Hello everyone!
In light of recent events, namely the banning of Dynamax, the OU council has decided to move on to addressing other problematic aspects of the metagame. Even though we feel like we have a solid grasp on most people's stances regarding our first topic of discussion, we will be monitoring this thread closely in order to address any concerns that the community might have, so feel free to chime in. This thread is by no means a guarantee that immediate action will be taken; it is a place where we can gauge the overall attitude of the players regarding SS OU in its developmental stages. Rest assured though, your voice will not go unheard. All we ask is that you do your best to keep the conversation civil and respectful.
If you've been keeping up with SS OU, it should come as no surprise to you that Darmanitan-Galar is currently the elephant in the room. The tactical gorilla has many things going for it. Its sky high attack stat of 140 combined with the newly introduced ability, Gorilla Tactics, a great physical movepool, and a very usable speed stat of 95 have made Darmanitan-Galar a problem for most teams. Even though it only commonly runs two sets, Choice Band and Choice Scarf, Darmanitan forces players to run very specific answers to it. The problem lies in the fact that even when we take these so-called answers into account, Darmanitan has the sheer power to muscle through a huge portion of them; it puts a huge strain on both the teambuilding and playing aspects of the game. Because of these and other reasons, Darmanitan is on our radar as the most glaring issue with SS OU right now.
Please bring up anything that you feel might add to this discussion. We would like to avoid one liners and would appreciate posts with actual substance to them. For any questions or concerns, feel free to contact us via PM. Happy posting!
In light of recent events, namely the banning of Dynamax, the OU council has decided to move on to addressing other problematic aspects of the metagame. Even though we feel like we have a solid grasp on most people's stances regarding our first topic of discussion, we will be monitoring this thread closely in order to address any concerns that the community might have, so feel free to chime in. This thread is by no means a guarantee that immediate action will be taken; it is a place where we can gauge the overall attitude of the players regarding SS OU in its developmental stages. Rest assured though, your voice will not go unheard. All we ask is that you do your best to keep the conversation civil and respectful.

If you've been keeping up with SS OU, it should come as no surprise to you that Darmanitan-Galar is currently the elephant in the room. The tactical gorilla has many things going for it. Its sky high attack stat of 140 combined with the newly introduced ability, Gorilla Tactics, a great physical movepool, and a very usable speed stat of 95 have made Darmanitan-Galar a problem for most teams. Even though it only commonly runs two sets, Choice Band and Choice Scarf, Darmanitan forces players to run very specific answers to it. The problem lies in the fact that even when we take these so-called answers into account, Darmanitan has the sheer power to muscle through a huge portion of them; it puts a huge strain on both the teambuilding and playing aspects of the game. Because of these and other reasons, Darmanitan is on our radar as the most glaring issue with SS OU right now.
Please bring up anything that you feel might add to this discussion. We would like to avoid one liners and would appreciate posts with actual substance to them. For any questions or concerns, feel free to contact us via PM. Happy posting!