I finally finished the last remaining entries.
With that every single Pokemon on the tier list has a write-up written now!
That are 112 write-ups consisting of over 39,000 words in total, written by 9 different people!
I have gone through the effort of compiling all 112 write-ups, crediting the authors and also fixed a few spelling errors.
Here is the complete list.
I had great fun doing this but also hope that something will come out of this project. I am not sure if Smogon is still interested in updating the on-site tier list articles, though.
Merritt: Since you were the original OP for this thread, can you shed some light on this?
Name: Regirock
Availability: Regirock can be found in the Desert Ruins on Route 111 as a static encounter at level 40 after completing the puzzle in the Sealed Chamber on Route 134.
Stats: Regirock has a gigantic defense stat, as well as good attack and special defense. Its speed is low, however. Regirock is a slow, physical tank.
Typing: Pure Rock is a bad defensive typing. Only Normal, Fire, Poison and Flying get resisted by it, while the common Ground, Grass, Water and Fighting moves hit it for super effective damage. On the offensive side, the type is slightly better. Flying, Fire, Ice and Bug Pokemon are hit for additional damage, but Ground and Fighting Pokemon resist it.
Movepool: Regirock comes with good level-up moves. Ancient Power and Superpower are good physical moves, and Curse allows Regirock to set up. Explosion can be relearned. Earthquake and Focus Punch are great TM options for it, and Rollout and Substitute are good setup moves. Rock Tomb and Brick Break are less potent alternatives. Regirock can also use the Strength and Rock Smash HMs.
Major Battles: Regirock does not do very well against the remaining Water gym. It fares well against the last Team Aqua or Magma Battle, however. Regirock shines against the Elite Four. With Substitute, Focus Punch and Rollout, it is able to set up and sweep Sidney, Phoebe and Glacia. Only Drake and the Champion are out of reach.
Additional Comments: To be able to enter the Desert Ruins, the player needs to access the Sealed Chamber with Dive and Dig. Reading the inscription on the back wall in the second room with Relicanth at the top of the party and Wailord at the bottom of the party causes an earthquake to occur that opens the door of the Desert Ruins. Note that the party positions must be reversed in Pokémon Emerald. Relicanth and Wailord are not easy to acquire due to their rarity or high evolution level. Route 134 is also pretty late. So Regirock requires a lot of time investment to get. However, Regirock is pretty solid if one goes through the effort of obtaining it. Its Clear Body ability is also useful.
Availability: Regirock can be found in the Desert Ruins on Route 111 as a static encounter at level 40 after completing the puzzle in the Sealed Chamber on Route 134.
Stats: Regirock has a gigantic defense stat, as well as good attack and special defense. Its speed is low, however. Regirock is a slow, physical tank.
Typing: Pure Rock is a bad defensive typing. Only Normal, Fire, Poison and Flying get resisted by it, while the common Ground, Grass, Water and Fighting moves hit it for super effective damage. On the offensive side, the type is slightly better. Flying, Fire, Ice and Bug Pokemon are hit for additional damage, but Ground and Fighting Pokemon resist it.
Movepool: Regirock comes with good level-up moves. Ancient Power and Superpower are good physical moves, and Curse allows Regirock to set up. Explosion can be relearned. Earthquake and Focus Punch are great TM options for it, and Rollout and Substitute are good setup moves. Rock Tomb and Brick Break are less potent alternatives. Regirock can also use the Strength and Rock Smash HMs.
Major Battles: Regirock does not do very well against the remaining Water gym. It fares well against the last Team Aqua or Magma Battle, however. Regirock shines against the Elite Four. With Substitute, Focus Punch and Rollout, it is able to set up and sweep Sidney, Phoebe and Glacia. Only Drake and the Champion are out of reach.
Additional Comments: To be able to enter the Desert Ruins, the player needs to access the Sealed Chamber with Dive and Dig. Reading the inscription on the back wall in the second room with Relicanth at the top of the party and Wailord at the bottom of the party causes an earthquake to occur that opens the door of the Desert Ruins. Note that the party positions must be reversed in Pokémon Emerald. Relicanth and Wailord are not easy to acquire due to their rarity or high evolution level. Route 134 is also pretty late. So Regirock requires a lot of time investment to get. However, Regirock is pretty solid if one goes through the effort of obtaining it. Its Clear Body ability is also useful.
Name: Registeel
Availability: Registeel can be found in the Ancient Tomb on Route 120 as a static encounter at level 40 after completing the puzzle in the Sealed Chamber on Route 134.
Stats: Registeel has huge defensive stats, but its speed is low and its offenses are only average. Registeel is a slow, somewhat passive, mixed tank.
Typing: Pure Steel is an amazing defensive typing. It resists 11 different types, including Normal, Flying, Rock, Grass, Psychic, Dark, Ghost, Ice and Dragon, and is even completely immune against Poison. However, Steel is weak to very relevant attacking types of Fighting, Ground and Fire. Offensively, Steel is not very good, hitting only Rock and Ice types super effectively, while Fire, Water and Electric types resist it.
Movepool: Registeel comes with solid level-up moves. Metal Claw and Super Power are good physical moves, and Curse allows Registeel to set up. Explosion can be relearned. Earthquake and Focus Punch are great TM options for it, and Substitute is another solid setup move. Registeel can also use the Strength and Rock Smash HMs.
Major Battles: Registeel can easily sweep the last gym with Curse and Substitute. This converges into the Pokemon League, where Registeel is able to sweep Sidney, Phoebe and Glacia easily with Curse, Substitute and Focus Punch. Drake and the Champion are harder to set up on, but Registeel should be able to sweep them too once it maxes out its stats with Curse.
Additional Comments: To be able to enter the Ancient Tomb, the player needs to access the Sealed Chamber with Dive and Dig. Reading the inscription on the back wall in the second room with Relicanth at the top of the party and Wailord at the bottom of the party causes an earthquake to occur that opens the door of the Ancient Tomb. Note that the party positions must be reversed in Pokémon Emerald. Relicanth and Wailord are not easy to acquire due to their rarity or high evolution level. Route 134 is also pretty late. So Registeel requires a lot of time investment to get. Registeel also needs to set up with Curse to pose a serious threat due to its lackluster offenses. However, it is able to do this very consistently due to its great bulk and typing. But battles do take a lot longer because of the required setup. Its Clear Body ability is also very useful.
Availability: Registeel can be found in the Ancient Tomb on Route 120 as a static encounter at level 40 after completing the puzzle in the Sealed Chamber on Route 134.
Stats: Registeel has huge defensive stats, but its speed is low and its offenses are only average. Registeel is a slow, somewhat passive, mixed tank.
Typing: Pure Steel is an amazing defensive typing. It resists 11 different types, including Normal, Flying, Rock, Grass, Psychic, Dark, Ghost, Ice and Dragon, and is even completely immune against Poison. However, Steel is weak to very relevant attacking types of Fighting, Ground and Fire. Offensively, Steel is not very good, hitting only Rock and Ice types super effectively, while Fire, Water and Electric types resist it.
Movepool: Registeel comes with solid level-up moves. Metal Claw and Super Power are good physical moves, and Curse allows Registeel to set up. Explosion can be relearned. Earthquake and Focus Punch are great TM options for it, and Substitute is another solid setup move. Registeel can also use the Strength and Rock Smash HMs.
Major Battles: Registeel can easily sweep the last gym with Curse and Substitute. This converges into the Pokemon League, where Registeel is able to sweep Sidney, Phoebe and Glacia easily with Curse, Substitute and Focus Punch. Drake and the Champion are harder to set up on, but Registeel should be able to sweep them too once it maxes out its stats with Curse.
Additional Comments: To be able to enter the Ancient Tomb, the player needs to access the Sealed Chamber with Dive and Dig. Reading the inscription on the back wall in the second room with Relicanth at the top of the party and Wailord at the bottom of the party causes an earthquake to occur that opens the door of the Ancient Tomb. Note that the party positions must be reversed in Pokémon Emerald. Relicanth and Wailord are not easy to acquire due to their rarity or high evolution level. Route 134 is also pretty late. So Registeel requires a lot of time investment to get. Registeel also needs to set up with Curse to pose a serious threat due to its lackluster offenses. However, it is able to do this very consistently due to its great bulk and typing. But battles do take a lot longer because of the required setup. Its Clear Body ability is also very useful.
Name: Relicanth
Availability: Relicanth can be found underwater in seaweed on Route 124 or 126 with a 5% chance at levels 30 to 35.
Stats: Relicanth has great defense as well as good HP and solid attack. However, its special attack and speed are rather low. Relicanth is a slow, physical tank.
Typing: Water / Rock is a mixed bag. It offers resistance to Normal, Flying, Poison, Ice and Fire moves but also gives nasty weaknesses to Fighting, Ground, Electric, and Grass especially. On the offensive side, the typing is much better, as it gives nearly perfect coverage, with Breloom being the only Pokemon in Hoenn to resist it.
Movepool: Relicanth's movepool is lacking. Rock Tomb and Ancient Power offer Rock STAB moves, and Yawn can be an okay status move. Earthquake with the TM is a great coverage move. Rain Dance or Double-Edge from the TM or the move tutor can be considered depending on its ability. Surf and Ice Beam are its only good special attacking options. Relicanth can also carry the Waterfall, Rock Smash and Dive TMs.
Major Battles: Relicanth can be decent against the remaining Water gym with its physical moves. It fares decent against the last Team Aqua or Magma fight as well. Against the Elite Four, it is generally too slow or weak, but it can help somewhat against Glacia. The other members and the Champion are too much for it.
Additional Comments: Relicanth has a slow level growth and can come a bit underleveled. Relicanth's abilities Rock Head and Swift Swim can either remove the recoil from Double-Edge or allow Rain Dance to fix its bad speed.
Availability: Relicanth can be found underwater in seaweed on Route 124 or 126 with a 5% chance at levels 30 to 35.
Stats: Relicanth has great defense as well as good HP and solid attack. However, its special attack and speed are rather low. Relicanth is a slow, physical tank.
Typing: Water / Rock is a mixed bag. It offers resistance to Normal, Flying, Poison, Ice and Fire moves but also gives nasty weaknesses to Fighting, Ground, Electric, and Grass especially. On the offensive side, the typing is much better, as it gives nearly perfect coverage, with Breloom being the only Pokemon in Hoenn to resist it.
Movepool: Relicanth's movepool is lacking. Rock Tomb and Ancient Power offer Rock STAB moves, and Yawn can be an okay status move. Earthquake with the TM is a great coverage move. Rain Dance or Double-Edge from the TM or the move tutor can be considered depending on its ability. Surf and Ice Beam are its only good special attacking options. Relicanth can also carry the Waterfall, Rock Smash and Dive TMs.
Major Battles: Relicanth can be decent against the remaining Water gym with its physical moves. It fares decent against the last Team Aqua or Magma fight as well. Against the Elite Four, it is generally too slow or weak, but it can help somewhat against Glacia. The other members and the Champion are too much for it.
Additional Comments: Relicanth has a slow level growth and can come a bit underleveled. Relicanth's abilities Rock Head and Swift Swim can either remove the recoil from Double-Edge or allow Rain Dance to fix its bad speed.
Name: Mawile (E)
Availability: Mawile can only be encountered in Victory Road in Emerald. It can be found with a 5% chance at levels 42 and 44 in B2F.
Stats: Mawile has okay attack and defense but otherwise rather low stats. Mawile is a slow and somewhat frail physical tank.
Typing: Pure Steel is an amazing defensive typing. It resists 11 different types, including Normal, Flying, Rock, Grass, Psychic, Dark, Ghost, Ice and Dragon, and is even completely immune against Poison. However, Steel is weak to very relevant attacking types of Fighting, Ground and Fire. Mawile's Steel typing doesn't matter offensively, as it doesn't learn any Steel moves.
Movepool: Mawile level-up movepool is terrible. It learns a lot of Dark moves, despite not being a Dark type or even a special attacker. It also can't learn a single Steel STAB move. Return will be Mawile's strongest neutral attack if its friendship gets maxed out with berries. But it can also be a decent Focus Punch user with Substitute. Brick Break and Sludge Bomb are other physical TM options. Despite its low special attack, Crunch can be an okay move for coverage against Ghost types that resist or are immune to its other best moves. Mawile can also use Strength and Rock Smash.
Major Battles: Mawile comes too late to participate against any gym leader, your Rival or Team Aqua & Magma. Its Steel typing allows Mawile to be somewhat okay against Sidney and Phoebe of the Elite Four, but the other members and the Champion are too much for Mawile.
Additional Comments: Mawile is in the fast-level growth group, but this barely matters as it comes so incredibly late. Substitute is also a tutor move, which requires leaving Victory Road to get onto Mawile. Hyper Cutter and Intimidate are both good abilities for a Focus Punch set.
Availability: Mawile can only be encountered in Victory Road in Emerald. It can be found with a 5% chance at levels 42 and 44 in B2F.
Stats: Mawile has okay attack and defense but otherwise rather low stats. Mawile is a slow and somewhat frail physical tank.
Typing: Pure Steel is an amazing defensive typing. It resists 11 different types, including Normal, Flying, Rock, Grass, Psychic, Dark, Ghost, Ice and Dragon, and is even completely immune against Poison. However, Steel is weak to very relevant attacking types of Fighting, Ground and Fire. Mawile's Steel typing doesn't matter offensively, as it doesn't learn any Steel moves.
Movepool: Mawile level-up movepool is terrible. It learns a lot of Dark moves, despite not being a Dark type or even a special attacker. It also can't learn a single Steel STAB move. Return will be Mawile's strongest neutral attack if its friendship gets maxed out with berries. But it can also be a decent Focus Punch user with Substitute. Brick Break and Sludge Bomb are other physical TM options. Despite its low special attack, Crunch can be an okay move for coverage against Ghost types that resist or are immune to its other best moves. Mawile can also use Strength and Rock Smash.
Major Battles: Mawile comes too late to participate against any gym leader, your Rival or Team Aqua & Magma. Its Steel typing allows Mawile to be somewhat okay against Sidney and Phoebe of the Elite Four, but the other members and the Champion are too much for Mawile.
Additional Comments: Mawile is in the fast-level growth group, but this barely matters as it comes so incredibly late. Substitute is also a tutor move, which requires leaving Victory Road to get onto Mawile. Hyper Cutter and Intimidate are both good abilities for a Focus Punch set.
Name: Clamperl (No Trade)
Availability: Clamperl can be found underwater in seaweed on Route 124 or 126 with a 65% chance at levels 20 to 35.
Stats: Clamperl has decent defense, but only average special attack, bad special defense, and very low HP and speed. With the DeepSeaTooth, Clamperl is a strong, but slow and frail, special attacker.
Typing: Water is a great defensive type with only two weaknesses in Grass and Electric. Meanwhile, it gives resistances to Fire, Ice and Water attacks. Offensively, Water is also great. Fire, Ground and Rock types are hit super effectively, and Grass and Dragon types that resist Water can be hit with Ice type coverage. Other Water types also resist its Water STAB.
Movepool: Clamperl only has four level-up moves that it starts out with that are not good enough at the point of the game where you catch it. It needs the Surf HM and Ice Beam TM for attacking moves. The Waterfall HM gives Clamperl a single target Water attacking move. Substitute can be a useful TM for giving Clamperl protection against status moves and more chances for throwing out attacks. Otherwise, Clamperl has no other usable move options. Its movepool is very barren. It can learn the Dive HM as well.
Major Battles: Clamperl is not really of much use against the last gym anymore. The last Team Aqua or Magma fight is decent for it. It can do some work against Sidney, Phoebe and Drake of the Elite Four, as well as Champion Steven, but fails to completely sweep any of them due to its low speed. Clamperl is unable to do anything against Glacia and Champion Wallace.
Additional Comments: Clamperl can only be encountered underwater in seaweed, and as such, the Dive HM needs to be usable, which requires beating the 7th gym first. Clamperl can come quite a bit underleveled and is also in the erratic level growth group, which makes it somewhat hard for it to catch up to your other team members. The DeepSeaTooth doubles the special attack of Clamperl and is required for Clamperl to power up its attacks to strong levels. The Tooth can be obtained from Captain Stern in Slateport City in exchange for the Scanner from the Abandoned Ship on Route 108. Clamperl becomes available very late in the game, and its low speed and bad bulk are a constant problem. The DeepSeaTooth gives it a very strong damage output, though.
Availability: Clamperl can be found underwater in seaweed on Route 124 or 126 with a 65% chance at levels 20 to 35.
Stats: Clamperl has decent defense, but only average special attack, bad special defense, and very low HP and speed. With the DeepSeaTooth, Clamperl is a strong, but slow and frail, special attacker.
Typing: Water is a great defensive type with only two weaknesses in Grass and Electric. Meanwhile, it gives resistances to Fire, Ice and Water attacks. Offensively, Water is also great. Fire, Ground and Rock types are hit super effectively, and Grass and Dragon types that resist Water can be hit with Ice type coverage. Other Water types also resist its Water STAB.
Movepool: Clamperl only has four level-up moves that it starts out with that are not good enough at the point of the game where you catch it. It needs the Surf HM and Ice Beam TM for attacking moves. The Waterfall HM gives Clamperl a single target Water attacking move. Substitute can be a useful TM for giving Clamperl protection against status moves and more chances for throwing out attacks. Otherwise, Clamperl has no other usable move options. Its movepool is very barren. It can learn the Dive HM as well.
Major Battles: Clamperl is not really of much use against the last gym anymore. The last Team Aqua or Magma fight is decent for it. It can do some work against Sidney, Phoebe and Drake of the Elite Four, as well as Champion Steven, but fails to completely sweep any of them due to its low speed. Clamperl is unable to do anything against Glacia and Champion Wallace.
Additional Comments: Clamperl can only be encountered underwater in seaweed, and as such, the Dive HM needs to be usable, which requires beating the 7th gym first. Clamperl can come quite a bit underleveled and is also in the erratic level growth group, which makes it somewhat hard for it to catch up to your other team members. The DeepSeaTooth doubles the special attack of Clamperl and is required for Clamperl to power up its attacks to strong levels. The Tooth can be obtained from Captain Stern in Slateport City in exchange for the Scanner from the Abandoned Ship on Route 108. Clamperl becomes available very late in the game, and its low speed and bad bulk are a constant problem. The DeepSeaTooth gives it a very strong damage output, though.
Name: Corsola
Availability: Corsola can be found on Route 128 using the Super Rod with a 15% chance at levels 30 to 35.
Stats: Corsola has rather underwhelming stats. Only its defenses are somewhat decent. Its special attack is mediocre, and its attack and speed are low. Corsola is a weak and slow wall that doesn't do a good job at walling anything.
Typing: Water / Rock is a mixed bag. It offers resistances to Normal, Flying, Poison, Ice and Fire moves but also gives nasty weaknesses to Fighting, Ground, Electric, and Grass especially. On the offensive side, the typing is much better, as it gives nearly perfect coverage, with Breloom being the only Pokemon in Hoenn to resist it.
Movepool: Corsola doesn't have the best level-up movepool. Recover is nice, and Rock Blast and Ancient Power offer okay Rock STAB moves. Rollout can also be learned from the move tutor. Surf will be its best Water STAB move, and the Ice Beam TM gives it good coverage against Grass types. The Psychic TM is also an option. Calm Mind is a good setup move for it to bolster its bad stats. Other physical options include Rock Tomb, Earthquake and Shadow Ball. Besides Surf, it can also carry the Strength and Rock Smash HMs, but it can't learn the Waterfall HM.
Major Battles: Corsola is too weak and frail to help against Tate & Liza. It also has no good way of threatening the other Water types in the last gym. Rollout or setting up with Calm Mind will be its best bet, but neither will give good results. Corsola is somewhat okay against the last Team Aqua or Magma fight. In the Pokemon League, Corsola is completely useless, though. It is simply too slow, weak and frail to accomplish anything, even with Calm Mind.
Additional Comments: Corsola is in the fast-level growth group, so it levels up rather fast. However, due to becoming available so late, it will not get enough EVs to bolster up its bad stats. Its Hustle ability can bring its attack to a usable level. However, the associated accuracy drop is a death sentence for the slow Corsola, especially if its Rock STAB move is Rock Blast or Rollout. Natural Cure might therefore be the preferred ability of Corsola.
Availability: Corsola can be found on Route 128 using the Super Rod with a 15% chance at levels 30 to 35.
Stats: Corsola has rather underwhelming stats. Only its defenses are somewhat decent. Its special attack is mediocre, and its attack and speed are low. Corsola is a weak and slow wall that doesn't do a good job at walling anything.
Typing: Water / Rock is a mixed bag. It offers resistances to Normal, Flying, Poison, Ice and Fire moves but also gives nasty weaknesses to Fighting, Ground, Electric, and Grass especially. On the offensive side, the typing is much better, as it gives nearly perfect coverage, with Breloom being the only Pokemon in Hoenn to resist it.
Movepool: Corsola doesn't have the best level-up movepool. Recover is nice, and Rock Blast and Ancient Power offer okay Rock STAB moves. Rollout can also be learned from the move tutor. Surf will be its best Water STAB move, and the Ice Beam TM gives it good coverage against Grass types. The Psychic TM is also an option. Calm Mind is a good setup move for it to bolster its bad stats. Other physical options include Rock Tomb, Earthquake and Shadow Ball. Besides Surf, it can also carry the Strength and Rock Smash HMs, but it can't learn the Waterfall HM.
Major Battles: Corsola is too weak and frail to help against Tate & Liza. It also has no good way of threatening the other Water types in the last gym. Rollout or setting up with Calm Mind will be its best bet, but neither will give good results. Corsola is somewhat okay against the last Team Aqua or Magma fight. In the Pokemon League, Corsola is completely useless, though. It is simply too slow, weak and frail to accomplish anything, even with Calm Mind.
Additional Comments: Corsola is in the fast-level growth group, so it levels up rather fast. However, due to becoming available so late, it will not get enough EVs to bolster up its bad stats. Its Hustle ability can bring its attack to a usable level. However, the associated accuracy drop is a death sentence for the slow Corsola, especially if its Rock STAB move is Rock Blast or Rollout. Natural Cure might therefore be the preferred ability of Corsola.
Name: Wobbuffet
Availability: Wobbuffet can be found in Area 1 and 2 of the Hoenn Safari Zone with a 10% chance at levels 27 and 29.
Stats: Wobbuffet has incredibly high HP but low defenses and even worse speed. Due to its design, its offenses don't matter.
Typing: The Psychic typing is of rather average usefulness defensively, with only having resistances against itself and Fighting. Ghost and Dark threaten it, and otherwise attacks do neutral damage. Wobbuffet only uses counter attacks, and as such, it is only important that Ghost types are immune to Counter and Dark types are immune to Mirror Coat, which means Wobbuffet can't touch them with these moves.
Movepool: Wobbuffet only has access to a total of four moves. Counter, Mirror Coat, Safeguard and Destiny Bond. Wobbuffet will mostly use the former too and is not that good at using the latter two due to its bad speed. Encore is exclusive to its pre-evolution Wynaut, so it can't relearn the important move.
Major Battles: Wobbuffet is terrible against Tate & Liza due to the double battle setting, the Psychic resistance, and the lack of Encore. Wobbuffet is helpless against the status-inducing effects of the Water gym and has no way past the HP-recovering ace of the gym. Wobbuffet is unable to hurt the Dark and Ghost Pokemon of Sidney and Phoebe in the Pokemon League. It can knock out a few Pokemon of Glacia, Drake and the Champion, though.
Additional Comments: Wobbuffet is incredibly inconsistent, as one has to gamble between Counter and Mirror Coat, as many Pokemon have both physical and special attacks, and it is very hard to predict the AI trainers correctly. There are also many status moves as well as Ghost and Dark Pokemon that Wobbuffet struggles with heavily. It is also unable to deal with weak Pokemon as it needs to receive significant damage to knock out opponents. Wobbuffet also needs a lot of item support, as it requires constant healing.
Availability: Wobbuffet can be found in Area 1 and 2 of the Hoenn Safari Zone with a 10% chance at levels 27 and 29.
Stats: Wobbuffet has incredibly high HP but low defenses and even worse speed. Due to its design, its offenses don't matter.
Typing: The Psychic typing is of rather average usefulness defensively, with only having resistances against itself and Fighting. Ghost and Dark threaten it, and otherwise attacks do neutral damage. Wobbuffet only uses counter attacks, and as such, it is only important that Ghost types are immune to Counter and Dark types are immune to Mirror Coat, which means Wobbuffet can't touch them with these moves.
Movepool: Wobbuffet only has access to a total of four moves. Counter, Mirror Coat, Safeguard and Destiny Bond. Wobbuffet will mostly use the former too and is not that good at using the latter two due to its bad speed. Encore is exclusive to its pre-evolution Wynaut, so it can't relearn the important move.
Major Battles: Wobbuffet is terrible against Tate & Liza due to the double battle setting, the Psychic resistance, and the lack of Encore. Wobbuffet is helpless against the status-inducing effects of the Water gym and has no way past the HP-recovering ace of the gym. Wobbuffet is unable to hurt the Dark and Ghost Pokemon of Sidney and Phoebe in the Pokemon League. It can knock out a few Pokemon of Glacia, Drake and the Champion, though.
Additional Comments: Wobbuffet is incredibly inconsistent, as one has to gamble between Counter and Mirror Coat, as many Pokemon have both physical and special attacks, and it is very hard to predict the AI trainers correctly. There are also many status moves as well as Ghost and Dark Pokemon that Wobbuffet struggles with heavily. It is also unable to deal with weak Pokemon as it needs to receive significant damage to knock out opponents. Wobbuffet also needs a lot of item support, as it requires constant healing.
With that every single Pokemon on the tier list has a write-up written now!
That are 112 write-ups consisting of over 39,000 words in total, written by 9 different people!
Baconfry (5)
Celeb (3)
Ernesto (2)
iSoNkei (2)
Karxrida (4)
pe5e (76)
Punchshroom (10)
sumwun (9)
Texas Cloverleaf (1)
Celeb (3)
Ernesto (2)
iSoNkei (2)
Karxrida (4)
pe5e (76)
Punchshroom (10)
sumwun (9)
Texas Cloverleaf (1)
Here is the complete list.
I had great fun doing this but also hope that something will come out of this project. I am not sure if Smogon is still interested in updating the on-site tier list articles, though.
Merritt: Since you were the original OP for this thread, can you shed some light on this?
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