Poison-types: The Stench of Defeat

Poison-types have never really been considered as "good," by upper tier standards, perhaps the most successful ones including Venusaur, Nidoking, Gengar, and Venomoth. But here in NU, Poison-types are actually quite decent, as they can absorb Toxic Spikes, they resist Fighting-type attacks, and more. Many Poison-types are underrated, especially in NU, but don't be fooled, as they can really tear up the tier if given the chance!

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Arbok

Arbok has been shunned for the longest of times since its inception in RBY. However, BW has given it a lovely gift in the form of Coil, which raises its Attack, Defense, and Accuracy, all in one turn. Arbok has a fantastic STAB attack in Gunk Shot, who's accuracy becomes near perfect after a Coil boost. Arbok also has great coverage moves such as Earthquake for Rocks and Steels as well as Sucker Punch for those damn faster mons. All in all, Arbok has improved greatly, even if it is still stuck in NU...

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Ariados

Ariados... is a terrible Pokemon, to say the least. Its stats are all bad, it really has no good coverage, and its only niche is Toxic Spikes, and even then, Garbodor is better at it, for the most part. Ariados unfortunately doesn't have much going for it. Sure, Sucker Punch and Shadow Sneak seem cool, but then you realize that they aren't STABed, and Ariados's Attack is shit. It can't even use Baton Pass anymore since it no longer passes the trapping effects of Spider Web. Don't use it... unless you wanna troll the fuck outta someone.

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Beedrill

Beedrill is slightly better than Ariados, but only just. It has a higher Speed stat, and therefore can more easily set up Toxic Spikes. It also has access to Swords Dance, making it a legitimate threat, should it manage to set up. However, Beedrill is still pretty outclassed by things such as Ninjask, so I personally wouldn't use it, but I guess, to each his own lol

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Dustox

If you really want a Quiver Dancer, use Butterfree. Or Masquerain. Or Mothim. Basically anything but this piece of crap.

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Garbodor

Garbodor is actually one of the few decent Poison-types, as it has respectable bulk, access to both Spikes and Toxic Spikes, Explosion, and a few other options. It has terrible type coverage, but doesn't really need it when its only purpose is to set up entry hazards. One of the better Poison-types in NU.

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Golbat

Golbat has amazing stats (well, not really, but amazing with Eviolite!); and its defenses are quite impressive after investment and the Eviolite boost. It has a decent Attack stat, a great Speed stat, even without investment, a great movepool with moves such as Taunt, Brave Bird, Super Fang, Roost, and more. Golbat also sports a 4x resistance to Fighting- and Grass-type moves, some of the more common attacking types in NU. It unfortunately has weaknesses to Ice-, Electric-, Psychic-, and Rock-type attacks, but its defenses and instant recovery really makes up for this slight flaw. Golbat is an excellent example of a good Poison-type in NU; he shan't disappoint!

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Haunter

Although it is more known for its ghostly attributes, we must not forget that Haunter is part Poison-type. As such, it has a powerful STAB Sludge Bomb that, when combined with STAB Shadow Ball, hits the majority of the tier for neutral or super effective damage, bar those random Steel-types such as Bastiodon and Probopass. Haunter can very easily run Hidden Power Ground in Sludge Bomb's place in order to deal with them. Haunter is one of the few Poison-types with an immunity to Ground, thanks to its Levitate ability. It also boasts immunities to Normal and Fighting as well. Haunter is a great example of an excellent offensive Poison-type; it is quite common as well!

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Muk

Muk is a surprisingly good Poison-type. It has excellent special bulk, and can remedy its lower Defense with Curse. Muk also has priority in the form of Shadow Sneak in order to deal with fast Psychic-types such as Mesprit and Kadabra. Muk has a great movepool, with access to the elemental punches, Gunk Shot, Brick Break, and more. It can also feasibly run a RestTalk set, though it isn't as good as the Curse set, or a SubPunch set. Muk is very underrated in NU, and should be used more.

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Seviper

At first, Seviper looks like a pretty good mixed attacker with low Speed, but in actuality, it is simply a worse Arbok. Arbok has better moves, and despite not being able to go mixed like Seviper, has higher Speed and more utility. Seviper really shouldn't be used unless you really need a mixed Poison-type attacker.

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Skuntank

Skuntank is actually one of the better Poison-types in NU, as it only has one weakness to Ground, courtesy of its secondary Dark typing. It is immune to Psychic-type attacks and resists Ghost, meaning that it can switch in with impunity and threaten a KO with Sucker Punch or Pursuit. It also has a decent Special Attack to fire off Fire Blasts to roast Steel-types thinking they can wall it. Skuntank is also pretty bulky, meaning that it can take hits and dish them back out, with some investment, of course.

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Victreebel

Victreebel is a Grass-type, but also has a secondary Poison typing. It is one of the most fearsome sweepers in the sun, as Chlorophyll doubles its Speed. It has a great offensive movepool with things such as Sucker Punch, Leaf Blade, Weather Ball, and Sludge Bomb. After a Growth boost in the sun, it's pretty much gg from there... Not to mention Victreebel also gets Sleep Powder to incapacitate its otherwise troublesome opponents.

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Vileplume

Although it shares its typing with Victreebel, Vileplume is more defensively oriented, based on its stats and movepool. It has decent bulk, and can take Fighting-type moves all day with the proper investment. It also has access to support moves such as Aromatherapy, Moonlight, and Sleep Powder, making it a good threat, and not useless against things that would normally wall it. However, if you are not in need of a defensive Grass-type, then Vileplume probably isn't a match for your team.

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Weezing

Weezing is probably the best Poison-type in NU, thanks to its fantastic Defense and respectable offenses. It can easily cripple the opponent with Will-O-Wisp, phaze with Haze or Clear Smog, and roast Steel-types coming in to wall it with Fire Blast. It can also handle bulky waters to an extent, thanks to its access to Thunderbolt as well. It makes a great physical tank, and thanks to Levitate, only has one weakness: Psychic.

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Whirlipede

Whirlipede is an interesting Pokemon, as all it can do is set up Spikes and Toxic Spikes, and then die. It has a useful 4x resistance to Grass- and Fighting-type moves, making it easier for it to find setup opportunities. Unfortunately, it has literally no offensive presence, making it easy set up bait for a lot of opponents. However, it is still quite useful, and is one of the few Pokemon in NU capable of setting up Toxic Spikes.

Alrighty, you've seen what I have to say, so discuss Poison-types and their roles in NU! :)
 
Dustox gets Shield Dust and Compoundeyes which is a niche for it.
For Whirlipede you probably mean an uninteresting Pokemon. It's reasonably bulky after Eviolite is applied.
You forgot: Amoonguss, Swalot, and there are a few people who run around with Tentacool but I've never seen it.
 
Just a question- If a poke is utter garbage (not literally in Garbodor's case), then why bother to include it?

With that being said- Amoonguss is great, and will only get better once regenerator is released. It's definitely gonna increase its survivability but also opens up a choice spec'd set... it's definitely a cool idea IMO. Base 85 spA is nothing amazing, but since choiced pokes end up switching a bit regen is a nice ability to have.

Swalot is a more defensively balanced form of Muk, less spD but better defense.
 
specsviper is legit, don't hate. and i guess Tenta doesn't count as a successful poison type, mmk breh. Speaking of, Tentacool, while not being amazing, is certainly decent, having reasonable special bulk, TSpikes and Rapid Spin. Total set-up bait, but hes better than a couple mentioned here (beedrillol)
 
Golbat's pretty fun to use in NU. Those defenses are suprisingly good with the Evolite, and stall breaking with Super Fang is a really neat trick.

Garbador is pretty nice as it's one of the few viable Spikes/Toxic Spikes users in the tier. Besides that, I've never really got much use out of it. But hey, at least it gets the hazards up, and that's all that really matters.

I guess I could throw in a word for Skuntank too. It makes a pretty nice trapper with Pursuit and Sucker Punch, especially in combo with Evolite Wynaut. It's probably going to be pushed aside for Absol most of the time in that regard, but Skuntank does have the advantage of being able to take a hit with its respectable bulk.

Also, I'd agree with a couple of the above posters that Amoonguss should be added to the list. This thing is pretty annoying throwing around Spores like that's his job (well, it actually kinda is), and I can't wait until its Dream World ability is released.
 
Eh, I don't agree with Wheezing being called the best Poision type in NU. That honor probobly goes to Golbat.

Any Physical attacker with Sub gets through Wheezing. [Sub Kanga comes to mind, especially as Wheezing can't break her subs with his standard set]

Also, confirming Beedrill is a surpriseingly good T-Spiker, and all-around suicide lead.

Personally I run this:

Beedrill @ Focus Sash
252 Atk/ 252 Speed / 4 Def
Jolly Nature

- Toxic Spikes
- X-Scissor
- U-Turn
- Knock Off

The premise is simply to set up T-Spikes, but X-Scissor puts the hurt on any Mespirit or other Psychics that think they have a free setup. U-Turn is for getting out of situations you don't want to be in, as per usual.

Knock Off is utility, and it's not like Beedrill has much else to do.
 
Knock Off isn't a bad idea, but Beedrill also has access to Endeavour, which works well with Focus Sash.

Also, while you don't mention the nature, Swarm would work best with the Focus Sash.
 
No Love for Amoonguss?

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Exclusive access to Spore (besides Parasect), 114/70/80 Bulk, Can tank Gorebyss and Either put it to sleep or eliminate it's shell smash boost with clear smog.
 
Muk is awesome, 105/100 special defensive stats make it an awesome special sponge (although he is weak to the number 1 pokemon in the tier) and base 105 attack is very high especially for a wall. Oh and stop using gunk shot muk people.
 
Muk is awesome, 105/100 special defensive stats make it an awesome special sponge (although he is weak to the number 1 pokemon in the tier) and base 105 attack is very high especially for a wall. Oh and stop using gunk shot muk people.

But CB Gunk Shot Muk is so anti-meta.

I think everyone has a soft spot for Poison types (given by the amount of quick replies to this thread). GF really did stiff them hard with the type chart and well, everything else.

Some of these like Golbat and Weezing, when played right, can cause serious trouble.
 
I'm not saying Dustox is any good,

But its decent Sp def stat means it can switch in on special moves and set up Q Dance.

It's more of a bulky Q Dancers and that's what makes it different to Mothim or Masquerain.

With the right team support, it can work, but its only worth it for its surprise/gimmick value mostly.
 
I always though Poison should be SE against Water. Toxic waste and water dont mix. And against Bugs. We have pestisides specifically designed to kill them don't we?

But yeah, poison types are quite cool. I love Swalot, even if he is terrible, and all the first gen poison types were just the coolest. I miss Weezing being a good physical wall in higher tiers.
 
Coil arbok is actually pretty damn good with shed skin to potentally ward off burning attempts or going for a shedrest set and its base 80 speed lets it get the jump on quite a few of the slower walls of the NU meta.
 
I always though Poison should be SE against Water. Toxic waste and water dont mix. And against Bugs. We have pestisides specifically designed to kill them don't we?

But yeah, poison types are quite cool. I love Swalot, even if he is terrible, and all the first gen poison types were just the coolest. I miss Weezing being a good physical wall in higher tiers.

Be careful, you could get water SE on Poision and Poision NVE because Water dilutes poisions. Enough water makes Poision useless and too weak.

But, I also think Poision gets shafted so badly with typing. How is it not SE on Bug? How is it not SE on Fighting? [Rigerous movement = faster heart rate = Poision spreads faster]
 
^ Troll freak strikes again!

Here's one for a Poison legendary AND Levitate w/ Giratina-like defenses!. Probably a huge snake reminiscent in the one like Conan? Forgot the name of the serpent. Heck if we can't have enough turtles, bring on the snakes lol
 
Omicron said:
It can easily cripple the opponent with Will-O-Wisp, phaze with Haze or Clear Smog

It's not pseudo-hazing, it can actually do the real thing: Haze! Lol made me chuckle.

I've been looking around for a decent CB Sawk switch-in and been trying to turn to the Poison types to help absorb TSpikes too, but there just isn't one that can completely do the job. Once CB Sawk comes in it just becomes a big prediction game. Hmmm...
 
It's not pseudo-hazing, it can actually do the real thing: Haze! Lol made me chuckle.

I've been looking around for a decent CB Sawk switch-in and been trying to turn to the Poison types to help absorb TSpikes too, but there just isn't one that can completely do the job. Once CB Sawk comes in it just becomes a big prediction game. Hmmm...

Use physically defensive Vileplume, it does all of these things and if I remember, it's never 2HKOed by any of Sawk's attacks.
 
as erisia said, a vileplume with 208 evs into defense is never 2HKOED by any of CB sawk's attacks, while also being able to absorb tspikes and heal your team of status with aromatherapy, it even gets reliable recovery in moonlight!
 
Yup I've been testing out Vileplume, it's really good! At first I thought I found the holy grail in Regenerator Amoonguss but then I realised it wasn't released... :/ But Vileplume performs well so far.
 
Dustox is actually very useable, i'll post a set here---
Dustox (F) @ Leftovers Trait: Shield Dust
EVs: 160 HP / 252 SAtk / 96 Spd Timid Nature (+Spd, -Atk)
- Quiver Dance
- Roost
- Bug Buzz
- Energy Ball/Psychic/Shadow Ball

Surprisingly bulky w/Roost and HP investment, good resistances and a very useful Toxic immunity allows it to set up on walls. I'd reccomend pairing with a bulky water. I play LU with this set and Dustox nets tons of KO's and sweeps very often.
 
I can name about 3 different bugs that do a Quiver Dance set better than Dustox.

Now to talk about actually good Poison-types, why did everyone suddenly realize Victreebel was actually a good Pokemon? Is it solely because of the increase in Sun teams? Or is it from the fact that Poison is actually a pretty good STAB in this new metagame due to Ludicolo, Tangela, and Sawsbuck all being weak to it, and it having decent enough neutral coverage with Grass STAB?
 
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