NU CCAT 2: Step 1

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tennisace

not quite too old for this, apparently
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Hi there.

So I kind of promised this a while ago then I forgot then I remembered then I made this thread so let's get to it!

standard rules n such said:
Step 1: We are going to start by picking which Pokemon (and set) we are going to be basing the team around. This does NOT mean the Pokemon has to be the late game sweeper, it means the team will be built around that Pokemon, whatever role it plays. This thread is for nominating Pokemon to be added to a poll. After a couple of days (probably around one-two days, until enough pokemon are in the poll (around 10)), I will select which Pokemon are going to be in the poll that will be posted after we decide on a list of Pokemon. This means you have to convince me, and others, that your Pokemon is worth being put in the vote.

Step 2: We select what style of team we want to make. This will likely include something along the lines of Offense, Bulky Offense, Stall, Weather, Trick Room, and possibly more.

Step 3: We select Pokemon that work well around our Pokemon and fit the team style and test it.

Step 4: We finalize the team and write up a 5-star RMT!
Please stay on topic. This thread is meant to create discussion but lets keep it civil gents and ladies!!

Lets begin with Step 1 I'm not looking to overmoderate this CCAT and make the team myself (since I hijacked the last one kinda...) but I won't accept gimmicks or really popular Pokemon to build around. Make sure you tested the stuff before you post it, and whenever you make a suggestion, you need to back it up with competitive reasoning (or risk moderation). You can only nominate one Pokemon, with a specific set.

I'll leave this up for a day or so. Happy posting!
 
ok so

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Butterfree @ Leftovers
EVs: 252 SpA / 4 Def / 252 Spe
Ability: Tinted Lens
Nature: Timid (+Spe, -Atk)
- Bug Buzz
- Quiver Dance
- Sleep Powder
- Substitute / HP Ground

Butterfree is amazing. Despite that 4x rocks weak and the meh typing in general, Butterfree is really king of the bugs. It works similarly to Lovely Kiss Jynx, as it can put out an opposing counter before it can do anything in response, but Butterfree has a few key advantages over Jynx, notably Tinted Lens. Compoundeyes and that 98% accurate Sleep Powder is awesome and all, but Tinted Lens means that you'll find very very few Pokemon that actually will resist Bug Buzz, so it has excellent neutral coverage on its own. Also, Quiver Dance, unlike Nasty Plot, boosts Speed (and Special Defense, but that doesn't matter as much). Point is, Jynx can still be revenge-killed after a couple of boosts. Butterfree cannot.

I think Butterfree is also an excellent choice for a CCAT since although it can be very effective once set up, it has several key flaws (hi stealth rock) and a few checks it has to have weakened before it can go for a clean-sweep. It's really an under-appreciated Pokemon and is definitely worthy of consideration here.

edit: fcuk you shnigga butterfree is amazing
 
butterfree sucks zeb
nomming this cute lil fella

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@ Life Orb
Trait: Technician
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Wake-Up Slap / U-turn
- Tail Slap
- Rock Blast
- Bullet Seed

Cinccino is an amazing mon. It hits so much shit hard with its coverage, providing one of the best killas of Jynx. Despite facing competition from other normal-types like Tauros, Cinccino sets itself apart with its wide array of multi hit moves as well as access to unique coverage, and even U-turn to set up a volt-turn core. Cinccino helps patch up weaknesses to all kinds of things, and is also a fantastic late game cleaner. It also has one of the best unboosted Speed stats in NU and can even be scarfed (lol)

It has obvious checks (regirock, weezing etc), and really appreciates hazard support, and can also form a Volturn core, so can be built around with ease! It also deserves a bit more use, as I haven't seen it much aside from on my own team xD
Also someone nom ursa, I really wanted to do that lol
 
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@ Chesto Berry
Ability: Unburden
EVs: 252 Def / 144 SpA / 112 Spd
Bold Nature (+Def, -Atk)
- Rest
- Calm Mind
- Shadow Ball
- Thunderbolt / HP Fighting

Drifblim doesn't really have a hard time setting up thanks to it's 6 immunity's & resistances, the speed EVs will allow Drifblim to out speed everything up to Scarfed Timid Rotom-S, 252 Def maximises it's physical bulk and the rest is dumped into SpA to maximise the damage output.
 
CurseTank

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@ Leftovers

Trait: Scrappy/Sap Sipper
EVs: 252 HP / 252 SDef / 4 Def
Careful Nature (+SDef, -SAtk)

- Curse
- Milk Drink
- Heal Bell
- Body Slam / Return

Miltank is an autosufficent setup sweeper, since she's weak only to strong Fight Type Attack. Curse let her set up and boost her Def & ATK at insane levels (after 3 boost she can tank physical STAB attack very well). Milk Drink is the obvious recovery move. Heal Bell functions as a self heal from status and even cure the status of her team mates (always useful). Body Slam is my favourite coz it can spread paralysis with its 30% chances, but Return can be choosen for a most offensive choice.

Personally i prefer to use Scrappy, hitting ghost is so awesome ! But Sap Sipper can be usefull considering the things like Exeguttor/Tangela/Jumpluff running around and spreeding Sleep Powder/Leech Seed/Leaf Storm/Giga Drain.
 
Zeb said:
Butterfree
Butterfree has my full support <3

Also, my nomination:

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@ Sitrus Berry
evs: 252 HP / 252 Def / 4 Spe
Bold Nature (-Atk, +Def)
Ability: Harvest

- Substitute
- Protect
- Leech Seed
- Psychic

This thing is a rather unexpected set, but it does what it's supposed to do: stall until the enemy rages. Harvest Sitrus berry with Sub / Protect alone will often let you stay at full health, and Leech Seed just sends this guy way up to full health and provide team support for bulky offensive teams. Its only attack, Psychic, is a good STAB and allows Exeggutor to punish Poison-types switching desperately to absorb Tspikes. It really needs one support (Tspikes) to be very effective.

Instead of building around that typical late game sweeper, I think Exeggutor might be a really fun (depending on whether you're facing it or battling with it) option for a more stallish team. Unlike most stallish mons, Exeggutor has a really clear direction, which is really important for something like CCAT. On top of that, that direction is nowhere near that bog-standard team! This guy just needs the sub up to do incredible damage, so the rest of the team will lure out things that Exeggutor can set up on, etc.
 
All good nominees so far, here's something I'd like to throw in: Special Combusken. While decent on its own, Special Combusken is a monster while under the Sun, and he'd partner up extremely well with Harvest Exeggutor, another Sun abuser.

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name: Special Combusken
move 1: Fire Blast
move 2: Focus Blast
move 3: Substitute
move 4: Protect
item: Life Orb
ability: Speed Boost
nature: Modest
evs: 4 Def / 252 SpAtk / 252 Spe

NatGeo's post sums it up:
Also, Cheapoman, for reference - Combusken literally 2HKOes every Pokemon in NU with the proper support. Fire Blast 2HKOes pretty much everything that takes neutral damage to it, and I bet Altaria is 2HKOed in the sun after rocks tbh. Focus Blast takes care of everything else - for comparison, you 2HKO Specially Defensive Alomomola, every time all the time. Literally the only Pokemon you can't consistently OHKO or 2HKO is Altaria, which isn't that common tbh. I bet offensive variants are 2HKOed after rocks though!

When I originally read that post I was skeptical about Combusken's abilities, but it really does do quite a number on practically every Pokemon down here. Pretty simple set here; Fire Blast and Focus Blast are both high-powered STAB moves, Protect allows for free Speed Boosting, and Substitute protects against status and keeps things like Absol from easily revenging you.

This is somewhat of a high risk / high reward Pokemon; it's frail and its moves have repulsive accuracy, but with proper hazard support (it appreciates all forms of hazards) and team support in general, it's a monster. Keep the Sun up!
 
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name: Swords Dance
move 1: Swords Dance
move 2: Return
move 3: Close Combat
move 4: Quick Attack / Night Slash
item: Life Orb
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

probably one of the best Normal-types in NU, right up there with Miltank and Kangaskhan. While its not really bulky like the other two, Swords Dance really sets it apart from just about everything else, and its basically a Normal-type Absol which is incredibly cool. You're also not really walled by Throh like Absol is it doesn't run Superpower. Quick Attack is also adorable versus things like Swellow and Choice Rotom-S who think they can revenge you. I mean, yeah Misdreavus and Haunter will be pains if you don't run Night Slash, but that's pretty avoidable if you run something like Lum SD absol or Magmortar to get through them.
 
Despite my temptation to second trollin' with Eggy, I'd prefer to run this dude.

linoone.png

Linoone (M) @ Sitrus Berry / Silk Scarf
Trait: Pickup
EVs: 164 HP / 252 Atk / 44 Def / 48 SDef
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- ExtremeSpeed
- Shadow Claw
- Seed Bomb

balls to 216 speed+Jolly, Skuntank can trap him, Klang can wreck his shit (yeah, run Klang, it's awesome), maintaining a degree of bulk and Adamant is tons better imo. Anywho, I love Linoone. Give him a chance to set up and a little residual damage on Quaggy and such, and you can easily sweep. True he needs a good deal of support to set up, but that's half the fun (the other half is espeeding everything to death~).

plus butterfree is garbage, Klang wrecks its shit (lol, shouldve nominated Klang, but most people would shoot it down in a second :P)
 
here is my suggestion
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Serperior (M) @ Leftovers
Trait: Overgrow
Adamant (+Atk,-Sp Atk)
Evs: 32 HP / 252 Atk / 224 Spe
move 1: Substitute
move 2: Coil
move 3: Leaf Blade
move 4: Dragon Tail

An underrated pokemon using an underratted set. Sub+Coil is imo, Serperior's best set. This is my favorite pokemon, and I have been using this set on the ladder with great success. Serperior's claim to fame as a booster is its incredible speed and Dragon Tail. This means he is almost impossible to phaze, and can wear down counters/checks i.e Swellow on the switch and force them to take more residual damage. The Speed EVs are for outspeeding positive base 95s, ex Jynx. HP also gives a Lefties number.All he really needs is entry hazards, and some residual damage on his counters. After that, he can clean up a team really well.
P.S. I second Butterfree and of course you do too Amarillo...
 
All good nominees so far,

Indeed.

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Skuntank
move 1: Sucker Punch
move 2: Pursuit
move 3: Poison Jab
move 4: Taunt
item: Life Orb
nature: Adamant
ability: Aftermath / Stench
evs: 252 HP / 252 Atk / 4 Spe

This thing is a great way of getting rid of all of the those pesky Psychic types that conveniently inhabit NU currently. Sucker Punch gives Skuntank much needed priority and is quite powerful. Allowing it to revenge a number of weakened threats that would outspeed it. Pursuit allows Skuntank to be a great trapper, Poison Jab is a reliable attack, and Taunt allows Skuntank to shut down slower walls.
 
Liar McLiesPants said:
(since I hijacked the last one kinda...)
KINDA?! You mean like how Stalin KINDA took control of the Soviet Union??

Anyways, go, my love child! (not the set itself, the Pokemon)!
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Armaldo @ Life Orb / Leftovers
Trait: Battle Armor
EVs: 12 HP / 252 Atk / 244 Spd
Adamant / Jolly nature
- Swords Dance
- Rock Polish
- Stone Edge
- Earthquake

Must... resist... urge... to c/p set comments from analysis!

Anyways, during my testings for the Armaldo analysis, I came up with this set, and it hits like, dare I say it, a motherfucker. While not having the beastly CC as STAB, Armaldo does have the same base Attack stat as Sawk, and EdgeQuake is awesome coverage everywhere. Did I mention the fact that, with either nature, you can outrun the respective-natured Swellow after an RP? Pretty important. And there's also this:
After a Swords Dance, it does 78.6-92.9% to standard Regirock with EQ.
 
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Cacturne @ Leftovers
252 Atk / 252 Spe / 4 HP
Naughty/Lonely
Water Absorb
-Substitute
-Focus Blast
-Leech Seed
-Sucker Punch
Forces mind games and switches. Because of its low defense going mixed doesn't really cost it much and behind a Sub it gives you a large number of options. Can revenge birds apart from Swellow carrying Quick Attack.
Being mixed makes it difficult to wall and the power of Focus Blast means even uninvested it still deals serious damage. It forces the opponent to be aware of your Cacturne and can act as a final check to set up Pokemon but must be careful not to get its Sucker Punch PP stalled out. Finally it offers a Water immunity which is always useful.
 
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@ Life Orb
EVs: 252 SAtk / 4SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Roost
- Substitute
- Hurricane

Thanks to her STABs Swanna has flawless coverage( okay,except for chinchou but that is bad and never seen), Hurricane has the power to greatly damage everything that doesn't resist it for example 252 HP/216 spDef+ Altaria can be 2hkoed after Stealth Rock damage (39.3% - 46.6%) , Surf like said before takes her type coverage to great levels while dealing with most things that can easily take a Hurricane, Substitute keeps her safe from revenge killing attempts such as Absol and Cacturne Sucker punch, while Roost is to extended her life time. Modest could be used too as it gives Swanna a chance of 2hkoing specially defensive Cryogonal after Stealth Rock damage, but at the price of not outspeeding non Choice Scarf Timid Jynx and Jolly Leafeon.


Rain support for her is always good as it fixes the drawback of low accuracy for Hurricane and making her surfs stronger s but not totally neccesary.
 
Rampardos @ Choice Band
252 Atk/252 Spe OR 252 HP/252 Atk
Adamant (Brave) / Mold Breaker

Stone Edge
Head Smash
Superpower
Earthquake

Strong enough to rip holes in mountains. Does 75% minimum to max HP Regirock with Superpower. 2hko's 252/252 Misdreavus after SR with Earthquake! can 2hko Gurdurr with Superpower if it comes in on Spikes. many other KO's like this on the most notable defensive pokemon in the tier, while being able to outspeed them if they invest in bulk. Head Smash is a good panic button that literally 2hko's everything in the tier (even impish torterra and quaggy after spikes).

Power can either fit on a TR team or paralysis-spreading team, which would let us abuse other high-power mons like Specs Eggy, LO Magmortar, Sub+LO Haunter/Kadabra, etc. all who like free turns from paralysis and/or the ability to move first to just beat the shit out of the other team. Even without paralysis it's fast enough to hammer down walls, and it's capable of 1hko'ing Alomomola with Head Smash after SR and 1 later of spikes, arguably the bulkiest physically defensive pokemon in the tier that doesn't have a Rock resist.
 
Despite my temptation to second trollin' with Eggy, I'd prefer to run this dude.

linoone.png

Linoone (M) @ Sitrus Berry / Silk Scarf
Trait: Pickup
EVs: 164 HP / 252 Atk / 44 Def / 48 SDef
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- ExtremeSpeed
- Shadow Claw
- Seed Bomb

balls to 216 speed+Jolly, Skuntank can trap him, Klang can wreck his shit (yeah, run Klang, it's awesome), maintaining a degree of bulk and Adamant is tons better imo. Anywho, I love Linoone. Give him a chance to set up and a little residual damage on Quaggy and such, and you can easily sweep. True he needs a good deal of support to set up, but that's half the fun (the other half is espeeding everything to death~).

plus butterfree is garbage, Klang wrecks its shit (lol, shouldve nominated Klang, but most people would shoot it down in a second :P)
I'd go for that, but I find the better set is more like this.

Linoone (M) @ Sitrus Berry
Trait: Gluttony
EVs: 172 HP / 252 Atk / 40 Def / 44 SDef
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- ExtremeSpeed
- Shadow Claw
- Seed Bomb

Gluttony + Sitrus Berry just about garuntees a Belly Drum on loads of the metagame. Once set up, it's very hard to stop, the best counters being Mawile, Regirock and Batiodon. It can easily sweep, however I wouldn't build a team around it. It's about 0.5% more bulky than yours.

If you're going to do a Linoone, I'd say use that one.
 
Ampharos@Life Orb
Timid
EVs: 4HP/252 Sp.Atk/252Spd
~Agility
~Thunderbolt
~Focus Blast
~Substitute/Cotton Guard/HP Ice

Electric/Fighting is a tough combination, only resisted by a few notables like Vileplume, Victreebel, and Exeggutor. Thanks to a superb Sp. Atk stat, Ampharos rips holes into anything that doesn't resist Electric. HP Ice is an option to handle the Grasses and Altaria, Substitue makes it easier for him to set up and shields him from priority, and Cotton Guard makes an already sturdy Pokemon harder to kill.

(Was thinking of toying with Sub/Cotton Guard OR Charge/Discharge/Focus Punch, but that's for another day).
 
You knew this was coming...
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Kangaskhan @ Leftovers
Adamant Nature
Ability: Scrappy
252 Atk/4 Def/252 Spd

- Substitute
- Return/Frustration
- Focus Punch
- Sucker Punch

I have absolutely no clue how Kangaskhan is 71st in the NU useage statistics. SubPunch Kanga is an exceptionally potent threat. 105/80/80 defenses give Kanga pretty excellent bulk as a starting point. Weak attacks from defensive pokemon are not going to be breaking Kangaskhan's subs.

Kangaskhan also has Base 95 Atk and Base 90 Speed, both very respectable. This is moreso when you realise that due to Scrappy, Return and Focus Punch, an effective Base 153 attack and a Base 150 attack, are unresisted except by Shedinja, who falls to Sucker Punch. Indeed, everything that resists Normal is hit Super-Effective by Focus Punch, except Metang/Bronzor, and Psychics and Ghosts are hit SE by Sucker Punch.

Kangaskhan's Focus Punch deals upwards of 70% to Golem, one of the most physically bulky pokemon in the entire tier. Most pokemon are 2HKO'ed or OHKO'ed by Kanga, and if it's behind a Sub, you pretty much have to sacrifice something, especially if your foe has decent prediction.

As an added bonus, Kangaskhan has Sucker Punch for priority. While it's no Absol, it's still pretty powerful, and allows it ways to deal with things such as Swellow.

Finally, Kangaskhan, as a bulky Normal-type, dosen't require massive amounts of team support. It's not like we'll need to build the team around Kangaskhan to maximise the odds she'll get a sub up. Instead, the team could benifit from the holes Kangaskhan punches in the other team, or the threat that leaving a tank in will likly lead to Kangaskhan being behind a sub.

I've been playing with SubPunch Kanga quite a bit, and it's not unusual for me to get 2, or even 3 KO's per game with it.
 
butterfree sucks zeb
nomming this cute lil fella

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@ Life Orb
Trait: Technician
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Wake-Up Slap / U-turn
- Tail Slap
- Rock Blast
- Bullet Seed

Cinccino is an amazing mon. It hits so much shit hard with its coverage, providing one of the best killas of Jynx. Despite facing competition from other normal-types like Tauros, Cinccino sets itself apart with its wide array of multi hit moves as well as access to unique coverage, and even U-turn to set up a volt-turn core. Cinccino helps patch up weaknesses to all kinds of things, and is also a fantastic late game cleaner. It also has one of the best unboosted Speed stats in NU and can even be scarfed (lol)

It has obvious checks (regirock, weezing etc), and really appreciates hazard support, and can also form a Volturn core, so can be built around with ease! It also deserves a bit more use, as I haven't seen it much aside from on my own team xD
Also someone nom ursa, I really wanted to do that lol

i support this 100%
 
I'd go for that, but I find the better set is more like this.

Linoone (M) @ Sitrus Berry
Trait: Gluttony
EVs: 172 HP / 252 Atk / 40 Def / 44 SDef
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- ExtremeSpeed
- Shadow Claw
- Seed Bomb

Gluttony + Sitrus Berry just about garuntees a Belly Drum on loads of the metagame. Once set up, it's very hard to stop, the best counters being Mawile, Regirock and Batiodon. It can easily sweep, however I wouldn't build a team around it. It's about 0.5% more bulky than yours.

If you're going to do a Linoone, I'd say use that one.

Sitrus Berry always activates at 50%, regardless of Gluttony (broken record lol). Plus, as what I'd like to call a veteran Linoone user, he does need a team built around him, otherwise he hardly ever works lol.
 
I'd like to nominate Mothim.

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Mothim@Life Orb
Timid
Tinted Lens
EVs: 252 SpA, 252 Spe, 4 Def
Moves:
-Quiver Dance
-Bug Buzz
-Air Slash
-HP Water

As far as stats go, Mothim is the most powerful Quiver Dancer in all of NU, as well as the fastest besides Butterfree. It also gets Tinted Lens, which allows it to barrel through many Pokemon with Bug Buzz, ignoring their Bug-resistant typing. Between Air Slash and HP Water, Mothim gets a couple of extra coverage moves for even more sweeping potential. Mothim will probably need a bit of support, namely a spinner to keep Stealth Rock off of the field. Entry hazards would also be nice for that little bit of extra damage. With that bit of support, though, I think Mothim has the potential to be a very powerful sweeper.
 
I prefer to run max atk max speed jolly linoone tbh, it helps for shit like haunter

yeah, but running such a large investment for just one poke just really pains me, and I've always found dispatching the occasional haunter to be a fairly simple task. If it's escalates to some kinda huge threat I'd be cool with max speed, but it's never been an issue for me personally
 
I'd go for that, but I find the better set is more like this.

Linoone (M) @ Sitrus Berry
Trait: Gluttony
EVs: 172 HP / 252 Atk / 40 Def / 44 SDef
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- ExtremeSpeed
- Shadow Claw
- Seed Bomb

Gluttony + Sitrus Berry just about garuntees a Belly Drum on loads of the metagame. Once set up, it's very hard to stop, the best counters being Mawile, Regirock and Batiodon. It can easily sweep, however I wouldn't build a team around it. It's about 0.5% more bulky than yours.

If you're going to do a Linoone, I'd say use that one.

Linoone is the classic NU sweeper. I can't think of a more suitable Pokemon to build a team around.
 
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