Calm Mind
Bronzong @ Leftovers
Ability: Levitate / Heatproof
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Body Press*
- Extrasensory
- Flash Cannon
Same as standard physically defensive bronzong,checking tyrantrum,flygon,glastrier,aerodactyl,braviary,copperajah...
Calm mind let zong setup on passive threats or some mons who attempt to get free turns on bronzong.The mains one being defog flygon,wish/heal bell vaporeon,toxic spikes dragalge,id glastrier... while keeping standard defensive utility .Extrasensory is prefered for the higher pp amount against wish users.
Options : Heatproof let bronzong stay on salazzle,talonflame or some random fire coverage while setting up.
No item let bronzong to check golurk but make zong more weak to burn.
Grass Knot hits mantine (while roosting),blastoise and golurk harder when unboosted.
*This is mandatory to hit copperajah !
Bronzong @ Leftovers
Ability: Levitate / Heatproof
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Body Press*
- Extrasensory
- Flash Cannon
Same as standard physically defensive bronzong,checking tyrantrum,flygon,glastrier,aerodactyl,braviary,copperajah...
Calm mind let zong setup on passive threats or some mons who attempt to get free turns on bronzong.The mains one being defog flygon,wish/heal bell vaporeon,toxic spikes dragalge,id glastrier... while keeping standard defensive utility .Extrasensory is prefered for the higher pp amount against wish users.
Options : Heatproof let bronzong stay on salazzle,talonflame or some random fire coverage while setting up.
No item let bronzong to check golurk but make zong more weak to burn.
Grass Knot hits mantine (while roosting),blastoise and golurk harder when unboosted.
*This is mandatory to hit copperajah !
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