Hello Smogon, I'm new to competitive pokemon battling so bare with me, but I understand the Evs and Ivs so I know about somthing. I wanted a team that would revolve around my favorite pokemon Volcarona. So I decided to make a Sun Team.
All Right lets get started.
As I stated earlier that Volcarona is my favorite pokemon so of course he is gonna be the star of the team. But Volcarona does come with its weaknesses, 4x weak to Rock, 2x weak to water, and takes 50% damage from Stealth Rock. So to cover some of these weaknesses I added Tentacruel.
Alright after looking at Serebii, it learns Rapid Spin, so now I can get rid of any entry hazards but put some down like Toxic Spikes as well to stop opposing Rain Teams that want to KO my sun team.
Now I have a Rain Check but I have some special defensive problems, so now I need a pokemon that can stop this weakness and still do damage to my opponents team. So I found Snorlax.
With its ability Thick Fat, its gonna be stoping opposing Sun teams and Fire Type moves that want to get a free extra boost from the Sun. And now I have a check to Latios who wants to set up Calm Mind and start sweeping.
Now I need a physicall attacker that could do great in the Sun, so I found Infernape.
While I did have Darmanitan in this spot, I realized that it wasn't covering my team's weaknesses, yes its STAB Flare Btilze was good, but its weakness to Stealth is bad and is a very fraile sweeper. With the help of @y4f we came up with CB Infernape to patch up my weakness. Iron Fist is his ability for 20% increase in MAch Punch coverage and good scouting with U-Turn, I can switch in and out to my sweepers at will.
With Dragons running around and Tentacruel not being all that offensive I decided to add Cloyster. For more raw power, and with Shell Smash I know its gonna be a killer.
Now what is a Sun Team with the Lead, Ninetails is the only reason besides Volcarona what makes this team good. Now Ninetails isn't the best lead there is but I decided to make him Bulky to try to make him last a while so that I can switch in an out for Drought.
Now the team is complete, I know I need to wok on this team but i'm open to changes. if needed. Now here is my sets
Ninetales @ Leftovers
Timid Nature
Drought
Evs: 252 HP / 252 Sp Def
Will-O-Wisp
Substitute
Flamethrower
Roar
The Lead, I decided to add Roar to shuffle my opponents team around and to make Ninetails bulky since its Sp Atk is a let down so I want Ninetails to healthy as possible. I added toxice to stop those annoying walls, and Will-O-Wisp is for to cripple those physical attacker. I'm not sure If I want to switch Will-O-wisp for Toxic b/c Rotom-W has will-o-wisp as well I don't think you need two people on your team with the same crippling move.
Volcarona (M) @ Life Orb
Trait: Flame Body
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Quiver Dance
- Morning Sun/ Hidden Power (Rock)
- Bug Buzz
This is a very simple set, I decided to make him a little Bulky for longactivity, Quiver Dance is to bulk up its stats a lot. I decided to add Morning sun for some good HP repleashment, but If I add Morning sun I lose the ability to hit other Fire Types that would wall especially heatran and other Volcaronas. So i'm still figuring out which one to use. I dropped Fiery Dance for Flamethrower b/c of the better fire move.
Infernape @ Choice Band
Iron Fist
Adamant Nature
Evs: 252 Atk / 4 Def / 252 Spe
U-Turn
Flare-Blitze/Fire Punch
Mach Punch
Close Combat
The monkey was let out of cage, and its out to kill, this set is suppose to leave my opponent speechless. I chose iron Fist to increase Infernape's punching moves, while that maybe just Mach Punch or Fire Punch 20% increase is still good. Close Combact is to hit Tyranitar and any other pokemon weak to fighting types and a good STAB move.Mach Punch is to pick off those weak or fraile sweeper or to revenge kill some pokemon, while FLare Btilze is for Deadly STAB, U-turn is for coverage and to get my other pokemon out on the field safely.
Cloyster @ Mental Herb
Trait: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant nature
-Shell Smash
-Icicle Spear
-Rock Blast
-Razor Shell/Ice Shard
Thanks to @dcae I decided to add Cloyster to stop my water weakness to stop those water teams that want to wall my team to death. The Mental Herb is very cool, it nullifies the effects of Shell Smash so I can keep the Base 180 defensive and have sky rocket attack at the same time. I'm not sure to add Ice Shard for some priority but I think after the Shell Smash I will have enough speed to do my threats. His are to abuse Skill Link so that I can break my opponent's pokemon down to nothing.
Snorlax (M) @ Choice Band
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Frustration
- Earthquake
- Crunch
- Pursuit
With Latios running around in the OU, and with Calm Mind running on his set I needed a special wall to stop him, so thanks to @scarfwynaut I choice Snorlax. I decided not to add Blissey or Eviolite Chansey b/c I already have cloyster weak to fighting types and I don't want Conkeldurr, Scrafty, or Lucario to come in and KO with Close COmbact or worse get a free turn for Swords Dance and hurt my team. Pursuit to stop those running pokemon who know they are about to get walled, and Crunch is for latios who like to try and set up Calm Mind and try to sweep. Frustration is Snorlax's only STAB that probably won't do him that much but any STAB is good for a pokemon.
Tentacruel @ Life Orb
Ability Rain Dish
Timid Nature
Evs: 4 HP / 252 Sp Atk / 252 Spe
Giga Drain
Toxic Spikes
Rapid Spin
Ice Beam
After realizing I had no true counter to Rain Teams, thanks to @mklo 14 He suggest a Rain Dish Tentacruel to truely counter my water threat. With Toxic Spikes I get to posion my opponent's team unless they have levitate or Steel Types. Ice Beam is to counter Dragon types who want think he is all defensive and realize their health is near zero. Giga Drain is to truely stop Water types from trying to get a easy set up on Tentacruel.
Well thats it for my team, I know this team has some problems but I know I will get the help advice from Smogon. SO any suggestion is greatly needed for my team.
All Right lets get started.

As I stated earlier that Volcarona is my favorite pokemon so of course he is gonna be the star of the team. But Volcarona does come with its weaknesses, 4x weak to Rock, 2x weak to water, and takes 50% damage from Stealth Rock. So to cover some of these weaknesses I added Tentacruel.


Alright after looking at Serebii, it learns Rapid Spin, so now I can get rid of any entry hazards but put some down like Toxic Spikes as well to stop opposing Rain Teams that want to KO my sun team.
Now I have a Rain Check but I have some special defensive problems, so now I need a pokemon that can stop this weakness and still do damage to my opponents team. So I found Snorlax.



With its ability Thick Fat, its gonna be stoping opposing Sun teams and Fire Type moves that want to get a free extra boost from the Sun. And now I have a check to Latios who wants to set up Calm Mind and start sweeping.
Now I need a physicall attacker that could do great in the Sun, so I found Infernape.




While I did have Darmanitan in this spot, I realized that it wasn't covering my team's weaknesses, yes its STAB Flare Btilze was good, but its weakness to Stealth is bad and is a very fraile sweeper. With the help of @y4f we came up with CB Infernape to patch up my weakness. Iron Fist is his ability for 20% increase in MAch Punch coverage and good scouting with U-Turn, I can switch in and out to my sweepers at will.





With Dragons running around and Tentacruel not being all that offensive I decided to add Cloyster. For more raw power, and with Shell Smash I know its gonna be a killer.





Now what is a Sun Team with the Lead, Ninetails is the only reason besides Volcarona what makes this team good. Now Ninetails isn't the best lead there is but I decided to make him Bulky to try to make him last a while so that I can switch in an out for Drought.






Now the team is complete, I know I need to wok on this team but i'm open to changes. if needed. Now here is my sets

Ninetales @ Leftovers
Timid Nature
Drought
Evs: 252 HP / 252 Sp Def
Will-O-Wisp
Substitute
Flamethrower
Roar
The Lead, I decided to add Roar to shuffle my opponents team around and to make Ninetails bulky since its Sp Atk is a let down so I want Ninetails to healthy as possible. I added toxice to stop those annoying walls, and Will-O-Wisp is for to cripple those physical attacker. I'm not sure If I want to switch Will-O-wisp for Toxic b/c Rotom-W has will-o-wisp as well I don't think you need two people on your team with the same crippling move.

Volcarona (M) @ Life Orb
Trait: Flame Body
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Quiver Dance
- Morning Sun/ Hidden Power (Rock)
- Bug Buzz
This is a very simple set, I decided to make him a little Bulky for longactivity, Quiver Dance is to bulk up its stats a lot. I decided to add Morning sun for some good HP repleashment, but If I add Morning sun I lose the ability to hit other Fire Types that would wall especially heatran and other Volcaronas. So i'm still figuring out which one to use. I dropped Fiery Dance for Flamethrower b/c of the better fire move.

Infernape @ Choice Band
Iron Fist
Adamant Nature
Evs: 252 Atk / 4 Def / 252 Spe
U-Turn
Flare-Blitze/Fire Punch
Mach Punch
Close Combat
The monkey was let out of cage, and its out to kill, this set is suppose to leave my opponent speechless. I chose iron Fist to increase Infernape's punching moves, while that maybe just Mach Punch or Fire Punch 20% increase is still good. Close Combact is to hit Tyranitar and any other pokemon weak to fighting types and a good STAB move.Mach Punch is to pick off those weak or fraile sweeper or to revenge kill some pokemon, while FLare Btilze is for Deadly STAB, U-turn is for coverage and to get my other pokemon out on the field safely.

Cloyster @ Mental Herb
Trait: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant nature
-Shell Smash
-Icicle Spear
-Rock Blast
-Razor Shell/Ice Shard
Thanks to @dcae I decided to add Cloyster to stop my water weakness to stop those water teams that want to wall my team to death. The Mental Herb is very cool, it nullifies the effects of Shell Smash so I can keep the Base 180 defensive and have sky rocket attack at the same time. I'm not sure to add Ice Shard for some priority but I think after the Shell Smash I will have enough speed to do my threats. His are to abuse Skill Link so that I can break my opponent's pokemon down to nothing.

Snorlax (M) @ Choice Band
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Frustration
- Earthquake
- Crunch
- Pursuit
With Latios running around in the OU, and with Calm Mind running on his set I needed a special wall to stop him, so thanks to @scarfwynaut I choice Snorlax. I decided not to add Blissey or Eviolite Chansey b/c I already have cloyster weak to fighting types and I don't want Conkeldurr, Scrafty, or Lucario to come in and KO with Close COmbact or worse get a free turn for Swords Dance and hurt my team. Pursuit to stop those running pokemon who know they are about to get walled, and Crunch is for latios who like to try and set up Calm Mind and try to sweep. Frustration is Snorlax's only STAB that probably won't do him that much but any STAB is good for a pokemon.

Tentacruel @ Life Orb
Ability Rain Dish
Timid Nature
Evs: 4 HP / 252 Sp Atk / 252 Spe
Giga Drain
Toxic Spikes
Rapid Spin
Ice Beam
After realizing I had no true counter to Rain Teams, thanks to @mklo 14 He suggest a Rain Dish Tentacruel to truely counter my water threat. With Toxic Spikes I get to posion my opponent's team unless they have levitate or Steel Types. Ice Beam is to counter Dragon types who want think he is all defensive and realize their health is near zero. Giga Drain is to truely stop Water types from trying to get a easy set up on Tentacruel.
Well thats it for my team, I know this team has some problems but I know I will get the help advice from Smogon. SO any suggestion is greatly needed for my team.