I didn't expect an overview at this time but I won't say no to new footage, showing off a lot of things we haven't seen screens of like trainer classes, and the starter final evos finally show up. Still holding out for the final actual trailer though. I like the camera angle shift on the chibi trainers, though the zoom focusing on them still seems weird in a way. Also speaking of the chibis, we saw Mars with different emotions in the train advertisement clip. The multiplayer part used Route 209 music which seems alright. Also speaking of music, the actual trainer theme can be heard starting at around 1:46.
The pokedex here is in regional mode with the bare minimum registered. It really looks more menu-like than SWSH's to me, though seems like the buttons might be the same.
According to bulbapedia, this Lv30 Graveler encounter with Riley is only possible in DP as expected. Speaking of Riley, it's a bit weird to me how the balls just diverge when the camera angle shifts at the start of battle.
Torterra is probably using Leaf Storm against Luxray here, reminiscent of SWSH but not exact as usual. I like how the gym lights actually dim for the animation though maybe it could've been more than 1 frame.
Teddiursa's model looks like it has made slightly taller in the next redesign.
EDIT: I admit this was mainly just for the joke reference and the USUM Teddiursa is kind of squashed but I took a more proportional image of the model from Serebii and lined it up for a better comparison. I think it's probably just the pose though.
It also seems like there are different varieties of statues to collect like green and rotating ones. One of the preview articles mentioned a shiny statue but maybe it just refers to the texture since most of these are just pretty rocky. Also seems like the orb shows what type you're attracting visually as seen with these water starters.
I checked all the contest moves to see if there was anything new.
Snover: Powder Snow
Chingling: Wrap
Chatot: Sing
Clefairy: Metronome
Lumineon: Attract
Magneton: Magnet Rise
Chimchar: Torment
Buizel: Scald
Lopunny: Flatter (added to learnset in Gen 8 DLC)
Chingling 2: Uproar
Bronzor: Gyro Ball
Pikachu: Quick Attack
For the most part these were levelup moves mons had in Gen 4, but Scald is confirmed to be back at least. Lopunny having Flatter confirms these learnsets are probably based off of the latest/Gen 8 DLC learnsets or whatever they may have had internally beyond the TM compatability. Also it works pretty well as an appeal move to put spotlights on yourself.
The coinflip app is back and looks pretty much the same. Truly faithful.
So I'm fairly sure this is Mars's Purugly using Slash, as it fits with the usual Slash gash animation. As for Cyrus's Weavile I'm just going to assume it's Shadow Claw as there aren't really that many claw moves it could be.
I feel like this is a reference to swearing via Chatter.
EDIT: I just realized this is Chatot using Parting Shot which is a new move. Neat.
EDIT:
Fighting hatless at the start is neat. We did see outfit selection for contests but I don't know if there's an option to just be hatless.
So there's also new 30s TV commercials that shows some new stuff like outfits and move animations as well, but mainly I'll just focus on noting possible changes here.
Saturn's Kadabra has either Light Screen or Reflect and I kind of want to say it's Reflect. Bulbapedia shows that they both look the same in SWSH but Reflect is yellower while Light Screen is more purple, but Kadabra learns Reflect by levelup so I'm going with that. Also he did not have Kadabra in Platinum, as expected by now.
This one shows 3 more sets of contest moves.
Bronzong: Iron Defense
Geodude: Rollout
Bidoof: Work Up (probably a TM)
Clefairy: Disarming Voice
Chingling: Wrap
Barboach: Future Sight
Hoothoot: Dream Eater
Glameow: Fury Swipes
Chatot: Feather Dance
Zubat: Leech Life
Hoothoot: Reflect
Bronzor: Iron Defense
All in all it's all levelup learnsets, and Work Up is probably back as a TM or they just gave it to Bidoof. Honestly I expect that every move could make it back since the battle data is all there in SWSH, the main thing missing is the animations and ILCA is reanimating everything to a degree anyway.
EDIT 2:
Overall I'm liking what I see in a lot of the battle backgrounds, but I have to say that for every great environmental one, it seems like there's going to be one of these generic terrain with sky ones and I feel like these are worse than what SWSH had in similar scenarios.
EDIT 3: This is very late but for archival's sake I'll point out there's a Pelipper in Candice's gym using Ice Beam in one commercial which is only used by a DP gym trainer and Ice Beam is a new move.
The pokedex here is in regional mode with the bare minimum registered. It really looks more menu-like than SWSH's to me, though seems like the buttons might be the same.
According to bulbapedia, this Lv30 Graveler encounter with Riley is only possible in DP as expected. Speaking of Riley, it's a bit weird to me how the balls just diverge when the camera angle shifts at the start of battle.
Torterra is probably using Leaf Storm against Luxray here, reminiscent of SWSH but not exact as usual. I like how the gym lights actually dim for the animation though maybe it could've been more than 1 frame.
Teddiursa's model looks like it has made slightly taller in the next redesign.
EDIT: I admit this was mainly just for the joke reference and the USUM Teddiursa is kind of squashed but I took a more proportional image of the model from Serebii and lined it up for a better comparison. I think it's probably just the pose though.
It also seems like there are different varieties of statues to collect like green and rotating ones. One of the preview articles mentioned a shiny statue but maybe it just refers to the texture since most of these are just pretty rocky. Also seems like the orb shows what type you're attracting visually as seen with these water starters.
I checked all the contest moves to see if there was anything new.
Snover: Powder Snow
Chingling: Wrap
Chatot: Sing
Clefairy: Metronome
Lumineon: Attract
Magneton: Magnet Rise
Chimchar: Torment
Buizel: Scald
Lopunny: Flatter (added to learnset in Gen 8 DLC)
Chingling 2: Uproar
Bronzor: Gyro Ball
Pikachu: Quick Attack
For the most part these were levelup moves mons had in Gen 4, but Scald is confirmed to be back at least. Lopunny having Flatter confirms these learnsets are probably based off of the latest/Gen 8 DLC learnsets or whatever they may have had internally beyond the TM compatability. Also it works pretty well as an appeal move to put spotlights on yourself.
The coinflip app is back and looks pretty much the same. Truly faithful.
So I'm fairly sure this is Mars's Purugly using Slash, as it fits with the usual Slash gash animation. As for Cyrus's Weavile I'm just going to assume it's Shadow Claw as there aren't really that many claw moves it could be.
I feel like this is a reference to swearing via Chatter.
EDIT: I just realized this is Chatot using Parting Shot which is a new move. Neat.
It's hard to see because everything is purple but the sky looks kind of torn apart and drifting in the Palkia shot, though it makes sense since I guess you're trying to stop the legendary at that point.The battle with Dialga & Palkia looks pretty cool. It looks like its spear pillar at sunset.
EDIT:
Fighting hatless at the start is neat. We did see outfit selection for contests but I don't know if there's an option to just be hatless.
So there's also new 30s TV commercials that shows some new stuff like outfits and move animations as well, but mainly I'll just focus on noting possible changes here.
Saturn's Kadabra has either Light Screen or Reflect and I kind of want to say it's Reflect. Bulbapedia shows that they both look the same in SWSH but Reflect is yellower while Light Screen is more purple, but Kadabra learns Reflect by levelup so I'm going with that. Also he did not have Kadabra in Platinum, as expected by now.
Bronzong: Iron Defense
Geodude: Rollout
Bidoof: Work Up (probably a TM)
Clefairy: Disarming Voice
Chingling: Wrap
Barboach: Future Sight
Hoothoot: Dream Eater
Glameow: Fury Swipes
Chatot: Feather Dance
Zubat: Leech Life
Hoothoot: Reflect
Bronzor: Iron Defense
All in all it's all levelup learnsets, and Work Up is probably back as a TM or they just gave it to Bidoof. Honestly I expect that every move could make it back since the battle data is all there in SWSH, the main thing missing is the animations and ILCA is reanimating everything to a degree anyway.
EDIT 2:
Overall I'm liking what I see in a lot of the battle backgrounds, but I have to say that for every great environmental one, it seems like there's going to be one of these generic terrain with sky ones and I feel like these are worse than what SWSH had in similar scenarios.
EDIT 3: This is very late but for archival's sake I'll point out there's a Pelipper in Candice's gym using Ice Beam in one commercial which is only used by a DP gym trainer and Ice Beam is a new move.
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