TC | RC | JC | Event |
---|---|---|---|
4 | 10 | 7 | Starting Values |
+13 | Profile update approval (and one more just below) | ||
+3 | Approval and Approval | ||
-8 | Old Realgam.Dionysia the Crucibelle and | ||
+4 | +4 | -10 | Old Tree. Gunhilde the Tyranitar earns Mega Evolution and Z-Move access. Anpao the Tomohawk earns Z-Move access. |
8 | 14 | 5 | Intermediate Values |
-5 | Purchase Tyranitarite. | ||
8 | 9 | 5 | Final Values |
Relevant profiles:
Gunhilde (Tyranitar)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.
Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.
Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.
Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.
As a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.
Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.
ch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
Mega Evolution
Z-Moves
Impish nature ( +Defense, -Special Attack )
Typing: Rock/Dark
Abilities: Sand Stream Hidden Ability: Unnerve
HP: 95
Attack: 9
Defen.: 10 (+)
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 61
Size: 4
Weight: 6
Mega Tyranitar
Typing: Rock/Dark
Abilities: Sand Stream, Unnerve
HP: 95
Attack: 11
Defen.: 13 (+)
Sp.Atk: 6 (-)
Sp.Def: 9
Speed: 71
Size: 4
Weight: 6
Movepool
Level 0:
Aerial Ace
Ancient Power
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Dark Pulse
Double Team
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Leer
Mud-Slap
Protect
Rock Slide
Round
Shadow Claw
Strength
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Level 1:
Bite
Brutal Swing
Chip Away
Curse
Cut
Detect
Dragon Breath
Dragon Dance
Dragon Tail
High Horsepower
Hone Claws
Ice Fang
Incinerate
Mega Punch
Power-Up Punch
Rage
Rain Dance
Roar
Rock Climb
Rock Smash
Rock Throw
Sandstorm
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Taunt
Water Pulse
Level 2:
Aqua Tail
Assurance
Blizzard
Captivate
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Defense
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Rest
Revenge
Rock Blast
Rock Polish
Sand Tomb
Scary Face
Screech
Secret Power
Stealth Rock
Stone Edge
Superpower
Take Down
Thunder
Whirlpool
Level 3:
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heavy Slam
Icy Wind
Lash Out
Mud Shot
Muddy Water
Outrage
Power Gem
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment
Uproar
Level 4:
Block
Body Press
Endure
Fling
Giga Impact
Helping Hand
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Sleep Talk
Spite
Stomping Tantrum
Substitute
Tera Blast
Anpao (Tomohawk)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Spirit of the Dawn in Sioux teachings. To keep the attention of the primordial spirit of darkness Han and protect humanity, Anpao dances with them ceaselessly, creating night and day.
Attitude and Motive:
A festive and joyous soul. Anpao is difficult to vex, and insists on pointing out silver linings to others who seem down.
Underneath her usual breezy demeanor, Anpao has grown more world-wise as a result of her efforts. More often than ever, she offers moments of startling insight.
Background:
ch.i: Found wild, young, and abandoned near Lou's home, long before he began battling. Raising the feral and rambunctious Anpao was both challenging and expensive. With the passing years, she as grown into a trusting and reliable member of the team. Even now, however, Lou has an unconscious preference for cheap, easily-replaced furniture...
ch.ii: The intervening years have done much to mature Anpao into a more socialized and considerate Pokemon, and done little to curb her exuberance.
Spirit of the Dawn in Sioux teachings. To keep the attention of the primordial spirit of darkness Han and protect humanity, Anpao dances with them ceaselessly, creating night and day.
Attitude and Motive:
A festive and joyous soul. Anpao is difficult to vex, and insists on pointing out silver linings to others who seem down.
Underneath her usual breezy demeanor, Anpao has grown more world-wise as a result of her efforts. More often than ever, she offers moments of startling insight.
Background:
ch.i: Found wild, young, and abandoned near Lou's home, long before he began battling. Raising the feral and rambunctious Anpao was both challenging and expensive. With the passing years, she as grown into a trusting and reliable member of the team. Even now, however, Lou has an unconscious preference for cheap, easily-replaced furniture...
ch.ii: The intervening years have done much to mature Anpao into a more socialized and considerate Pokemon, and done little to curb her exuberance.
Z-Moves
Bold nature ( +Defense, -Attack )
Typing: Flying/Fighting
Abilities: Intimidate, Prankster Hidden Ability: Justified
HP: 100
Attack: 4 (-)
Defen.: 9 (+)
Sp.Atk: 8
Sp.Def: 6
Speed: 85
Size: 2
Weight: 3
Movepool
Level 0:
Aerial Ace
Air Slash
Attract
Aura Sphere
Brave Bird
Brick Break
Confide
Double Team
Earth Power
Earthquake
Facade
Flash
Focus Blast
Harden
Hyper Voice
Mud-Slap
Protect
Rock Slide
Round
Strength
Toxic
Level 1:
Air Cutter
Baby-Doll Eyes
Bulk Up
Coaching
Confuse Ray
Defog
Dual Wingbeat
Echoed Voice
False Swipe
Haze
Incinerate
Mega Punch
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Roar
Rock Smash
Safeguard
Scratch
Snore
Steel Wing
Sunny Day
Swagger
Taunt
Whirlwind
Work Up
Yawn
Level 2:
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Morning Sun
Quash
Rest
Revenge
Reversal
Roost
Secret Power
Sky Attack
Solar Beam
Stealth Rock
Stone Edge
Submission
Superpower
Take Down
Thief
Level 3:
Acrobatics
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Reflect
Return
Rock Tomb
Sky Drop
Tailwind
Throat Chop
Trailblaze
Uproar
Level 4:
Body Press
Endure
Fling
Giga Impact
Healing Wish
Helping Hand
Hidden Power (Ice)
Hyper Beam
Last Resort
Memento
Nature Power
Retaliate
Sleep Talk
Snatch
Substitute
Dionysia (Crucibelle)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Refers to festivals held in the honor of Dionysis of Greek myth, to beverages prepared at such festivals, and to any of the contents of the god's divine goblet.
Attitude and Motive:
Fearfully shy with strangers. It can take some coaxing to get her to greet others, much less to take to the battlefield.
Background:
Dionysia was first discovered in a dingy warehouse, subsisting on discarded chemicals and other refuse. Only after leaving various forms of trash and trimmings, and slowly discerning her likes and dislikes, was it possible to bring her out of her hiding place. The process took Lou several weeks and a considerable bill in junk foods.
Refers to festivals held in the honor of Dionysis of Greek myth, to beverages prepared at such festivals, and to any of the contents of the god's divine goblet.
Attitude and Motive:
Fearfully shy with strangers. It can take some coaxing to get her to greet others, much less to take to the battlefield.
Background:
Dionysia was first discovered in a dingy warehouse, subsisting on discarded chemicals and other refuse. Only after leaving various forms of trash and trimmings, and slowly discerning her likes and dislikes, was it possible to bring her out of her hiding place. The process took Lou several weeks and a considerable bill in junk foods.
Typing: Rock/Poison
Abilities: Regenerator, Mold Breaker Hidden Ability: Liquid Ooze
HP: 100
Attack: 8
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 6
Speed: 104
Size: 3
Weight: 2
Movepool
Level 0:
Astonish
Attract
Cross Poison
Defense Curl
Double Team
Facade
Iron Head
Poison Jab
Protect
Psychic
Rock Slide
Round
Shadow Ball
Sludge
Toxic
Zen Headbutt
Level 1:
Confuse Ray
Confusion
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Snore
Swagger
Trick
Venom Drench
Withdraw
Level 2:
Acid Armor
Acid Spray
Assurance
Fake Tears
Grass Knot
Gunk Shot
Head Smash
Infestation
Iron Defense
Low Kick
Meteor Beam
Payback
Pin Missile
Rest
Rock Blast
Rock Polish
Secret Power
Stealth Rock
Steel Roller
Stone Edge
Toxic Spikes
Venoshock
Wood Hammer
Level 3:
Draining Kiss
Frustration
Hex
Knock Off
Light Screen
Power Gem
Reflect
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn
Level 4:
Block
Coil
Embargo
Endure
Explosion
Giga Impact
Gravity
Helping Hand
Hidden Power (Flying)
Hyper Beam
Magic Room
Metronome
Skill Swap
Sleep Talk
Snatch
Substitute
Wonder Room
Indra (Dragapult)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
A high god of Hindu myth who smites any Asura who obstructs human prosperity and happiness, firing great thunderbolts from his bow and wielding his divine vajra.
Attitude and Motive:
Background:
A high god of Hindu myth who smites any Asura who obstructs human prosperity and happiness, firing great thunderbolts from his bow and wielding his divine vajra.
Attitude and Motive:
Background:
Typing: Dragon/Ghost
Abilities: Clear Body, Infiltrator Hidden Ability: Cursed Body
HP: 90
Attack: 10 (+)
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 142
Size: 5
Weight: 3
Movepool
Level 0:
Astonish
Attract
Double Team
Dragon Claw
Dragon Pulse
Facade
Flamethrower
Protect
Psychic Fangs
Round
Shadow Ball
Surf
Thunder Wave
Thunderbolt
Tri Attack
Level 1:
Bite
Confuse Ray
Curse
Double Hit
Dragon Breath
Dragon Dance
Dragon Tail
Night Shade
Quick Attack
Snore
Steel Wing
Sucker Punch
Sunny Day
Swift
Will-O-Wisp
Level 2:
Agility
Assurance
Beat Up
Disable
Double-Edge
Dragon Rush
Fire Blast
Hydro Pump
Infestation
Rest
Solar Beam
Take Down
Thief
Thunder
Level 3:
Acrobatics
Baton Pass
Body Slam
Breaking Swipe
Brine
Dive
Dragon Darts
Fly
Hex
Light Screen
Lock-On
Outrage
Phantom Force
Pounce
Reflect
Scald
U-turn
Level 4:
Ally Switch
Draco Meteor
Endure
Giga Impact
Grudge
Helping Hand
Hyper Beam
Last Resort
Sleep Talk
Substitute
Tera Blast
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