First post is done. Sorry this has taken so long ;-;
Solid article! Sorry this took so long X__X
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V: Getting an ID/SID of your choice
A note to previous version users: Pandora's Box is bugged in version 9.94-9.95. Therefore, download the latest version before attempting this.
Introduction
RNG manipulation for an ID/SID combination is one of the lengthiest yet most rewarding endeavors in your quest to be a Pokemon master. Practical uses of ID/SID manipulation include:
-Getting a flawless shiny spread (or two) that can be used to capture shiny legendaries and wild Pokemon.
-Being able to nickname event Pokemon (and other trainers' Pokemon for that matter). To do this your Trainer ID must match up with the desired Pokemon's Trainer ID. Some noteworthy IDs are:
...
02211 (Celebi, WIN2011 Suicune)
02141 (WIN2011 Entei)
11088 (TRU Dragonite)
02071 (WIN2011 Raikou)
05318 (ALAMOS Darkrai)
01311 (GAMESTP Suicune)
01301 (Ash's Pikachu)
02089 (TRU Shaymin)
05099 (VGC Milotic)
01171 (GAMESTP Entei)
01031 (GAMESTP Raikou)
10160 (FAL2010 Mew)
03060 (Oblivia Heatran, Shaymin, Deoxys)
03050 (SPR2010 Pichu)
06260 (SMR2010 Jirachi)
02270 (GAMESTP Jirachi)
01300 (GAMESTP Pichu)
11079 (TRU Arceus)
03089 (TRU Regigigas)
To summarize, every IV/nature combination has what's called a PID, and certain PIDs in your save file are shiny, depending on what that save file's ID/SID is. There is no other way to change what PIDs are shiny other than starting a new game and getting a different ID/SID combination. The PID and shininess factor will come into play when attempting to capture wild Pokemon. Breeding is not affected that much by it because you can get any combination of IVs shiny.
This means if you wanted to capture a shiny Jolly 31/31/31/29/31/31 Rayquaza, if your ID/SID does not make the corresponding PID shiny, you will never be able to capture that shiny Rayquaza in your game without getting a new ID/SID. On the other hand, if your ID/SID makes Calm 27/24/25/31/28/29 shiny, then any time you encounter any Pokemon with those IVs and nature, it will always be shiny.
Note that PID is NOT the same as seed. PID is only used when determining what capture spreads are shiny, nowhere else.
To find an ID we want, we go to Pandora's Box, which can be accessed from RNG Reporter's main screen as shown below.
Step 1: Finding a PID
In order to get Pandora's Box running, we need to find a PID for the spread that we want to make shiny. Let's say we want to make a spread of 31/x/31/31/31/31 shiny. Go to 4th Gen Time Finder, run the search similar to what's shown below, and let's see what we get. Make sure to set the Method to "Method 1".
Well, look at that, a Modest spread with a frame of 24! Surely this is a suitable PID right? Well, there's more to it than meets the eye. If we picked this PID and successfully got a matching ID/SID, we would be able to capture shiny Modest 31/31/31/31/31/31 Pokemon. However, every IV spread has a "pair" so to speak. In other words, for every IV spread, there is a paired spread with matching IVs but different nature.
Looking at the above picture, there are a lot of hex-31 IV spreads. How are we supposed to figure out the pairs? It's actually pretty simple. Make sure the frame, hour, and IVs match. If you want to be extra careful, make sure the last 3 digits of the seed and PID match as well.
So what's the significance of this pair stuff? Well, if you have an ID/SID that makes one spread shiny, its pair will also be shiny as well. Therefore, to minimize the number of new saves you make, always find the pairs and make sure you're satisfied with both of them. Since the paired nature is Docile, that last Modest spread doesn't look so enticing now does it? A better choice would be the spreads boxed in blue (Modest/Timid) or green (Modest/Calm). For the remainder of this section, let's pick the Modest/Calm spread. It doesn't matter whether you pick E9375A48 or 6937DA48 as either one will make both the Modest/Calm spreads shiny.
Step 2: Searching for an ID
Now in Pandora's Box under the shiny PID section, set it up as seen below and run a search by hitting "Find Compatible Seeds". You may choose to specify a maximum delay if you want but Infinite Search also works since you'll be getting a lot of seeds anyway. The program recommends a minimum delay of 5000 so it's best to leave it as such, though it is possible to go as low as 4000 (HGSS only).
For our purposes we shall choose the ID of 04440 and SID of 41508. Right click and select "Copy Seed to Clipboard".
Under the main screen of RNG Reporter, select "Seed to Time" under 4th Gen Tools. Copy the seed under Seed (Hex) and set the year and seconds to whatever you want, then click Generate.
Step 3: Getting the ID
Select any date you want from what is given. Don't worry about the listed delay not matching the delay Pandora's Box gives, as that is calculated assuming the year is 2000.
Now we have to set up our DS clock and timer. We'll be using the date 1/7/2012 and time 15:59:30 for this. See the section on setting up EonTimer and your DS clock for more details.
Before setting up EonTimer, read the following:
If using DPPt:(colon)
When setting up EonTimer, set your target seconds to the seconds shown in Seed to Time.
If using HGSS:(colon)
When setting up EonTimer, set your target seconds to 3 less than the time shown in Seed to Time. In our example we are going for 15:59:30, so the target seconds would be 30 normally. In EonTimer, input 27 for the Target Seconds.
Now that the timer's set up, skip to the appropriate section for the game you're working on.
TIP FOR BOTH GAMES: If you want to get through the text quickly, hold A and mash B.
DPPt:(colon)
When you get to this screen, select "NO INFO NEEDED" and get through everything until the character naming screen.
You will also get to name your rival afterwards.
IMPORTANT: Make sure you're consistent with how you name yourself and your rival for each attempt. i.e. Name them the exact same way each attempt.
Get to this screen shown below, and when the 2nd timer ends hit A. Note that you will have to wait for the background music to end before the game will let you proceed, so it's important to get to this screen as fast as possible.
HGSS:(colon)
Select "NO INFO NEEDED". Do not select any other option as that will mess up your results.
When you get to the naming screen, for all attempts you make, try to enter your trainer name exactly the same every time.
Get to this screen shown below, and when the 2nd timer ends,(comm) hit A.
Step 4: Checking your Delay
Reach the point where you can check your Trainer Card, and note the ID you got. It will probably not be the ID you want. Let's input the ID we got into Pandora's Box to see what delay we hit. Say you got an ID of 60749. To figure out what delay you actually hit, input the appropriate data into the Seed Finder in Pandora's Box as shown.
And Pandora's Box tells you that you have actually hit delay 5012 instead of 5021. To account for this, simply go to EonTimer and enter 5012 for "Delay Hit" then press update as shown below.
Don't forget to click Update!
Additionally, because we hit an even delay, but want odd, we will need to fix this. When you are naming your character, do the same thing you did in your previous attempt, but once you're done,(comma) if your naming screen is in UPPERCASE mode click the lower button to switch cases, and vice versa, to switch the delay to even.
At this point it's just a matter of perseverance. If you do not get your desired ID yet, you'd want to verify what seed/delay you hit and make sure you are hitting around +/- 6 from your target, and also verify that you are hitting delays that match the target delay being even or odd.
It's only a matter of time until you get your ID.
VI. Miscellaneous
Chaining/Poké Radar (DPPt only)
Chaining is one of the more involved RNG manipulations. Let's start off with the usual search. This method outlines the use of nonshiny patches.
First you'll need to find a Poké Radar Pokemon you wish to get by looking at the encounter slot tables for D/P/Pt (tables are linked under the corresponding game). Make sure to look at the Poké Radar lines. Note the encounter slots for the Pokemon. The search in Time Finder will be exactly the same as capturing a regular wild Pokemon (Method J, Wild Pokemon encounter type).
You will need the usual capturing tools (Synchronizer, Spore user, Chatter, etc). You also need to freeze all NPCs in the area you wish to do this by using the Vs. Seeker. Once that's done, head to the middle of a grass patch and save.
Attempt to hit your seed and verify it with coin flips. Once your seed is verified, use the Poké Radar. Take note of how many radar patches there are and their general locations. The patches will always follow this pattern, shown below.
There will always be one patch randomly generated in the boxed areas. If a boxed area happens to contain some spots with no patches and the game happens to generate a radar patch in one of those spots, there won't be a shaking spot seen, so for all radar attempts you can get up to 1-4 patches. To maximize the number of patches, stand in the middle of a large grass patch as shown above to always get 4 radar patches.
Once you've determined the location of your patches, make a note of them, as the radar patch locations will be in the exact same locations as long as you've hit your seed, and as long as you haven't saved.
You'll need to find a special radar patch to find a Poké Radar exclusive Pokemon. It looks like the one below.
If your first use of the Poké Radar produced this patch, you're good to go. If not, you'll need to move to another spot, save, hit your seed, and use the Poké Radar again until this patch appears.
Some things to keep in mind:
The number of patches produced advances the IV frames. Depending on this, your starting frame will be as follows:
1 patch = 5
2 patches = 7
3 patches = 9
4 patches = 11
Every step/turn you make will advance frames by 1 for each step/turn made. That means if you turn and move forward, you've advanced 2 frames. The step you make when moving towards the radar patch will also count as 1 advance.
For this,(comma) you want to determine your starting frame based on the number of patches generated;(semi) move towards the sparkling patch, while keeping track of the number of steps/turns made. Stop one step before the patch and do however many advancements are needed. The number of needed advances is (Target frame) - (1+# of steps/turns+initial frame). Don't account for the last step into the patch, as that's what the +1 is for.
If the Pokemon encountered is not the one you're looking for, don't worry. Catch it and note the Pokemon's traits;(semi) and use that to figure out what frame you're on and adjust accordingly. The reason you may have been off is due to the "128 on step counter = advance by # of party Pokemon" factor, which can't be controlled reliably.
During sandstorm/hail
Sandstorm and hail advance the "shiny Egg RNG" in DPPt. This means you cannot use coins flips to verify your seed since the RNG that controls your seed verification is constantly advancing. IV frames do NOT advance though, so the process is exactly the same as a regular Poké Radar attempt except you skip the seed verification part. In addition,(comma) you can still check what seed/frame you're on using Chatter pitches.
You can, however, use the locations of the radar patches to verify your seed, so you'd have to note the radar patch pattern, encounter and catch a Pokemon, and note the IVs until you find one that matches your seed.
Shiny patches
This info is courtesy of Dark Ray. This will generate a shiny patch using a chain of 1.
Prerequisites: Access to National Dex and Poké Radar, Coin Flip Pokétch App, Repels, Vs. Seeker, Synchronizer, Chatot with Chatter
Note: You must be able to identify Chatter pitches to some degree.
The patches generated in the outermost (blue) box have the best chance of generating a shiny patch. In the diagram below,(comma) it's any patch on the area marked 4.
444444444
433333334
432222234
432111234
4321P1234
432111234
432222234
433333334
444444444
P = Player
Finding a Seed
To search for your own seed,(comma) open 4th gen Time Finder, choose "Chained Shiny" as the method, and enter your ID/SID and any IV/Nature/Ability filters you want to use (don't be too specific);(semi) you also need to set your max frame higher than normal (1000-3000 recommended), then open up Researcher on RNG Reporter's main window and follow the next steps.
Set up Researcher as shown (max results should be the max results you put into Time Finder), then hit generate, click to select "Frame" and "16BitHigh" columns, and export to text to allow easier searching. You'll want to search for a 16BitHigh value equal to or less than 0008 in hex so just Ctrl+F 0000, if you don't find anything Ctrl+F 0001, 0002, and so on. If you didn't find anything, choose a different seed, and repeat. Once you find something, check your frame and see if it's appropriate enough for you (shiny patch with a frame of around 200 or higher is good, if it's lower you might advance past it trying to start your chain and recharge the Poké Radar).
In-game Preparations
Now that you have your seed, a few preparations need to be done in-game first. Set up your Journal with the appropriate entries to easily advance the frame. You will be advancing to high frames and Chatot summaries will take twice as long.
Next get your party together;(semi) you'll want 5 members MAX so you can catch the Pokemon you use to start your chain to confirm frame. A team of Catcher, Chatot, Chatot, Synchronizer or HM slave is recommended, and your leading Pokemon should be a higher level than anything you can encounter in your designated area so Repels work.
Choose an area that has your target Pokemon and head there. If there are any NPCs in the area that can be rebattled using the Vs. Seeker, do so. Make sure to get every one to minimize the chances of them interfering with your frame advances. Once that's done, head to the middle of the patch of grass (being in the middle of a full 9X9 square of grass is best as it ensures 4 patches will shake when you activate the Poké Radar). Now switch your party around if needed, use a Repel, switch to the Coin Flip app, and save.
Starting your chain
Hit your seed as normal, confirm with Coin Flips (or Chatter pitches in areas with weather) and activate the Poké Radar, making note of the patches that shook. If you're going for a Poké Radar exclusive you'll need to find a sparkly patch and might need to reset the PokeRadar to get one to appear, otherwise go beside any normal patch that shook and turn so your character is looking away from it, then advance to (frame with desired encounter-2) and turn+walk into the patch that shook and you should encounter your target.
Getting the shiny patch
First you must figure out the frame you're on after starting the chain;(semi) a good way to do this is to catch the Pokemon rather than KOing it and finding the spread in reporter, then going to the Occidentary frame in reporter and trying to match up chatter pitches to ~6-12 frames after that. It will vary due to the number of number of patches that shook after you caught/defeated the Pokemon and any active NPCs in the area.
Next you must recharge the PokeRadar by walking 50 steps;(semi) these steps do not have to be in the grass (and will not advance the RNG if they aren't) but you must be able to see at least 1 of the patches that shook at all times or your chain will break. Now walk to/near the center of the grass while avoiding any patches that shook.
Now check your current frame with Chatter pitches as walking+any NPCs will have advanced it, how much walking advanced it by will depend on how much walking you did in grass, but will generally be 1 frame advance per step or turn you made in grass.
It is now time for the main event, getting a shiny patch to appear! You're surrounded by lots of grass, your Poké Radar is charged, and you know which frame you're on;(semi) now all that's left is to advance to the right frame and activate the Poké Radar! But wait, how do you know which is the right frame?
Remember the frame from Researcher with the very low 16BitHigh? That - X is your target frame, where X is equal to 5 for a 4 patch, 7 for a 3 patch, 9 for 2 and 11 for 1, you'll want to use a 4 patch as they have the best odds of working.
In the example below, 201 is the frame from researcher and I'm going for a 4 patch, 201-5=196, so my target frame is 196. Once frame 196 is reached, use the Poké Radar and a shiny patch should appear.
Getting your shiny
Congrats! You should now have a shiny patch, if you don't then either the frame does not match up or the RNG decided the 4th patch would not contain the Pokemon you were chaining.
Walk beside the shiny patch and turn so your character is not facing it, now just figure out your current frame (should be higher than but still somewhat near the frame your shiny patch was on) and advance to target frame-1 if not using a Synchronizer, or target frame-2 if using a Synchronizer. You should be making sure that you're advancing by Chatter pitches and make a note of what the pitches are once you get about 50 frames within your target. Once you've advanced to the designated frame turn and walk into the shiny patch.
NOTE: Sometimes the game will skip over your target frame completely. If it does you can either find a new spread or try using a Synchronize lead. Don't forget to advance to target frame-2 if you're doing this.
In the example below my target is a quint flawless spread on frame 928 and I experienced frame skipping on my first attempt,(comma) so I used a sync lead, 928-2=926, so I want to be on frame 926 before I turn+walk into the shiny patch.
And that's basically all you need to know for chained shinies.
Cute Charm info
New to version 9.94+ is the inclusion of Cute Charm PIDs. With this method, you will be able to capture a wider range of natures and IVs than before, and if you have the right ID/SID, capture a wider range of perfect shinies. In order for Cute Charm to work, the target Pokemon must have a gender and have a non-100% male-female gender ratio.
This means Cute Charm won't work on fixed gender Pokemon such as Kangaskhan, Latios, or Tauros. It also won't work on genderless Pokemon. Thus, it won't work on legendaries other than Heatran.
What Cute Charm does is modify the PID of a wild Pokemon to a value out of 125 possible combinations. Which combination you get will depend on the gender ratio of the target.
This method requires you to have a Pokemon with Cute Charm in your lead, meaning you give up Synchronize, and thus do not get more possible frames for one IV spread.
The true value of Cute Charm lies in the huge possibility of shiny spreads. In other words, instead of just catching shiny Pokemon that are Modest/Timid 31/31/31/31/31/31 in one save file, you could be catching shiny Calm 31/14/31/31/31/31, Adamant 31/31/31/7/31/31, Jolly 31/31/31/16/31/31 or Modest 31/12/31/31/31/31 Pokemon all in one save file! And that's just the beginning!
The list of possible PIDs are:
...
Male Lead (Any gender ratio for female)
Shiny Group 1
00000000 Hardy
00000001 Lonely
00000002 Brave
00000003 Adamant
00000004 Naughty
00000005 Bold
00000006 Docile
00000007 Relaxed
Shiny Group 2
00000008 Impish
00000009 Lax
0000000A Timid
0000000B Hasty
0000000C Serious
0000000D Jolly
0000000E Naive
0000000F Modest
Shiny Group 3
00000010 Mild
00000011 Quiet
00000012 Bashful
00000013 Rash
00000014 Calm
00000015 Gentle
00000016 Sassy
00000017 Careful
Shiny Group 4
00000018 Quirky
Female Lead (87.5% Male Target)
Shiny Group 1
00000032 Hardy
00000033 Lonely
00000034 Brave
00000035 Adamant
00000036 Naughty
00000037 Bold
00000038 Docile
00000039 Relaxed
Shiny Group 2
0000003A Impish
0000003B Lax
0000003C Timid
0000003D Hasty
0000003E Serious
0000003F Jolly
00000040 Naive
00000041 Modest
Shiny Group 3
00000042 Mild
00000043 Quiet
00000044 Bashful
00000045 Rash
00000046 Calm
00000047 Gentle
00000048 Sassy
00000049 Careful
Shiny Group 4
0000004A Quirky
Female Lead (75% Male Target)
Shiny Group 1
0000004B Hardy
0000004C Lonely
0000004D Brave
0000004E Adamant
0000004F Naughty
00000050 Bold
00000051 Docile
00000052 Relaxed
Shiny Group 2
00000053 Impish
00000054 Lax
00000055 Timid
00000056 Hasty
00000057 Serious
00000058 Jolly
00000059 Naive
0000005A Modest
Shiny Group 3
0000005B Mild
0000005C Quiet
0000005D Bashful
0000005E Rash
0000005F Calm
00000060 Gentle
00000061 Sassy
00000062 Careful
Shiny Group 4
00000063 Quirky
Female Lead (50% Male Target)
Shiny Group 1
00000096 Hardy
00000097 Lonely
00000098 Brave
00000099 Adamant
0000009A Naughty
0000009B Bold
0000009C Docile
0000009D Relaxed
Shiny Group 2
0000009E Impish
0000009F Lax
000000A0 Timid
000000A1 Hasty
000000A2 Serious
000000A3 Jolly
000000A4 Naive
000000A5 Modest
Shiny Group 3
000000A6 Mild
000000A7 Quiet
000000A8 Bashful
000000A9 Rash
000000AA Calm
000000AB Gentle
000000AC Sassy
000000AD Careful
Shiny Group 4
000000AE Quirky
Female Lead (25% Male Target)
Shiny Group 1
000000C8 Hardy
000000C9 Lonely
000000CA Brave
000000CB Adamant
000000CC Naughty
000000CD Bold
000000CE Docile
000000CF Relaxed
Shiny Group 2
000000D0 Impish
000000D1 Lax
000000D2 Timid
000000D3 Hasty
000000D4 Serious
000000D5 Jolly
000000D6 Naive
000000D7 Modest
Shiny Group 3
000000D8 Mild
000000D9 Quiet
000000DA Bashful
000000DB Rash
000000DC Calm
000000DD Gentle
000000DE Sassy
000000DF Careful
Shiny Group 4
000000E0 Quirky
How to use all this information and maximize shiny output
Go back to the long list of Cute Charm PIDs. Each set of 25 PIDs is divided into 4 "Shiny Groups." Look at the natures in each shiny group and pick which set of natures you like the best. Pick ANY ONE of the PIDs in this shiny group and let's go to Pandora's Box. Say we want shiny group 1 for male leads, so we'll pick anything from 00000000-00000007.
Let's pick the combination 20101/20101 for this. For more information on getting your ID/SID in-game refer to section V.
To see what Cute Charm can do, on the main window of RNG Reporter, enter the ID/SID in the appropriate boxes.
Let's pick a random seed, say 900207ff, and see what happens. Enter this seed in Seed (Hex), don't forget to click the Synchronize button so it becomes Cute Charm, and set it to Male Lead (50% F target). Set the Encounter Type to Wild Pokemon as well. Click Generate. Results are shown below.
Check out the !!! (indicates shiny frame). There's 4 of them, which is normally a rare occurrence. The IVs may be awful, but this was to illustrate how easily you can find shinies through this method.
You're probably wondering how to find seeds with good IVs now. Once again we head to Time Finder. Do the usual search routine and see what comes up. Don't forget to input your ID/SID and check the shiny only box. Here's what a typical search would generate.
The great thing about this is ALL the results given will be shiny with just this one ID/SID combination.
From here on the usual methods of capturing Pokemon apply. The procedure is exactly the same except you must lead with a male or female Pokemon with the Cute Charm ability.
Here are some things to take note of:
1. The chosen ID/SID combo will only work for the PIDs of ONE shiny group within the same lead/gender ratio pairing. This means 20101/20101 will work ONLY for PIDs 00000000-00000007 (Male lead) but NOT 00000032-00000039 (Female lead, 87.5% male target) or any of the other shiny group 1's for that matter.
2. It is recommended to pick a shiny group in the Male Lead section. The reason for this is it has a lot more possibilities for shinies as opposed to the female leads.
3. You're crazy if you pick any kind of shiny group 4.
One final thing to take note of. Each Pokemon has its own gender ratio, so you're going to have to find out what Pokemon you're going after using the encounter slot tables and what its gender ratio is.
If say, you want a Machop (75% male/25% female) in Platinum, you'd have to pick either Male Lead (25% F Target) or Female Lead (75% M Target) in the dropdown box below, depending on what gender you wanted. and look for frames with encounter slots 4 or 6 in order to battle one.
A note to previous version users: Pandora's Box is bugged in version 9.94-9.95. Therefore, download the latest version before attempting this.
Introduction
RNG manipulation for an ID/SID combination is one of the lengthiest yet most rewarding endeavors in your quest to be a Pokemon master. Practical uses of ID/SID manipulation include:
-Getting a flawless shiny spread (or two) that can be used to capture shiny legendaries and wild Pokemon.
-Being able to nickname event Pokemon (and other trainers' Pokemon for that matter). To do this your Trainer ID must match up with the desired Pokemon's Trainer ID. Some noteworthy IDs are:
...
02211 (Celebi, WIN2011 Suicune)
02141 (WIN2011 Entei)
11088 (TRU Dragonite)
02071 (WIN2011 Raikou)
05318 (ALAMOS Darkrai)
01311 (GAMESTP Suicune)
01301 (Ash's Pikachu)
02089 (TRU Shaymin)
05099 (VGC Milotic)
01171 (GAMESTP Entei)
01031 (GAMESTP Raikou)
10160 (FAL2010 Mew)
03060 (Oblivia Heatran, Shaymin, Deoxys)
03050 (SPR2010 Pichu)
06260 (SMR2010 Jirachi)
02270 (GAMESTP Jirachi)
01300 (GAMESTP Pichu)
11079 (TRU Arceus)
03089 (TRU Regigigas)
To summarize, every IV/nature combination has what's called a PID, and certain PIDs in your save file are shiny, depending on what that save file's ID/SID is. There is no other way to change what PIDs are shiny other than starting a new game and getting a different ID/SID combination. The PID and shininess factor will come into play when attempting to capture wild Pokemon. Breeding is not affected that much by it because you can get any combination of IVs shiny.
This means if you wanted to capture a shiny Jolly 31/31/31/29/31/31 Rayquaza, if your ID/SID does not make the corresponding PID shiny, you will never be able to capture that shiny Rayquaza in your game without getting a new ID/SID. On the other hand, if your ID/SID makes Calm 27/24/25/31/28/29 shiny, then any time you encounter any Pokemon with those IVs and nature, it will always be shiny.
Note that PID is NOT the same as seed. PID is only used when determining what capture spreads are shiny, nowhere else.
To find an ID we want, we go to Pandora's Box, which can be accessed from RNG Reporter's main screen as shown below.


Step 1: Finding a PID
In order to get Pandora's Box running, we need to find a PID for the spread that we want to make shiny. Let's say we want to make a spread of 31/x/31/31/31/31 shiny. Go to 4th Gen Time Finder, run the search similar to what's shown below, and let's see what we get. Make sure to set the Method to "Method 1".


Well, look at that, a Modest spread with a frame of 24! Surely this is a suitable PID right? Well, there's more to it than meets the eye. If we picked this PID and successfully got a matching ID/SID, we would be able to capture shiny Modest 31/31/31/31/31/31 Pokemon. However, every IV spread has a "pair" so to speak. In other words, for every IV spread, there is a paired spread with matching IVs but different nature.
Looking at the above picture, there are a lot of hex-31 IV spreads. How are we supposed to figure out the pairs? It's actually pretty simple. Make sure the frame, hour, and IVs match. If you want to be extra careful, make sure the last 3 digits of the seed and PID match as well.

So what's the significance of this pair stuff? Well, if you have an ID/SID that makes one spread shiny, its pair will also be shiny as well. Therefore, to minimize the number of new saves you make, always find the pairs and make sure you're satisfied with both of them. Since the paired nature is Docile, that last Modest spread doesn't look so enticing now does it? A better choice would be the spreads boxed in blue (Modest/Timid) or green (Modest/Calm). For the remainder of this section, let's pick the Modest/Calm spread. It doesn't matter whether you pick E9375A48 or 6937DA48 as either one will make both the Modest/Calm spreads shiny.

Step 2: Searching for an ID
Now in Pandora's Box under the shiny PID section, set it up as seen below and run a search by hitting "Find Compatible Seeds". You may choose to specify a maximum delay if you want but Infinite Search also works since you'll be getting a lot of seeds anyway. The program recommends a minimum delay of 5000 so it's best to leave it as such, though it is possible to go as low as 4000 (HGSS only).


For our purposes we shall choose the ID of 04440 and SID of 41508. Right click and select "Copy Seed to Clipboard".
Under the main screen of RNG Reporter, select "Seed to Time" under 4th Gen Tools. Copy the seed under Seed (Hex) and set the year and seconds to whatever you want, then click Generate.

Step 3: Getting the ID
Select any date you want from what is given. Don't worry about the listed delay not matching the delay Pandora's Box gives, as that is calculated assuming the year is 2000.
Now we have to set up our DS clock and timer. We'll be using the date 1/7/2012 and time 15:59:30 for this. See the section on setting up EonTimer and your DS clock for more details.
Before setting up EonTimer, read the following:
If using DPPt:(colon)
When setting up EonTimer, set your target seconds to the seconds shown in Seed to Time.
If using HGSS:(colon)
When setting up EonTimer, set your target seconds to 3 less than the time shown in Seed to Time. In our example we are going for 15:59:30, so the target seconds would be 30 normally. In EonTimer, input 27 for the Target Seconds.
Now that the timer's set up, skip to the appropriate section for the game you're working on.
TIP FOR BOTH GAMES: If you want to get through the text quickly, hold A and mash B.
DPPt:(colon)
When you get to this screen, select "NO INFO NEEDED" and get through everything until the character naming screen.




You will also get to name your rival afterwards.
IMPORTANT: Make sure you're consistent with how you name yourself and your rival for each attempt. i.e. Name them the exact same way each attempt.
Get to this screen shown below, and when the 2nd timer ends hit A. Note that you will have to wait for the background music to end before the game will let you proceed, so it's important to get to this screen as fast as possible.


HGSS:(colon)


Select "NO INFO NEEDED". Do not select any other option as that will mess up your results.
When you get to the naming screen, for all attempts you make, try to enter your trainer name exactly the same every time.


Get to this screen shown below, and when the 2nd timer ends,(comm) hit A.


Step 4: Checking your Delay
Reach the point where you can check your Trainer Card, and note the ID you got. It will probably not be the ID you want. Let's input the ID we got into Pandora's Box to see what delay we hit. Say you got an ID of 60749. To figure out what delay you actually hit, input the appropriate data into the Seed Finder in Pandora's Box as shown.

And Pandora's Box tells you that you have actually hit delay 5012 instead of 5021. To account for this, simply go to EonTimer and enter 5012 for "Delay Hit" then press update as shown below.

Don't forget to click Update!
Additionally, because we hit an even delay, but want odd, we will need to fix this. When you are naming your character, do the same thing you did in your previous attempt, but once you're done,(comma) if your naming screen is in UPPERCASE mode click the lower button to switch cases, and vice versa, to switch the delay to even.
At this point it's just a matter of perseverance. If you do not get your desired ID yet, you'd want to verify what seed/delay you hit and make sure you are hitting around +/- 6 from your target, and also verify that you are hitting delays that match the target delay being even or odd.
It's only a matter of time until you get your ID.
VI. Miscellaneous
Chaining/Poké Radar (DPPt only)
Chaining is one of the more involved RNG manipulations. Let's start off with the usual search. This method outlines the use of nonshiny patches.
First you'll need to find a Poké Radar Pokemon you wish to get by looking at the encounter slot tables for D/P/Pt (tables are linked under the corresponding game). Make sure to look at the Poké Radar lines. Note the encounter slots for the Pokemon. The search in Time Finder will be exactly the same as capturing a regular wild Pokemon (Method J, Wild Pokemon encounter type).
You will need the usual capturing tools (Synchronizer, Spore user, Chatter, etc). You also need to freeze all NPCs in the area you wish to do this by using the Vs. Seeker. Once that's done, head to the middle of a grass patch and save.
Attempt to hit your seed and verify it with coin flips. Once your seed is verified, use the Poké Radar. Take note of how many radar patches there are and their general locations. The patches will always follow this pattern, shown below.

There will always be one patch randomly generated in the boxed areas. If a boxed area happens to contain some spots with no patches and the game happens to generate a radar patch in one of those spots, there won't be a shaking spot seen, so for all radar attempts you can get up to 1-4 patches. To maximize the number of patches, stand in the middle of a large grass patch as shown above to always get 4 radar patches.
Once you've determined the location of your patches, make a note of them, as the radar patch locations will be in the exact same locations as long as you've hit your seed, and as long as you haven't saved.
You'll need to find a special radar patch to find a Poké Radar exclusive Pokemon. It looks like the one below.

If your first use of the Poké Radar produced this patch, you're good to go. If not, you'll need to move to another spot, save, hit your seed, and use the Poké Radar again until this patch appears.
Some things to keep in mind:
The number of patches produced advances the IV frames. Depending on this, your starting frame will be as follows:
1 patch = 5
2 patches = 7
3 patches = 9
4 patches = 11
Every step/turn you make will advance frames by 1 for each step/turn made. That means if you turn and move forward, you've advanced 2 frames. The step you make when moving towards the radar patch will also count as 1 advance.
For this,(comma) you want to determine your starting frame based on the number of patches generated;(semi) move towards the sparkling patch, while keeping track of the number of steps/turns made. Stop one step before the patch and do however many advancements are needed. The number of needed advances is (Target frame) - (1+# of steps/turns+initial frame). Don't account for the last step into the patch, as that's what the +1 is for.
If the Pokemon encountered is not the one you're looking for, don't worry. Catch it and note the Pokemon's traits;(semi) and use that to figure out what frame you're on and adjust accordingly. The reason you may have been off is due to the "128 on step counter = advance by # of party Pokemon" factor, which can't be controlled reliably.
During sandstorm/hail
Sandstorm and hail advance the "shiny Egg RNG" in DPPt. This means you cannot use coins flips to verify your seed since the RNG that controls your seed verification is constantly advancing. IV frames do NOT advance though, so the process is exactly the same as a regular Poké Radar attempt except you skip the seed verification part. In addition,(comma) you can still check what seed/frame you're on using Chatter pitches.
You can, however, use the locations of the radar patches to verify your seed, so you'd have to note the radar patch pattern, encounter and catch a Pokemon, and note the IVs until you find one that matches your seed.
Shiny patches
This info is courtesy of Dark Ray. This will generate a shiny patch using a chain of 1.
Prerequisites: Access to National Dex and Poké Radar, Coin Flip Pokétch App, Repels, Vs. Seeker, Synchronizer, Chatot with Chatter
Note: You must be able to identify Chatter pitches to some degree.

The patches generated in the outermost (blue) box have the best chance of generating a shiny patch. In the diagram below,(comma) it's any patch on the area marked 4.
444444444
433333334
432222234
432111234
4321P1234
432111234
432222234
433333334
444444444
P = Player
Finding a Seed
To search for your own seed,(comma) open 4th gen Time Finder, choose "Chained Shiny" as the method, and enter your ID/SID and any IV/Nature/Ability filters you want to use (don't be too specific);(semi) you also need to set your max frame higher than normal (1000-3000 recommended), then open up Researcher on RNG Reporter's main window and follow the next steps.

Set up Researcher as shown (max results should be the max results you put into Time Finder), then hit generate, click to select "Frame" and "16BitHigh" columns, and export to text to allow easier searching. You'll want to search for a 16BitHigh value equal to or less than 0008 in hex so just Ctrl+F 0000, if you don't find anything Ctrl+F 0001, 0002, and so on. If you didn't find anything, choose a different seed, and repeat. Once you find something, check your frame and see if it's appropriate enough for you (shiny patch with a frame of around 200 or higher is good, if it's lower you might advance past it trying to start your chain and recharge the Poké Radar).
In-game Preparations
Now that you have your seed, a few preparations need to be done in-game first. Set up your Journal with the appropriate entries to easily advance the frame. You will be advancing to high frames and Chatot summaries will take twice as long.
Next get your party together;(semi) you'll want 5 members MAX so you can catch the Pokemon you use to start your chain to confirm frame. A team of Catcher, Chatot, Chatot, Synchronizer or HM slave is recommended, and your leading Pokemon should be a higher level than anything you can encounter in your designated area so Repels work.
Choose an area that has your target Pokemon and head there. If there are any NPCs in the area that can be rebattled using the Vs. Seeker, do so. Make sure to get every one to minimize the chances of them interfering with your frame advances. Once that's done, head to the middle of the patch of grass (being in the middle of a full 9X9 square of grass is best as it ensures 4 patches will shake when you activate the Poké Radar). Now switch your party around if needed, use a Repel, switch to the Coin Flip app, and save.
Starting your chain
Hit your seed as normal, confirm with Coin Flips (or Chatter pitches in areas with weather) and activate the Poké Radar, making note of the patches that shook. If you're going for a Poké Radar exclusive you'll need to find a sparkly patch and might need to reset the PokeRadar to get one to appear, otherwise go beside any normal patch that shook and turn so your character is looking away from it, then advance to (frame with desired encounter-2) and turn+walk into the patch that shook and you should encounter your target.
Getting the shiny patch
First you must figure out the frame you're on after starting the chain;(semi) a good way to do this is to catch the Pokemon rather than KOing it and finding the spread in reporter, then going to the Occidentary frame in reporter and trying to match up chatter pitches to ~6-12 frames after that. It will vary due to the number of number of patches that shook after you caught/defeated the Pokemon and any active NPCs in the area.
Next you must recharge the PokeRadar by walking 50 steps;(semi) these steps do not have to be in the grass (and will not advance the RNG if they aren't) but you must be able to see at least 1 of the patches that shook at all times or your chain will break. Now walk to/near the center of the grass while avoiding any patches that shook.
Now check your current frame with Chatter pitches as walking+any NPCs will have advanced it, how much walking advanced it by will depend on how much walking you did in grass, but will generally be 1 frame advance per step or turn you made in grass.
It is now time for the main event, getting a shiny patch to appear! You're surrounded by lots of grass, your Poké Radar is charged, and you know which frame you're on;(semi) now all that's left is to advance to the right frame and activate the Poké Radar! But wait, how do you know which is the right frame?
Remember the frame from Researcher with the very low 16BitHigh? That - X is your target frame, where X is equal to 5 for a 4 patch, 7 for a 3 patch, 9 for 2 and 11 for 1, you'll want to use a 4 patch as they have the best odds of working.
In the example below, 201 is the frame from researcher and I'm going for a 4 patch, 201-5=196, so my target frame is 196. Once frame 196 is reached, use the Poké Radar and a shiny patch should appear.

Getting your shiny
Congrats! You should now have a shiny patch, if you don't then either the frame does not match up or the RNG decided the 4th patch would not contain the Pokemon you were chaining.
Walk beside the shiny patch and turn so your character is not facing it, now just figure out your current frame (should be higher than but still somewhat near the frame your shiny patch was on) and advance to target frame-1 if not using a Synchronizer, or target frame-2 if using a Synchronizer. You should be making sure that you're advancing by Chatter pitches and make a note of what the pitches are once you get about 50 frames within your target. Once you've advanced to the designated frame turn and walk into the shiny patch.
NOTE: Sometimes the game will skip over your target frame completely. If it does you can either find a new spread or try using a Synchronize lead. Don't forget to advance to target frame-2 if you're doing this.
In the example below my target is a quint flawless spread on frame 928 and I experienced frame skipping on my first attempt,(comma) so I used a sync lead, 928-2=926, so I want to be on frame 926 before I turn+walk into the shiny patch.

And that's basically all you need to know for chained shinies.
Cute Charm info
New to version 9.94+ is the inclusion of Cute Charm PIDs. With this method, you will be able to capture a wider range of natures and IVs than before, and if you have the right ID/SID, capture a wider range of perfect shinies. In order for Cute Charm to work, the target Pokemon must have a gender and have a non-100% male-female gender ratio.
This means Cute Charm won't work on fixed gender Pokemon such as Kangaskhan, Latios, or Tauros. It also won't work on genderless Pokemon. Thus, it won't work on legendaries other than Heatran.
What Cute Charm does is modify the PID of a wild Pokemon to a value out of 125 possible combinations. Which combination you get will depend on the gender ratio of the target.
This method requires you to have a Pokemon with Cute Charm in your lead, meaning you give up Synchronize, and thus do not get more possible frames for one IV spread.
The true value of Cute Charm lies in the huge possibility of shiny spreads. In other words, instead of just catching shiny Pokemon that are Modest/Timid 31/31/31/31/31/31 in one save file, you could be catching shiny Calm 31/14/31/31/31/31, Adamant 31/31/31/7/31/31, Jolly 31/31/31/16/31/31 or Modest 31/12/31/31/31/31 Pokemon all in one save file! And that's just the beginning!
The list of possible PIDs are:
...
Male Lead (Any gender ratio for female)
Shiny Group 1
00000000 Hardy
00000001 Lonely
00000002 Brave
00000003 Adamant
00000004 Naughty
00000005 Bold
00000006 Docile
00000007 Relaxed
Shiny Group 2
00000008 Impish
00000009 Lax
0000000A Timid
0000000B Hasty
0000000C Serious
0000000D Jolly
0000000E Naive
0000000F Modest
Shiny Group 3
00000010 Mild
00000011 Quiet
00000012 Bashful
00000013 Rash
00000014 Calm
00000015 Gentle
00000016 Sassy
00000017 Careful
Shiny Group 4
00000018 Quirky
Female Lead (87.5% Male Target)
Shiny Group 1
00000032 Hardy
00000033 Lonely
00000034 Brave
00000035 Adamant
00000036 Naughty
00000037 Bold
00000038 Docile
00000039 Relaxed
Shiny Group 2
0000003A Impish
0000003B Lax
0000003C Timid
0000003D Hasty
0000003E Serious
0000003F Jolly
00000040 Naive
00000041 Modest
Shiny Group 3
00000042 Mild
00000043 Quiet
00000044 Bashful
00000045 Rash
00000046 Calm
00000047 Gentle
00000048 Sassy
00000049 Careful
Shiny Group 4
0000004A Quirky
Female Lead (75% Male Target)
Shiny Group 1
0000004B Hardy
0000004C Lonely
0000004D Brave
0000004E Adamant
0000004F Naughty
00000050 Bold
00000051 Docile
00000052 Relaxed
Shiny Group 2
00000053 Impish
00000054 Lax
00000055 Timid
00000056 Hasty
00000057 Serious
00000058 Jolly
00000059 Naive
0000005A Modest
Shiny Group 3
0000005B Mild
0000005C Quiet
0000005D Bashful
0000005E Rash
0000005F Calm
00000060 Gentle
00000061 Sassy
00000062 Careful
Shiny Group 4
00000063 Quirky
Female Lead (50% Male Target)
Shiny Group 1
00000096 Hardy
00000097 Lonely
00000098 Brave
00000099 Adamant
0000009A Naughty
0000009B Bold
0000009C Docile
0000009D Relaxed
Shiny Group 2
0000009E Impish
0000009F Lax
000000A0 Timid
000000A1 Hasty
000000A2 Serious
000000A3 Jolly
000000A4 Naive
000000A5 Modest
Shiny Group 3
000000A6 Mild
000000A7 Quiet
000000A8 Bashful
000000A9 Rash
000000AA Calm
000000AB Gentle
000000AC Sassy
000000AD Careful
Shiny Group 4
000000AE Quirky
Female Lead (25% Male Target)
Shiny Group 1
000000C8 Hardy
000000C9 Lonely
000000CA Brave
000000CB Adamant
000000CC Naughty
000000CD Bold
000000CE Docile
000000CF Relaxed
Shiny Group 2
000000D0 Impish
000000D1 Lax
000000D2 Timid
000000D3 Hasty
000000D4 Serious
000000D5 Jolly
000000D6 Naive
000000D7 Modest
Shiny Group 3
000000D8 Mild
000000D9 Quiet
000000DA Bashful
000000DB Rash
000000DC Calm
000000DD Gentle
000000DE Sassy
000000DF Careful
Shiny Group 4
000000E0 Quirky
How to use all this information and maximize shiny output
Go back to the long list of Cute Charm PIDs. Each set of 25 PIDs is divided into 4 "Shiny Groups." Look at the natures in each shiny group and pick which set of natures you like the best. Pick ANY ONE of the PIDs in this shiny group and let's go to Pandora's Box. Say we want shiny group 1 for male leads, so we'll pick anything from 00000000-00000007.

Let's pick the combination 20101/20101 for this. For more information on getting your ID/SID in-game refer to section V.
To see what Cute Charm can do, on the main window of RNG Reporter, enter the ID/SID in the appropriate boxes.
Let's pick a random seed, say 900207ff, and see what happens. Enter this seed in Seed (Hex), don't forget to click the Synchronize button so it becomes Cute Charm, and set it to Male Lead (50% F target). Set the Encounter Type to Wild Pokemon as well. Click Generate. Results are shown below.

Check out the !!! (indicates shiny frame). There's 4 of them, which is normally a rare occurrence. The IVs may be awful, but this was to illustrate how easily you can find shinies through this method.
You're probably wondering how to find seeds with good IVs now. Once again we head to Time Finder. Do the usual search routine and see what comes up. Don't forget to input your ID/SID and check the shiny only box. Here's what a typical search would generate.

The great thing about this is ALL the results given will be shiny with just this one ID/SID combination.
From here on the usual methods of capturing Pokemon apply. The procedure is exactly the same except you must lead with a male or female Pokemon with the Cute Charm ability.
Here are some things to take note of:
1. The chosen ID/SID combo will only work for the PIDs of ONE shiny group within the same lead/gender ratio pairing. This means 20101/20101 will work ONLY for PIDs 00000000-00000007 (Male lead) but NOT 00000032-00000039 (Female lead, 87.5% male target) or any of the other shiny group 1's for that matter.
2. It is recommended to pick a shiny group in the Male Lead section. The reason for this is it has a lot more possibilities for shinies as opposed to the female leads.
3. You're crazy if you pick any kind of shiny group 4.
One final thing to take note of. Each Pokemon has its own gender ratio, so you're going to have to find out what Pokemon you're going after using the encounter slot tables and what its gender ratio is.
If say, you want a Machop (75% male/25% female) in Platinum, you'd have to pick either Male Lead (25% F Target) or Female Lead (75% M Target) in the dropdown box below, depending on what gender you wanted. and look for frames with encounter slots 4 or 6 in order to battle one.

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