If anyone wants to post Specs Zygarde I'll love you forever.
This is a cool idea and I've heard it before, actually used it a few times even. I think that this is probably one of the frontrunners to win, in my eyes, but your set is not ideal as you have it, in my opinion.Hello friends,
Today I'm here to share with you the true future of Zygarde,
Weakness Policy Bulky Offensive Dragon Dance Mixed Zygarde (& Knuckles!)
Zygarde @Weakness Policy
Ability: Aura Break
EVs: 160 HP / 168 Atk / 180 Spe
Adamant Nature
- Dragon Dance
- Draco Meteor
- Thousand Arrows
- Extreme Speed
Here's the thing - with Landorus-T being such an (over)centralizing force in the current OU metagame, there's bound to be tons of 'mons that carry super-effective HP Ice coverage specifically for the 50% usage Ground/Flying monster himself. Omnipresent 'mons like Zapdos, Tapu Koko and the aforementioned Landorus-T all carry HP Ice coverage, none of which can ever OHKO bulkier variants of Zygarde like the one listed. In return, Zygarde can instantly boost up to +3/+2/+1 in one turn by eating a supereffective HP Ice and Dragon Dancing, then proceed to use these boosts to run through the vast majority of the OU metagame with powerful priority ExtremeSpeeds and near unresisted Thousand Arrows coverage. The listed EVs make sure that Zygarde outruns Tapu Koko and Lopunny-M at +1, while the HP investment means that you are never OHKOd by Specs Tapu Koko's HP Ice from full (i.e. before Rocks).
Draco Meteor might seem like an odd choice, but Weakness Policy also gives +2 in SpAtk as well, which allows Zygarde to hit ~356 SpAtk, which is the equivalent of a 252/252+ Timid Magearna's Fleur Cannon. This is mostly useful for two 'mons in particular - Kartana, which is cleanly OHKOd by +2 Draco Meteor thanks to its absolutely abysmal SpDef stat, and Physically Defensive Landorus-T, which takes ~70% from a +2 Draco Meteor, meaning that only slight chip is required to remove one of the most consistent Zygarde checks in the game from existence.
+2 0- SpA Zygarde Draco Meteor vs. 252 HP / 24 SpD Landorus-Therian: 246-291 (64.3 - 76.1%) -- guaranteed 2HKO after Leftovers recovery
+2 0- SpA Zygarde Draco Meteor vs. 0 HP / 0 SpD Kartana: 253-298 (97.6 - 115%) -- guaranteed OHKO after Stealth Rock
+2 168+ Atk Zygarde Thousand Arrows vs. 252 HP / 88+ Def Ferrothorn: 169-199 (48 - 56.5%) -- 88.3% chance to 2HKO after Stealth Rock and Leftovers recovery
+2 168+ Atk Zygarde Thousand Arrows vs. 252 HP / 132+ Def Celesteela: 195-231 (48.9 - 58%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 168+ Atk Zygarde Thousand Arrows vs. 248 HP / 8 Def Zapdos: 283-334 (73.8 - 87.2%) -- 87.5% chance to OHKO after Stealth Rock
+2 168+ Atk Zygarde Thousand Arrows vs. 252 HP / 4 Def Toxapex: 348-410 (114.4 - 134.8%) -- guaranteed OHKO
+2 168+ Atk Zygarde Extreme Speed vs. 0 HP / 0 Def Tapu Koko: 170-200 (60.4 - 71.1%) -- guaranteed 2HKO after Stealth Rock
+2 168+ Atk Zygarde Extreme Speed vs. 0 HP / 4 Def Alakazam-Mega: 209-247 (83.2 - 98.4%) -- 68.8% chance to OHKO after Stealth Rock
+2 168+ Atk Zygarde Extreme Speed vs. 0 HP / 4 Def Greninja-Ash: 204-241 (71.5 - 84.5%) -- guaranteed 2HKO after Stealth Rock
For more information on this build and a sample team revolving around WP Zygarde, check out my two-month-old RMT, "A Cruel Angel's Thesis." (shameless promotion).
Thanks for reading, and have a good day!
Iron tail is definitely a solid option on zygarde, although being unreliable. If you are aiming to kill fairies then why not use sludge wave, because you get +2 spatk from weakness policy? While Draco meteor does deal with lando well, I feel like core enforcer with a bit of special attack investment does have its benefits, namely being able to hit kartana and mega Pinsir harder than a thousand awaits would if you haven’t boosted to the max.This is a cool idea and I've heard it before, actually used it a few times even. I think that this is probably one of the frontrunners to win, in my eyes, but your set is not ideal as you have it, in my opinion.
Zygarde @ Weakness Policy
Ability: Aura Break
EVs: 160 HP / 216 Atk / 28 SpD / 104 Spe
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Extreme Speed
- Iron Tail
This is a similar spread, but it gives you Iron Tail for Bulu and Clefable which come up very often -- Draco sort of defeats the purpose of the set as the spread lets you eat the HP Ice from LandoT with ease and then get the +3 TA off against it, which should easily be enough later in the game assuming your team is built to synergize with Zygarde. Draco and dragon coverage in general really is not needed here and while I get the mixed niche seems cool, it is best left for more novelty/lure intensive sets and contradicts the whole point of taking advantage of the boosts here given how games are meant to go with this as the win condition.
The Blocking God
Zygarde @ Normalium Z
Ability: Aura Break
EVs: 176 HP / 252 Def / 80 SpD
Impish Nature
- Block
- Thousand Arrows
- Rest
- Dragon Dance
A very wreid set that comes directly from the UBER tier but adapted to work in OU. The idea is to trap a setup bait, get to +6 and wreck havoc. Z-Block, if you don't know, gives +1 to def and with the right EVs, you can setup on mons that you normaly have to run like Tapu Bulu. After you Block mons like Bulu or Ferrothorn the fun starts as you can easily setup DD to +6. You can also destroy Stall with this if your oponent is lacking a Unaware Clefable (you win the pp stall x standart Toxic Quagsire). It' isn't a easy set to use, but extremely fun when it works.
The EV spread is to always beat AV Bulu after the Z-Block. 176 in hp reach 401 so Seismic Toss fails to 4hko. 80 in Spd is because you don't get any speed benchmark with it and you don't get any extra kill at +6 with it in atk.
An exemple of what it can do to a balanced team if you got the Block to work:
https://replay.pokemonshowdown.com/gen7ou-707292229
60+ Atk Tapu Bulu Wood Hammer vs. +1 176 HP / 252+ Def Zygarde in Grassy Terrain: 118-141 (29.4 - 35.1%) -- 100% chance to 4HKO after Grassy Terrain recovery
60+ Atk Tapu Bulu Wood Hammer vs. +1 176 HP / 252+ Def Zygarde: 79-94 (19.7 - 23.4%) -- possible 5HKO
60+ Atk Tapu Bulu Wood Hammer vs. 176 HP / 252+ Def Zygarde on a critical hit: 177-208 (44.1 - 51.8%) -- 12.5% chance to 2HKO
+6 0 Atk Zygarde Thousand Arrows vs. 248 HP / 0 Def Tapu Bulu: 171-202 (49.8 - 58.8%) -- 99.6% chance to 2HKO
Easy win. Just stall the Grass Terrain with Rest.