscle Band:
Muscle Band
HP: 0/85 EN: 0/100
[10]/7/[9]/6/65 | 3/5
Type: Bug/Steel
Abilities: Swarm, Technician
C/R: 3/3
Mixed Aid (—)[/I]
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 85/85 EN: 86/100
6/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cur
C/R: 3/3

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================
:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 40/80 (50%)
CT: [ :quick ball: O O ]
MOOD: Irritated (3)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Field:
n/a

maxim to replace and order
smokomodo to order
fort to ref​
 
(Not that it matters here but you forgot the Blaze increase to fire damage)

Starmie comes out with Wise Galsses.

:SV/Starmie:
Starmie: Surf (Smokomodo)~Surf (Smokomodo)
1. At start of Step, if Smokomodo’s HP is at or below 30% AND the Smokomodo’s HP is above 20% THEN throw a Great Ball (Smokomodo)
2. At start of Step, if Smokomodo’s HP is at or below 20% AND the Smokomodo’s HP is above 10% THEN throw a Poke Ball (Smokomodo)
3. Once, At start of Step, if Smokomodo is to use a Protective move, then use Rain Dance.
 
Maxim
Battle Hours: 72/72
empty
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 85/85 EN: 86/100
[7]/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cur
C/R: 3/3
Mixed Aid (—)
:Scizor:
Scizor
:Muscle Band:
Muscle Band
HP: 0/85 EN: 0/100

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================
:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 40/80 (50%)
CT: [ :quick ball: O O ]
MOOD: Irritated (3)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Field:
n/a

Round 3-4
1729851262902.png



step 1
surf
-7 en
crit: 56 no
(9+3+8-6)*2 = 28

earthquake
crit: 402 no
(10+3+8-6) = 15

Step 2
poke ball
12/80 = 15%
success
CT: [ :quick ball: :poke ball: O ]

Earhtquake
crit: 586 no
(10+3+8-6) = 15


Maxim
Battle Hours: 72/72
empty
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 55/85 EN: 79/100
[7]/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cure
C/R: 3/3
Mixed Aid (—)
:Scizor:
Scizor
:Muscle Band:
Muscle Band
HP: 0/85 EN: 0/100

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================
:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 12/80 (15%)
CT: [ :quick ball: :poke ball: O ]
MOOD: Irritated (3)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Field:
n/a

:bw/smokomodo:
Earthquake ~ Earthquake
Maxim to finish up​
 
Throw Safari Ball (Smokomodo)~Throw Park Ball (Smokomodo)

Upon Capture, keep Syclant as Wayfinder, and proceed to victory.
 
Maxim
Battle Hours: 72/72
empty
:Starmie:
Starmie :wise glasses:Wise Glasses
HP: 55/85 EN: 79/100
[7]/6/[8]/6/115 | 2/4
Type: Water/Psychic
Abilities: Illuminate, Natural Cure
C/R: 3/3
Mixed Aid (—)
:Scizor:
Scizor
:Muscle Band:
Muscle Band
HP: 0/85 EN: 0/100

:Syclant:Syclant
EP: 70/70
CT: [ :luxury ball: :poke ball: ]
Field Assist: Ambush Predator
The Pokemon has the split-second instict necessary to catch opponents completely off-guard.
At the start of the first round of each battle: Inflict Flinching on each wild Pokemon.

Battle Assist: Amoral Support
The Pokemon doesn't really cheer or jeer for any Pokemon in particular, but they have a lot of unsolicited advice.
The explorer's Pokemon have Mixed Aid.

Wild Safari
Battle Hours: 120/120
=====================
:Smokomodo:Smokomodo :Leftovers:Leftovers
EP: 12/80 (15%)
CT: [ :quick ball: :poke ball: O ]
MOOD: Irritated (3)
8/5/6/6/97 | 4/6
Type: Fire/Ground
Abilities: Blaze
C/R: 0/0​
Field:
n/a

Round 3-4

Safari ball
15% ep -> success
[ :quick ball: :poke ball: :safari ball: ]

Maxim proceeds to victory!​
Maxim:
+6:rare-candy:TC, -7:tea:JC
Lv. 1.5:syclant: (:luxury ball: bonus xp)
30 pooled EXP
1x:leftovers:Leftovers or 1x:life orb:Life Orb or 3:amulet coin:RC
:point card:Battle Certificate

Fort:
+11:tea:JC, +7:amulet-coin:RC, +10:rule book:Accolades
 
Last edited:
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