This team wasn't only great in practice, but also really fun on top of it and that felt like a win-win for me.
Lopunny-Mega (F) @ Lopunnite
Ability: Scrappy
Shiny: Yes
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Frustration
- Copycat
- Fake Out
Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Hyperspace Fury
- Gunk Shot
- Ice Punch
- Fire Punch
Tangrowth @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 204 Def / 52 SpD
Relaxed Nature
IVs: 30 Atk
- Giga Drain
- Hidden Power [Ice]
- Earthquake
- Sleep Powder
Heatran @ Firium Z
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Fleur Cannon
- Iron Head
- Ice Beam
- Volt Switch
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 48 HP / 252 Atk / 208 Spe
Jolly Nature
- Earthquake
- Hidden Power [Ice]
- U-turn
- Explosion
The lop set is fun, but also much needed when this team unfort has no defog, i'll explain why in the lando set. copy cat though is a convenient move that lops speed is able to utilize and makes opposing strats like webs worthless. Webs HO leads are thrown off balance very quickly. Instead of trying to defend ur turf, just send them back where they came, making their strat useless. Copycat will return hazards, use recovery and random moves that may work to ur benefit, its a situational move and when u have something like lop forcing as many switches as it does, you will usually find an easy moment. The rest is just stabs and fake out
Landorus serves as a revenger but an emergency blanket check to some things that may threaten this a bit. Seeing as HO is popular at the moment, explosion can help in a few situations that would doom me otherwise. Explosion picks off potential flynium gyarados which is no doubt popular, and set up sweepers in general that does a fat chunk for revenge killing at worst. Lando as well comes nice in Web wars since its able to generally become the fastest mon in the game with webs+ur scarf. This set needs to be offensive, bulky scarf isnt recommended and every slot is needed unfortunately, u can try and force defog but the slot u forfeit is going to be missed. Better off using Lop for forcing all out hazard wars
Hoopa is a mon everyone sleeps on since the start of SM. It has coverage, the stats and a workable speed to break every slow fat team in the meta. Hoopa does not judge, it wrecks it all and you'll find it true with this set. You dont need shitty zen headbutt, seriously doesn't beat anything hoopas hyper space fury wont. The last three slots are dedicated to removing fairies like the tapus in one clean shot with gunk shot, reliably taking out ferrothorn and scizor whom both can pressure harder without and win a 1v1, and ice punch for taking out landos. nothing worth putting over ice punch imo, not a fan of drain punch.
I run adamant even though jolly is on paper more useful due to it creeping tran but alas, i give no fucks. Im greedy thats why, end of story. Adamant all the way for hitting things as hard as I can and guess what i bluff every single tran i do end up in a mu with anyway haha. Everyone pops it out and rightfully so, since it does have a decent mu vs my team so ur opponent is probably foolish to leave it in on a 1v1 tbh. Learn how to mind fuck people and you'll become a better player. Same logic with using modest mega alakazam for example. Certain tiers are more flexible than others, it wouldnt be ideal to use Modest latios because theres so much more you miss out on. its acceptable when theres a small margin of mons (hoopa, mega zam) that their +speed natures arent as missed
Moving on~
helmet tangrowth is a fat and eases a lot of pressure for this team that would normally cause it far more grief had it been AV. Getting valuable chip on things like medicham mawile lopunny mega gyarados kartana is very appreciated. Some of these mons like mawile and medicham tend to challenge tangs to 1v1s and sleep powder will quickly steal u momentum in the process. sleep powder is unexpected overall and granted if ur hitting the move, puts common pivots like tornadus quickly down under. giga/ice/eq pressure the meta overall the hardest and should remain so.
AV mag is too good of glue to pass up, it simply loves popping in on everything i don't want to deal with. Mag is def my go to for all the top tier special attackers in the tier. Try and use it sparingly and retain momentum when u do, AV doesn't last forever at least on mag. Greninja, opposing magearnas, psychics like lele and mega zam is what mag is meant to stop especially.
heatran is the last slot. he serves as more reinforcement to hoopa as a stall remover, and for taking out a lot of annoying steels and grass mons like scizor ferrothorn skarmory celestella tangrowth tapu bulu. Z firium does so well at luring in sableye on the ladder
Threats
Physical flying types: Pinsir, Lando, Gyarados. if they spam fly moves and can break steels with eq were not gonna have good time. Pinsir tbh i didn't see too often but getting rocks up and keeping an eye on it whenever it'd pop in. i mentioned gyarados flynium, super gay bubba shrimp really annoying tf out of me which is half the reason i use explosion lando as mentioned, blow it tf up thanks. Also same story with lando t, i try to bait a z move, and from there tang will beat it at least.
Fire types: Heatran and volcarona. Heatran is also a bit annoying but it cant really pivot into anything without being punished. 4 mons have ground moves, lop kicks it, and magearna volt switches but in terms of a concrete counter, no not really. still don't care, not running jolly. Volc also can be annoying if its some hp ground set or something, try to get those rocks up with lop or tran fast
I guess screens can be annoying but a lot of abusers like zyg, m gyara, magearna get beaten by my tang and mag.
Also just wanted to say, I see a lot of people trying to shit on this tour all the time even though more than half of those people arent good enough to even qualify. With things like unpredictability and hax, even if ur considered some og you can find yourself still being unable to make the cut. Not to mention the last half hour is hella fun and i bet any person who's made it can attest to that. It gets super intense the last 30 mins and was pretty fun.
GL to the last cycle and all who've made it up to this point, looking forward to my first tour in almost a year.
