





Introduction
**Hello there. This is my first time posting on the forums. I'm trying to brush my skills up before Sun and Moon, and this team was built just recently but have seen above-average success. But I still noticed some flaws and any advice is appreciated. Thank you.**
Teambuilding Process

**M-Gardevoir has powerful offensive options and a wide variety of support options as well**


**Next up, Scolipede covers the lack of Speed for M-Gardevoir while having good sweeping potential.**



**Slowbro offers amazing defensive capabilities to the team, being able to take hits from Excadrill and Lando.**




**Terrakion is my back-up sweeper with great dual STABs and a much-needed priority move.**





**Raikou counters some Water-type threats such as Manaphy and functions as a pivot.**






**Heatran is my counter to Scizor and revenge-killer, with great wallbreaking potential.**
The Team

Let's Dance (Gardevoir-Mega) @ Gardevoirite
Ability: Trace
EVs: 84 Def / 184 SpA / 240 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Will-O-Wisp

What's a Lati (Scolipede) @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 16 Def / 240 Spe
Jolly Nature
- Swords Dance
- Megahorn
- Poison Jab
- Aqua Tail

Bro? (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Slack Off
- Fire Blast
- Disable

Tuscon (Terrakion) @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Swords Dance
- Quick Attack

Triggered (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Shadow Ball
- Hidden Power [Fire]

Curry (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 28 Def / 252 SpA / 228 Spe
Timid Nature
IVs: 0 Atk
- Overheat
- Fire Blast
- Flash Cannon
- Earth Power
Conclusion
**So on paper, this team looks incomplete, with no way of setting or controlling hazards. But with how offensive I play, I can wear down walls very fast and clean up easily with the Terrak and Scoli core. On the defensive side, only Slowbro and maybe Raikou can reliably take hits, but every member can at least take 1 and do big damage back. Of course, this team struggles against Hyper Offense with threats like Scizor, Bisharp and Weavile so I often trade 1 for 1 to get the momentum. But overall, it has performed well on the recent ladder, staying around the 1600s. Most losses are due to hax.**
Let's Dance (Gardevoir-Mega) @ Gardevoirite
Ability: Trace
EVs: 84 Def / 184 SpA / 240 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Will-O-Wisp
What's a Lati (Scolipede) @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 16 Def / 240 Spe
Jolly Nature
- Swords Dance
- Megahorn
- Poison Jab
- Aqua Tail
Bro? (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Slack Off
- Fire Blast
- Disable
Tuscon (Terrakion) @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Swords Dance
- Quick Attack
Triggered (Raikou) @ Assault Vest
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Shadow Ball
- Hidden Power [Fire]
Curry (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Fire Blast
- Flash Cannon
- Earth Power
Ability: Trace
EVs: 84 Def / 184 SpA / 240 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Will-O-Wisp
What's a Lati (Scolipede) @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 16 Def / 240 Spe
Jolly Nature
- Swords Dance
- Megahorn
- Poison Jab
- Aqua Tail
Bro? (Slowbro) @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Slack Off
- Fire Blast
- Disable
Tuscon (Terrakion) @ Shuca Berry
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Swords Dance
- Quick Attack
Triggered (Raikou) @ Assault Vest
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Shadow Ball
- Hidden Power [Fire]
Curry (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Overheat
- Fire Blast
- Flash Cannon
- Earth Power