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Following our tiering survey, the PU Council has decided to hold a suspect test on Medicham!
Ever since day 1 of the post-tier shifts metagame, Medicham has been considered an amazing threat and broken by many; it narrowly avoided getting banned during the first council vote. It's really not hard to see why when taking a look at its toolkit. Pure Power boosts its Attack stat to unseen levels this generation, which is further complemented by its great STAB combination and access to a high power move in Close Combat. By simply taking this into account, the pool of defensive answers is already very scarce. Sableye is immune to both of its STABs and Houndstone doesn't take a lot from even Choice Band Zen Headbutt thanks to Fluffy. When adding Tera to the equation though, these answers suddenly aren't as reliable; Tera Blast Fairy OHKOes the former while the latter gets 2HKOed. Other options like Tera Dark and Tera Fire can similarly reverse the matchups, something that can be especially punishing when facing Bulk Up variants. It's very important to stress Medicham's set variety, as it goes beyond just Tera Types. When holding a Choice Band or a Life Orb, it becomes impossible to safely switch into when considering Tera, while teams without Sableye and Houndstone will simply be helpless against it, from a defensive standpoint. Choice Scarf instead trades the power for a better matchup against more offensively oriented teams, turning potential revenge killers such as Charizard and Mabostiff into clicking opportunities. Lastly, Bulk Up sets become incredibly scary when given a chance to setup. These sets are especially good at taking advantage of Tera to setup on Sableye and Houndstone, or prevent getting revenge killed by faster Pokemon like Choice Scarf Swanna and Haunter.
Despite all this, Medicham is far from being perfect; its middling Speed tier means that its scariest sets are slower many of the tier's most common Pokemon, like Alolan Raichu, Morpeko, Pyroar, Swanna, and Tauros, greatly limiting how many opportunities it gets to come in and wreak havoc. This also makes it easier to revenge kill than breakers with slightly lower ceilings, like the aforementioned Tauros and Charizard, while making it more prediction reliant. Its bulk also means it struggles to get in against even defensive Pokemon, as they can all heavily dent it. This is an issue further excaberbated as many of those defensive Pokemon can Tera against Medicham, rending it potentially useless. This means it's very reliant on aggressive play and support from teammates with pivoting moves to get into the field. While Choice Scarf struggles slightly less with this, as it can be used to revenge kill and create openings that way, that set is considerably weaker. Zen Headbutt in particular is rather weak even with Pure Power, meaning it'll struggle to force out a decent amount of slower Pokemon. Neutralizing Gas Weezing suddenly becomes a decent switchin, as Zen Headbutt fails to 2HKO while being a generally bad move to lock into. Moreover, that set is still not particuliarly fast; it's slower than Electrode and +1 Morpeko, for instance. As for Bulk Up variants, they don't get a lot of setup opportunities and need two turns to be able to sweep. It can be argued that Paldean Tauros does those sets better as well. Finally, no matter the set, Medicham can be incredibly reliant on Tera in certain matchups to be good at its job, taking away an important resource from another teammate.
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Important: For this suspect, there will be two ways to qualify. The first is the typical laddering period, where players must reach the minimum GXE. The second is by winning a live suspect tournament, to be held in the Smogon PU Room on Pokemon Showdown!. You may compete in the suspect tournament on any account, and will need to post proof of you winning the suspect tournament on the voter ID thread.
There will be two live suspect tournaments:
Suspect Tournament Times
Saturday, October 21st at 9:00 AM Eastern Time (GMT-4), hosted by Melt Gibson
Sunday, October 22nd at 5:00 PM Eastern time (GMT-4), hosted by asa
The voting requirements are a minimum GXE of 78 with at least 50 games played. In addition, you may play 1 less game for every 0.2 GXE you have above 78 GXE, down to a minimum of 30 games at a GXE of 82. As always, needing more than 50 games to 78 GXE is fine.
GXE | minimum games |
78 | 50 |
78.2 | 49 |
78.4 | 48 |
78.6 | 47 |
78.8 | 46 |
79 | 45 |
79.2 | 44 |
79.4 | 43 |
79.6 | 42 |
79.8 | 41 |
80 | 40 |
80.2 | 39 |
80.4 | 38 |
80.6 | 37 |
80.8 | 36 |
81 | 35 |
81.2 | 34 |
81.4 | 33 |
81.6 | 32 |
81.8 | 31 |
82 | 30 |
Suspect information:
- There will be no draws allowed for any potential qualifiers. If you qualify with draws, your suspect requirements will not count, and you will not be allowed to vote. There is no way to actively enforce ties to prevent abuse, so they will be disallowed. Use stall at your own risk.
- All games must be played on the Pokémon Showdown! PU ladder on a new alt with the following format: "PUMC (nickname)”. For example, PUMC gum or PUMC Shaneghoul.
- Do NOT impersonate other people in your ladder alt, do NOT use any usernames which are offensive, flame-baiting, or targeting specific users, and do NOT use usernames which could be interpreted as breaking any of the username rules on Pokémon Showdown! Failure to abide to this will result in you being barred from voting in this suspect, and potential infractions.
- The suspect test will last for 13 days, ending on Friday, October 27th 11:59pm -4.
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