you're so right! i knew that too, but i was so focused on the hp-defenses balance that i completely forgot to factor that in somehow. derp!You pretty much always want max special attack investment
you're so right! i knew that too, but i was so focused on the hp-defenses balance that i completely forgot to factor that in somehow. derp!
let me try this again:
204 hp
252 spa
52 def
would this be a good spread then? esp. an av set?
Quick correction; Hydro Pump becomes an 185 BP Hydro Vortex, so Oceanic Operetta is actually 10 points stronger.I think people underestimate Sparkling Aria's ability to give you an extreemly powerful Unique Z move. The other 2 starters only have 180 power, but Primarina's is 195, just 5 BP lower then Hydro pumps, but you get more PP and more Acc for Aria over Hydro. I Myself have a Gental natured one in game because its the female I got as a starter, but even then it hits like a tank with that neutral nature. I do think Modest would be better, but I wanna use the starter I got in game. Plus the calm nature has been letting her be a pretty decent Special Wall
Primarina @ Prima-Z
Modest/Calm Nature. 252 SpA, 200 HP, 58 SpD
Sparkling Aria
Moonblast
Psychic/Work Up
Ice Beam/Work Up
You can either go full attack, or throw a work up to hit just slightly harder. I prefer full attack.
Quick correction; Hydro Pump becomes an 185 BP Hydro Vortex, so Oceanic Operetta is actually 10 points stronger.
I'm a big fan of Primarina, and I think its typing should serve it well, though Tapu Fini does outclass it mostly defensively. I still think it has great potential in OU, or UU at the very worst. I do think Specs or AV is probably the best option to make use of it, and most other viable sets I think have already been posted at this point, but I did want to share an idea that was something different.
Primarina @ Light Clay
Ability: Torrent
EVs: 252 HP/168 Sp.Att/88 Speed EVs
Jolly Nature/Modest Nature
- Sparkling Aria
- Moonblast
- Light Screen
- Reflect
I figure Primarina can work as an offensively minded dual screen setter, though I do think there are better things it can be doing. Reflect will compensate for your poor defense, and then Light Screen will allow you to take sp. hits a lot better. Sort of combines some of the benefits of the AV set. Maxing out your HP will be good for your overall bulk, with a lot of Sp.Attack investment to ensure you still hit hard, but enough Speed to outrun up to skamory which from what I have read from others is generally a good benchmark. But if you want to hit harder or be faster to ensure you can get screens off easier, then feel free to adjust. Once you've got screens, you just sparkling aria/moonblast till you go down, or, if your team is built around dual screens, you switch to something frail that needs it. It depends on your team build, really. But Primarina can definitely provide that degree of support, if you need it.
No way will it be better than azumarill. Azumarill can run more than one set...It's a monster in UU, it 3HKOs standard Empoleon, which technically walls it, and it can't 2HKO back. You can't even set up rocks otherwise Primarina becomes too much of a threat. I think it's already better than Azu in UU at least.
Surprised that I've only seen people talk about Primarina's sets instead of how absolutely amazing this thing is when used in a bulky FWG core.
Primarina obviously breaks down walls with its scary Dual STAB typing and coverage in Psychic, HP Fire, Ice Beam, Energy Ball, etc. But when put on a Bulky Offense / Balance core, especially a FWG, it's simply absurd the pressure you can put on your opponent. Specs hits like a truck, we've been over that, but when paired with Mega Venusaur that can just tank hits for days directed at Primarina, Prima has a LOT less to worry about when coming in and can just fire off Hydro Pumps and Moonblasts constantly. Pairing this with something like Scarf Heatran and you've got yourself a core pressuring all forms of Offense and a ton of fat teams with two hard hitting special attackers that cover each other VERY nicely.
tl;dr Primarina + Mega Venusaur + Heatran is the truth. Give it a shot.
Surprised that I've only seen people talk about Primarina's sets instead of how absolutely amazing this thing is when used in a bulky FWG core.
Primarina obviously breaks down walls with its scary Dual STAB typing and coverage in Psychic, HP Fire, Ice Beam, Energy Ball, etc. But when put on a Bulky Offense / Balance core, especially a FWG, it's simply absurd the pressure you can put on your opponent. Specs hits like a truck, we've been over that, but when paired with Mega Venusaur that can just tank hits for days directed at Primarina, Prima has a LOT less to worry about when coming in and can just fire off Hydro Pumps and Moonblasts constantly. Pairing this with something like Scarf Heatran and you've got yourself a core pressuring all forms of Offense and a ton of fat teams with two hard hitting special attackers that cover each other VERY nicely.
tl;dr Primarina + Mega Venusaur + Heatran is the truth. Give it a shot.
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Hidden Power [Ice]
- Shadow Ball
- Sludge Bomb
Primarina @ Eject Button
Ability: Liquid Voice
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Surf
- Energy Ball
- Ice Beam
- Perish Song
Gastrodon-East @ Absorb Bulb
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Earth Power
- Protect
- Ice Beam
First, unless they changed it, Absorb Bulb doesn't activate if the Pokemon is immune to water (though according to the research thread, the order in which immunities are checked was changed, so it may very well work now). Second, the opponent will still be able to switch on the turn Gengar goes Mega, so you'll have to have to do that before going for Perish Song. Lastly, Primarina isn't all that fast, especially without any investment at all, so it's very likely that the Eject Button will trigger before she gets a chance to Perish Song. Here's what I would do instead: get rid of the Eject Button, and replace Gastrodon with either Vaporeon or Poliwrath, with Water Absorb and Roar or Circle Throw. Preferably Vaporeon, since Roar can go through Protect, letting Gengar safely Mega Evolve beforehand.So I've been testing out Liquid Voice Perish Song in Doubles lately. Here's an overview of what such a strategy could look like:
So you lead Primarina/Gastrodon. Primarina uses Perish Song; Gastrodon goes to plus 2 with Storm Drain+Absorb Bulb. Primarina gets hit and gets ejected into Gengar. Gengar Mega-Evolves and traps. Let me know what you guys think about it.
Here, the sets I'd use personallyI will. Now I just need 3 other Pokemon to go with them. Also what sets do you recommend for Heatran and Mega Venusaur?
I think Landorus-Therian's Defensive set might go well with this team.
Seeing as the forum pretty much unanimously agrees that Primarina will be sht in OU, i designed this set for dealing with UU mons.
-Psychic for Toxicroak, the biggest counter for Primarina in UU
-Psychic for Toxicroak, the biggest counter for Primarina in UU
-Scald for fire Pokemon (Infernape, R-Heat and if he gets to it, Incineroar)
-Moonblast for M-Absol, M-Sharpedo & Machamp
-Energy Ball for M-Swampert, M-Blastoise & Feraligatr