Rejected Overdrive Black/White Kyurem

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It is indeed the case in-game, but we do not really have any "out of battle" state in Showdown (apart from the team builder) and I don't think it's relevant to create any kind of distinction in this regard.
Hi Teclis. I understand your response. But what I meant was that given that Neutral/Active Xerneas were already introduced in PS!, Overdrive Kyurem could be introduced too, in the same way. This would complement PS! more. And there are even already sprites:
https://m.archives.bulbagarden.net/wiki/Category:Kyurem
http://www.psypokes.com/dex/psydex/646_white/picdex
 
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Hi Teclis. I understand your response. But what I meant was that given that Neutral/Active Xerneas were already introduced in PS!, Overdrive Kyurem could be introduced too, in the same way. That would complement PS! more. And there are even already sprites for this:
https://m.archives.bulbagarden.net/wiki/Category:Kyurem
http://www.psypokes.com/dex/psydex/646_white/picdex
As mentioned in your thread on marshadow, the reason those two were implemented is because the games in formats like VGC where you bring more pokemon than you use in a battle will leak if you brought Xerneas. See this post for details: https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8746566

The information leak means to be accurate to the games we had to implement it. The same reasoning as in your last post applies here too, its asthetic only and unlikely to be implemented.
 
Thanks for your response, HoeenHero. Still, please don't close my thread already. I'm interested to see what others think of this sugestion, given that this got some likes already.
As mentioned in your thread on marshadow, the reason those two were implemented is because the games in formats like VGC where you bring more pokemon than you use in a battle will leak if you brought Xerneas. See this post for details: https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8746566



The information leak means to be accurate to the games we had to implement it. The same reasoning as in your last post applies here too, its asthetic only and unlikely to be implemented.
Was this really the only reason why it was added Neutral Xerneas? I can see the purpose, it can make a big difference to know that information in the game, so you added it to the simulator.
 
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Thanks for your response, HoeenHero. Still, please don't close my thread already. I'm interested to see what others think of this sugestion, given that this got some likes already.

Was this really the only reason why it was added Neutral Xerneas? I can see the purpose, it can make a big difference to know that information in the game, so you added it to the simulator.
yes thats why it was added.
 
yes thats why it was added.
I was seeing now that Overdrive being an aesthetic change shouldn't be a problem for its introduction. Vivillion and Unoun are purely aesthetic forms and they were added. I know the thing about the Hidden Power of Unoun, but what about Shellos and Gastrodon, or what about Meowstic, just because he/she has a gender difference? Their forms have no combat purpose, and they were still introduced. And I don't say I don't like it.
I like it!
 
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I was seeing now that Overdrive being an aesthetic change shouldn't be a problem for its introduction. Vivillion and Unoun are purely aesthetic forms and they were added. I know the thing about the Hidden Power of Unoun, but what about Shellos and Gastrodon, or what about Meowstic, just because he/she has a gender difference? Their forms have no combat purpose, and they were still introduced. And I don't say I don't like it.
I like it!
Gonna be a bit pedantic, Male and Female Meowstic do have a gender difference, their hidden abilities are different depending on the gender. And their movepools are also different.
 
Gonna be a bit pedantic, Male and Female Meowstic do have a gender difference, their hidden abilities are different depending on the gender. And their movepools are also different.
Oops, I found the difference between Meowstic's forms right now, right before I saw your reply. You're right:
IMG_20220613_154756.jpg

but what about Shellos and Gastrodon
And what about Vivillion? Or Burmy? (And I'm not talking about Vivillion Fancy and Pokéball, I'm talking about all 18 other)
IMG_20220613_155607.jpg
 
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Regardless, there's a difference between the priorities here. For the Gastrodon forms, there's a pretty big difference between the forms and a lot of people might want to use a specific color. Overdrive Kyurems are just a small aesthetic thing that many people don't know or care about. If PS had infinite coding resources and time, then there would be no reason for these not to be added, but this just isn't a priority.
 
Regardless, there's a difference between the priorities here. For the Gastrodon forms, there's a pretty big difference between the forms and a lot of people might want to use a specific color. Overdrive Kyurems are just a small aesthetic thing that many people don't know or care about. If PS had infinite coding resources and time, then there would be no reason for these not to be added, but this just isn't a priority.
I don't think that's a good reason. Who tells you that more people like to see their blue or pink shellos than they like to see Overdrive or Standard Kyurem? And I wasn't talking about priorities here, anyways - you came up with that.
You should just read the About This Forum (READ BEFORE POSTING) section:
Some clarification on the tags used in this forum:
Pending: All new threads get the 'Pending' tag assigned by default - staff may or may not have seen/evaluated the suggestion for feasibility and desirability.
Approved: 'Approved' threads do not mean 'Planned', 'Guaranteed', or that someone wants to implement it, it purely indicates that at least one member of staff thinks that the feature makes sense/is a reasonable request that someone could probably work on with the expectation that the feature is unlikely to be rejected during code review. However, this is not a terminal state - an 'Approved' feature may eventually be moved back to 'Pending' or even be later 'Rejected' after further discussion or due to changes in the codebase or project vision. 'Approved' features are generally good candidates for people looking to contribute to Pokémon Showdown to consider implementing.
Rejected: Suggestions which are not a good fit for Pokémon Showdown at this time will be tagged with 'Rejected', usually with an explanation of why they are not currently feasible/desirable. While its possible a 'Rejected' suggestion could eventually become 'Approved' (maybe something was overlooked/the code changes enough to make it more feasible/etc), continuing to post in a 'Rejected' thread or continuing to suggest similar features is unlikely to be productive and will more often than not make it less likely that such a feature would ever get implemented.
In Progress: An 'In Progress' suggestion is one that a developer has actively begun working on, however, there is no guarantee it will be finished or actually make it into Pokémon Showdown.
Done: Threads are tagged as 'Done' once the suggestion has been implemented and work is complete (though even 'Done' features could have bugs/require additional followup).
https://www.smogon.com/forums/threads/about-this-forum-read-before-posting.3650597/
I guess I don't need to explain why "Approved"≠"Priority"
 
You have a very aggressive tone with your posts. Anyway, I know that, but in the very post you quoted it says that “the feature makes sense/is a reasonable request”. I’m only explaining my position that I don’t think it’s important. You don’t have to be so aggressive.

I guess a clearer wording would have made better sense, like “unimportant” instead of “low priority”.
 
Well, as I clarified before, I don't see this being less important that some previously implemented aesthetic changes like in shellos, vivillion and burmy, at least from the reasons you gave. About “the feature makes sense/is a reasonable request”, I've been giving my reasons for all this time, so I don't think that's the problem. Still, I've read a lot of challenging (in a good sense) replies to my thread. I guess I'm just doing my job holding my position instead of quitting right away.
 
There is no point to keep this opened. Regional formes, shinies, unowns are all aesthetic formes that depend on the user's choices, and sometimes they can have legality and competitive implications. Overdrive is excessively aesthetic, doesn't affect anything regarding battles besides a second of it being turned off, and it isn't even something that players will be able to choose, so it's not even a cosmetic feature for the playerbase, just a nitpick like millions that can be pointed out regarding PS' aesthetics.
You have been told by two different administrators (one being a main dev) that this is unlikely to happen.
If you want your petitions to keep a suggestion open to be respected, you should stop threading the needle and insisting without addressing correctly the arguments every time you get denied.
Closing as this thread became a drama that doesn't merit the topic.
 
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