


Now that UUSD is over I just wanted to give some quick thoughts on this new slate of Arcanine/Ninjask/Swellow.
First, Ninjask is an obvious unban and I would be shocked if even one person thinks otherwise, so there isn't much to be discussed there. It's not totally useless either - it can actually be quite fun on the right team. See this replay of it almost sweeping but alas it's just too weak to KO a 55% Kanga: https://replay.pokemonshowdown.com/smogtours-gen3ubers-640277 .
Regarding Arcanine and Swellow, I am undecided in how to vote, but it's not because I'm unsure of the mons impact. It's because I'm unsure in the direction everyone wants to go. To me, there's two potential goals here that are separate and contrasting to one another, and whether or not we free either of these depends on which goal we are actually pursuing (or pursuiting).
GOAL OPTION 1: ADD VARIETY WITHOUT CHANGING THE TIER




This seemed to be the most popular endgame for most of the ADV UU mainers, while deplored as stupid by many Freezai subscribers. If this is the goal you are looking for then you absolutely under no circumstances can free Arcanine or Swellow. While I don't think either are "broken" by any means (no Swellow is not broken, it's just annoying if you're not prepping for it), they both invalidate many consistent ADV UU archetypes and require you to pack considerable counterplay to both.

Arcanine would even, in my opinion, be considered S+ Rank alongside Kang. It has the ability to KO an entire squad with the right set, and can even overwhelm Kang and waters like Tentacruel with Sunny Day + HP Electric, and can also pack things like Crunch for Psychics, and has ESPeed AND Intimidate to boot. A classic ADV UU team of Kang/Ampharos/Omastar/Scyther/Tentacruel core just gets completely wiped by Sunny Day Arc with HP Grass or HP Elec. And in actuality, that 5 mon core gets absurdly scary with adding Arcanine as a 6th! It's splashable on all archetypes as much as Kang is, and if the goal of this project is truly, honestly, not to change the tier too much, then you just can't add this thing to the tier.

Swellow is also a bit warping to the tier, though I think people make it out to be more problematic than it really is. In reality it's just a faster Fearow, in almost every sense. That is all it is, but that Speed is very dangerous. However, the defensive counterplay is identical to that of Fearow. Just carry a rock-type, and if you're really concerned then carry a backup half-check like a ghost-type or a bulky Ampharos or Walrein. But requiring you to pack two checks for one mon is obviously not ideal. And the offensive counterplay is extremely limited since it's faster than basically everything except Electrode. That in itself is a bit game changing and restricts your teambuilding in a tier that is already super stressed for filling out your slots with necessities. Basically, Swellow also changes the tier too much, and if the goal is to not really be warping the tier, then you can't free Swellow either.
I truly think that by freeing NFEs and dropping Ninjask, we will have achieved the level variety that many of us were seeking, and we probably don't need to really do anything else. The NFE meta with Haunter is quite fun, and Haunter alone helps restrict the monopoly that Wish Kanga had on the tier. It doesn't need a dog or bird to further commit to this endgoal. And Ninjask is quite fun in certain quirky builds, and even Metang/Pikachu can have their moments. After playing the non-drops meta throughout ADV UU Cup, and also playing the drops meta in UUSD, I can honestly say that the non-drops NFE meta in ADV UU Cup was more enjoyable to build and play in. There's a lot of silly things I was able to try that I wouldn't be able to do in a meta with Arcanine or Swellow due to how badly both of those restrict the builder. So, if our goal here is to add variety but not change the overall complexion of the tier, we have already done it. We don't need to go any further, and Ninjask has a minimal impact that adding it in is just a bonus with little harm.
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GOAL OPTION 2: FIX THE ADV UU TIERING







This is a totally separate goal, and if this is where we want to go, I am all on-board. ADV UU was the worst-tiered metagame in the history of Smogon that has continued to survive today because we have never wanted to fix it. It's pretty obvious that the ADV UU we currently play is a fake creation born of people's well-intended but poorly practiced tiering philosophy from like 2006. So, I do think that some people would like to see this rectified. But the speed at which we do has to be slow and steady if we are going to do it right (we can't just free everything and fix as we go with no active gen3uu ladder).
In testing Armaldo during UUFPL, and then Arcanine/Swellow/Ninjask during UUSD, it seems this could be a valid direction we want to take moving forward. In fact, Roseybear made a whole roadmap/mons list of UUBLs with checks/weaknesses/perks/viability that could potentially be used for a total re-work as we keep going. If this is indeed the goal of this excercise, then the question of whether or not something should be freed has to be looked at very differently. As long as it is not clearly "broken", and sufficient counterplay exists, then we should unban it and move to the next slate.
Here, neither Arcanine nor Swellow are clearlly broken. Arcanine is very good, S+ Rank even for the reasons listed above. But it doesn't break the tier, it just re-images it and requires you to build differently for it. Kang alone is not going to check it, so you need to pack more Walrein or Tentacruel and just scout out what it's Hidden Power is, then you can maneuver more easily around it. Swellow is similar, though not as good. It's very one-dimensional, and as such you can easily find counterplay on your teams when you build. The problem I saw in UUSD was people slapping a non-Def invested Normal resist on their team and thinking that was enough to check it. Well, it's not enough to check Fearow, so how would that be enough to check Swellow? The answer is because Fearow doesn't really exist so people aren't concerned with packing dedicated defensive checks for it. Swellow does - and will - exist, so you have to take it into account and build accordingly. Bulky spread options on other mons like Walrein can also help ensure it doesn't get out of hand. So, neither Arcanine nor Swellow are broken, and if the goal of this excercise is to fix ADV UU tiering, then we should be freeing both Arcanine and Swellow and move on to the next slate, which, in my opinion, should include Jumpluff, Arena Trap, and one other mon with a 105 Speed tier just to see if that would fly in the tier.
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TLDR Conclusion:
Unban Arcanine + Swellow + Ninjask if we are dedicated to re-tiering ADV UU, then move on to the next slate.
Unban Ninjask but keep banned Arcanine + Swellow if we are simply looking for variety without changing the tier too much.
I haven't decided how I am voting yet, but it will be either Unban Ninjask + Keep UUBL Arcanine+Swellow, or Uban Ninjask+Arcanine+Swellow. Those are the only two combinations that I think would make sense if we are being honest about our goals here. But I'd like to hear what everyone else wants to do generally speaking before I pick one of those, and I think it's important to really flesh out what we are trying to do here.
If either Arcanine or Swellow gets unbanned (just one or both), then I am going to assume we are pursuing a total re-tiering and will heavily push for a new slate with Jumpluff and other stuff ASAP to keep it moving.