Jernmax said:The thing that bothered me with Tinted lens as it is now was that if a pokemon 4x resisted my move it turned neutral, to a 2x resist or neutral. I'm not really sure.
NOCturnal Hunter said:I know that Tinted Lens isn't quite healthy for this metagame, but neither is Gale Wings. Gale Wings, at least, keeps Tinted Lens form being too overpowered.
Huge Power was banned from the start. Try again.nah m8, with a meta with huge power diggersby being a staple it wont be banned
I whole wholeheartedly agree with this post. And that is a terrifying thought.Unlike Huge/Pure Power, Tinted Lens has lack of good abusers (only Venomoth, Yanmega, Sigilyph). Because of that, I doubt it will get banned, considering there are many more broken abilities right now.
Scizor and Breloom basically has a priority move with 120 BP now, basically as strong as STAB Extreme speed (potential extremekiller?), while Crawdaunt has 200 BP Sucker Punch now.
Noctowl, maybe. But all the rest are simply destroyed by Talonflame. They won't live long enough to get off a single hit.yanmega 2stronk
sigilyph 2stronk
heck, noctowl 2stronk
Huge Power has been banned from the start. Tinted Lens, however, will be quick banned...Right now. I don't feel like it should, but I see a lot of complaints against it, so its gone.No. Tinted Lens can't be countered or checked. Huge Power can be to some extent at least.
In any case, I think both of them will be banned anyway.
Although Diggersby Quick-Attacking a Ferrothorn w/Rocky Helmet is going to hurt.
Hmm....You can't unban Shaymin-Sky. It doesn't have an Ability other than Serene Grace. Banning Serene Grace while unbanning Shaymin-Sky leaves Shaymin-Sky banned in actual fact.
And why ban Tinted Lens? It's really not going to be that scary, and DinaIsha is I think the only person who thought it would be more ridiculous than the likes of Huge Power. (Which is ridiculous)
There wasn't some big hullaballoo to ban Tinted Lens, there was just people saying "oh wow that'll be powerful". (Plus DinaIsha claiming it will be banned immediately) There's no "will of the many" about it. And none of the Tinted Lens users can go mixed, realistically.
aaaaa Tinted Lens turns ineffective hits into being better than neutral hits! You can't resist it! (OK fine you can double-resist it ro actually reduce damage, but that's not much help)
I beg you're pardon. Not only did multiple other users disliked it, but you yourself said that it isn't that good for the metagame.yanmega 2stronk
sigilyph 2stronk
heck, noctowl 2stronk
Eh, fair enough. Canceling this idea. But still, we do have to worry about Jirachi and Meloetta. Ban them just because they have access to only one banned ability?Replacing banned Abilities with Illuminate or some such is verging into Pet Mod territory, particularly if it's used to unban some Pokemon that were banned because of their Abilities. (eg Mega Mawile) This seems likely to be outside the bounds of what was approved by the OM team...
How do you even use Shaymin-Sky when its only ability is banned? How would that work? Wouldn't the teambuilder reject you anyway?Huge Power was banned from the start. Try again.
I whole wholeheartedly agree with this post. And that is a terrifying thought.
Noctowl, maybe. But all the rest are simply destroyed by Talonflame. They won't live long enough to get off a single hit.
Huge Power has been banned from the start. Tinted Lens, however, will be quick banned...Right now. I don't feel like it should, but I see a lot of complaints against it, so its gone.
With all this said, now that Serene Grace is gone, I have a suspect for unbanning!
![]()
Shaymin-Sky
Shaymin-Sky was banned mostly because of Serene Grace making for "60%=100%". However, with Shaymin-Sky's biggest weapon banned, I'm thinking that it deserves a shot of unbanning. If you wish to see this cutie in this metagame, please post with your reasoning. Even if you don't wish to see it here, state your reasoning. Note that I wish for logical explanations; stating that "it should stay banned as it is ugly" is not going to help, as would saying that "It should be unbanned because it is cute" or something similar.
I will make the decision in two days! Please give your feedback!
I'm sorry did you just ban Tinted lens without any discussion? I get it's a quick ban but it could simply be altered to prevent it from being Over powered.Huge Power was banned from the start. Try again.
I whole wholeheartedly agree with this post. And that is a terrifying thought.
Noctowl, maybe. But all the rest are simply destroyed by Talonflame. They won't live long enough to get off a single hit.
Huge Power has been banned from the start. Tinted Lens, however, will be quick banned...Right now. I don't feel like it should, but I see a lot of complaints against it, so its gone.
With all this said, now that Serene Grace is gone, I have a suspect for unbanning!
![]()
Shaymin-Sky
Shaymin-Sky was banned mostly because of Serene Grace making for "60%=100%". However, with Shaymin-Sky's biggest weapon banned, I'm thinking that it deserves a shot of unbanning. If you wish to see this cutie in this metagame, please post with your reasoning. Even if you don't wish to see it here, state your reasoning. Note that I wish for logical explanations; stating that "it should stay banned as it is ugly" is not going to help, as would saying that "It should be unbanned because it is cute" or something similar.
I will make the decision in two days! Please give your feedback!
it could simply be altered to prevent it from being Over powered.
That would make this a Pet Mod. I do not want this to be a Pet mod. I want this to be an OM. Hence, I'm not modifying it. That is also why I ended up deciding against making banned abilities=Illuminate. Also, if you read my later post:I'm sorry did you just ban Tinted lens without any discussion? I get it's a quick ban but it could simply be altered to prevent it from being Over powered.
Basically, once this is coded and put on some server (most likely Aqua), Tinted Lens will get a suspect test to see if it is truly broken.I think that, to simplify things, I'll suspect test it once this metagame gets coded to see if it really is broken. Is that acceptable to everyone?.
Need I say more?Please don't do that. That would just confuse people more than this already does. If something is broken, just ban it.
Thank you for educating me, I did not know the difference between a Pet mod and an OMPlease don't do that. That would just confuse people more than this already does. If something is broken, just ban it.
Okay, I've had enough feedback saying to get Tinted Lens back in the metagame NOW. So, I will. Tinted Lens is back.The thing with Tinted Lensnis that, even though its ridiculously borked, all of the users suck. Its kind of like Huge Power (in standard mind you) - if you gave it to anything with a competent attack that's not a mega it would probably be a broken Mon unless everything else sucked, but if some like like Azunarill gets it with its 50 base attack it mearlymearly becomes good (great in Gen 6)
Also for oncd its a good thing that Chansey/Blissey has no resists!
e: fuck phones
I tried not to make Sheer Force go over *2. But yeah, I was tired and irritated when I finally finished the list, so of course there are inconsistencies. I think about half of this thread was dedicated to fixing up the inconsistencies. It is very time consuming, to be honest.I'm confused do you add the difference or square the numbers?
i.e. sheer force mutiplies by 1.3, does that mean you do 1,3x1,3 (like with fur coat) or do you do 1.3 +0.3?
I'll be gone for a while, but when I come back, we, not just me, ALL of us, will be working on this problem. The solution: a PiratePad. We'll probably get all of my errors out, and everything will be settled. Hopefully.I think he means "double the increasing/reducing amount." Sheer Force increase power by 30%, so it's doubled to 60%. Same goes for -ates and Tough Claws.
This explains the idea to things like Technician, Flare Boost, Toxic Boost (increase by 50% doubled to 100%). As for Sand Rush, Swift Swim, Defiant, it originally increase by 100%, doubled to 200%, so the result is tripled. This also apply to Fur Coat.
This is why I'm confused why Solid Rock becomes 3/8. It should be 1/2 because it reduces damage by 25%. If it's doubled, it should reduce by 50%.
First of all, thanks for the offer to code! I don't know much about how it works, but I do know its coded in JavaScript, and you can find the code here.How about just applying the ability twice? I would guess that the code that pokemon showdown runs has a spot where it checks whether or not the ability affects anything and then applies it (if it does). If you simply make the block of code that applies the ability run twice, then this happens automatically, and is inconsistency-free.
I would write the code for it myself, but I haven't seen pokemon showdown's code and don't know the programming language it runs.
the auras boost by 1.3x not 1.33xI'll list my quarrels now for "Consistency."
Dark Aura: should be from x1.33 to x2.66 instead of x1.66
Tough Claws: same as Dark Aura
Fairy Aura: same as Dark Aura
Reckless: should be from x1.2 to x2.4 instead of x1.4 (you did that to Iron Fist)
>.<I'll list my quarrels now for "Consistency."
Dark Aura: should be from x1.33 to x2.66 instead of x1.66
Tough Claws: same as Dark Aura
Fairy Aura: same as Dark Aura
Reckless: should be from x1.2 to x2.4 instead of x1.4 (you did that to Iron Fist)
Blegh.first observation:
-adaptability goes from 1.33x to 2.666666... so basically literally double
the auras boost by 1.3x not 1.33x