Raichu (Update)

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SlottedPig

sem feio
is a Tiering Contributor Alumnus
Okay, so, this is my first Revamp thing I've done, but I've done quite a few peer edits in Analysis Workshop. Bear with me.

Also, keep in mind most of the sets have Substitute.

This is a Work In Progress!~

Status: Ready to Upload.

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Changes (see above):

* Revamped the entire thing.
* Split "SubPunch" set to a Special Substitute set, a Physical SubPuncher set and an updated version(MixChu!).
* Revamped "Nasty Plot" set.
* Team Options, of course! It's in Orange.. like Raichu is orange and all.
* Added "Encore" set, Encore is amazing.
* Removed "Choice Specs" set, Manectric is better in that regard.
* Finished editing.

Update Log:
8/13/09 Thursday: Completed First Draft.
8/14/09 Friday: First major update, grammar-updated everything, updated Team Options.
8/16/09 Sunday: MixChu!
8/18/09 Tuesday: Removed mentions of Surf in the Nasty Plot set (illegal).
1/30/10 Saturday: Complete revamp.
1/31/10 Sunday: Another revamp, mainly of nitpicks.
2/02/10 Tuesday: Changed the order of the sets.
2/03/10 Wednesday: "Additional Comments" and "Overview" crap, changed the order of the sets, and revamped the Substitute Physical set [Now uses Encore] and the Encore! set [Now uses Wish primarily].
2/04/10 Thursday: Another revamp, courtesy of Scoopapa.
2/13/10 Saturday: Ready to Upload.
3/01/10 Monday: Yet another revamp. Thanks, PK Gaming! Additionally, removed Substitute Special - you suck, Manectric.

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[Overview]
<p>In the anime, Raichu players are portrayed as antagonists against the mascot (although, of course, that's Pokemon anime). Competitively, however, the inverse is true. Raichu still has the coolness factor of Pikachu, however Raichu's important extra 10 base Speed he has over Pikachu and ability to hold an item other than Light Ball mean that although Raichu is comparatively weaker, Raichu is superior in almost any other case, such as Encoring. A more logical comparison would be with Raikou. Although Raikou is admittedly a better sweeper, Raichu's ability to attack physically (including Focus Punch), use Nasty Plot, and Encore give Raichu a few one-ups that can help in battle more often than expected. Raichu is a great option to surprise enemies, and is surprisingly great against many of the Suspects in UU right now. He can hold his own in battle better than most expect.</p>


[SET]
name: Nasty Plot Attacker
move 1: Nasty Plot
move 2: Thunderbolt
move 3: Hidden Power Ice
move 4: Focus Blast / Encore
item: Life Orb
nature: Timid
EVs: 32 HP / 252 SpA / 216 Spe / 8 SpD

[SET COMMENTS]

<p>Compared to the other Electric-types in UU, Raichu boasts incredible coverage and Nasty Plot. With a high Speed, decent Special Attack, and Nasty Plot, Raichu can perform highly damaging blows in the lower tiers with little support..</p>

[ADDITIONAL COMMENTS]

<p>Due to Raichu's high Speed and a STAB move that is resisted by few, Raichu is excellent at causing switches. This is a prime time to use Nasty Plot, which doubles Raichu's mediocre 278 Special Attack to 556, further boosted by Life Orb. Thanks to Raichu's excellent 100 base Speed, Raichu can easily clean up opponent's Pokemon your sweepers left behind. However, be caution not to use Raichu as Raikou.</p>

<p>Thunderbolt is the obvious STAB move, doing great damage backed up by Life Orb and Nasty Plot. Raichu's Thunderbolt, even without a Nasty Plot, can still be used to deal hefty damage to Water-types like Milotic, however unlikely they are to stick around for the attack.</p>

<p>Raichu's second attack of choice is Hidden Power Ice. Although Grass-Type moves may seem more attractive, the main opponent it will be hitting harder than Hidden Power Grass is Milotic, who you are better off Thunderbolting anyway. Hidden Power [Ice] just barely KOs Venusaur and certain forms of Rhyperior after Stealth Rock and a Nasty Plot.</p>

<p>Raichu's final attack is where preference comes into play. Focus Blast will hit Chansey and Clefable, who can sponge Thunderbolt relatively easily, so it is generally the preferred choice when Raichu is sweeping. Surf washes away Steelix much more reliably. </p>

<p>The EV spread allows Raichu to outspeed positive Speed natured base 95 opponents, such as Drapion, Leafeon, and Moltres. As much Special Attack as possible is needed to give Raichu max power after Nasty Plot and Life Orb. 32 HP EVs generates 269, which allows Raichu to attack 11 times instead of ten. The remainder EVs go into Special Defense, because Raichu can absorb the assaults of other Electric-types in a pinch.</p>

<p> To further demonstrate the power of Focus Blast, it will 2HKO all forms of Registeel and Steelix after one Nasty Plot. </p>

<p>As the demonstrations show, this Raichu is a very efficient sweeper. Unfortunately, Raichu has no way to get past Chansey, who is never OHKOd by +2 Life Orb Focus Blast and can only be beaten via Special Defense drops or critical hits (not mentioning Focus Blast's shaky accuracy). Good partners for Raichu can deal Chansey and benefit from the above pokemon being taken out. As always, Hariyama is an excellent option to nail Chansey with Focus Punch, while avoiding damage or status thanks to 101 HP Substitutes, while good, bulky Stealth Rockers like Registeel (who lures in Moltres, who Raichu can Nasty Plot with a predicted double-switch) are essential in giving Raichu possible OHKOs. </p>

name: SubPunch + Encore
move 1: Substitute
move 2: Focus Punch
move 3: Encore
move 4: Volt Tackle
item: Leftovers
nature: Jolly
EVs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Raichu's physical movepool is incredibly bland compared to its special movepool, but it has enough to do what it needs. Substitute is the core of the set, allowing Raichu to perform its punching prowess while giving it a shield it so greatly needs because of it's lowly Defense and weakness to a very popular move, Earthquake.</p>

[ADDITIONAL COMMENTS]

<p> Encore goes perfectly hand-in-hand with Substitute: if an unexpecting opponent uses Stealth Rock while you set up your Substitute, Encore it to force it to uselessly perform the same move or switch .</p>

<p>Focus Punch is your main attack. When shielded with your substitute, Focus Punching is incredibly easy (forming the "SubPunch" combo) and gives Raichu a very good way to damage foes. Focus Punch inflicts an OHKO, or at least cripples anything that doesn't resist it or has a delicated Defense,and importantly deals with Dugtrio, making this set a wonderful lure. </p>

<p>In the last slot, Volt Tackle can be used as a more situational, stronger version of Thunderbolt, although Leftovers cannot entirely soften the blow. A "filler" you can use is Quick Attack, which gives Raichu a priority move to finish off opponents in general, and works extremely well if entry hazards are supported, but there is simply not enough room, and giving up Encore would be naive.</p>

<p>The EVs are straightforward, with heavy investments in Attack and Speed. Because Focus Punch will be used again and again, you can use a spread of 60 HP / 252 Atk / 196 Spe with an Adamant nature, or 160 HP / 252 Atk / 96 Spe with a Jolly Nature. Either outspeeds Venusaur's max Speed without a boost, do if it attempts a Sleep Powder, you can hide behind your Substitute and then Encore it, smacking away. The latter provides more bulk, while the former is tailor-made to deal as much burst damage as possible. </p>

<p>A mostly different choice of teammates are used here; due to this Raichu's ability to severely damage Clefable and Chansey switch-ins, Hariyama is not needed. Stealth Rock and Spikes from Registeel or Froslass, respectively, are more recommended than ever because of the amount of switches SubPunching forces. Strong special attackers to pinpoint the hole Raichu creates, such as Raikou, who shares many similar counters to a Special Raichu, are good choices. </p>

[SET]
name: MixChu
move 1: Thunderbolt
move 2: Substitute
move 3: Focus Punch
move 4: Surf
item: Life Orb
nature: Hasty
EVs: 164 Atk / 92 SpA / 252 Spe

<p>Raichu can use a Mixed set to break down some of the walls of UU, opening a sweep - unfortunately for the Mouse Pokemon, it's survivability is even shorter than other sets. A negative Defense nature combined with Substitute and Life Orb mean its lifespan is severely limited, although it is just enough time for Raichu to essentially cripple most enemies of the metagame.</p>

<p>When you combine Raichu's incredible Special type coverage and Focus Punch on the physical spectrum, you have a wallbreaker rivaling Blaziken. Thunderbolt, Focus Punch and your Special complement of choice hit a multitude of walls super-effective. Focus Punch means Raichu is able to eliminate Chansey who may be too quick to jump into. Surf will damage most Ground-Types who switch into Raichu, and Thunderbolt works on mostly everything else.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are rather specific. Due to Substitute whittling off 25% of Raichu's HP, a 32 HP EV spread is not viable, and due to Life Orb, making his HP simply divisible by 4 will not cut it. For this reason, Raichu's HP is left untouched to work on it's other stats. Speed is maxed with Hasty (not that it's taking Earthquakes any time soon anyway) to speed-tie with other Base 100s, a situation you can't lose if you can OHKO your target and you Substitute on the switch. 164 Atk EVs gives Raichu a clear shot at OHKOing Chansey with Focus Punch if Stealth Rock is in play (including 1 turn of Leftovers in case you Substitute on the switch) and the rest is dumped into Special Attack to soup up Raichu's Thunderbolts.</p>

<p>Raichu's main trump card over other UU wall-breakers, in particular Blaziken and Nidoking, is his Speed. Raichu can still eliminate Chansey, switch out and near end-game, clean up his opponents with 328 Speed and Life Orb Thunderbolts. Raichu's threat of Encore forces out opponents Raichu really can't hurt, like a Donphan using Stealth Rock, allowing it to safely get a Substitute up, easing prediction. Blaziken and Nidoking are forced to outpredict the opponent in order effieciently sweep. Additionally, Raichu is much less predictable than the other two.</p>

<p>MixChu is notorious for being the best at wall-breaking of any Raichu set. Thus, teammates who enjoy Chansey being removed as well as those who can lure it in, and then leave enough dents in the opponent's team for Raichu to sweep, are excellent. Trick Rotom can make Raichu's life easier, as Tricking Chansey a Choice Scarf means it is much more predictable to handle, and Rotom has no problem absorbing Ground attacks. Choice Specs Sceptile can 2HKO almost any opponent once Chansey has been dealt with. Stealth Rock or Spikes is incredibly important in securing 2HKO's and OHKO's alike. Froslass shines as it is able to also beat Chansey, as does Registeel and Cloyster can scare it out with Explosion.</p>

<p>Unfortunately, bulky Altaria is indestructible to Raichu. It is recommended you have means of stopping it, such as Life Orb Moltres with Hidden Power [Rock] to lure it in and swiftly KO it.</p>



[SET]
name: Support
move 1: Encore
move 2: Substitute
move 3: Thunderbolt
move 4: Wish
item: Leftovers / Shed Shell
nature: Timid
EVs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]
<p>This is Raichu's most specialized set. Although Raichu's only means of attack is Thunderbolt, few opponents can resist the Electric-type and Raichu is a very good team player.</p>

[ADDITIONAL COMMENTS]

<p>Encore really forms this set. Raichu's one of the fastest Encorers around, being one of the fastest in UU (the faster competition being Jumpluff and Lopunny) , and although his immunities are non-existent, many opponents will attempt to status him. Simply create a Substitute to dodge the status attempt, and then force the opponent into repeating that move over and over with Encore. You can also Encore a weak move, like a bulky Donphan's Rapid Spin, and switch to a teammate that doesn't mind that move and set up. Encore makes Raichu an excellent addition to resistance-based teams, even if it has few to offer itself. Encoring a stat-up move like Blaziken's Swords Dance generally isn't that hard with Raichu's Speed. </p>

<p>Once you've successfully brought up your Substitute and flattered your prey into repeating a useless move, attacking your opponent. Even without much Special Attack investment, Raichu's Special Attack isn't horrible. Be sure to switch on ground types and those who are completely immune to the effects of electric attacks as your effectively walled. </p>

<p>Hidden Power [Grass] can be used over Wish, although you lose any chance of re-Encoring pretty much anything, you can annoy opponents with your actually surprisingly tough Substitutes (on the Special side, anyway), you gain much-needed coverage on Ground-types, particularly Dugtrio expecting to switch in on Thunderbolt. </p>

<p>You want as much Speed and HP as possible to not only make your Substitutes bulky for the unsuspecting wall, but to Encore much easier. Special Attack EVs aren't needed because the aim of this set isn't to attack, but to support the team with fast Encores. </p>

<p>Raichu is apt at beating Chansey, and to a lesser extent can cripple Raikou. If you can get a special attacker who doesn't mind status, like ResTalking Rotom, to wither away at Chansey until it heals, switch in Raichu and Encore the move. You can then set up a Substitute and then proceed to Wish. Alternatively, remember to run Shed Shell to be able to flee the grasp of Dugtrio. You can't hurt Dugtrio without Surf, which is illegal with Encore, while the ground mole easily delivers an OHKO. Bear in mind you lose alot of survivability, which is crucial as you will be switching into random, Encorable attacks.</p>

<p>The most common pokemon in UU as of the moment, Venusaur, is simply bait for Raichu. If it is not a Scarved version , it may begin by Sleep Powder-ing a slow pokemon, then Swords Dance. Raichu can Encore that and Wishing or switching to an appropriate teammate. </p>

<p>Bulky Stealth Rockers and Spikers like Steelix, Froslass, and Cloyster work great with Raichu. Encore forces a ton of switches and means Raichu's offense doesn't make too much of an impact. Steelix is recommended over Registeel as it provides more resistances (this is best on a resistance-based team) than Registeel.</p>

<p>Any Ghost-type, particularly Mismagius, Rotom, or Froslass, is excellent with Raichu. They can absorb Encored Seismic Tosses from Chansey, throw up their own Substitute (or in Froslass' case, Spikes) to scout the field, then stat-up with Calm Mind, Charge Beam, or more Spikes respectively, while the former two absorb Ground assaults thanks to Levitate. Pokemon who enjoy Chansey being removed from the field are good partners, too, although they should have as many resistances as possible to merge well with Encore. Pokemon like Moltres are great for this job, also absorbing Earthquakes aimed at Raichu. </p>

<p>Since you should be switching as much as the Encored opponent to fully abuse it, Rapid Spin support is great. The Rapid Spinner who provides the most resistances is Claydol, who, again, can take Earthquakes. Claydol will absolutely love getting Wished as well, since it lacks any recovery outside of Rest or Leftovers.</p>

<p>Trickers can make Raichu's life easier, but they also overlap his use. It is not recommended to use a Tricker on a team with Raichu, but you should have a Choiced Pokemon to absorb the multiple sneaky item-swappers in UU.</p>

[Team Options]
<p>Most importantly, Raichu's defense is its Achilles' heel. Nearly every physical attacker who has problems with Registeel or Steelix will carry Earthquake - and nearly every Earthquake (really any STABbed neutral, physical attack) in UU will cripple Raichu. The Encorer set, which is the bulkiest, cannot survive an Earthquake from Dugtrio. A team with Raichu in it should always have at least one immunity to Ground, whether it be Levitate or through Flying type. Claydol is an excellent choice, because it also sets up Stealth Rock. Due to Raichu's high Speed, it is an excellent revenge-killer making it have many opportunities to force switches and set up Nasty Plot or Substitute.</p>

<p>Fighting types pair excellently with Raichu. Hariyama is nearly always a good choice to pair with Raichu, unless running the Subpunch or Support! sets. It can set up Substitutes unbreakable by Chansey, who walls any Special attacks Raichu throws at it and OHKO with a timely Focus Punch. Hitmonlee is a better choice on more offensive teams, being immune to Thunder Wave and easily OHKOing with a Close Combat. Hitmonlee is also very capable of sweeping once Claydol has been removed, which is especially easy as Claydol's Ground Type may tempt it to switch into Raichu (who can almost OHKO with a Nasty Plot Hidden Power on the Nasty Plot Attacker set). If using an Support set, Raichu also can temporarily cripple Raikou.</p>

[Other Options]
<p>Tickle could be useful in softening up physical attackers on the switch-in, especially when using the Substitute Physical set, and Thunder Wave is in a similar boat in that case (although be careful of Persian in NU and Hitmonlee in UU, both whom can absorb Thunder Wave and OHKO Raichu), but works against physical attackers. Wish can support the team and works interestingly with Encore. Dual Screens can work because of Raichu's high Speed, although the huge bias on Raichu's Special Defense could be troublesome.</p>

[EVs]
<p>On the Encorer set, you can move a few HP EVs to Special Attack, but it really isn't needed since Raichu's main purpose isn't to attack.</p>

<p>On the Nasty Plot Attacker set, you can go 4 Def / 252 SpA / 252 Spe Timid with 29 HP IVs, this gives you a Life Orb number while being as fast as possible. It isn't recommended, however, as base 100s who speed tie you all have a way to OHKO you if you lose the tie.</p>

<p>On the Substitute sets, it is highly unrecommended to run any other spread.</p>

[Counters]
<p>Dugtrio is amazing at generally countering Raichu - as long as it gets in safely, it can easily OHKO with Earthquake. Houndoom can scare it with Sucker Punch and Pursuit. Simple revenge-killing would be naive, because Encore sets usually have teammates to help abuse a misplay. </p>

<p>The Nasty Plotter set is arguably the hardest to counter. With sufficient entry hazards, Nasty Plot and Life Orb even Chansey is almost always 2HKOed by Focus Blast, so if your Chansey isn't carrying Thunder Wave it's very risky to switch in. Walls generally aren't the best way to defeat Raicou, however Dugtrio can easily revenge-kill most Raichu. If using Dugtrio, be wary of Hidden Power Ice strikes.</p>

<p>Following the Nasty Plotter set is Subpunch set. Claydol walls it completely and Donphan can soak up its attacks, but if you are trying to revenge kill it try to use something that can take a Quick Attack (Life Orb Dugtrio is bad in this scenario) and / or ensure it doesn't have a Substitute up. Rotom can shrug off it's attacks and Quagsire can also work as an counter in most situations.</p>

<p> MixChu 2HKOs nearly any pokemon in UU with the right attack. When Raichu is harrassing your team with Life Orb Thunderbolts - or Surf - feel free to switch in Chansey, but be wary of Substitute or a direct Focus Punch. Switching in Dugtrio is risky unless you get Dugtrio in on a Thunderbolt, you risk being OHKO by Surf or Focus Punch. Quagsire makes a fine counter, as can he sponge Focus Punch and is immune to both Surf and Thunderbolt .</p>

<p>Against the Substitute Special set, Chansey is potentially excellent against Raichu. Raichu has no means of touching Chansey and once its Substitute is down, Chansey practically has a free chance at any of her status attacks - either of which will cripple Raichu badly. Clefable can also wall Raichu to some extent if it is using this set, and again revenge-killing Raichu is easy if you have something fast enough. </p>

<p>Support sets can be troublesome, but they aren't unbeatable. A good spinner like Hitmontop will halt the main way the support set deals damage - entry hazards. Encore sets are generally weak as well, so both offensive (be careful of using slow set-uppers) and stall teams can take its assault.</p>
 
Here's an early first proofread for you.
changes
[comments]

Encore!:
<p>This is Raichu's most specialized, yet probable way to sweep. Although the number of attacks on this set are extremely low, few opponents can resist the Electric / Water combination and this Raichu is a very good team player, hence why it is the first set listed. </p>

<p>Encore really forms this set. Raichu's one of the fastest Encorers around, being the fastest in NU [technically NU doesn't exist, though I doubt it's that big of a deal], and although his immunities are non-existent, many opponents will attempt to status him. Simply create a Substitute to dodge the deadly sickness, third-degree burn or stun, then force the opponent into repeating that move over and over with Encore. You can also Encore a weak move, like a bulky Venusaur's Grass Knot, and switch to a teammate that doesn't mind that move. Encore makes Raichu an excellent addition to resistance-based teams, even if it has few to offer itself. Encoring a stat-up move like Blaziken's Swords Dance generally isn't that hard with Raichu's Speed. </p>

<p>Once you've successfully brought up your Substitute and flattered your prey into repeating a useless move, start Nasty Plotting or blasting your target. Even without much Special Attack investment, you are talking about a whopping 434 Special Attack behind a Substitute with a STAB move with very little resistances or immunities on a Pokemon with base 100 Speed.</p>

<p>Surf can be used over Nasty Plot, although you lose any chance of OHKOing pretty much anything, you can annoy opponents with your actually surprisingly tough Substitutes (on the Special side, anyway), you gain much-needed coverage on Ground-types, particularly courageous Dugtrio expecting to switch in on Thunderbolt. </p>

<p>You want as much Speed and HP as possible to not only make your Substitutes bulky for the unsuspecting wall, but to Encore much easier, perhaps if lucky you catch a BellyZard's Substitute. Special Attack EVs aren't needed because the aim of this set isn't to attack, but to support the team with fast Encores. </p>

<p>Raichu is actually apt at beating Chansey. If you can get a special attacker who doesn't mind status, like Roserade, to wither away at Chansey until it Softboils, switch in Raichu and Encore the Softboiled. Set up a Substitute and smash the Nasty Plot button to easily get yourself at +6, then attempt to sweep.</p>

<p>Bulky Stealth Rockers and Spikers like Steelix, Roserade, and Cloyster work great with Raichu. Encore forces a ton of switches and means Raichu's lack of offense doesn't make too much of an impact. Steelix is recommended over Registeel as it provides more resistances (this is best on a resistance-based team) than Registeel.</p>

<p>Any Ghost-type, particularly Mismagius or Rotom, is excellent with Raichu. They can absorb Encored Seismic Tosses from Chansey, throw up their own Substitute to scout the field, then stat-up with Calm Mind or Charge Beam. Pokemon who enjoy Chansey being removed from the field are great, too, although they should have as many resistances as possible to merge well with Encore. Pokemon like Moltres are great for this job, also absorbing Earthquakes aimed at Raichu. </p>

<p>Since you should be switching as much as the Encored opponent to fully abuse it, Rapid Spin support is great. The Rapid Spinner who provides the most resistances is Claydol, who, again, can take Earthquakes.</p>

<p>Trickers can make Raichu's life easier, but they also overlap his use. It is not recommended to use a Tricker on a team with Raichu, but you should have a Choiced Pokemon to absorb the multiple sneaky item-swappers in UU, such as Choice Scarf Espeon.</p>

Nasty Plot Attacker:
[SET]
move 3: Hidden Power Grass

<p>Compared to the other Electric-types in UU, Raichu boasts incredible coverage and Nasty Plot. With a high Speed, decent Special Attack, and Nasty Plot, Raichu can perform sweeps in the lower tiers with ease.</p>

<p>Due to Raichu's high Speed and a STAB move that is resisted by few, Raichu is excellent at causing switches. This is a prime time to use Nasty Plot, which doubles Raichu's mediocre 278 Special Attack to 556, further boosted by Life Orb. Thanks to Raichu's excellent 100 base Speed, Raichu can easily clean up opponent's Pokemon your sweepers left behind.</p>

<p>Thunderbolt is the obvious STAB move, doing incredible damage backed up by Life Orb and Nasty Plot. Raichu's Thunderbolt, even without a Nasty Plot, will exterminate bulky Water-types like Milotic, however unlikely they are to stick around for the attack.

<p>Raichu's second attack of choice is Hidden Power Grass. Although Grass Knot seems more attractive, the main opponent it will be hitting harder than Hidden Power Grass is Milotic, who you are better off Thunderbolting anyway. Hidden Power Grass hits Gastrodon much harder than Grass Knot's Base Power of 40, and Relaxed 252 HP / 0 SpD Quagsire, the other main target of Grass Knot, is still OHKOed while Whiscash rarely sees play. </p>

<p>Raichu's final attack is where preference comes into play. Focus Blast will hit Chansey and Clefable, who can sponge Thunderbolt relatively easily, so it is generally the preferred choice when Raichu is sweeping. Surf washes away Steelix much more reliably. Surf also means Raichu can combat Fire-types before Nasty Plot is used, and can remove Claydol, meaning it makes Raichu an efficient wall breaker.</p>

<p>The EV spread allows Raichu to outspeed positive Speed natured base 95 opponents, such as Drapion, Leafeon, Plusle, and Minun. As much Special Attack as possible is needed to give Raichu max power after Nasty Plot and Life Orb. 32 HP EVs generates 269, which allows Raichu to attack 11 times instead of ten. The remainder EVs go into Special Defense, because Raichu can absorb the assaults of other Electric-types in a pinch.</p>

<p> To further demonstrate the power of Surf and Focus Blast, here are some damage calculations, using the usual EV spread of typical opponents:</p>

<pre>
+2 Life Orb Focus Blast vs. Calm 252 HP / 252 SpD Clefable: (103.55% - 121.83%) - OHKO
+2 Life Orb Thunderbolt vs. Calm 252 HP / 252 SpD Clefable: (60.91% - 71.83%) - 2HKO
+2 Life Orb Focus Blast vs. Calm 252 HP / 252 SpD Regice: (62.64% - 74.18%) - 2HKO
+2 Life Orb Thunderbolt vs. Calm 252 HP / 252 SpD Regice: (37.09% - 43.68%)
+2 Life Orb Surf vs. Calm 252 HP / 252 SpD Flareon: (84.43% - 99.40%) - usual OHKO with Stealth Rock
+2 Life Orb Thunderbolt vs. Calm 252 HP / 252 SpD Flareon: (63.17% - 74.55%) - 2HKO
+2 Life Orb Surf vs. Bold 252 HP / 0 SpD Claydol: (109.88% - 129.63%) - OHKO
+2 Life Orb Hidden Power [Grass] vs. Bold 252 HP / 0 SpD Claydol: (81.48% - 96.30%) - Very slight chance to OHKO with Stealth Rock
</pre>

<p>As the demonstrations show, this Raichu is a very efficient wall breaker. Unfortunately, Raichu has no way to get past Chansey, who takes 51% [is this maximum, minimum, or average?] from Focus Blast and can only be beaten via Special Defense drops or critical hits (not mentioning Focus Blast's shaky accuracy). Good partners for Raichu can destroy Chansey and benefit from the above pokemon being taken out. If using Surf, Fighting-types like Hitmonlee benefit from Claydol being lured in and removed while Hitmonlee easily OHKOes Chansey with Close Combat and is immune to Thunder Wave, thanks to Limber. As always, Hariyama is an excellent option to nail Chansey with Focus Punch, while avoiding damage or status thanks to 101 HP Substitutes, while good, bulky Stealth Rockers like Registeel (who lures in Moltres, who Raichu can Nasty Plot with a predicted double-switch) are essential in giving Raichu possible OHKOs (like the Flareon and Claydol listed).</p>
Special Substitute:
move 4: Hidden Power Grass

<p>This set abuses Raichu's Speed and offensive power [Speed alone doesn't make you dangerous] to cause switches, while using Substitute to ease prediction instead of all-out attacking, as well as giving Raichu a safety barrier to avoid the lethal assaults of physical attackers, particularly ones that carry Pursuit. Raichu will Substitute while the Pursuiter switches in, and then switches out against the obvious Pursuit. </p>

<p>The idea of this set is nearly identical to the previous set: wait for an opening, and then use Substitute. Unfortunately, without Nasty Plot or Life Orb, Raichu loses a lot of power and cannot destroy enemies as easily, although behind a Substitute switching out from Pursuiters is much easier and generally more predictable the next time around. </p>

<p>Behind a Substitute, you can fire your array of excellent coverage attacks. Thunderbolt is your main STAB attack and is 2HKOing most of the frailer attackers in the metagame. Because this set loses a lot of power compared to the last set, Focus Blast loses most of its attractiveness and Surf stands out to slam Flareon and Claydol for major damage, as well as giving Raichu a good shot to OHKO gutsy Arcanine locked into Flare Blitz, who otherwise would put Raichu's life in peril with ExtremeSpeed. Many of Raichu's switch-ins are weak to Surf, like Ground-types in particular Dugtrio expecting to switch into Thunderbolt. Instead, Raichu throws up its protective doll and OHKOes Dugtrio with Surf, all with that smug smile.</p>

<p>Hidden Power Grass is still used because it gives Raichu the ability to 2HKO Gastrodon, who could set up Curses or Stockpiles on Raichu otherwise.</p>

<p>Leftovers is a necessary item to regenerate some of the energy required to make Substitutes, as well as switching in on enemies Raichu can scare out like bulky Milotic.</p>

<p>The EV spread is nearly identical as before; 216 Speed EVs and a Timid nature outpace max Speed base 95s. 252 Special Attack is even more essential without a power boost, and the rest of the EVs are put into HP to make slightly bulkier Substitutes.</p>

<p>The same teammates as on the last set are ideal for supporting Raichu. Hariyama shines much brighter when Raichu doesn't have powerful Focus Blasts to nail Clefable and Regice, while it still performs its duty in destroying Chansey and possibly sweeping with Claydol removed. Registeel still provides Stealth Rock that Raichu needs, whereas Roserade can support Spikes and a stronger Grass attack than Raichu's Hidden Power Grass.</p>
Physical Substitute:
<p>Whereas the last set used Raichu's aptitude at forcing switches to create a Substitute to safely attack on the special spectrum, this Raichu contrasts that in attacking physically.</p>

<p>Raichu's physical movepool is incredibly bland compared to its special movepool, but it has enough to do what it needs. Substitute is, again, the core of the set, allowing Raichu to perform its punching prowess while giving it a "double life" it so greatly needs because of it's lowly Defense.</p>

<p>ThunderPunch is a poor Raichu's Thunderbolt with the massive drop in power, however using Thunderbolt would force Raichu to split its EVs, which is not recommended. ThunderPunch, does, however, hit most of Raichu's switch-ins on their weaker side.</p>

<p>Focus Punch is your main attack. Shielded with your rag doll, Focus Punching is incredibly easy (forming the "SubPunch" combo) and gives Raichu a very good way to smash Clefable and Chansey into the dust. Focus Punch inflicts massive destruction on anything that doesn't resist it or has a dedicated Defense. </p>

<p>The last slot is mainly filler. Volt Tackle can be used as a more situational, stronger version of ThunderPunch, although Leftovers cannot entirely soften the blow. Quick Attack gives Raichu a priority move to finish off opponents attempting to pull off a pinch-berry sweep, like Yanmega.</p>

<p>The EVs are virtually the same as the last set, with Special Attack swapped to Attack, enough Speed to outrun positive Speed natured base 95s and the rest into HP. </p>

<p>A mostly different choice of teammates are used here; due to this Raichu's ability to smack around Clefable and Chansey switch-ins Hariyama is not needed. Stealth Rock and Spikes from Registeel or Roserade, respectively are more recommended than ever because of the amount of switches SubPunching forces.</p>
Team Options:
<p>Most importantly, Raichu's Ground weakness is its Achilles' heel. Nearly every physical attacker who has problems with Registeel or Steelix will carry Earthquake - and nearly every Earthquake in UU will cripple Raichu. The Encorer set, which is the bulkiest, cannot survive Choice Band Earthquakes from Dugtrio. A team featuring Raichu should always have at least two immunities to Ground, whether it be Levitate or through Flying-type. Claydol is an excellent choice, because it also sets up Stealth Rock. Due to Raichu's high Speed, it is an excellent revenge-killer making it have many opportunities to force switches and set up Nasty Plot or Substitute. Roserade is also a good partner with Raichu, as it can set up Spikes which will, along with Stealth Rock, seriously damage Chansey, who can wall the Substitute Special and Nasty Plot Attacker sets.</p> [frankly, I feel that this section is a bit too underdeveloped; following Blue Kirby's outline in the "Quality Control" thread would help expand this section considerably]

<p></p> [Assuming there is no need for these tags, please delete them]

Other Options
<p>Tickle could be useful when predicting physical attackers. Thunder Wave could be good against certain switch-ins like Altaria. Wish is useful for healing your team, but Raichu is too frail to have much success with it. Hidden Power Ground is usable on the Nasty Plot set for the ability to better handle Lanturn, Probopass, and Camerupt.</p> [again, I feel that this could be expanded upon; explaining why these options are not included on a set would be sufficient]
EVs:
<p>On the Encorer set, you can move a few HP EVs to Special Attack, but it really isn't needed since Raichu's main purpose isn't to attack.</p>

<p>On the Nasty Plot Attacker set, you can go 4 Def / 252 SpA / 252 Spe Timid with 29 HP IVs, this gives you a Life Orb number while being as fast as possible. It isn't recommended, however, as base 100s who speed tie you all have a way to OHKO you if you lose the tie.</p>

<p>With the Substitute sets you can run Timid or Jolly with 252 Speed EVs, which is slightly more recommended since you have the 'safety barrier'; if you outrun and OHKO a base 100 it's awesome, if you don't but you have a Substitute up, and they merely fade your Substitute it's all good. [if you feel this EV spread is more applicable, go ahead and switch them]</p>
Opinion:
<p>In the anime, trainers who used Raichu were jerks who couldn't reveal the power of Pikachu. Competitively, however, the inverse is true. Raichu still has the coolness factor of Pikachu, however Raichu's very important extra 10 base Speed points he has over Pikachu and much higher offenses that can be boosted by Life Orb mean that Raichu is superior in almost any case. Raichu is a great option if your tired of the standard special attackers, like Roserade and Espeon.</p>
Counters:
<p>The Nasty Plotter set is arguably the hardest to counter. With Stealth Rock, Nasty Plot and Life Orb even Chansey is almost always 2HKOed by Focus Blast, so if your Chansey isn't carrying Thunder Wave it's very risky to switch in. Walls generally aren't the best way to defeat Chansey, however Dugtrio can easily revenge-kill most Raichu. If using Dugtrio, be wary of Quick Attack.</p>

<p>Against the Substitute Special set, Chansey is automatically excellent against Raichu. Raichu has no means of touching Chansey and once its Substitute is down, Chansey practically has a free shot to hurl her status attacks - either of which will cripple Raichu badly. Clefable can also wall Raichu to some extent if it is using this set, and again revenge-killing Raichu is easy if you have something fast enough.</p>

<p>The Substitute Physical set becomes a nightmare for offense - Raichu's Volt Tackle, Quick Attack and Focus Punch all harm certain members of a team. Claydol walls it completely and Donphan can soak up its attacks, but if you are trying to revenge kill it try to use something that can take a Quick Attack (Life Orb Dugtrio is bad in this scenario) and / or it doesn't have a Substitute up.</p>

<p>Encore sets can be troublesome, but they aren't unbeatable. A good spinner like Hitmontop will destroy the main way the Encore! set deals damage - entry hazards. Encore sets are generally weak as well, so both offensive (be careful of using slow set-uppers) and stall teams can take its weak attacks.</p>

For a first-time revamp, not too bad. Remember, though, to follow the grammar standards when refering to Hidden Power types and other minor nitpicks.
 
you should really change what you have in the opinion section, as raichu is not more powerful that pikachu due to light ball. even with LO raichu maxes out at 397, while pikachu gets to 450 special (its lower attack stat) on it's mixed set.
 
Oh, okay. Changing that now.

@Xia, Ty :) Also, I'm really not sure about Other Options because I've never used them; someone who has, could they help please? ;o
 
From the onsite Pikachu analysis:

Surf sounds really cool, and with the 20th Anniversary Nintendo Power event that was held back on Sept. 13, 2008 we are no longer limited to legitimate crappy Hardy natured Surfing Pikachus from Pokémon Battle Revolution. Grass Knot is more powerful against the likes of Tyranitar and Rhyperior anyway. However, Surf hits the likes of Camerupt and Steelix much harder, but those Pokemon are uncommon.

Serebii says there was a Japanese Surf Pikachu (Lv40) given away with a Modest nature, too.

Does anyone know for sure?
 
Rotom makes a good Counter for the physical set. He does not care about Thunderpunch, Quick Attack, or Focus Punch. He can take the time to setup on Raichu with Screens, wear Raichu down with Shadow Ball, or cripple Raichu with Will-O-Wisp, or Thunder-Wave if it refuses to Substitute.

A defensive Torterra makes an excellent Counter as well, taking the time to Rock Polish, or just attack with Earthquake.

Physical Raichu, given his lack of Options can run Fling (holding one of the base 100 power items) for Rotom, or Natural Gift with a Liechi Berry (and when all else fails, Liechi Berry will boost his attack in the end) for a base 70 Grass attack taking down Gastrodon, and hurting other Ground types expecting an Electric attack, or hold Ganlon berry to take down Torterra, and the Poison/Grassers.

Just some thoughts from using physical Raichu. I find that physically, he NEEDS Volt Tackle as the primary option, or he is just not hurting anything enough. Especially given that he is holding Leftovers, and not Life Orb. Albeit he will lose a lot of health with Volt Tackle/Substitute, he has little reason to run the set otherwise. Raichu can run a mixed set (similar to the Electabuzz analysis below) with Thunderbolt/HP Ice(Grass)/Focus Punch/Substitute for better results.

Knock Off/Wish are all lesser Other Options material, but Knock Off has the benefit of 'hurting' Rotom and crippling Chansey by taking Leftovers, or her Shed Shell.

Wish, (or to a lesser extent Light Screen) is definitely something you can run on an Encore set. After Encoring a Pokemon, there is a likely switch coming, and Wish passing to a Counter is a handy tactic.
 
Sorry guys, couldn't get on yesterday ; I'm gonna add all the things today. Thanks.

Also, I considered Wish but didn't like that it practically required Encore, and sometimes you just need Raichu to revenge-kill something.
 
From the onsite Pikachu analysis:

Surf sounds really cool, and with the 20th Anniversary Nintendo Power event that was held back on Sept. 13, 2008 we are no longer limited to legitimate crappy Hardy natured Surfing Pikachus from Pokémon Battle Revolution. Grass Knot is more powerful against the likes of Tyranitar and Rhyperior anyway. However, Surf hits the likes of Camerupt and Steelix much harder, but those Pokemon are uncommon.

Serebii says there was a Japanese Surf Pikachu (Lv40) given away with a Modest nature, too.

Does anyone know for sure?

Not to sure but I think it's true. Also, I had (traded it away) a Classic Nintendo Power Pikachu that was male and had surf.
 
Do you know that Raichu learns Grass knot?
:7
Therefore I see no reason to use Hp Grass over it...

He obviously knows:

<p>Raichu's second attack of choice is Hidden Power Grass. Although Grass Knot seems more attractive, the main opponent it will be hitting harder than Hidden Power Grass is Milotic, who you are better off Thunderbolting anyway. Hidden Power Grass hits Gastrodon much harder than Grass Knot's Base Power of 40, and Relaxed 252 HP / 0 SpD Quagsire, the other main target of Grass Knot, is still OHKOed while Whiscash rarely sees play. </p>
Though, it should be noticed that grass knot can OHKO Donphan - while HP grass only does 61.88% - 72.85% - and hits harder Claydol (both of them are hit with a 100 base power attack), so you may want to reconsider that choice.
 
But here's the thing: Grass Knot actually has a Base Power of 60 against Gastrodon, not 40, which means that the Nasty Plot Attacker actually OHKOes Gastrodon after a Nasty Plot. The Substitute set 2HKOes Stockpile Gastrodon (252 HP / 128 SpD) with Grass Knot roughly 56% of the time (48.83 - 58.22%; almost guaranteed after Stealth Rock) and 3HKOes Curse Gastrodon (248 HP / 252 SpD Careful).

Maybe HP Grass is still an option if you're that paranoid about Lanturn maybe (40 Base Power), but I see little reason for it otherwise.
 
It seems that the original poster hasn't posted in quite a while so I am bumping so others can see it.

(and eventually get it approved in his place)

PS: Yes I am allowed to bump this topic, I got yes from the higher ups.
 
On the special and physical substitute sets, Petaya and Liechi Berry should at least be mentioned in set comments (they probably deserve a slash alongside Leftovers). It's not like the Leftovers recovery is going to help Raichu take many extra hits with its poor defenses. On the other hand, the extra power with the berries will compensate for the lack of power provided from a Life Orb.

Also, you sometimes mention NU Pokemon that would rarely be used in UU, like Flareon and Gastrodon. Seeing as this is an UU analysis, they should be removed.
 
Added:

-Petaya Berry in SubSpecial's comments.
-Removed Yanmega and Roserade.
-Added mentions of Cresselia, Froslass, Raikou, and Venusaur.
-Life Orb as an option on Substitute Physical.

I don't think Liechi Berry should be on the substitute physical set, simply because FOCUS PUNCH is one of your main attacks.
 
I already fixed that. Apparently you were defending Raichu in the UU conversation thing.

Thanks for the free bump, though.

EDIT: Hidden Power [Grass] would be more fitting. I'll run a calc to see if it will 2HKO.

EDIT 2: Changed the order of the sets to this:

1. Nasty Plot
2. MixChu
3. Encore
4. Substitute of Specialness
5. Physical Substitute

Physical Substitute obviously seems the most novelty, and Nasty Plot and MixChu are clearly the strongest. Encore is more niche than SS; SS can be performed with Calm Mind by Raikou.
 
I'd like to suggest some revisions:

Writeup:

I think you seriously overstate Raichu's abilities, especially in the physical set. The adjectives you use would be better suited to describing Aggron's Head Smash or something like that. Here's the physical set with some comments bolded:

name: SubPunch + Encore
move 1: Substitute
move 2: Focus Punch
move 3: Encore
move 4: Volt Tackle
item: Leftovers
nature: Jolly
EVs: 4 / 252 Atk / 252 Spe

[SET COMMENTS]
<p> This Raichu contrasts the other sets by attacking incredibly hard on the physical side, a feat that is unexpected. This set also deals the most damage in the shortest amount of time. </p>

<p>Raichu's physical movepool is incredibly bland compared to its special movepool, but it has enough to do what it needs. Substitute is, again, the core of the set, allowing Raichu to perform its punching prowess while giving it a shield it so greatly needs because of it's lowly Defense and weakness to a very popular move, Earthquake. Encore goes perfectly hand-in-hand with Substitute: if an unexpecting opponent uses Stealth Rock while you set up your Substitute, Encore it and blast holes in your opponent's defenses.</p>

<p>Focus Punch is your main attack. Shielded with your rag doll, Focus Punching is incredibly easy (forming the "SubPunch" combo) and gives Raichu a very good way to smash Normals into the dust. Focus Punch inflicts massive destruction on anything that doesn't resist it or has a dedicated Defense, and most importantly deals with Dugtrio, making this set a wonderful lure. </p>

<p>In the last slot, Volt Tackle can be used as a more situational, stronger version of Thunderbolt, although Leftovers cannot entirely soften the blow. A "filler" you can use is Quick Attack, which gives Raichu a priority move to finish off opponents in general, and works extremely well if entry hazards are supported, but there is simply not enough room, and giving up Encore would be naive.</p>

<p>The EVs are straightforward, with heavy investments in Attack and Speed. Because Focus Punch will be used again and again, you can use a spread of 60 HP / 252 Atk / 196 Spe with an Adamant nature, or 160 HP / 252 Atk / 96 Spe with a Jolly Nature. Either outspeeds Venusaur's max Speed without a boost, do if it attempts a Sleep Powder, you can hide behind your Substitute and then Encore it, smacking away. The latter provides more bulk, while the former is tailor-made to deal as much burst damage as possible. </p>

[ADDITIONAL COMMENTS]
<p>A mostly different choice of teammates are used here; due to this Raichu's ability to smack around Clefable and Chansey switch-ins Hariyama is not needed. Stealth Rock and Spikes from Registeel or Froslass, respectively, are more recommended than ever because of the amount of switches SubPunching forces. Strong special attackers to pinpoint the hole Raichu creates, such as Raikou, who shares many similar counters to a Special Raichu, are good choices. Wish support would be highly recommended unless using Raichu as a kamikaze weapon.</p>

This language seems to be describing some great destroyer of teams, which is going to cause people who know better to not take this revamp seriously. You can say that it's good without resorting to hyperbole. If you look around at some of Smogon's analyses, you'll see they have a much calmer tone. There is less hype on Salamence's page than on this one, for instance. If you want to get this uploaded, you will have to fix this.

The italicized comments are just areas where you reference this not being the first set, even though you currently have it listed as such. Should you choose to keep it this way (although I like the SubPunch set a lot, I personally would put the NP set first since it is the most common) then just fix those comments.

In this set you reference an EV spread that you don't have listed at the beginning. I say keep the one in the beginning and drop the one in the paragraphs. 6 HP / 252 Spe / 252 Atk Jolly - the full speed lets him Encore against a wider variety of opponents. Being able to outspeed max Speed Houndoom, Moltres, Uxie, Hitmonlee, Toxicroak, Porygon - Z, Cresselia, Articuno, and Drapion gives you a lot of opportunities to Either Encore a set-up or revenge kill something. Also, as you mentioned in one of the other sets, Substitute really reduces the need for any HP EV's, since you really want to avoid taking hits if you can help it, and often you'll be shielded by a sub. Raichu will be frail regardless.

Also, I think the "Encore!" set needs a more descriptive name, especially since two of the other sets have Encore in them. A name like "Wish Support" or just "Support" would be better, and perhaps you could slash in some of his other decent support options after Substitute, since he's not going to be using it to hide from Dugtrio with only Thunderbolt to attack with. This brings me to the comment about Electric being a type that not much resists; you should replace that comment with one cautioning about giving free switchins to Ground-types and especially Dugtrio. Speaking of, I notice you list Shed Shell, but I didn't see mention of Dugtrio in the comments. You also mention Nasty Plot a couple of times, despite the fact that isn't in the set. Look this one over carefully.

You also tend to describe Raichu in battle while avoiding using the actual names of moves. Smogon generally frowns on this, preferring that you use the descriptions that you would see in the game or instruction manual. Moves and Types are always capitalized, and a hyphen separates the type from the word "type". For instance: Water-Type. So when talking about Raichu "Performing its punching prowess" it might be better to use the word Focus Punch somewhere in there, or perhaps say "use it's high-Base Power attacks".
They generally prefer a description that means something in terms of the game to one that is just a description of an orange rat punching some other imaginary creature.

And a minor nitpick: Wish is still listed as OO even though it's mentioned in one of the sets. There are a lot of references to sets using moves that they don't have, so you need to scour the writeup for stuff like that.

------------------------------------------------------------------

Sets:

I think that Hidden Power Ice is a better bet than Hidden Power Grass on the NP Sweeper set. Raichu has only a little bit more power after a NP than Raikou does after a CM. However, it just nets him the ability to always KO Swords Dance Venasaur and have a good chance to KO Su(b)perior after Stealth Rock. Venasaur is everywhere currently, and Rhyperior is one of the reasons for Raikou to run HP Grass, so I think Ice is going to help a lot more. Also, +2 Focus Blast already does 95.2% - 112.2% to the Standard Quagsire. HP Grass helps against Lanturn, but it's only a 2HKO, which Focus Blast is as well. Venasaur is more common than Quagsire and Lanturn put together anyway. You'll appreciate killing Special Defensive Altaria, too.

The Sub + 3 attacks set might have a case for HP Grass, but I actually think it should be removed because Manectric does it a lot better, with higher Speed, Special Attack, and access to Flamethrower. Basically, the same reasons for not adding Choice Raichu sets.

Any of the sets that mention wallbreaking should mention which walls the set can break, and which ones it can't, listing OHKO's and 2HKO's. The set comments fallaciously claim that MixChu can break all UU walls (this set is probably the biggest example of hyperbole in this writeup), which it obviously can't. Cresselia, Venasuar, Uxie, Altaria, Hitmontop, and Quagsire are some of the walls that it can't beat. Point out all of the walls that it does deal with, or people will be skeptical.

As far as the order of the sets, I think it should be:

Nasty Plot Sweeper
Sub Punch + Encore
Encore! (Wish Support) / MixChu

As mentioned before, Nasty Plot is on almost all Raichu, as is Encore. The NP is standard, so it goes first. I have tested the Sub Punch + Encore and found it to be very effective (Extenze too) so I'm thinking it should go next. I don't really have an opinion about the other two sets, as I have some suspicions as to their viability. I'm interested in other opinions regarding this, but this is how I see it currently.

------------------------------------------------------------------

Hope all that helps!
 
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