I got sick and tired of using the same pokemon on similar teams in OU. So my quest was to find something different. I tried almost every kind of theme team but they all had very strict guidelines for the OU metagame. So in order to be different I tried basing a team around a non OU pokemon but still somewhat viable. I know in the end 5 out of the 6 pokemon are deemed standard in the OU tier but its importance is based around the gator.This team has been based around my favorite croc Feraligatr as you probably have guessed. It aims to help the gator to sweep. I have not been very successful with this team so I came here for some help.
Well I started off with the gatr since he was going to be the center piece of the team.
Next I needed a way to get rocks on the field and to spin opposing ones away. So the Starmie Metagross combo made the cut.
After that i was in need of a spin blocker who was bulky but could hold its own through status or attacks. So Rotom-H was chosen.
I needed a way of dealing with baton pass teams and phasing pokes. Gliscor made the cut.
Heatran came next as i needed a ghost resist and a revenge killer. He works well to eliminate many priority users such as scizor , metagross, mamo and more.
Originally I had star at the 2nd position as my spinner and meta as my lead. But I read the new smog article that came out and behold I was converted. This is the standard anti-lead starmie. Timid to speed tie with azelf and outrun any other lead other than aero or ninjask. Hydro Pump over surf so I can 2HKO swampert and hippowdon. Ice Beam and tbolt to create the famed boltbeam coverage and spin for getting rid of hazards. I chose starmie over any other spinner as it can hurt other pokes much better than any other spinner.Plus its ability allows it to spin toxic spikes and heal when it switches out. Life Orb for maximum power if the gatr fails and star is still around it can and will sweep a team.
X FACTOR (Metagross) @ Lum Berry
Nature: Adamant (+Atk/-SpA)
EV's: 252 HP/ 244 Atk/ 16 Spe
Ability:Clear Body
-Meteor Mash
-Earthquake
-Bullet Punch
-Stealth Rock
TEAM AT A GLANCE
TEAM BUILDING PROCESS






TEAM BUILDING PROCESS
Well I started off with the gatr since he was going to be the center piece of the team.

Next I needed a way to get rocks on the field and to spin opposing ones away. So the Starmie Metagross combo made the cut.



After that i was in need of a spin blocker who was bulky but could hold its own through status or attacks. So Rotom-H was chosen.




I needed a way of dealing with baton pass teams and phasing pokes. Gliscor made the cut.





Heatran came next as i needed a ghost resist and a revenge killer. He works well to eliminate many priority users such as scizor , metagross, mamo and more.






THE CLOSE UPS
STAR POWER (Starmie) @ Life Orb
Nature:Timid (+Spe/-Atk)
EV's: 4HP/ 252 SpA/ 252 Spe
Ability: Natural Cure
-Hydro Pump
-Thunderbolt
-Ice Beam
-Rapid Spin

STAR POWER (Starmie) @ Life Orb
Nature:Timid (+Spe/-Atk)
EV's: 4HP/ 252 SpA/ 252 Spe
Ability: Natural Cure
-Hydro Pump
-Thunderbolt
-Ice Beam
-Rapid Spin
Originally I had star at the 2nd position as my spinner and meta as my lead. But I read the new smog article that came out and behold I was converted. This is the standard anti-lead starmie. Timid to speed tie with azelf and outrun any other lead other than aero or ninjask. Hydro Pump over surf so I can 2HKO swampert and hippowdon. Ice Beam and tbolt to create the famed boltbeam coverage and spin for getting rid of hazards. I chose starmie over any other spinner as it can hurt other pokes much better than any other spinner.Plus its ability allows it to spin toxic spikes and heal when it switches out. Life Orb for maximum power if the gatr fails and star is still around it can and will sweep a team.

X FACTOR (Metagross) @ Lum Berry
Nature: Adamant (+Atk/-SpA)
EV's: 252 HP/ 244 Atk/ 16 Spe
Ability:Clear Body
-Meteor Mash
-Earthquake
-Bullet Punch
-Stealth Rock
My rocker for the team. He used to run explosion but I took it off since it usually switches in on other gross so I switched to eq. Lum berry so he can absorb status. Ev's were ripped right off the standard smog set. All this guy usually does is set rocks up and then he becomes a physical wall. Bullet Punch has saved my ass so many times. With star they team up and defeat every popular lead out there except trick leads (I hate trick leads!). His moves are pretty much self explanatory.
OVEN MITTS (Rotom-H) @ Leftovers
Nature: Calm (+SpD/-Atk)
Ev's: 252 HP/ 168 SpD / 88 Spe
Ability: Levitate
-Discharge
-Shadow Ball
-Overheat
-Will'o'wisp
Nature: Naive (Spe+/-SpD)
EV's: 4 HP/ 252 SpA/ 252 Spe
Ability: Flash Fire
-Fire Blast
-Earth Power
-Dragon Pulse
-Explosion
The revenge killer, He performs his job extremely well. He comes in and threatens anything without a resist to fire except Blissey but i just explode on that beyotch. Earth Power for opposing heatran coming in and dragon pulse to kill the likes of flygon and dnite. Naive nature as I can maximize explosion damage. Ev's are pretty standard for a revnge killer max speed and special attack to maximize his potential and rest put into hp for survivability. Flash fire helps it take the fire hits aimed at metagross. He also attracts the water types my gatr loves to set up on. Thanks to nosferalto for recommending this guy for me.
BATMAN (Gliscor) @ Leftovers
Nature: Jolly (+Spe/-SpA)
Ev's: 252 HP/ 40 Def/ 216 Spe
Ability: Sand Veil
-Earthquake
-Taunt
-Roost
-U-Turn
This guy works wonders for this team. He is awesome at setting up the gator. He attracts the bulky waters with water and ice moves. So gliscor uturns out into gatr who proceeds to set up with no problem. Jolly and the given ev's allow gliscor to outspeed heracross lucario and most base 100's.(Celebi, rachi) Max hp is amust and the rest goes into defense. Sand veil over hypercutter as ttar comes out to play quite often with star on the team. Taunt to phaze and roost to heal off damage. Eq for STAB and U-turn to help feraligatr set up.
DUNDEE (Feraligatr) @ Liechi Berry
Nature: Jolly (+Spe/-SpA)
Ev's: 4 HP/ 252 Atk/ 252 Spe
Ability: Torrent
-Waterfall
-Return
-Substitute
-Dragon Dance
The star of the show. Feraligatr is usually called the gyara of uu so I needed to find out how the croc was better than the overgrown leviathan. That certain thing is his ability Torrent. This whole set is about getting to 25 % or lower Hp with the use of substitutein order to activate torrent. Where the gatr should have one dd and a liechi berry boost in order to sweep. Waterfall and return is only resisted by one poke in OU, Empoleon. Thankfully he is not that common. It is truly beautiful to watch this guy sweep 5 in a row (which has happened) but he struggles with priority users an physically bulky pokes like metagross.

OVEN MITTS (Rotom-H) @ Leftovers
Nature: Calm (+SpD/-Atk)
Ev's: 252 HP/ 168 SpD / 88 Spe
Ability: Levitate
-Discharge
-Shadow Ball
-Overheat
-Will'o'wisp
He serves as my spin blocker as well as decent special wall. I chose to switch from the standard defensicve side to the special defensive side because my team was lacking in special defense and most of them were physically bulky.So I switched the ev's from def to SpD. Discharge over tbolt as i wasnt going to do much killing anyway so I went for status instead. Will'o'wisp is tro cripple any physical threat that may switch in. Shadow Ball for STAB and overheat for the likes of breloom and scizor. He is arguably the best spin blocker in OU as he can take on all OU spinners no problem star and tenta get discharged the latter is more tricky and overhaeat for forry.
DISCO INFERNO (Heatran) @ Choice Scarf
Nature: Naive (Spe+/-SpD)
EV's: 4 HP/ 252 SpA/ 252 Spe
Ability: Flash Fire
-Fire Blast
-Earth Power
-Dragon Pulse
-Explosion
The revenge killer, He performs his job extremely well. He comes in and threatens anything without a resist to fire except Blissey but i just explode on that beyotch. Earth Power for opposing heatran coming in and dragon pulse to kill the likes of flygon and dnite. Naive nature as I can maximize explosion damage. Ev's are pretty standard for a revnge killer max speed and special attack to maximize his potential and rest put into hp for survivability. Flash fire helps it take the fire hits aimed at metagross. He also attracts the water types my gatr loves to set up on. Thanks to nosferalto for recommending this guy for me.

BATMAN (Gliscor) @ Leftovers
Nature: Jolly (+Spe/-SpA)
Ev's: 252 HP/ 40 Def/ 216 Spe
Ability: Sand Veil
-Earthquake
-Taunt
-Roost
-U-Turn
This guy works wonders for this team. He is awesome at setting up the gator. He attracts the bulky waters with water and ice moves. So gliscor uturns out into gatr who proceeds to set up with no problem. Jolly and the given ev's allow gliscor to outspeed heracross lucario and most base 100's.(Celebi, rachi) Max hp is amust and the rest goes into defense. Sand veil over hypercutter as ttar comes out to play quite often with star on the team. Taunt to phaze and roost to heal off damage. Eq for STAB and U-turn to help feraligatr set up.

DUNDEE (Feraligatr) @ Liechi Berry
Nature: Jolly (+Spe/-SpA)
Ev's: 4 HP/ 252 Atk/ 252 Spe
Ability: Torrent
-Waterfall
-Return
-Substitute
-Dragon Dance
The star of the show. Feraligatr is usually called the gyara of uu so I needed to find out how the croc was better than the overgrown leviathan. That certain thing is his ability Torrent. This whole set is about getting to 25 % or lower Hp with the use of substitutein order to activate torrent. Where the gatr should have one dd and a liechi berry boost in order to sweep. Waterfall and return is only resisted by one poke in OU, Empoleon. Thankfully he is not that common. It is truly beautiful to watch this guy sweep 5 in a row (which has happened) but he struggles with priority users an physically bulky pokes like metagross.
Any Help with this team would be much appreciated as i need all the help I can get. Thank you in advance. Changes in RED
A Parting Glance
THANKS FOR READING!






THANKS FOR READING!