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Facility Raid Frontier - TheEver


The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally:
HP: 777
Type: Normal

Stats: 7/0/7/0/95 S4 W5

Piercing Multi Attack (PR) ~ Nasty Plot ~ Heal Block

V.S.
Raiders
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 85 / EN 100 / Stats 9/15/3/9/13 S3 W11
:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP 100 / EN 100 / Stats 10/10/3/6/79 S4 W7
:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 95 / EN 100 / Stats 7/7/8/7/61 S7 W12

Start of Round 1
:buzzwole: 79*2 > :silvally: 95 > :celesteela: 61 > :stakataka: 13
Viking moves first!

Roll Info

:buzzwole::celesteela::stakataka: -16 HP From Boast

Start of Step 1
-

Turn 1
:sv/buzzwole:
Viking
Coaching -10 EN
Vs Team
-
-
=Viking and Co.'s stages are soaring!
:buzzwole::celesteela::stakataka: +1 ATK +1 DEF (8) Turns
= = =
The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally:

Turn 2
Piercing Multi-Attack
Vs Stakataka
Crit d24=23
(12 BAP +3 STAB +7 ATK -15 DEF)*0.5 -3 STAGE(-1)
=Silver Maiden takes 1 Damage!
-

Turn 3
Nasty Plot
Vs Self
-
-
=The Machine's stages are soaring!
:silvally: +2 SPA (5) Turns

Turn 4
Heal Block
Vs Opponent Field
-
-
=The Machine inhibits recovery!
:buzzwole::celesteela::stakataka: +Heal Block (3) Rounds
= = =

Turn 5
:sv/stakataka:
Silver Maiden
High Horsepower -7 EN
Vs Silvally
Hit d20=11 / Crit d24=22
(10 BAP +9 ATK) +4 STAGE(+1)
=The Machine takes 23 Damage!
:silvally: -:ground memory:Ground Memory (16/17)

Turn 6
:sv/celesteela:
Viskam
Focus Punch -10 EN
Vs Silvally
Crit = Yes
((15 BAP +3 CRIT +4 ITEM +12 ATK)*1.5 +4 STAGE(+1))*3
=The Machine takes 165 Damage!
:silvally: -:fighting memory:Fighting Memory (15/17)
End of Step 1

End of Round 1
:silvally-fairy:
Equips: Memory d15 = 5 = Fairy
+2 SPA (4) Turns
= = =

:sv/silvally-fairy:
@ :fairy memory: Fairy Memory
HP: 589
Type: Fairy

Stats: 7/0/7/0/95 S4 W5
14/17 Memories Remaining in Backpack
+4 SPA (4) Turns

V.S.
Raiders - Heal Block (2) Rounds
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 68 / EN 93 / Stats 9/15/3/9/13 S3 W11
+1 ATK +1 DEF (7) Turns
Quickness
:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP 84 / EN 90 / Stats 10/10/3/6/79 S4 W7
+1 ATK +1 DEF (8) Turns
:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 90 / Stats 7/7/8/7/61 S7 W12
+1 ATK +1 DEF (7) Turns

TheEver to order 1st​
 
Last edited:
stakataka.png
:quick-claw:
Stakataka: Safeguard (Quick)
** At the start of each step IF Silvally is to use Defog THEN use Gyro Ball (Quick) (Silvally).

buzzwole.png
:choice-scarf:
Buzzwole: Coaching
** At the start of each step IF Silvally is to use Geomancy THEN use Comet Punch (Silvally).

celesteela.png
:zoom-lens:
Celesteela: Heavy Slam (Silvally)
 

The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-fairy:
@ :fairy memory: Fairy Memory
HP: 589
Type: Fairy

Stats: 7/0/7/0/95 S4 W5
14/17 Memories Remaining in Backpack
+4 SPA (4) Turns

Piercing Multi Attack (PR) ~ Light Of Ruin (SU) ~ Roar (AG)

V.S.
Raiders - Heal Block (2) Rounds
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 68 / EN 93 / Stats 9/15/3/9/13 S3 W11
+1 ATK +1 DEF (7) Turns
Quickness
:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP 84 / EN 90 / Stats 10/10/3/6/79 S4 W7
+1 ATK +1 DEF (8) Turns
:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 90 / Stats 7/7/8/7/61 S7 W12
+1 ATK +1 DEF (7) Turns

Start of Round 1
:buzzwole: 79*2 > :silvally: 95 > :celesteela: 61 > :stakataka: 13
Viking moves first!

Roll Info

Start of Step 1
-

Turn 1
:sv/stakataka:
Silver Maiden
Safeguard -10 EN
Vs Allied Field
-
-
=Silver Maiden protects its pals!
:buzzwole::celesteela::stakataka: +Safeguard (4) Rounds

Turn 2
:sv/buzzwole:
Viking
Coaching -10 EN
Vs Team
-
-
=Viking and Co.'s stages are soaring!
:buzzwole::celesteela::stakataka: +1 ATK +1 DEF (8) Turns
= = =
The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-fairy:

Turn 3
Piercing Multi-Attack
Vs Stakataka
Crit d24=3
(12 BAP +3 STAB +2 ABILITY +7 ATK -15 DEF)*0.75 -6 STAGE(-2)
=Silver Maiden takes 1 Damage!
-

Turn 4
Light of Ruin
Vs Buzzwole
Crit d24=20
(14 BAP +3 STAB +2 ABILITY +7 SPA -6 SPD)*1.5 +16 STAGE(+4)
=Viking takes 92 Damage!
:silvally: -23 HP
:buzzwole: fainted!

Turn 5
Flamethrower
Vs Stakataka
Crit d24=6
(9 BAP +7 SPA -9 SPD) +16 STAGE(+4)
=Silver Maiden takes 23 Damage!
= = =

Turn 6
:sv/celesteela:
Viskam
Heavy Slam -11 EN
Vs Silvally
Crit = Yes
((13 BAP +3 STAB +3 CRIT +4 ITEM +12 ATK)*1.5 +8 STAGE(+2))*3
=The Machine takes 182 Damage!
:silvally: -:steel memory:Steel Memory (13/17)
End of Step 1

End of Round 1
:silvally-bug:
Equips: Memory d12 = 1 = Bug
= = =

:sv/silvally-bug:
@ :bug memory: Bug Memory
HP: 384
Type: Bug

Stats: 7/0/7/0/95 S4 W5
12/17 Memories Remaining in Backpack
+4 SPA (1) Turn

V.S.
Raiders - Heal Block (1) Round
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 54 / EN 83 / Stats 9/15/3/9/13 S3 W11
+2 ATK +2 DEF (7) Turns
Quickness
K.O.:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP -8 / EN 80 / Stats 10/10/3/6/79 S4 W7


:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 79 / Stats 7/7/8/7/61 S7 W12
+2 ATK +2 DEF (6) Turns

TheEver to order 1st​
 

The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-bug:
@ :bug memory: Bug Memory
HP: 384
Type: Bug

Stats: 7/0/7/0/95 S4 W5
12/17 Memories Remaining in Backpack
+4 SPA (1) Turn

Piercing Multi Attack (PR) ~ Quiver Dance ~ Flamethrower (AG)

V.S.
Raiders - Heal Block (1) Round
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 54 / EN 83 / Stats 9/15/3/9/13 S3 W11
+2 ATK +2 DEF (7) Turns
Quickness
K.O.:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP -8 / EN 80 / Stats 10/10/3/6/79 S4 W7


:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 79 / Stats 7/7/8/7/61 S7 W12
+2 ATK +2 DEF (6) Turns

Start of Round 3
:silvally: 95 > :celesteela: 61 > :stakataka: 13
The Machine moves first!

Roll Info

Start of Step 1
-

Turn 1
:sv/stakataka:
Silver Maiden
Bulldoze -5 EN
Vs Silvally
Crit d24=11
((6 BAP +9 ATK)*3/4 +8 STAGE(+2))*2/3
=The Machine takes 19 Damage!
:silvally: -1 SPE (3) Turns
= = =
The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-fairy:

Turn 2
Piercing Multi-Attack
Vs Stakataka
Crit d24=24 CRIT
(12 BAP +3 STAB +3 CRIT +2 ABILITY +7 ATK -15 DEF)*0.75 -6 STAGE(-2)
=Silver Maiden takes 1 Damage!
-

Turn 3
Quiver Dance
Vs Self
-
-
=The Machine's stages are soaring!
:silvally: +1 SPA +1 SPD +1 SPE (8) Turns

Turn 4
Flamethrower
Vs Stakataka
Crit d24=11
(9 BAP +7 SPA -9 SPD) +4 STAGE (+1)
=Silver Maiden takes 11 Damage!
= = =

Turn 5
:sv/celesteela:
Viskam
Meteor Beam -10 EN
Vs Silvally
Crit = Yes
((12 BAP +3 CRIT +4 ITEM +12 ATK)*1.5 +8 STAGE(+2))*3
=The Machine takes 164 Damage!
:silvally: -:rock memory:Rock Memory (11/17)
End of Step 1

End of Round 1
:silvally-bug:
Equips: Memory d11 = 6 = Flying
= = =

:sv/silvally-flying:
@ :flying memory: Flying Memory
HP: 201
Type: Flying

Stats: 7/0/7/0/95 S4 W5
10/17 Memories Remaining in Backpack
+1 SPA +1 SPD +1 SPE (7) Turns

V.S.
Raiders
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 42 / EN 78 / Stats 9/15/3/9/13 S3 W11
+2 ATK +2 DEF (5) Turns
Quickness
K.O.:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP -8 / EN 80 / Stats 10/10/3/6/79 S4 W7


:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 69 / Stats 7/7/8/7/61 S7 W12
+2 ATK +2 DEF (5) Turns

TheEver to order 1st​
 
stakataka.png
:quick-claw:
Stakataka: Protect (Self)
** At the start of each step IF Silvally is to use Roost THEN use Gyro Ball (Quick) (Silvally).

celesteela.png
:zoom-lens:
Celesteela: Meteor Beam (Silvally)
** At the start of each step IF Silvally is to use Roost THEN use Heavy Slam (Silvally).
 

The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-flying:
@ :flying memory: Flying Memory
HP: 201
Type: Flying

Stats: 7/0/7/0/95 S4 W5
10/17 Memories Remaining in Backpack
+1 SPA +1 SPD +1 SPE (7) Turns

Piercing Mult-Attack (PR) ~ Bounce (PR) ~ Roar (PR)

V.S.
Raiders
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 42 / EN 78 / Stats 9/15/3/9/13 S3 W11
+2 ATK +2 DEF (5) Turns
Quickness
K.O.:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP -8 / EN 80 / Stats 10/10/3/6/79 S4 W7


:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 69 / Stats 7/7/8/7/61 S7 W12
+2 ATK +2 DEF (5) Turns

Start of Round 4
:silvally: 95 > :celesteela: 61 > :stakataka: 13
The Machine moves first!

Roll Info

Start of Step 1
-

Turn 1
:sv/stakataka:
Silver Maiden
Protect -12 EN
Vs Self
-
-
=Protection
= = =
The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-flying:

Turn 2
Piercing Multi-Attack
Vs Stakataka
Crit d24=20
(12 BAP +3 STAB +3 CRIT +2 ABILITY +7 ATK -15 DEF)*0.5 -6 STAGE(-2)
=Silver Maiden takes 1 Damage!
-

Turn 3
Bounce
Vs Stakataka
-
-
=Protection
-

Turn 5
Roar
Vs Stakataka
-
-
=Phazing
:stakataka: +Phazing
= = =

Turn 4
:sv/celesteela:
Viskam
Meteor Beam -10 EN
Vs Silvally
Crit = Yes
((12 BAP +3 CRIT +3 ITEM +12 ATK)*1.5 +8 STAGE(+2))*3
=The Machine takes 159 Damage!
-
End of Step 1

End of Round 4
:silvally-dragon:
Equips: Memory d10 = 2 = Dragon
:stakataka: +Flinching
= = =

:sv/silvally-dragon:
@ :dragon memory: Dragon Memory
HP: 42
Type: Flying

Stats: 7/0/7/0/95 S4 W5
9/17 Memories Remaining in Backpack
+1 SPA +1 SPD +1 SPE (7) Turns

Piercing Mult-Attack (PR) ~ Bounce (PR) ~ Roar (PR)

V.S.
Raiders
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 41 / EN 66 / Stats 9/15/3/9/13 S3 W11
Quickness
K.O.:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP -8 / EN 80 / Stats 10/10/3/6/79 S4 W7


:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 59 / Stats 7/7/8/7/61 S7 W12
+2 ATK +2 DEF (4) Turns
Flinching

TheEver to order 1st​
 
Last edited:

The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-dragon:
@ :dragon memory: Dragon Memory
HP: 42
Type: Flying

Stats: 7/0/7/0/95 S4 W5
9/17 Memories Remaining in Backpack
+1 SPA +1 SPD +1 SPE (7) Turns

Piercing Mult-Attack (PR) ~ Dragon Cheer (Self) ~ Roar (PR)

V.S.
Raiders
:pmd/stakataka: Silver Maiden the Stakataka @ :quick claw: Quick Claw + :auspicious-armor:Bodyguard
HP 41 / EN 66 / Stats 9/15/3/9/13 S3 W11
Quickness
K.O.:pmd/buzzwole: Viking the Buzzwole @ :choice scarf: Choice Scarf + :wise-glasses:Tutor
HP -8 / EN 80 / Stats 10/10/3/6/79 S4 W7


:pmd/celesteela: Viskam the Celesteela @ :zoom lens: Zoom Lens + :punching-glove:Pugilist
HP 79 / EN 59 / Stats 7/7/8/7/61 S7 W12
+2 ATK +2 DEF (4) Turns

Start of Round 4
:silvally: 95 > :celesteela: 61 > :stakataka: 13
The Machine moves first!

Roll Info

Start of Step 1
-

Turn 1
:sv/stakataka:
Silver Maiden
Gyro Ball -8 EN
Vs Silvally
Crit d24=
(15 BAP +3 STAB +9 ATK)
=The Machine takes 27 Damage!
= = =
The Self-Perfecting
Beast-Slaying
Machine!

:sv/silvally-flying:

Turn 2
Piercing Multi-Attack
Vs Stakataka
Crit d24=
(12 BAP +3 STAB +2 ABILITY +7 ATK -15 DEF)*0.75
=Silver Maiden takes 7 Damage!
-

Turn 3
Dragon Cheer
Vs Self
-
-
=Crit raise
= = =

Turn 4
:sv/celesteela:
Viskam
Heavy Slam -11 EN
Vs Silvally
Crit = Yes
15 BAP +3 +3 +the rest +8 *3
=K.O!
:silvally: fainted!
End of Step 1

End of Round 5

= = =

TheEver wins!

Rewards
-10:tea:JC, +10 EXP for :stakataka::celesteela::buzzwole:
First-Time Victory: :assault vest:Commando, :room service:Butler, and :loaded dice:Gambler vocations
Boast Reward: Z-Move access for those 3 pokemon

Hyjack:
+3:amulet coin:RC, +8 :tea:JC
 
TheEver...
:leftovers: Leftovers
:miracle seed: Miracle Seed
:quick claw: Quick Claw
:gracidea:Duelist
The user has Defense Aid.​
If damage to the user would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the attacker takes that much damage.​
:wise glasses:Tutor
The Aggressor knows Physical and Special moves originally known by the user.​
The Protector knows Other-category moves originally known by the user.​
:punching glove:Pugilist
The user's attacks are Physical, and the user's Attack rank is at least 12.​
Protector :gracidea: Duelist
hydreigon.png

Cerberus (Hydreigon)
Level: 1 | EXP: 0 / 10

Types:
Dark
Dragon

Abilities: Levitate
Nature: Serious

Stats:
HP: 95
Atk: 8
Def: 7
SpA: 9
SpD: 7
Spe: 98

Size Class: 4
Weight Class: 5

Moves:
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Supporter :wise glasses: Tutor
sigilyph.png

Satellite (Sigilyph)
Level: 1 | EXP: 0 / 10

"That's why we won't back down
We won't run and hide
Yeah, because these are the things that we can't deny."


Types:
Psychic
Flying

Abilities: Wonder Skin / Magic Guard / Tinted Lens (Locked)
Nature: Serious

Stats:
HP: 85
Atk: 4
Def: 6
SpA: 7
SpD: 6
Spe: 97

Size Class: 3
Weight Class: 2

Moves:
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Dazzling Gleam
Defog
Energy Ball
Facade
Flash Cannon
Hypnosis
Ice Beam
Light Screen
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Whirlwind
Zen Headbutt

Level 1:
Air Cutter
Ancient Power
Confide
Confusion
Cosmic Power
Double Team
Dual Wingbeat
Flash
Gust
Psybeam
Psywave
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Swagger
Swift
Tailwind
Trick
Aggressor :punching glove: Pugilist
aurorus.png

Littlefoot (Aurorus)
Level: 1 | EXP: 0 / 10

Types:
Rock
Ice

Abilities: Refrigerate / Snow Warning (Locked)
Nature: Serious

Stats:
HP: 105
Atk: 6
Def: 5
SpA: 7
SpD: 7
Spe: 58

Size Class: 5
Weight Class: 6

Moves:
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Flash Cannon
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Ancient Power
Aurora Beam
Barrier
Confide
Discharge
Double Team
Echoed Voice
Encore
Flash
Growl
Hail
Haze
Iron Defense
Mirror Coat
Mist
Powder Snow
Rain Dance
Rock Smash
Rock Throw
Safeguard
Sandstorm
Stealth Rock
Swagger
Water Pulse
Weather Ball
Vs. The Spectacular Spore-verlord!
Level 1 (Hard)
:sv/amoonguss:
Amoonguss
The Spectacular Spore-verlord!

Typing: Grass/Poison
Abilities: Effect Spore
Traits: Boss, Unfainting

Phase 1 HP: 250
Attack: 6
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 30
Size: 10
Weight: 20


Phase 1 Behavior
Choose action, target PRRandom action, Choose target
:poison barb:Piercing Giga Drain +5
:poison barb:Piercing Clear Smog +5
Night Shade
Hex x2
Stomping Tantrum x2​
:poison barb:Piercing Stun Spore
:x speed3:Triple-Speed Toxic
:x speed3:Triple-Speed Spore
Growth x2
Synthesis x2​
:sv/brute bonnet:
Brute Bonnet
The Truly Terrifying Toadstool Tyrant!

Typing: Grass/Dark
Abilities: Protosynthesis, Leaf Guard
Traits: Boss, Unfainting

Phase 3 HP: 250
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 55
Size: 20
Weight: 20


Phase 3 Behavior
Rotating action, target PRRandom action, target SU or AGChoose action, choose target
only if a Raider has a Major Status
These actions are performed in the listed rotation.​
"??" stands in for thrice the current round count.​
1. :poison barb:Piercing Seed Bomb +??
2. :poison barb:Piercing Payback +??
3. :poison barb:Piercing Close Combat +??​
Confuse Ray
Taunt
Sunny Day
Venoshock x2
Trailblaze +5​
:poison barb:Piercing Stun Spore
:poison barb:Piercing Toxic
Spore
Growth x2
Solar Beam +10​
:sv/toedscruel:
Toedscruel
The Type-Stealing General!

Typing: Grass/Ground
Abilities: Mycelium Might

Phase 2 HP: 80
Attack: 5
Defen.: 5
Sp.Atk: 6
Sp.Def: 9
Speed: 100
Size: 4
Weight: 4


Phase 2 Behavior
Choose action, assigned target
Spore
Reflect Type
Confuse Ray
Earth Power +5
Giga Drain +5
Foul Play +5​
:sv/shiinotic:
Shiinotic
The Victim-Indicating General!

Typing: Grass/Fairy
Abilities: Illuminate

Phase 2 HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 30
Size: 2
Weight: 2


Phase 2 Behavior
Choose action, assigned target
Spore
Spotlight
Strength Sap x2
Moonblast +5
Dream Eater +5
Weather Ball +5​
:sv/breloom:
Breloom
The Brute-Force General!

Typing: Grass/Fighting
Abilities: ---

Phase 2 HP: 80
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 3
Weight: 3


Phase 2 Behavior
Choose action, assigned target
Spore
Gunk Shot x2
Focus Punch x2
Brick Break x2
Thunder Punch x2
Stone Edge x2​
Phase Progression
  1. :amoonguss:Amoonguss (★) x1
  2. :toedscruel:Toedscruel, :shiinotic:Shiinotic, :breloom:Breloom x1 each
  3. :brute bonnet:Brute Bonnet (★) x1

Sporrible Swamp
The mushrooms have risen... and they intend to spread all over the surface of the globe! Their main node: this foggy swamp where you swear every root is a writhing piece of mycelium... The air is thick with latent spores and you've taken precautions to obstruct your mouth and nose. There! In the stump of a once-great tree! There's the Spore-verlord!

Camouflage: Grass | Nature Power: Spore | Secret Power: 20% chance to inflict Sleep on the defender.​

Phase 1 - Spore Proliferation
---​
Phase 2 - Dramatic Duels
As this phase starts, pair each minion with a different random raider, who becomes the minion's assigned target (even if any raiders are fainted). Each minion's behaviors refers to their assigned target.​
While any Minion has positive remaining HP during this phase: Minions are Unfainting.​

Phase 3 - Neurotoxic Reversion
As this phase starts, discard any Weather in play; then, if no other Weather is in play, create Sun with indefinite duration.​

Rewards
Player Progress: Phases Completed / 3
Entry Cost: 7 :tea:JC​
Progress: 7 EXP for each raider.​
Victory: 3 EXP more for each raider.​
First-Time Victory: :rocky helmet:Engineer, :utility umbrella:Reporter, and :pretty wing:Scribe vocations​

Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6:tea:JC​
Completion: 2 more:tea:JC​

Cheat Sheet
Player Limits
Each phase, raiders can only make Protection, Evasive, and Helping Hand once each.​
Raiders' conditions, except Major Status, on Bosses don't last passed the end of the round.​
Bosses (but not Minions) are unaffected by Sleep, Freeze, Flinching, Sluggish, by the move Encore, and by Frost markers.​
Action Limit
Each phase, raiders may execute Instruct only once; and not in the same round as Helping Hand. (It's still strong to do this in different rounds.)​
Stage Limit
The maximum stat stages of raiders, and the minimum stat stages of Bosses, are all halved.​
Stage changes on Raid opponents, that would last an amount of turns, instead last that many steps.​
HP Filter
Treat Boss HP (max and current) as being no more than 100 for the effects of moves. (Super Fang, Pain Split, Mind Blown, etc.)​
Other Filters
Boss actions can't (typically) miss.​
Bosses and Minions don't have Energy, and their actions cost nothing.​

Behavior Modifier List
Actions used by Raid Opponents may have Raid-Action Modifiers. These modifiers add more effect text to the specific action they modify, after that action's own text.
Piercing - ex. ":poison barb:Piercing Psystrike"
While the user is performing this move:​
The effects of abilities, items, types, and moves of opposing teams; as well as any conditions and markers created by those teams; are all ignored.​
(Type effectiveness isn't an effect. Represented with :poison barb:.)​

Double-Speed - ex. ":x speed2:Double-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Doubled (x2).​
(Represented with :x speed2:.)​

Triple-Speed - ex. ":x speed3:Triple-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Tripled (x3).​
(Represented with :x speed3:.)​
Wide - ex. ":wide lens:Wide Psystrike"
This move's targeting scope is expanded, as if it was a Z-Move with the Z-Wide prefix.​
(Represented with :wide lens:.)​

Addition N - ex. "Psystrike +10"
This moves deals [N] more damage with hits.​

Multiplication N - ex. "Psystrike x2"
If this move would deal damage with hits, or if an effect of this move would heals HP; instead, it deals or heals [N] times (x[N]) that much.​
If this move would raise the stages of the user or their allies, or lower the stages of any opponents; instead, it changes those stages by [N] times (x[N]) as much.​

Fixed Damage N - ex. "Psystrike =10"
This move deals fixed damage; also, its BAP is always [N].​
Vocation List

:ability shield:Protectors are targeted with more attacks than any other role.
:auspicious armor:Bodyguard
The user has Covering. Their hidden Pokemon is the Aggressor. (If there is more than one Aggressor, the user covers no one with this effect.)​
:assault vest:Commando
The user can hold up to three (3) items.​
When another ally consumes or drops an item: Restore that item, then move it to the user.​
:safety goggles:Daredevil
The user's Evasion stage is increased by one (1).​
While no actions have missed the user this round: Boss actions can't automatically pass their accuracy checks. (It is possible for them to miss the user.)​
:gracidea:Duelist
The user has Defense Aid.​
If damage to the user would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the attacker takes that much damage.​
:rocky helmet:Engineer
The HP of Decoys created by the user is doubled (x2).​
:ability shield:Paladin
The user is Bonus-Proof.​
If damage to the user or their allies would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the user loses half x(0.5) that much HP.​
:covert cloak:Supporters get more substitutions, to respond to the enemy's actions and support their allies.
:room service:Butler
This Vocation starts the battle with two (2) Service markers on it.​
At the end of each round, unless ordered otherwise, if this Vocation has any Service markers: Remove a Service marker from this Vocation, then restore each item that each raider has consumed.​

:galarica wreath:Cleric
When the user creates a Condition on an ally, removes a Condition from an ally, or raises an ally's stage(s) that was at or below zero: The user heals that ally for 8 HP.​

:protective pads:Rearguard
At the end of the round, unless ordered otherwise, if the Protector has less percent HP remaining than the user: The user and the Protector exchange roles and vocations, even if one or both are fainted.​
:utility umbrella:Reporter
Weather created by the user has the following additional effect:​
● If this condition would be discarded for the first time; instead, it isn't.​
(This doesn't prevent other Weather from existing alongside your Weather.)​
:wise glasses:Tutor
The Aggressor knows Physical and Special moves originally known by the user.​
The Protector knows Other-category moves originally known by the user.​

:covert cloak:Thief
When an effect of the user lowers another Pokemon's stat stage: Raise a particular ally's same stat stage by one (1) for the same duration, depending on the stat:​
  • Attack or Special Attack: Raise the stage of the Aggressor.
  • Defense or Special Defense: Raise the stage of the Protector.
:punching glove:Aggressors deal greatly increased damage. The other roles typically work to protect them.
:malicious armor:Blackguard
If an ally's stat stages would be raised by an effect; instead, the user's stat stages are raised.​
If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.​
:loaded dice:Gambler
At the start of the raid, and at the end of each round: Note each of the following on this vocation.​
  • A Type, chosen at random from among all Types.
  • A Power Bonus, chosen at random from 1 to 8 with equal odds.
  • A core stat stage, chosen at random from among the four core stats.
The user is the last noted Type, their attacks are given the last noted Power Bonus, and their last noted stat stage is treated as though it were maximized.​
:twisted spoon:Psychic
The user's attacks are Special, and the user's Special Attack rank is at least 12.​

:punching glove:Pugilist
The user's attacks are Physical, and the user's Attack rank is at least 12.​
:pretty wing:Scribe
When a raid opponent uses a standard move: The user learns that move as a borrowed move for the rest of the battle.​
(Standard moves are any move in the Data Audit, as it exists in the Data Audit, except Z-Moves and Max Moves.)​
When the user attacks with a borrowed move, that they didn't originally know: Give that attack a Power Bonus of four (4).​
:lustrous orb:Sorcerer
When the user completes a super-effective attack: Note that attack's names on this vocation until the end of the Raid.​
When the user attacks: Give that attack a Power Bonus, equal to the two plus the number of names noted on this vocation (2 + names).​
The user can't attempt attacks with any of the names noted on this vocation.​

Challenge Start!
:ss/amoonguss:
*puff puff puff*
Amoonguss awaits your next move...
TheEver to send out, equip, and order
 
rXH5TMx.png

Right. So there was a plan here. Somewhere. At some point.

Sending out:
Cerberus the :hydreigon:Hydreigon @ :leftovers:Leftovers.
Satellite the :sigilyph:Sigilyph @ :miracle-seed:Miracle Seed.
Littlefoot the :aurorus:Aurorus @ :quick-claw:Quick Claw.​

:sv/hydreigon: :leftovers:
Hydreigon: Safeguard

:sv/sigilyph: :miracle-seed:
Sigilyph: Swagger (Aurorus)

:sv/aurorus: :quick-claw:
Aurorus: Hyper Voice
 
:ss/amoonguss:
*puff puff puff*

Night Shade (Hydreigon), Triple-Speed Toxic (Aurorus)

Phase 1, Round 1

TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 95/95, EN: 100/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 100/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 100/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: OK
Field: Clear
Battlefield: Clear​
Spore Proliferation
:ss/amoonguss:
The Spectacular Spore-verlord
HP: 250/250, Stats: 6/5/6/6/30, Typing: Grass / Poison, Abilities: Effect Spore
Traits: Boss, Unfainting, Status: OK
Field: Clear​
:hydreigon:>:sigilyph:>:aurorus:>:amoonguss:

Step 1
:hydreigon:
Hydreigon used Safeguard! (-10 EN)
Hydreigon's team was protected from Status! (Safeguard, 4 rounds)

:sigilyph:
Sigilyph used Swagger on Aurorus! (-7 EN)
Aurorus's Attack sharply rose! (+2 Atk, next 3 turns)

:amoonguss:
Amoonguss used Toxic on Aurorus!
Aurorus was protected by a shimmering veil of light!

:aurorus:
Aurorus used Hyper Voice! (-7 EN)
Crit (1, d24): 17 (No)
((9 + 3 + (12 - 5) + 2)*1.5 + (2 - 0)*4)*3 => 119

:amoonguss:
Amoonguss used Night Shade on Hydreigon!
Fixed Damage: 10

:hydreigon::leftovers:
Hydreigon munched on its Leftovers! (+6 HP)

:aurorus::quick claw:
Aurorus's Quick Claw urges it onwards! (Quickness)

:foongus: Round Summary :foongus:
:hydreigon: HP: -10+6 = -4
:hydreigon: EN: -10
:sigilyph: HP: -0
:sigilyph: EN: -7
:aurorus: HP: -0
:aurorus: EN: -7
:amoonguss: HP: -119
TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 91/95, EN: 90/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 93/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 93/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +2 Atk (2 turns), Quickness
Field: Safeguard (3 rounds)
Battlefield: Clear​
Spore Proliferation
:ss/amoonguss:
The Spectacular Spore-verlord
HP: 131/250, Stats: 6/5/6/6/30, Typing: Grass / Poison, Abilities: Effect Spore
Traits: Boss, Unfainting, Status: OK
Field: Clear​
:ss/amoonguss:
*puff puff puff*
Amoonguss awaits your next move...
TheEver to order
 
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:ss/amoonguss:
*puff puff puff*

Night Shade (Hydreigon), Growth x2

Phase 1, Round 2

TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 91/95, EN: 90/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 93/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 93/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +2 Atk (2 turns), Quickness
Field: Safeguard (3 rounds)
Battlefield: Clear​
Spore Proliferation
:ss/amoonguss:
The Spectacular Spore-verlord
HP: 131/250, Stats: 6/5/6/6/30, Typing: Grass / Poison, Abilities: Effect Spore
Traits: Boss, Unfainting, Status: OK
Field: Clear​
:hydreigon:>:sigilyph:>:aurorus:>:amoonguss:

Step 1
:hydreigon:
Hydreigon used Helping Hand on Aurorus! (-12 EN)
Hydreigon helped Aurorus with the power of friendship! (Helping Hand)

:sigilyph:
Sigilyph used Swagger on Aurorus! (-7 EN)
Aurorus's Attack sharply rose! (+3 Atk, next 3 turns)

:aurorus:
Aurorus used Hyper Voice! (-7 EN)
Crit (1, d24): 12 (No)
((9 + 3 + (12 - 5) + (2 + 9))*1.5 + (4 - 0)*4)*3 = 183

:amoonguss:
Amoonguss used Night Shade on Hydreigon!
Fixed Damage: 10
Amoonguss used Growth!
Amoonguss's Attack rose! (+1 Atk, 5 steps)
Amoonguss's Special Attack rose! (+1 SpA, 5 steps)
Amoonguss grew larger! (Growth, +1 SC)

:hydreigon::leftovers:
Hydreigon munched on its Leftovers! (+6 HP)

:foongus: Round Summary :foongus:
:hydreigon: HP: -10+6 = -4
:hydreigon: EN: -12
:sigilyph: HP: -0
:sigilyph: EN: -7
:aurorus: HP: -0
:aurorus: EN: -7
:amoonguss: HP: -183
TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 87/95, EN: 78/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 86/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 86/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (2 turns), Quickness
Field: Safeguard (2 rounds)
Battlefield: Clear​
Dramatic Duels
:ss/amoonguss:
The Spectacular Spore-verlord
HP: -52/250, Stats: 6/5/6/6/30, Typing: Grass / Poison, Abilities: Effect Spore
Traits: Boss, Unfainting, Status: +1 Atk (4 steps), +1 SpA (4 steps), Growth (+1 SC)
:sv/toedscruel:
The Type-Stealing General
HP: 80/80, Stats: 5/5/6/9/100, Typing: Grass / Ground, Abilities: Mycelium Might
Target: Hydreigon, Status: OK
:ss/shiinotic:
The Victim-Indicating General
HP: 80/80, Stats: 4/6/7/7/30, Typing: Grass / Fairy, Abilities: Illuminate
Target: Aurorus, Status: OK
:ss/breloom:
The Brute-Force General
HP: 80/80, Stats: 9/6/5/5/70, Typing: Grass / Fighting, Abilities: None
Target: Sigilyph, Status: OK
Field: Clear​

:ss/amoonguss:
Amoonguss groans and sinks underground.

:sv/toedscruel::ss/shiinotic::ss/breloom:
Three new mushroom foes rise out of the ground!
TheEver to order
 
Last edited:
Aurorus's attack stage caps at +3.

rXH5TMx.png

Scream. Shout. Let it all out.

:sv/hydreigon: :leftovers:
Hydreigon: Helping Hand (Aurorus)

:sv/sigilyph: :miracle-seed:
Sigilyph: Reflect

:sv/aurorus: :quick-claw:
Aurorus: Hyper Voice (Quick)
 
:sv/toedscruel:
*puff puff puff*
Spore (Hydreigon)

:ss/shiinotic:
*puff puff*
Spore (Aurorus)

:ss/breloom:
*puff*
Spore (Sigilyph)

Phase 2, Round 3

TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 87/95, EN: 78/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 86/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 86/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (2 turns), Quickness
Field: Safeguard (2 rounds)
Battlefield: Clear​
Dramatic Duels
:sv/toedscruel:
The Type-Stealing General
HP: 80/80, Stats: 5/5/6/9/100, Typing: Grass / Ground, Abilities: Mycelium Might
Target: Hydreigon, Status: OK
:ss/shiinotic:
The Victim-Indicating General
HP: 80/80, Stats: 4/6/7/7/30, Typing: Grass / Fairy, Abilities: Illuminate
Target: Aurorus, Status: OK
:ss/breloom:
The Brute-Force General
HP: 80/80, Stats: 9/6/5/5/70, Typing: Grass / Fighting, Abilities: None
Target: Sigilyph, Status: OK
Field: Clear​
:toedscruel:>:hydreigon:>:sigilyph:>:breloom:>:aurorus:>:shiinotic:

Step 1
:hydreigon:
Hydreigon used Helping Hand on Aurorus! (-12 EN)
Hydreigon helped Aurorus with the power of friendship! (Helping Hand)

:aurorus:
Aurorus moved faster than normal!
Aurorus used Hyper Voice! (-7 EN)
Crit (1, d24): 6
((9 + 3 + (12 - 5) + (2 + 9 - 3))*1.5 + (3 - 0)*4)*3*2/3 = 105 (Toedscruel)
Crit (1, d24): 4
((9 + 3 + (12 - 6) + (2 + 9))*1.5 + (3 - 0)*4)*3*2/3 = 111 (Shiinotic)
Crit (1, d24): 16
((9 + 3 + (12 - 6) + (2 + 9))*1.5 + (3 - 0)*4)*3*2/3 = 111 (Breloom)
:reaper cloth: Toedscruel fainted!
:reaper cloth: Shiinotic fainted!
:reaper cloth: Breloom fainted!

:sigilyph:
Sigilyph used Reflect! (-10 EN)
Sigilyph's team was protected from Physical moves! (Reflect, 6 steps)

:hydreigon::leftovers:
Hydreigon munched on its Leftovers! (+6 HP)

:aurorus::quick claw:
Aurorus's Quick Claw urges it onwards! (Quickness)

:foongus: Round Summary :foongus:
:hydreigon: HP: +6
:hydreigon: EN: -12
:sigilyph: HP: -0
:sigilyph: EN: -10
:aurorus: HP: -0
:aurorus: EN: -7
:toedscruel: HP: -105
:shiinotic: HP: -111
:breloom: HP: -111
TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 93/95, EN: 66/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 76/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 79/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (1 turn), Quickness
Field: Safeguard (1 round), Reflect (5 steps)
Battlefield: Sunny​
Neurotoxic Reversion
:sv/toedscruel:
The Type-Stealing General
HP: 0/80, Stats: 5/5/6/9/100, Typing: Grass / Ground, Abilities: Mycelium Might
Target: Hydreigon, Status: Fainted
:ss/shiinotic:
The Victim-Indicating General
HP: 0/80, Stats: 4/6/7/7/30, Typing: Grass / Fairy, Abilities: Illuminate
Target: Aurorus, Status: Fainted
:ss/breloom:
The Brute-Force General
HP: 0/80, Stats: 9/6/5/5/70, Typing: Grass / Fighting, Abilities: None
Target: Sigilyph, Status: Fainted
:sv/brute bonnet:
The Truly Terrifying Toadstool Tyrant
HP: 250/250, Stats: 11/7/6/7/55, Typing: Grass / Dark, Abilities: Protosynthesis / Leaf Guard
Traits:
Boss, Unfainting, Status: OK
Field: Clear​

:sv/brute bonnet:
Brute Bonnet awaits your next move...
TheEver to order
 
Last edited:
:sv/brute bonnet:
*puff puff puff puff*
Piercing Seed Bomb +12 (Hydreigon), Trailblaze +5 (Aurorus)

Phase 3, Round 4

TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 93/95, EN: 66/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 76/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 105/105, EN: 79/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (1 turn), Quickness
Field: Safeguard (1 round), Reflect (5 steps)
Battlefield: Sunny​
Dramatic Duels
:sv/brute bonnet:
The Truly Terrifying Toadstool Tyrant
HP: 250/250, Stats: 11/7/6/7/55, Typing: Grass / Dark, Abilities: Protosynthesis / Leaf Guard
Traits:
Boss, Unfainting, Status: OK
Field: Clear​
:hydreigon:>:sigilyph:>:aurorus:>:brute bonnet:

Step 1
:hydreigon:
Hydreigon used Helping Hand on Aurorus! (-12 EN)
Hydreigon helped Aurorus with the power of friendship! (Helping Hand)

:sigilyph:
Sigilyph used Swagger on Aurorus! (-7 EN)
Aurorus's Attack is already at its max! (+3 Atk, next 3 turns)

:aurorus:
Aurorus used Hyper Voice! (-7 EN)
Crit (1, d24): 9
((9 + 3 + (12 - 7) + (2 + 9))*1.5 + (3 - 0)*4)*3 = 162

:brute bonnet:
Brute Bonnet used Seed Bomb on Hydreigon!
Crit (1, d24): 17 (No)
(8 + 3 + (11 - 12))*0.75 => 8
Brute Bonnet was hurt by the recoil! (-12 HP)
Brute Bonnet used Trailblaze on Aurorus!
Crit (1, d24): 23 (No)
(5 + 3 + (11 - 12))*1.5 + 5 => 16
Brute Bonnet's Speed rose! (+1 Spe, 3 steps)
(Brute Bonnet's Speed is now 97)

:hydreigon::leftovers:
Hydreigon munched on its Leftovers! (+6 HP)

(Hydreigon's Safeguard wore off)

:foongus: Round Summary :foongus:
:hydreigon: HP: -8+6 = -2
:hydreigon: EN: -12
:sigilyph: HP: -0
:sigilyph: EN: -7
:aurorus: HP: -16
:aurorus: EN: -7
:brute bonnet: HP: -162-12 = -174
TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 91/95, EN: 54/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 69/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 89/105, EN: 72/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (2 turns), Quickness
Field: Reflect (4 steps)
Battlefield: Sunny​
Dramatic Duels
:sv/brute bonnet:
The Truly Terrifying Toadstool Tyrant
HP: 76/250, Stats: 11/7/6/7/97, Typing: Grass / Dark, Abilities: Protosynthesis / Leaf Guard
Traits:
Boss, Unfainting, Status: +1 Spe (2 steps)
Field: Clear​

:sv/brute bonnet:
Brute Bonnet awaits your next move...
TheEver to order
 
Last edited:
:sv/brute bonnet:
*puff puff puff puff*
Piercing Payback +15 (Hydreigon), Confuse Ray (Aurorus)

Phase 3, Round 5

TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 91/95, EN: 54/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 69/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 89/105, EN: 72/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (2 turns), Quickness
Field: Reflect (4 steps)
Battlefield: Sunny​
Dramatic Duels
:sv/brute bonnet:
The Truly Terrifying Toadstool Tyrant
HP: 76/250, Stats: 11/7/6/7/97, Typing: Grass / Dark, Abilities: Protosynthesis / Leaf Guard
Traits:
Boss, Unfainting, Status: +1 Spe (2 steps)
Field: Clear​
:hydreigon:>:sigilyph:>:aurorus:>:brute bonnet:

Step 1
:aurorus:
Aurorus moved faster than normal!
Aurorus used Hyper Voice! (-7 EN)
Crit (1, d24): 16 (No)
((9 + 3 + (12 - 7) + (2 + 9))*1.5 + (3 - 0)*4)*3 = 162

:hydreigon:
Hydreigon used Signal Beam! (-6 EN)
Crit (1, d24): 22 (No), Confusion (1, d10): 2 (No)
(8 + (9 - 7))*2 = 20

:sigilyph:
Sigilyph used Signal Beam! (-6 EN)
Crit (1, d24): 22 (No), Confusion (1, d10): 2 (No)
(8 + (7 - 7))*2 = 16

:brute bonnet:
Brute Bonnet used Payback on Hydreigon!
Crit (1, d24): 13 (No)
(10 + 3 + (11 - 12))*0.75 = 9
Brute Bonnet was hurt by the recoil! (-15 HP)
Brute Bonnet used Confuse Ray on Aurorus!
Aurorus was confused! (Confusion, next 3 turns)

:hydreigon::leftovers:
Hydreigon munched on its Leftovers! (+6 HP)

:aurorus::quick claw:
Aurorus's Quick Claw urges it onwards! (Quickness)

:foongus: Round Summary :foongus:
:hydreigon: HP: -9+6 = -3
:hydreigon: EN: -6
:sigilyph: HP: -0
:sigilyph: EN: -6
:aurorus: HP: -0
:aurorus: EN: -7
:brute bonnet: HP: -162-20-16-15 = -213
TheEver
:ss/hydreigon:
Cerberus :leftovers: Leftovers
HP: 88/95, EN: 48/100, Stats: 8/7/9/7/98, Typing: Dark / Dragon, Abilities: Levitate
Role: Protector, Vocation: Duelist, Status: OK
:ss/sigilyph:
Satellite :miracle seed: Miracle Seed
HP: 85/85, EN: 63/100, Stats: 4/6/7/6/97, Typing: Psychic / Flying, Abilities: Wonder Skin / Magic Guard
Role: Supporter, Vocation: Tutor, Status: OK
:ss/aurorus:
Littlefoot :quick claw: Quick Claw
HP: 89/105, EN: 65/100, Stats: 12/5/7/7/58, Typing: Rock / Ice, Abilities: Refrigerate
Role: Aggressor, Vocation: Pugilist, Status: +3 Atk (1 turn), Confused (3 turns), Quickness
Field: Reflect (3 steps)
Battlefield: Sunny​
Dramatic Duels
:sv/brute bonnet:
The Truly Terrifying Toadstool Tyrant
HP: -137/250, Stats: 11/7/6/7/97, Typing: Grass / Dark, Abilities: Protosynthesis / Leaf Guard
Traits:
Boss, Unfainting, Status: +1 Spe (1 step)
Field: Clear​
 
:sv/brute bonnet:
Brute Bonnet gives you a sharp glare before stomping away, retreating back into the forest.

Eve is victorious! Thank you for playing!

:foongus: Rewards :foongus:
TheEver -7:tea:JC, +10 EXP for :hydreigon::sigilyph::aurorus:
Additionally, if this is a first-time victory, Eve unlocks the :rocky helmet:Engineer, :utility umbrella:Reporter, and :pretty wing:Scribe vocations
Doduodrio +3:amulet coin:RC, +8:tea:JC​
 
Last edited:
Name: Eve
Thread: Raid Frontier - TheEver
Raid: The Self-Perfecting Beast-Slaying Machine

:leftovers:Leftovers
:choice-scarf:Choice Scarf
:flame-orb:Flame Orb
:cyclohm::volkraken::colossoil:
cyclohm.png

Storm (Cyclohm)
Level: 3 | EXP: 5 / 10

"It's stormy out so baby let me in
I can help I know I can."


Types:
Electric
Dragon

Abilities: Shield Dust / Static / Damp
Nature: Calm (+2 SpD, -1 Atk)

Stats:
HP: 100
Atk: 4 (-)
Def: 8
SpA: 8
SpD: 7 (+)
Spe: 80

Size Class: 4
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Heal Bell
Hone Claws
Ice Beam
Leer
Light Screen
Power Gem
Protect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall
Whirlwind
Wild Charge

Level 1:
Captivate
Charge
Confide
Discharge
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Eerie Impulse
Electric Terrain
Flash
Growl
Gust
Hail
Ice Fang
Incinerate
Mud-Slap
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Slack Off
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball

Level 2:
Aqua Tail
Blizzard
Dragon Rush
Fire Blast
Focus Energy
Hurricane
Hydro Pump
Iron Tail
Rising Voltage
Secret Power
Take Down
Thunder
Zap Cannon

Level 3:
Attract
Bide
Breaking Swipe
Bulldoze
Charge Beam
Chilling Water
Electroweb
Frustration
Headbutt
Icy Wind
Lock-On
Muddy Water
Outrage
Return
Thrash
Torment
Volt Switch
volkraken.png

Descent (Volkraken)
Level: 3 | EXP: 6 / 10

"How deep I descend?
Until I reach my end?"


Types:
Water
Fire

Abilities: Analytic / Infiltrator / Pressure
Nature: Bold (+2 Def, -1 Atk)

Stats:
HP: 95
Atk: 3 (-)
Def: 8 (+)
SpA: 10
SpD: 7
Spe: 95

Size Class: 3
Weight Class: 3

Moves:
Level 0:
Aqua Jet
Constrict
Facade
Flamethrower
Flash Cannon
Liquidation
Power Gem
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall
Will-O-Wisp

Level 1:
Absorb
Bite
Captivate
Confide
Double Team
Ember
Extrasensory
False Swipe
Fire Spin
Flash
Incinerate
Infestation
Pain Split
Rain Dance
Scary Face
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Assurance
Bind
Burning Jealousy
Clear Smog
Covet
Fire Blast
Flare Blitz
Heat Wave
Hydro Pump
Payback
Quash
Secret Power
Thief

Level 3:
Attract
Bounce
Dive
Fire Lash
Flame Burst
Flip Turn
Frustration
Laser Focus
Lava Plume
Leech Life
Muddy Water
Pounce
Return
Scald
Scorching Sands
Skitter Smack
Torment
U-turn
Wring Out
colossoil.png

Barry (Colossoil)
Level: 3 | EXP: 6 / 10

"Light the way and let me go."

Types:
Dark
Ground

Abilities: Rebound / Guts / Unnerve
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Stats:
HP: 105
Atk: 9
Def: 5
SpA: 4 (-)
SpD: 5
Spe: 110 (+)

Size Class: 5
Weight Class: 10

Moves:
Level 0:
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1:
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2:
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3:
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
Protector: Cyclohm @ :auspicious armor:Bodyguard
Supporter: Volkraken @ :covert cloak:Thief
Aggressor: Colossoil @ :punching-glove:Pugilist

Vs. The Self-Perfecting Beast-Slaying Machine!
Level 3
(Hard)

Format Changes:
Lifeline Uses: 1​

Lifelines - 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:black glasses:Lifeline Taunt - On each Boss, create the unique condition created by Taunt until the end of the round.​

:sv/silvally:
Silvally
The Self-Perfecting Beast-Slaying Machine!

Typing: Normal
Abilities: RKS System

HP: 777
Attack: 7
Defen.: 0
Sp.Atk: 7
Sp.Def: 0
Speed: 95
Size: 4
Weight: 5


Order Behavior
Target PRChoose action and targetChoose action and target
:poison barb:Piercing Multi-Attack x1​
[ Action associated with equipped Memory. ]​
Thunder Wave
Toxic
Roar
Heal Block
Defog
Flamethrower
Thunderbolt
Ice Beam
Parting Shot​
Phase Progression
  1. :silvally:Silvally (★) x1

Raid Arena — Tremendous Crater
Once, the islands of Alola faced an incursion of bizarre invaders — Pokemon-like entities known as Ultra Beasts from beyond our world. Fearful of their power, a secret project was initiated to engineer a Pokemon capable of destroying them. The proposed living weapon would adapt itself based on battle data recorded from combat with the Ultra Beasts. Long before the project could be brought to fruition, however, the Ultra Beasts were brought to heel by the island's inhabitants and their guardians. The invaders, such as they were, were lost and confused in a dimension foreign to them, and an understanding was reached between the two groups.
However, the creators of the secret project remained paranoid of their quarry. In their haste to finish the weapon, they left them fatally flawed and incapable of telling friend from foe. Their initial test spelled disaster for their creators, and their unceasing mission to destroy possible threats spiraled out of control. Far from any trace of civilization, the creation that was made to protect the island from the extradimensional menace yet prowls, perceiving any life-form they meet as a threat to be laid low...

Camouflage: Normal | Nature Power: Multi-Attack | Secret Power: Lower the defender's Attack and Special Attack stages by one (1) for their next three (3) turns.​

Rapid Beast-Killing Type Adaptation
Silvally starts with 17 Memory items—one of each type—in their Backpack.​
When Silvally takes a hit from an Attack: For each type of that Attack, destroy the matching Memory item from Silvally's Backpack.​
At the end of each round:​
If Silvally has any Memory items in their Backpack: Destroy all items Silvally is holding; then, they equip one of those Memories at random.​
Otherwise: The challenger loses the battle.​
Type-Adapted Battle Procedures
Apply the appropriate effect of Silvally's current held Memory found in the hide tags below. Additionally, Silvally's Behavior varies depending on their currently held Memory item, found in the hide tags below. (If Silvally is holding no Memory, use the Normal data.)​

Memory Effects and Moves:
Bug
When Silvally equips the Bug Memory: Reset Silvally's negative stat stages to 0.​
Order Behavior
Bug Buzz x2​
Megahorn x2​
Lunge x2​
Struggle Bug =10​
Quiver Dance​

Dark
While Silvally is holding the Dark Memory: Silvally has Prankster in additionally to their other abilities.​

Order Behavior
Knock Off x2​
Night Daze x2​
Ruination​
Taunt​
Torment​

Dragon
When Silvally equips the Dragon Memory: Inflict Flinching on the Aggressor, if any.​
Order Behavior
Glaive Rush x2​
Spacial Rend x2​
Breaking Swipe =10​
Dragon Cheer​
Dragon Dance​
Electric
When Silvally equips the Electric Memory: Discard all Terrain, then create Electric Terrain for 10 rounds.​
Order Behavior
Bolt Strike x2​
Electro Drift x2​
Discharge​
Nuzzle​
Magnet Rise​

Fairy
When Silvally equips the Fairy Memory: Raise Silvally's Special Attack stage by two (2) for four (4) turns​
Order Behavior
Moonblast x2​
Spirit Break x2​
Light of Ruin x2​
Draining Kiss x2​
Geomancy​

Fire
When Silvally equips the Fire Memory: Discard all Weather, then create Sun for 10 rounds.​
Order Behavior
Fire Blast x2​
Sacred Fire x2​
V-create x2​
Eruption​
Will-o-Wisp​
Fighting
When Silvally equips the Fighting Memory: Raise Silvally's Attack stage by two (2) for four (4) turns​
Order Behavior
Low Kick x2​
Focus Blast x2​
Low Sweep x2​
Circle Throw x2​
Detect​

Flying
When Silvally equips the Flying Memory: Discard all Weather and Terrain.​
Order Behavior
Sky Attack x2​
Oblivion Wing x2​
Bounce x2​
Air Cutter x2​
Roost​

Ghost
When Silvally equips the Ghost Memory: Inflict Flinching on the Supporter, if any.​
Order Behavior
Shadow Force x2​
Infernal Parade x2​
Astral Barrage​
Shadow Sneak x2​
Confuse Ray​
Grass
When Silvally equips the Grass Memory: Discard all Terrain, then create Grassy Terrain for 10 rounds.​
Order Behavior
Power Whip x2​
Seed Flare x2​
Drum Beating x2​
Spore​
Victory Dance​

Ground
When Silvally equips the Ground Memory: Inflict Grounded on all raiders for the rest of the battle.​
Order Behavior
Thousand Arrows x2​
Earth Power x2​
Precipice Blades​
Bulldoze =12​
Shore Up +30​

Ice
When Silvally equips the Ice Memory: Discard all Weather, then create Snow for 10 rounds.​
Order Behavior
Freeze-Dry x2​
Triple Axel x2​
Blizzard​
Aurora Veil​
Haze​
Normal (Default)
(There is no Normal Memory. Silvally starts with this Behavior Pool in the first round.)​
Order Behavior
Swords Dance​
Bulk Up​
Nasty Plot​
Calm Mind​
Substitute​

Poison
When Silvally equips the Poison Memory: Raise Silvally's Special Defense stage by two (2) for four (4) turns​
Order Behavior
Gunk Shot x2​
Dire Claw x2​
Sludge Wave​
Toxic​
Baneful Bunker​

Psychic
When Silvally equips the Psychic Memory: Discard all Terrain, then create Psychic Terrain for 10 rounds.​
Order Behavior
Psychic x2​
Psystrike x2​
Magic Coat​
Seven-Step Reflect*​
Seven-Step Light Screen*​
* (They're Reflect and Light Screen, that last seven steps.)​
Rock
When Silvally equips the Rock Memory: Discard all Weather, then create Sandstorm for 10 rounds.​
Order Behavior
Meteor Beam x2​
Paleo Wave x2​
Rock Slide =10​
Salt Cure x2​
Tar Shot​

Steel
When Silvally equips the Steel Memory: Raise Silvally's Defense stage by two (2) for four (4) turns​
Order Behavior
Steel Beam x2​
Double Iron Bash x2​
Metal Burst x2​
Make It Rain​
Shift Gear​

Water
When Silvally equips the Water Memory: Discard all Weather, then create Rain for 10 rounds.​
Order Behavior
Hydro Pump x2​
Wave Crash x2​
Hydro Steam x2​
Dive x2​
Soak​
Rewards
Player Progress: Boss missing HP / Boss Maximum HP.
Entry Cost: 10:tea:JC​
Progress: 7 EXP for each raider.​
Victory: 1 EXP more for each raider.​
Victory, with all Lifeline Uses retained: 2 EXP more for each raider.​
First-Time Victory: :assault vest:Commando, :room service:Butler, and :loaded dice:Gambler vocations​
Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3:amulet coin:RC, 6 :tea:JC​
Completion: 2 more :tea:JC​

TheEver to send equip order
 
Sending out:
Storm the Cyclohm @ Leftovers,
Descent the Volkraken @ Choice Scarf,
Barry the Colossoil @ Flame Orb.​

:sv/cyclohm: :leftovers:
Cyclohm: Dragon Pulse (Silvally)

:sv/volkraken: :choice-scarf:
Volkraken: Tickle (Silvally)

:sv/colossoil: :flame-orb:
Colossoil: Crunch (Silvally)
 
Round 1
PR (Bodyguard)​
SU (Thief)​
AG (Pugilist)​
:Cyclohm:Cyclohm :Leftovers:Leftovers
HP: 100/100 EN: 100/100
4/8/8/7/80 | 4/4
Type: Electric/Dragon
Abilities: Shield Dust, Static, Damp
C/R: 5/2
Covering (Colossoil)
:Volkraken:Volkraken :Choice Scarf:Choice Scarf
HP: 95/95 EN: 100/100
3/8/10/7/[190] | 3/3
Type: Water/Fire
Abilities: Analytic, Infiltrator, Pressure
C/R: 5/2
:Colossoil:Colossoil :Flame Orb:Flame Orb
HP: 105/105 EN: 100/100
12/5/4/5/110 | 5/10
Type: Dark/Ground
Abilities: Rebound, Guts, Unnerve
C/R: 5/2
+10% Acc

VS

:sv/silvally:
HP: 777 / 777
7/0/7/0/95 | 4/5
Type: Normal
Abilities: RKS System
C/R: 5/2
:Bug Memory:Bug Memory
:Dark Memory:Dark Memory
:Dragon Memory:Dragon Me8mory
:Electric Memory:Electric Memory
:Fairy Memory:Fairy Memory
:Fighting Memory:Fighting Memory
:Fire Memory:Fire Memory
:Flying Memory:Flying Memory
:Ghost Memory:Ghost Memory
:Grass Memory:Grass Memory
:Ground Memory:Ground Memory
:Ice Memory:Ice Memory
:Poison Memory:Poison Memory
:Psychic Memory:Psychic Memory
:Rock Memory:Rock Memory
:Steel Memory:Steel Memory
:Water Memory:Water Memory

1733529654922.png


:volkraken:
Exerts pressure on silvally -> dread

:volkraken:
Tickle
-8 en
-1 Atk, Def (8s)
Thief: Colossoil +1 Atk (8t), Cyclohm +1 Def (8t)

:colossoil:
Crunch
-6 en
crit: 512 no
eff: 174 no
((8+3+12-0)*1.5+4)*3 = 128
dark memory destroyed

:silvally:
Piercing Multi-Attack (Cyclohm)
crit: 375 no
(12+3+7-8)-6 = 8

Swords Dance
+2 Atk -> (+1, 8t)

Toxic (Cyclohm)
psn (1), toxin

:cyclohm:
Dragon Pulse
-7 en
crit: 243 no
(9+3+8-0) = 20
dragon memory destroyed

:cyclohm: +6hp :leftovers:
:cyclohm: -1hp :toxic orb:
:colossoil: was burned :flame orb:

1733531690781.png

Silvally equips steel memory!
+2 Def -> (+1, 7s)

PR (Bodyguard)​
SU (Thief)​
AG (Pugilist)​
:Cyclohm:Cyclohm :Leftovers:Leftovers
HP: 97/100 EN: 93/100
4/8/8/7/80 | 4/4
Type: Electric/Dragon
Abilities: Shield Dust, Static, Damp
C/R: 5/2
Covering (Colossoil)
+1 Def (7t), Poison (2), Toxin
:Volkraken:Volkraken :Choice Scarf:Choice Scarf
HP: 95/95 EN: 92/100
3/8/10/7/[190] | 3/3
Type: Water/Fire
Abilities: Analytic, Infiltrator, Pressure
C/R: 5/2
:Colossoil:Colossoil :Flame Orb:Flame Orb
HP: 105/105 EN: 94/100
12/5/4/5/110 | 5/10
Type: Dark/Ground
Abilities: Rebound, Guts, Unnerve
C/R: 5/2
+10% Acc
Burned, +1 Atk (7t)

VS

:sv/silvally:
HP: 629 / 777
7/0/7/0/95 | 4/5
Type: Steel
Abilities: RKS System
+1 Atk (7t), +1 (7t)
:Bug Memory:Bug Memory
:Electric Memory:Electric Memory
:Fairy Memory:Fairy Memory
:Fighting Memory:Fighting Memory
:Fire Memory:Fire Memory
:Flying Memory:Flying Memory
:Ghost Memory:Ghost Memory
:Grass Memory:Grass Memory
:Ground Memory:Ground Memory
:Ice Memory:Ice Memory
:Poison Memory:Poison Memory
:Psychic Memory:Psychic Memory
:Rock Memory:Rock Memory
:Steel Memory:Steel Memory
:Water Memory:Water Memory

TheEver to order​
 
Last edited:
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