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+8 UC
+8 MC, plus one from a KOC, makes 9 MC Gengar
+2 CC
Purchases for Gengar
-3 MC for Counter (past-gen TM)
-3 MC for Bide (past-gen TM)
-2 MC for Infestation (current-gen TM)
-1 MC for Dream Eater (post-25 level up)
-2 UC for Torment (current-gen TM)
-2 UC for Hyper Beam (current-gen TM)
-2 UC for Venoshock (current-gen TM)
-2 UC for Sludge Wave (current-gen TM)
-2 UC for Energy Ball (current-gen TM)
-2 UC for Hidden Power Fire (current-gen TM)
-3 UC for Giga Drain (past-gen TM)
-2 UC for Rest (current-gen TM)
-2 UC for Explosion (current-gen TM)
-2 UC for Thunder (current-gen TM)
-3 UC for Icy Wind (past-gen Tutor)
Attacks:
Level Up
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Razor Wind
Whirlwind
Me First
Toxic Spikes
Earth Power
Magic Room
Wonder Room
Circle Throw
Rototiller
Misty Terrain
Sludge Bomb
Sticky Web
Air Slash
Comet Punch
Helping Hand
Heal Block
Body Slam
Gravity
Hello, I am Its_A_Random. I am the only approver in ASB, and I will be giving you all the not approved.
approving, if you repost your claim I will mock you
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I lied.
TSRD: APPROVED. Frosty: APPROVED. YellowAdminSilver: APPROVED. Dragonblaze052: APPROVED. P2X7: APPROVED. EspyOwner: APPROVED. Matezoide: APPROVED. Snarkshark66: Remoraid only needs 5 EC and 4 AC to evolve so you get 1 UC back. NOTAPPROVED. S0L1D G0LD: APPROVED. acidphoenix: Sludge Wave is not a current gen TM on Gengar; it is an event move. Giga Drain is a current gen Tutor so that extra UC goes into Sludge Wave wrt Gengar. Please show Fidgit's before nature change status. Kakuna's Accuracy boost is incorrect. Acid Barb is not an item, did you mean Poison Barb? NOT APPROVED.
TOTAL
Its_A_Random: 57 UC (305 Total).
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Buying 1× Power Herb, 1× White Herb, 1× Air Balloon, 1× Eject Button, 1× Red Card, and 1× Rage Candy Bar for 60 CC total (211 Total).
---
UC: 0 -> 1 -> 36 -> 2 -> 0
Spending 34 on Skull the Aggron's MC.
Spending 2 on Tommy the Gallade's MC.
Tommy the Gallade
EC: 9/9 AC: 5/5 MC 0 -> 5 -> 7 -> 0
Getting Imprison (Level Up), Fire Punch, Focus Blast and Bulldoze (Gen VI Tutor and TMS, respectively).
Ramsés the Revenankh
EC: 0/0 AC: 5/5 MC 0 -> 4 -> 0
Gets Foccus Blast and Shadow Ball (Gen VI TMs).
Skull the Aggron
EC: 9/9 AC: 5/5 MC: 0 -> 34 -> 0
Getting Aerial Ace, Substitute, Double Team, Facade, Flash Cannon, Hone Claws, Hyper Beam, Incinerate, Power-Up Punch, Rock Tomb, (Gen VI TMs) Block (Gen VI Tutors), Counter, Seismic Toss, Mimic (Past-Gen Tutors) and Whirlpool (Past Gen TM).
Claiming 18UC from here and here, for a grand total of 23UC. 15UC are spent on a Rare Candy, leaving me with a grand total of 8UC.
Also, I wanted to do this later, but since we're running out of time here, I guess we'll do this now.
Nohr the Pancham maxxed her EC like a month ago but whatever, and she evolves into Pangoro!
Nohr was the first Pokémon to join Silver's team after leaving his hometown. Nohr comes from a very traditional family and has a strict sense of honour, which is why she aims to travel the world in search of combat that will bring glory for herself and for her House. Nohr is typically stern and calm; however, combat is her greatest release. In the midst of battle, she usually drops her serious demeanor and becomes much more relaxed, mainly because she can rarely keep herself from laughing in the heat of battle. All the guts, all the glory is her favorite phrase, and it kinda makes her wish she had Guts. Peanut butter on toast is her favorite food.
Nohr - Pangoro (F). Type: Fighting / Dark Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Abilities: Iron Fist / Mold Breaker /Scrappy (U)
Nature: Adamant (+1 Atk / -1 SpA)
Stats:
HP - 100
Atk - 6 (+)
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 58
Size class - 4
Weight class - 5
Total: 19
EC: 6/6 MC: 1 AC: 5/5 KOC: 0
Attacks (34) Level up:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Vital Throw
Parting Shot
Sky Uppercut
Egg:
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Tutor:
Gunk Shot
Drain Punch
Zen Headbutt
Knock Off
Fire Punch
Ice Punch
ThunderPunch
Iron Head
Credit for the animated battle sprite goes to N-Kin
Actually, new sprite! I don't know who to credit for it tho =(
The 1MC that was stockpiled is spent on Taunt (Lv. 65). Final: 6EC/0MC/5AC.
EDIT: Also, claiming 2CC from here because guess who forgot to equip an item >_<
Nohr the Pancham has since evolved into Pangoro, as seen above. She should earn 3MC/1KOC. The 1KOC goes into MC as well, and the resulting 4MC are spent on Earthquake (Gen 6 TM) and Infestation (Gen 6 TM).
Zara the now Greninja has already maxxed her AC and EC, so she earns 4MC/1KOC. The 1KOC goes into MC, and the resulting 5MC are spent on Spikes (Lv. 28), Thief (Gen 6 TM) and Dive (Gen 6 HM). Final: 9EC/0MC/5AC.
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Illusion [Passive]
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad.
If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP.
Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion.
TM/HM:
Aerial Ace
Dark Pulse
Dig
Hidden Power [Ice]
Substitute
Spending 2CC to buy Heka the Deino
Sprite by Demotai
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
-1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Hustle [Toggle]
When toggled, no effect. At default this Pokemon puts immense force and speed into its physical attacks,
increasing the Base Attack Power of all its physical attacks by three, but the haste used lowers their accuracy to 80% of normal.
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to Hail damage, Freeze status, and Sheer Cold. Frost Command: For the next six actions, this Pokemon's Ice moves will have triple Freeze chance.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Inner Focus [Passive]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack.
If it has another ability that would be activated by flinching, that ability activates. Keen Eye [Passive]
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion. Pickpocket [Trigger] (Hidden)
This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item.
If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pickpocket Command: Trade items with target ally.
Command Type: Ability | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Litwick:
EC: 4 -> 5
AC: 4 -> 5 HIDDEN ABILITY UNLOOOOOCCCKKKKKEEED
MC: 6 -> 10 -> 1 MC (stockpiling)
KOC to MC
learning: Pain Split (Level Up); Energy Ball (TM); Substitute (TM); Taunt (TM); Psychic (TM)
Rebble is evolving into Bolderdash!
Amethyst (Bolderdash)
Nature: Modest
Type: Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage. Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Technician:
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP. Mold Breaker (DW):
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Total:
UC Total: 54-->66
CC Total: 111--130
Cyclohm uses 3 MC to learn Natural Gift (3 MC, Past Gen TM)
Honedge gets 2 EC, 6 MC, 2 KOC. Moving KOC into MC
1/9-->3/9 EC
Stockpiling 8 MC
Mr. Mime gets 5 MC and claims Grass Knot (2 MC, Current Gen TM/HM) and Substitute(1MC, level up move) and stockpiling remaining MCs
Aurumoth uses 9 MC to claim Feint (3 MC, Egg Move), Hyper Beam (2 MC, Current Gen TM/HM), Steel Wing (2 MC, Current Gen TM/HM), Toxic (2 MC, Current Gen TM/HM)
Claiming a Mawile+Mawilite
7 CC+15 CC
CC Total: 130-->115
Spending 5 UC to unlock Sheer force
UC Total: 66-->61
Mawile (Zantetsuken) (F) Type: Steel: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Hyper Cutter: This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Sheer Force (HA): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
I will be spending 2 UC on AC to unlock Sheer Force, and 10 UC on MC. Purchasing Spit Up (LU, 1), Stockpile (LU, 1), Swallow (LU, 1), Counter (Tutor, 3), Misty Terrain (Egg, 3), Rock Slide (TM, 2), and Torment (TM, 2).
Universal Counters: 21-10-2=9
Quartz (Marowak):
MC: 4
KOC: 1
Spending the KOC on MC and purchasing Focus Punch (TM, 3) and Stealth Rock (Tutor, 2).
EDIT: I'd also like to buy a Weedle, a Joltik, and a Sewaddle. No I'm not going for the bug gym, I'm just working on a project of mine.
Of course I don't notice when I get repeated moves.
Bought Fire Punch for Tommy the Gallade here and bought it again here. I also didn't notice that my Gallade had a stockpiled MC (which you can se by looking at its profile in my battle with p2x7 from which I just claimed, or if you are a mod, looking at my edit history to see that the MC was there before I edited my last claim in). Spending the 2 MC from Fire Punch and the stockpiled MC to get Telekinesis (Past-Gen TM).
Also also also
Victory in the Electric Gym!
I get 20 CC (4 from battle, 3 from Pay Day, 9 from Maxed Snorlax + KOC, 4 from Maxed Aromatisse).
Stalker the Kitsunoh gets 3 MC and 2 KOC. KOC goes to MC.
Bruno the Steelix gets 3 MC and 1 KOC. KOC goes to MC.
Hex the Gengar gets 3 MC and 1 KOC. KOC goes to MC.
I get THE FUSE BADGE!
And with my third badge, I get 2 beautiful Heart Scales! :3
CC: 30 -> 50 -> 35 -> 25
Getting a Metagrossite and a Mawilite.
As for my existing pokemon:
Davison the Venipede gets 1 EC, 2 MC and 1 AC, giving him a total of 2/9 EC, 2 MC and 2/5 AC.
Adeleine the Chikorita gets 1 EC, 3 MC and 1 AC, giving her a total of 1/9 EC, 3 MC and 1/5 AC.
YellowAdminSilver: Pangoro gains Entrainment and Hammer Arm as free Level Up moves upon evolution. Approved. TSRD: Approved. AOPSUser: Slash and Agility are free Level Up moves in ORAS for Ninjask, and same for Shadow Sneak and Mind Reader for Shedinja. Approved. FishShapedFish: Approved (just make sure you implement the purchases you made for Rebble when you put Bolderdash in). Rainman Legends: Approved. Maxim: Focus Punch is 2 MC as a Tutor, so Marowak can still have 1 MC left. Approved tavok: Approved Frosty: Approved CowboyJake: Approved S0L1D G0LD: Muk should end up with 1 MC. Approved Gale Wing Srock: Approved
+3 UC
Frosty's second claim above this post still needs to be approved
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source.
Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Bloom Command: For the next six actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen added points to their Base Accuracy.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Harvest [Passive]
At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used.
If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time.
This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect.
If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. Infiltrator [Passive] (✓)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Lesath will learn Rapid Spin (Pre 25 Move)
Lesath will spend 2MC and 2UC to learn Knock Off and Seed Bomb (Current Gen Tutor)
Lesath will spend 1MC and 7UC to learn Giga Impact, Roar, Sunny Day, and Toxic (Current Gen TM)
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Tyl the Pawniard
EC: 4/6 -> +1 EC +1 UC -> 6/6 (Evolving)
MC: 0 -> +3 MC -> 0
DC: 4/5 -> +1 DC -> 5/5 (Unlocked)
Sprite by AssassinX
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Defiant [Passive]
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two stages. Inner Focus [Passive]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack.
If it has another ability that would be activated by flinching, that ability activates. Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
Physical:
Aerial Ace
Brick Break
Dig
Dual Chop
Feint Attack
Fury Cutter
Giga Impact
Guillotine
Iron Head
Knock Off
Low Kick
Low Sweep
Metal Burst
Metal Claw
Night Slash
Payback
Poison Jab
Psycho Cut
Pursuit
Revenge
Rock Tomb
Scratch
Stone Edge
Sucker Punch
X-Scissor
Special:
Other:
Iron Defense
Leer
Magnet Rise
Protect
Quick Guard
Role Play
Scary Face
Snatch
Stealth Rock
Substitute
Taunt
Thunder Wave
Torment
Toxic
Tyl will learn Guillotine, Iron Head, and Metal Burst (Pre 25 Moves)
Tyl will spend 1UC to learn Night Slash (Post 25 Move)
Tyl will spend 2MC and 8UC to learn Giga Impact, Low Sweep, Stone Edge, Toxic, and X-Scissor (Current Gen TM)
Tyl will spend 1MC and 9UC to learn Dual Chop, Knock Off, Low Kick, Role Play, and Snatch (Current Gen Tutor)
------------------------------
Mawile destroys a landorus
+1 CC
Mawile gets 4 MC
CC total: 115-->116
spending 4 MC to claim counter (3 MC, previous gen tutor) and sucker punch (1 MC, level up move)
Guess what time of the month it is? (Thanks Elevator Music)
akela had 8 approvals: PASS. Dogfish44 had 13 approvals: PASS. Elevator Music had 11 approvals: PASS. Its_A_Random had 27 approvals and 2 profile approvals: PASS. Ragnarokalex had 25 approvals: PASS. Stratos had 0 approvals: FAIL. tavok had 9 approvals: PASS. Texas Cloverleaf had 2 approvals and 1 profile approval: PASS. (There is a first) ZhengTann had 5 approvals: PASS.
Not going to screw with the approver list this time around though I am going to move Texas Cloverleaf and akela to active again which means they can self approve.
Anyhow:
Frosty: The achievement bonus for that raid is 15 CC so if you wanna claim that, go ahead. You need to add -10% Evasion to Drifloon and note Flare Boost as hidden though. TSRD: APPROVED. Rainman Legends: APPROVED.
2 Claims (Frosty does not count), 11/10 C.C. → 1 UC + 1/10 C.C. (258 Total)
Each trainer: 2 CC, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
The 15 CC Achievement Bonus for beating Nightmare Prison (Normal Mode) for the first time that zarator conveniently forgot to add and made Frosty ask to not approve his claim.