Post your searing hot takes

i feel like a lot of the difference between british and american food is that when world war 2 ended americans went back to what they were eating before while the brits went through stockholm syndrome with beans on toast.

also i saw a video of british chinese food and i had no idea it was possible to do an even better job making a complete and utter mockery of the cuisine of the second biggest country in the world than americans do.
 
i feel like a lot of the difference between british and american food is that when world war 2 ended americans went back to what they were eating before while the brits went through stockholm syndrome with beans on toast.

also i saw a video of british chinese food and i had no idea it was possible to do an even better job making a complete and utter mockery of the cuisine of the second biggest country in the world than americans do.
 

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Kirby is by far the very best license from Nintendo. No main game is below very good, each game add something new to the serie and it never feels like playing twice the same game. The ost are just amazing and every game could be concidered pretty when it was published. The level design is great too but I think there is no need to explain that
 
Kirby is by far the very best license from Nintendo. No main game is below very good, each game add something new to the serie and it never feels like playing twice the same game. The ost are just amazing and every game could be concidered pretty when it was published. The level design is great too but I think there is no need to explain that
ok well actual hot take time

yes being too easy can make a game significantly worse if it makes me not want to do anything or makes the game feel pointless

i couldnt bother to beat return to dreamland dx because it felt like nothing. it was just hold forward and click button with little to no thought or execution

i dont care about the level design when even the best kirby level and the worst feel the exact fucking same to me in the moment
 
on the topic of Kirby and dificulty, not enough people give credit to the new game+ of Kirby's dreamland. The first game is notoriously easy, but its new game+ pulls no punches. its final boss is also really difficult, on par with the hardest hollow knight bosses.
 
on the topic of Kirby and dificulty, not enough people give credit to the new game+ of Kirby's dreamland. The first game is notoriously easy, but its new game+ pulls no punches. its final boss is also really difficult, on par with the hardest hollow knight bosses.
I mean it's not like HK is like a super impossible game or anything. Aside from like, pantheon 9, obviously.

IMHO radiance is harder than your average harder metroidvania true final bosses. I'd put it a bit above CRingless chaos in aria of sorrow since the average player reaches that fight at less than 100% soul completion (meaning no chaos ring) and probably level 40-50 out of 99 (expect to be at 60-70 after reaching 100% souls) while the average player reaching radiance will have literally every meaningful item in the game.

AAA Nintendo releases in general tend to have a certain peak of difficulty anyways, and a lot of the times that peak of difficulty has you fighting the slightly awkward controls and movement mechanics meant less as an improvement to gameplay and more as flavor for what is essentially a kid's game (controls which have long since lost their charm in the hard ass NG+ you've picked up) and kirby is and has always been the shining example of this. Nintendo always makes kirby's movement slow and floaty which adds artificial difficulty to lategame fast-paced dodging heavy bossfights and a lot of the times mistakes don't feel like your own fault, at least to me.
 
I mean it's not like HK is like a super impossible game or anything. Aside from like, pantheon 9, obviously.

IMHO radiance is harder than your average harder metroidvania true final bosses. I'd put it a bit above CRingless chaos in aria of sorrow since the average player reaches that fight at less than 100% soul completion (meaning no chaos ring) and probably level 40-50 out of 99 (expect to be at 60-70 after reaching 100% souls) while the average player reaching radiance will have literally every meaningful item in the game.

AAA Nintendo releases in general tend to have a certain peak of difficulty anyways, and a lot of the times that peak of difficulty has you fighting the slightly awkward controls and movement mechanics meant less as an improvement to gameplay and more as flavor for what is essentially a kid's game (controls which have long since lost their charm in the hard ass NG+ you've picked up) and kirby is and has always been the shining example of this. Nintendo always makes kirby's movement slow and floaty which adds artificial difficulty to lategame fast-paced dodging heavy bossfights and a lot of the times mistakes don't feel like your own fault, at least to me.
I was referring to pantheon bosses. specifically, I believe newgame+ dedede is on par with pure vessel.
 
I think American Chinese food is honestly great

It's not authentic because the ingredients weren't available. The Chinese immigrants did a great job substituting in my opinion. They make it spicy if you ask them to
none of the "real" recipes for prominent chinese barbecue and stir fry type dishes are all that old!
in general, there's very little in the way of strict objective meaning to authentic regional cuisine, people always shared ideas with their neighbors


new mex >>>>>>> tex mex tho
 
I was referring to pantheon bosses. specifically, I believe newgame+ dedede is on par with pure vessel.
imo the only hard boss in pantheon is absrad

and pantheon itself isn't *that hard*, it's just mentally taxing imo - I've beaten absrad three times in a row in practice and then lost on absrad after the 40m of shit I'd be able to do in my sleep (except markoth fuck markoth)

lowkey p5 could just be markoth and then nkg pv and absrad and it'd basically be the same challenge except it doesnt take 40m to get to the hard part
 
imo the only hard boss in pantheon is absrad

and pantheon itself isn't *that hard*, it's just mentally taxing imo - I've beaten absrad three times in a row in practice and then lost on absrad after the 40m of shit I'd be able to do in my sleep (except markoth fuck markoth)

lowkey p5 could just be markoth and then nkg pv and absrad and it'd basically be the same challenge except it doesnt take 40m to get to the hard part
eh, I kinda agree on my level. back to back markoth and zote is a real pain, but other than that I don't usually get tripped up by pv. nkg I dont actually find that hard anymore. that being said, I don't think this should be said for most people, as I have beaten all bosses but absrad radiant.
 
Markoth is one of the easier p5 bosses and I'm serious. All you have to do is stay back, dodge, and use your freaking nail arts and spells. If you time your soul usage right, you can even basically skip the second phase with 3 fireballs. Pure vessel is harder and pure vessel isn't even that hard, just really punishing if you don't conserve your shadow dashes well. People just really want to handle it the same way you do other bosses by quickslashing it to hell.
 
Markoth is one of the easier p5 bosses and I'm serious. All you have to do is stay back, dodge, and use your freaking nail arts and spells. If you time your soul usage right, you can even basically skip the second phase with 3 fireballs. Pure vessel is harder and pure vessel isn't even that hard, just really punishing if you don't conserve your shadow dashes well. People just really want to handle it the same way you do other bosses by quickslashing it to hell.
I have places to be man. I'm not fucking doing that unless I'm on two health.
 
anyways, biggest threats in p5 for me:
absrad, obviously
markoth
zote, could clean for markoth
pv
god tamer, collector is one of the more annoying ones and I don't have a lot of practice with God tamer so he has the possibility to clean
white defender, not cause he's hard but because my hubris often gets the better of me in the fight and I don't use the fucking mountain of healing
opportunities he gives me combined with the fact that I get hit twice at the start to skip the screen stun and my general aggressive tendancies towards foes I underestimate
nkg
 
Markoth is one of the easier p5 bosses and I'm serious. All you have to do is stay back, dodge, and use your freaking nail arts and spells. If you time your soul usage right, you can even basically skip the second phase with 3 fireballs. Pure vessel is harder and pure vessel isn't even that hard, just really punishing if you don't conserve your shadow dashes well. People just really want to handle it the same way you do other bosses by quickslashing it to hell.
this is how i feel about p5 tbh

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this is how i feel about p5 tbh

View attachment 733014
alright, this is a bit weird. the nail masters (not sly), are kinda free for me. mawlek is fun, but not really challenging. hornet 2 in d is kinda crazy, and while failed champion is exploitable, he's still failed champion, and I wouldn't quite call it free. now, a big one is that collector is one of the more challenging ones for me, as there isn't a lot of leeway for heals and also the primal aspids. now, all that are kinda minor for me.

why is oblobbles in d tier?
 
failed champion is exploitable, he's still failed champion
failed champion is scary when you first fight it but after the 10th time i fought it its become a p much hitless fight

like lowkey i am glad to fight it because i get to farm free soul and heals LOL
now, a big one is that collector is one of the more challenging ones for me
walk left and right and press attack and remember where it drops idk its kinda that simple imo
 
walk left and right and press attack and remember where it drops idk its kinda that simple imo
not really. first of all, this assumes you're running unbreakable strength, which, while a great charm, isn't a one size fits all charm. second of all, even with unbreakable strength, if they drop from the other side of the screen, you cant really get to them in time. and when three start dropping shit starts to hit the fan. you can get overwhelmed surprisingly easily.

failed champion is scary when you first fight it but after the 10th time i fought it its become a p much hitless fight
eh, he's pretty fast, but more importantly the fucking rocks falling from the sky. its not a completely turn your brain off fight.
oblobbles is a casual hitless by walking left and right
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I've beaten almost every boss hitless, and it was either the third or fourth to last boss I've done hitless. 500 point blank shots to the face is not what I call easy.
 
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I've beaten almost every boss hitless, and it was either the third or fourth to last boss I've done hitless. 500 point blank shots to the face is not what I call easy.
you push them up and away in downtime, and the volleys have huge blind spots on the ground, it's one of the few things i did hitless. moving as little as needed is the most effective thing you can do
 
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