I am lol, why the random jabI thought you were good at noticing FPS?
I am lol, why the random jabI thought you were good at noticing FPS?
Sorry was a joke, didn’t mean for it to sound so pointedI am lol, why the random jab
It's okay I was just confused haha. I watched it again and gun to my head I think it's 30FPS with some animations dynamically going lower. Not an uncommon technique at a distance, games will lower the framerate of characters that are barely within view, but this game seems to be pretty aggressive with it.Sorry was a joke, didn’t mean for it to sound so pointed
That’s very fair, I get what you’re saying, and the last point is especially true.I prefer the competitive element of making a team with enough techs to not just be easy fodder for anti-meta teams while being just good enough to last a full tournament, much more than I think swapping teams between sets makes things interesting.
Besides, unlike Smogon a lot of tournaments are done match after match, so it's not like it's prepped.
The banlists make it kinda fresh every now and then. That reg with no paradoxes/legendaries was great.That’s very fair, I get what you’re saying, and the last point is especially true.
My thing with VGC is there have been times when I’ve tuned in and watched tournaments where every team had the same Pokemon on it, and even looking at worlds top finishers, there aren’t that many different Pokemon.
Idk, I understand that there are many subtleties in the strategy, ie with Flutter Mane there are quite a few builds, but it’s disappointing how in a game with 600-700 potential options, at any given moment there are only 20-30 viable ones, especially in a format such as doubles where it feels like there should be a lot more creativity and unorthodox strategy.
Well GameFreak were the biggest Chikorita haters for a long time.
Reminder Leaf Guard used to be able to let the user use Rest while sun was up. It wasn’t until Gen 5 where they gave Meganium Leaf Guard and nerfed Leaf Guard the same generation. So not only was it a worse version of Hydration, on a defensive grass type that needed a weather that boosts Fire attacks, but they gave the ability a drawback too. While also giving Feraligatr Sheer Force and Typhlosion Flash Fire. They also just ignored giving Meganium Flower Veil in Gen 6 when it only works on Grass types.
Hopefully GameFreak rectify this “Oldest sibling” treatment by giving Meganium-Kalos a good ability. Also throw in Flower Trick too. Flower Veil + Flower Trick would actually provide a great niche for Doubles since it’ll be immune to burns, resist Rapid Strikes, and bypass intimidate drops.
Oh I understand, but give it Flower Trick anyways.Nah. Meganium will be getting its own signature move. All the starters have been recently
Nah. Meganium will be getting its own signature move. All the starters have been recently
this is reaching levels of copium I didn't think was possible. this just isn't a reasonable assumption anymore with how much they're pushing lumiose as the setting of the game, it just doesn't make any sense for them to make such a big deal out of it if we are going to be able to go elsewhere, the idea of catching pokemon to bring to lumiose doesn't line up with how catching pokemon was presented in the trailer eitherBy the way, I might as well add my reaction to the trailer/preview. Or at least, try to.
I'm not sure what to think, to be honest. The battle system is probably what I'm the most intrigued by, but at the moment I can't really see what the "hook" is. I haven't yet seen something that made me go "this makes me want to try out the new game!" beyond that neat battle system. What we've seen so far is basically Legends Arceus, confined to a city environment that doesn't appear to offer much variation beyond the colour of the rooftops and one big and impressive building for each of the five districts:
If this is it, I'll be quite disappointed. I mean, it is a big city for a Pokémon game, probably with many interesting nooks and crannies to explore, but is it enough to be a whole game world? Are we really only going to travel through parks, back alleys, and rooftops? Will we be restricted to find new Pokémon in the canals and ponds of this one city? The strength of the Pokémon franchise has always been to, as the song puts it, "travel across the land, searching far and wide". To explore the high mountains, wide seas and deep forests for new creatures. Not just rounding street corners until you find that one alley where wild Pancham live behind the garbage bin.
That being said, I hold on to hope that this is not everything. That our task is not to travel through the city and catch Pokémon, but to bring Pokémon to the city. That, I think, is the Lumiose Urban Redevelopment Plan. Go out in the world, find Pokémon, give them a home in the city, and over time, you populate the city with Pokémon. I think that what we're seeing in Lumiose City isn't the areas where we go to find and catch Pokémon. It's a hub area that effectively serves as our living Pokédex.
One piece of evidence to support this impression is the fairly prominent gate structure we see in the lower right of the map, quoted above. That green building with the tower. It, and the first seconds of the trailer as seen in the Direct, suggests a gate used to travel to and from the city. While it is possible that the gate will only be used in the first cutscene where the player arrives in the city, I think we're meant to go through it a lot. Why else give it a tall tower, as one of only two interesting buildings on the city's outer ring? There's also the big dark building in the back, and possibly the train station (which was in the yellow section of the city in XY - could be that big building there), but it seems that this gate is the main way in and out.
So I keep my fingers crossed that they're keeping most of the game from us for now. Pretending that everything happens in Lumiose City only, then surprising us with a game filled with the beautiful biomes of Kalos. Of course, they will resemble the locations in XY approximately as well as those in Legends Arceus resembled DPPt, which is to say not at all, but I think it will be neat either way. Travelling across great natural landscapes to find the wild Pokémon that live in nature is a staple of the Pokémon franchise. It would disappoint me greatly if we were confined to the alleys and parks of one city.
Also, I look forward to seeing some of the new Pokémon and formes out there. Really hoping we get another equivalent to Ursaluna, Kingambit, or Annihilape, where a previously unremarkable Pokémon family receives a third member that changes my impression of the first stage from "a boring 'mon that will eventually become mediocre if I train it" to "a must-catch 'mon whose training will eventually reward me with awesomeness!" I do expect that most of the new Pokémon/formes will be Mega Evolutions, however. I'm fairly certain we'll see something at any rate, because of the merchandise and marketing potential. They need recognizable 'mons to sell the game and continue the hype it creates.
That would be super busted. Glacial Lance is 120 with no drawbacks, Eruption is 225 in Sun if you’re a full HP. Being slightly weaker than Glacial Lance out of Sun and slightly weaker than full power Eruption in Sun is over the top.And (I took some copium don't mind me,) hopefully it'll be a spread move that has increased bp under sun for doubles but is still good without it in singles normal play (I.E maybe 100 -> 200 BP under sun).
The mythicals I imagine will be save file bonuses for previous games. Though I wonder who will be who. One for SV, one for SwSh, and one for LA.
Good Pointyou heard it here first folx: mega evolving makes your pokemon GAY!!!!!!!!!
yea this is a big concern for me -- showdown's support for oldgens/lower tiers/funky shit like pet mods is great & in the hypothetical scenario where gf kill it bc of champions... upsetting. anyway we're not there yet so i shall stop fretting.
Yes. My high spirits have returned. I’m excited for Z:A. The Pokemon look better.the key point here is that megas are gay and that's excellent
Pretty much every game, and it usually is the grass starter lol.It’s also interesting to think about this: when was the last game people were like “this starter sucks and doesn’t match up well in the region.” I’d say Gen 5 but Delphox in Gen 6 gets brought up frequently. Other than that, post Gen 5 ppl usually just bring up how a starter is broken in competitive.
Chiming in quickly, the issue is with how they organize the tournaments pretty much.There's so much wrong here, it's actually hard to unpack.
Assuming sets are 30-ish minutes long, that's still a LOT of talking between sets. Besides that, only one match per round? Only ONE stream setup for a tournament with 1400 people?
The logistics are just laughable, and I've unironically seen small fighting game tournaments do better. They're spending too much on pointless fluff and not getting their product enough on stream.
*Looks at Evo and other fighting game events*Chiming in quickly, the issue is with how they organize the tournaments pretty much.
Since they go by *rounds*, every round cannot start before the previous one is finished. So es, if the streamed match is a quick 2-0 that goes in 5 mins, but there's that one Dondozo mirror still being played for 20 mins, next match cannot become until that one is over, as who you face is generally determined by your score (you usually have to match players with same score or 1 w/l difference).
(Plus the time it takes for the players to actually go register the score to the dedicated staff members)
Second, the players who will be on stream have to get notified, get to the stream, give their switches for the usual checks, then I believe nowadays they actually make QR codes and use those on staff's switches, then a bunch of other burocratic/settings bullshit that wastes even more time.
The wait time between matches is actually not that big if you look at other major online tournaments, es MOBAs or Heartstone or similar things. Es, League often has 15-20 mins pauses between two matches during major tournaments, between which analysts do analyst thing, they run sponsors, etc.
The reason they feel *that* big in VGC specifically is that often matches juts go by in mere minutes due to how fast paced VGC is, so the "time played vs time spend waiting" is very disproportionate. 5 min match then 30 min wait then 5 min match then 30 min wait does get frustrating for the viewer.
While I do agree the tournament organization (and honestly the format itself) could really use improvements, I am not sure how they could fix this issue without a major format overhaul in first place.
Its a starter so it's fairly popular by default, but it's the least popular of all 27.I'm honestly baffled by how much Chikorita hate I'm seeing online, I thought it an its evos were pretty popular lol but I guess not.
Tbf I've always cared for cute Pokemon more than cool Pokemon, so that reflects in a lot of what I see from artists and the like.
EVO doesn't have this issue because a fighting game match will be over in 5 minutes max, because even if someone manages to drag out every round to the timer it's still only 99 seconds 3 times.*Looks at Evo and other fighting game events*
I'm 100% sure there's a way to make this better, TPCI just needs to get their act together.
The fact there's only one stream channel for VGC events is already a very grim sign of poor organization.
Okay, I will try to lay out the argument a bit better. Because I think it is reasonable to expect the game to be more than Lumiose.this is reaching levels of copium I didn't think was possible. this just isn't a reasonable assumption anymore with how much they're pushing lumiose as the setting of the game, it just doesn't make any sense for them to make such a big deal out of it if we are going to be able to go elsewhere, the idea of catching pokemon to bring to lumiose doesn't line up with how catching pokemon was presented in the trailer either
you need to stop clinging onto baseless presumptions and accept what you have been presented with
The actual duration of the matches has no effect on this. It might even make things a bit easier since there's more time to communicate. It's a 3-Day event already, there aren't any real delays.EVO doesn't have this issue because a fighting game match will be over in 5 minutes max, because even if someone manages to drag out every round to the timer it's still only 99 seconds 3 times.
Fighting games don't and can't have stall players.
Trying to speed this shit up is literally why every recovery move got its PP nerfed into the ground this gen.
This is why I mentioned a "format change".
It really is just a problem of the "having to wait until matches are over", since in day 2 when they are down to ro8 and later finals, they actually don't have those pause issues and matches go by one by one quickly.
"Here let's put 500+ people in same room and tell them every 30 mins who to fight against and where" is indeed a pretty outdated system and changing platform to Champions isn't going to fix that imo.
You've missed my point a bit, fighting game round-robins don't have a different setup it's just that the difference in length between the minimum and maximum length of the matches is so much smaller that it's not noticeable.The actual duration of the matches has no effect on this. It might even make things a bit easier since there's more time to communicate. It's a 3-Day event already, there aren't any real delays.
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I can kinda see it.
I don't know if the format itself is a problem since I'd need to be in the venue to know because this thing is a black box for all we know. It does seem to be running on time for the most part though, so I don't know if there would need to be a format change.
Apparently, pools are in a round-robin format, and pretty much every sports fan can tell you these matches can be run parallel to each other.
With that said, it really isn't a stretch to want more stream setups so the different pools and matches can be streamed concurrently, and it would definitely help with all the downtime in the earlier rounds. By now, we're way off-topic though, since Champions itself isn't going to fix this.
Chikorita is absolutely not the least popular starter ever, lots of people like it, even before Z-A it got marketed a fair amount and iirc it's even super popular in Korea (it got first place in a favorite pokemon poll they did!). Tepig and Chespin are by far the least popular starters of their respective types (which makes me sad because I love them), being the only two not to make their regions' top 30 in the 2020 Pokemon of the Year poll. Least popular Water starter is more tricky: If you just consider the west it's probably Sobble, but not unlike Chikorita I think Japan likes it a lot. Quaxly or Popplio perhaps if you're looking overall?Its a starter so it's fairly popular by default, but it's the least popular of all 27.
People forgetting that they literally just used Meganium on the boxart of a spinoff like 4 years ago lolChikorita is absolutely not the least popular starter ever, lots of people like it, even before Z-A it got marketed a fair amount and iirc it's even super popular in Korea (it got first place in a favorite pokemon poll they did!). Tepig and Chespin are by far the least popular starters of their respective types (which makes me sad because I love them), being the only two not to make their regions' top 30 in the 2020 Pokemon of the Year poll. Least popular Water starter is more tricky: If you just consider the west it's probably Sobble, but not unlike Chikorita I think Japan likes it a lot. Quaxly or Popplio perhaps if you're looking overall?