Screens Zamazenta HO

https://pokepast.es/06e75e97386d7824
I waited patiently for the Lord;
he turned to me and heard my cry.
He lifted me out of the slimy pit,
out of the mud and mire;
he set my feet on a rock
and gave me a firm place to stand.
Psalm 40:1-2 NIV






https://pokepast.es/06e75e97386d7824
I waited patiently for the Lord;
he turned to me and heard my cry.
He lifted me out of the slimy pit,
out of the mud and mire;
he set my feet on a rock
and gave me a firm place to stand.
Psalm 40:1-2 NIV
Table of contents:
- Introduction
- Proof of peak
- Team Description
- Threats
- Replays
- Conclusion
Introduction
Hey everyone, There isn't too much introduction needed for this team as I basically built it in a day. There isn't too much backstory to this team, I basically came up with Hoopa's set, put it on one of my "Failed" Builds to test it and it did very well. This also included a new Zamazenta set which I am happy to share. The ongoing ladder tour made laddering difficult but it felt good to hit 2000s battling very skilled opponents. Without further ado, here is the squad.
Proof of peak

Zamazenta @ Light Clay
Ability: Dauntless Shield
Tera Type: Steel
EVs: 252 HP / 152 SpD / 104 Spe
Timid Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Body Press
- Roar
1. It has insane bulk so it can reliably set screens multiple times a game, and its ability comes in handy the first time it does this as well.
2. It is faster than Cinderace and Cinderace really struggles to swap the screens off in the face of Zama.
3. The surprise value of this set is enormous and easily gets me multiple free turns per game.
The main downside is that Zamazenta lacks in other utility like status moves, but roar is a good enough option for the 4th move slot to stop opponents from setting up on you. After using this set a lot, I feel confident in saying that this is an excellent screen setter for ho teams. The speed is enough to outspeed Cinderace. I made this spdef for no reason other than that I thought it was funny (I'm being serious lol). You can move around the spdef evs to other areas if you want for a similar result as they don't matter too much.

Hula-Hoopa (Hoopa-Unbound) @ Maranga Berry
Ability: Magician
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dark Pulse
- Psychic
- Trick Room
- Destiny Bond
Trick room Hoopa-U is an extremely dangerous attacker capable of coming in at any point of the game to blast the opponent. Trick room with max spatak investment lets hoopa heavily threaten offensive teams, and only dark types are able to resist its dual stab. However because Hoopa is commonly used as a mixed attacker your opponent has to assume you have a fighting move, and you can take advantage of this bluff greatly, Tera Dark is used for certain endgame scenarios where the extra damage is sometimes needed. Destiny bond is the icing on top for this set, allowing hoopa to easily trade against attackers who can 1 shot it, especially pokemon with u-turn trying to take advantage of it.However there is another layer to trick room destiny bond which inspired me to use this team in the first place. There is a really cool interaction with these 2 moves that essentially allows you to click destiny bond 2 times in a row. If trick room is up, and Hoopa moves first in Trick room, it can use destiny bond to trade with an opponent. But if the destiny bond fails to connect on the first turn, can't the opponent just attack on the 2nd turn for a free kill? Well if you use destiny bond on turn 1, and then use trick room on turn 2, because of trick rooms negative priority you move after your opponent keeping the destiny bond effect active. This catches a lot of people off guard for free kills. For those familiar with it, this is similar to what mega banette used to do in prior gens, though not perfectly.
What is Maranga berry?
"A Maranga Berry raises the holder's Special Defense by one stage when hit by a special move. This consumes the Maranga Berry."
Maranga berry lets Hoopa-U better check special attackers as it is coming in. This also frees up the item slot allowing Hoopa-U to make use of its ability magician to steal 1 item from the opponent's team. I chose this over a boosting item like life orb because I don't like life orb, and Hoopa-U never felt like it was lacking in power anyways.

"A Maranga Berry raises the holder's Special Defense by one stage when hit by a special move. This consumes the Maranga Berry."
Maranga berry lets Hoopa-U better check special attackers as it is coming in. This also frees up the item slot allowing Hoopa-U to make use of its ability magician to steal 1 item from the opponent's team. I chose this over a boosting item like life orb because I don't like life orb, and Hoopa-U never felt like it was lacking in power anyways.

Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ghost
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Facade
- Headlong Rush
- Crunch
I wanted a slow bulky attacker that could not only take advantage of screens but also underspeed everything if Hoopa's trick room was still up when it died. This is where Ursaluna comes in. Ursaluna is very threatening under screens, which lends itself to fairly easy predictions when your opponent has immunities to both of your stabs. Ursaluna also synergizes well with zamazenta as I find that much of the stuff that checks zama is switch-in/setup fodder for Ursaluna. Tera Ghost helps against fighting types as I don't have a good resist to fighting moves, and it also lets you sometimes take on Skarmory. Crunch is chosen as the last move specifically for Sinistcha which isn't that common but I have seen a few times and it was a bit of a tough matchup, it also guaranteed 1 shots offensive gholdengo which I think fire punch just misses out on.

Iron Crown @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 84 HP / 172 SpA / 252 Spe
Timid Nature
IVs: 20 Atk
- Calm Mind
- Psychic Noise
- Tachyon Cutter
- Focus Blast
Regular Calm mind booster speed Iron Crown. Iron Crown helps a lot defensively as a steel type for the team that abuses screens very well. I went with this set because I wanted a fast sweeper that was also a steel type. Originally I was running a weakness policy set without focus blast but that made the team too weak to dark types. Focus blast is (unfortunately) a necessary evil which helps out in matchups against Pokemon Like Ting-Lu, and tera fighting boosts the move's damage further while removing the dark weakness. Psychic noise helps against pokemon with a Recovery move as well as Gliscor.

Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Ground
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Tera Blast
- Substitute

Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Play Rough
- Encore
Threats


Banded Zamazenta

Ogerpon-Teal

Lokix

Roaring-Moon

Gouging-Fire

Ting-Lu

Corviknight (especially defog sets)

Hatterene

Meowscarada

Dragonite


Honorable mention: Entry hazards
Replays
The more interesting matches:
- https://replay.pokemonshowdown.com/gen9ou-2177573263
- https://replay.pokemonshowdown.com/gen9ou-2177569658https://replay.pokemonshowdown.com/gen9ou-2177564889-pzgvpkcbo95luq297ci6ba9fv4tjkiwpw
- https://replay.pokemonshowdown.com/gen9ou-2177564889-pzgvpkcbo95luq297ci6ba9fv4tjkiwpw
- https://replay.pokemonshowdown.com/gen9ou-2176964160-dybzkm2p9jqbwnljl00j1hzkoqr5lvepw
- https://replay.pokemonshowdown.com/gen9ou-2177562226
- https://replay.pokemonshowdown.com/gen9ou-2177497472
- https://replay.pokemonshowdown.com/gen9ou-2177477663
- https://replay.pokemonshowdown.com/gen9ou-2177112546-xgm2e7dnhuk4f20c9vd77gyhtwe8gbkpw
- https://replay.pokemonshowdown.com/gen9ou-2177501080-1w2e2wm5qbu3bdknqa2k21jva37ywoypw
- https://replay.pokemonshowdown.com/gen9ou-2177322343
- https://replay.pokemonshowdown.com/gen9ou-2177603411 I passed the team to a ladder tour player username LT112TP tier, they won a game with it, here it is.
- https://replay.pokemonshowdown.com/gen9ou-2177438333-ji7spzgxhr2m0u8p4y1ow84krzpdii6pw
- https://replay.pokemonshowdown.com/gen9ou-2177326983
- https://replay.pokemonshowdown.com/gen9ou-2177320876-tpm5ht5baqgt81wzw3cjo045yu4qkvrpw
- https://replay.pokemonshowdown.com/gen9ou-2176861744
- https://replay.pokemonshowdown.com/gen9ou-2176882180-yd79ro2wnm4ozkp7j93ctrz85aii22spw
- https://replay.pokemonshowdown.com/gen9ou-2176909232
- https://replay.pokemonshowdown.com/gen9ou-2176938580-7qochpv6nkthkrnfwmfq2lb5eebe738pw
- https://replay.pokemonshowdown.com/gen9ou-2176951942-2wp04u1khr6l5j3ws6nhepwur2psxvxpw
- https://replay.pokemonshowdown.com/gen9ou-2176957025
- https://replay.pokemonshowdown.com/gen9ou-2176970410-9ob1vphncatcdaeknithho8by6knc99pw
- https://replay.pokemonshowdown.com/gen9ou-2176973397
- https://replay.pokemonshowdown.com/gen9ou-2176981001-5d56s9w8d9kh8temfpyd3551ixxjfehpw
- https://replay.pokemonshowdown.com/gen9ou-2176997500-7on90hc8u93ymqbrlbv56rzy9uhnypgpw
Screens Zamazenta is a lot better than I originally thought and I wouldn't be surprised to see this pop up on other teams in the future, The ability to be a bulky screens setter throughout the game that can outspeed Cinderace and provide phasing with roar is very appealing.
THANKS FOR READING AND HAVE A WONDERFUL DAY, GOD BLESS!


