approved by the immortal and eevee general
Recoilmons
OU based metagame
Do you want to use hyper beam variations? Do you think things don't die fast enough in standard play? Have you wondered how a pokemon could use a move 4x SE against itself?
Here, Recoilmons will account for all of these! As the name suggests, this is simply a metagame where all moves cause recoil damage.
Status moves: They always deal recoil damage equal to 1/6 the user's full HP.
Direct damage moves:
Gengar, Gardevoir and Alakazam used focus blast=1/5
Haxorus used earthquake=1/3
Serperior used hp fire=1/2
Tyranitar used superpower=1/2 *1.5=3/4
Terrakion or Toxicroak used brick break=1/3
Dragonite used outrage=1/3 *1.5=1/2
Recoilmons

OU based metagame
Do you want to use hyper beam variations? Do you think things don't die fast enough in standard play? Have you wondered how a pokemon could use a move 4x SE against itself?
Here, Recoilmons will account for all of these! As the name suggests, this is simply a metagame where all moves cause recoil damage.
Status moves: They always deal recoil damage equal to 1/6 the user's full HP.
Direct damage moves:
- The base recoil of a STAB offensive move is 1/3 the damage done to the foe.
- If the move is not STAB, the recoil varies by how effective the used move is against the user itself, between 1/2,1/3 and 1/5. This applies to fixed damage moves as well.
- Moves that originally has a negative effect other than recoil now deals 1.5x more recoil but have their original negative effect removed. These include stat drops (overheat), charge (Freeze Shock), recharge (Hyper Beam), confusion (Outrage), crash (Hi Jump Kick).
- Moves that originally already cause recoil are unchanged. They do not take extra amount of recoil, and the recoil they deal is still typeless.
- -ate abilities deal recoil of the final type.
- Type resistance abilities (Thick Fat, Levitate, Flash Fire etc) does not reduce recoil damage.
- Reckless, Magic Guard and Rock Head work for all moves.
Gengar, Gardevoir and Alakazam used focus blast=1/5
Haxorus used earthquake=1/3
Serperior used hp fire=1/2
Tyranitar used superpower=1/2 *1.5=3/4
Terrakion or Toxicroak used brick break=1/3
Dragonite used outrage=1/3 *1.5=1/2
Grass: fire, ice (hp)
Fire: rock, ground
Water:
Rock, steel: ground, fighting
Electric:
Ice: fighting, rock
Ground:
Poison:
Flying: ice
Bug: flying, fire, rock
Dragon: ice
Fighting:
Psychic: ghost
Dark: fighting
Ghost:
Fairy:
Normal: fighting
Fire: rock, ground
Water:
Rock, steel: ground, fighting
Electric:
Ice: fighting, rock
Ground:
Poison:
Flying: ice
Bug: flying, fire, rock
Dragon: ice
Fighting:
Psychic: ghost
Dark: fighting
Ghost:
Fairy:
Normal: fighting
1/2 recover moves: now 1/3
wish+protect: now 1/6
substitute: 5/12
wish+protect: now 1/6
substitute: 5/12
rest+talk: loses 1/2 the whole process