Stealing
Juuno's idea <3
Gonna do a little bit of thinking about what gets better and what gets worse. This is all in theory - I've not played much since the drops, much less since the ban - so things may not pan out like this in future, but logically it makes sense.
Haxorus
Haxorus gets a LOT better. Ice Shard was one of the main things keeping this monster in check, preventing it from just dropping its ridiculously powerful Outrages without consequence and also punishing Dragon Dance sets if they got weakened while attempting to set up. It should see a massive spike in usage and may potentially become overbearing.
That said, we still have some answers. We recently picked up the wonderful Sylveon, who keeps non-Poison Jab variants in check (don't run pjab). First Impression is as good as ever, though as Juun showed in her post, Dragon Dance + Protect variants have been picking up steam lately. Worth keeping an eye on this, but nothing drastic needs to happen yet.
Toxtricity
Toxtricity loves this shift. Not only was Mamoswine a common way to revenge kill it, but it was also one of a mere three Ground-types in the tier that could block its Volt Switch. Choice Specs sets improve quite a bit now that there isn't the constant looming threat of the pig revenging you any time you get a kill. Shift Gear + Protect sets are also gaining traction and have shown to be threatening late-game wincons.
This thing still faces huge competition. Heliolisk's insane speed tier means that, in most cases, it outclasses Toxtricity as an offensive Electric-type. There's also the newly-dropped Rotom-Wash, in addition to Rotom-Mow. As of right now, I think Heliolisk is on the top of the food chain offensively, but that may change in this meta.
Golisopod
Pod's an interesting one for sure. Despite the fact that one of its main attractions was its ability to check Mamoswine, I think it has a lot going for it as a result of the ban. No longer will it have to have its Boots knocked off every game, and it doesn't have to conserve its HP to exclusively check Mamo.
Protect's everywhere. That alone is making it harder to justify Pod on teams, especially as a sole form of speed control. It's also facing competition from the washing machine, so it's gonna struggle a bit as a water. I think it's still got a lot going for it, though.
Noivern and Flygon
Putting these two together; you'll see why.
The obvious thing is that they both benefit from not getting instantly revenge killed by Ice Shard. However, I think Noivern's actually a tiny bit
worse right now, and Flygon's gonna get a lot better!
Noivern is going to receive a LOT of competition in the Dragon slot as a result of -what should be- Haxorus's increased dominance. The Sylveon drop is also nightmarish for it. This means that it won't be easy to just dump it onto every single team ever from now on, though it'll probably still chill at #1 on the usage stats. Flygon, however, is also important - it can beat Shift Gear Toxtricity (as long as it doesn't have both boosts), revenges Haxorus at +1 and is the fastest common scarfer in the tier (though we may see more Inteleon now). These traits, along with the general drop in Weezing usage, make Flygon a lot more attractive. It doesn't like the Sylveon drop either, but it's got a lot of positive traits now.
Cobalion
Not much to say on this one but not having to run Shuca on every single set is nice.
Next up, we have the drops themselves.
Sylveon, Rotom-Wash and Darmanitan
I think these mons are all fine on their own.
Sylveon's a great cleric and Specs sets are strong as hell. It provides a much-needed answer for mons like Noivern and Haxorus that the tier just lacked in the past.
Rotom's a great utility mon that compresses a ton of roles. Being a defogger that beats every rocker's really cool too. The addition of Nasty Plot also makes it much more threatening on its own.
Darm's a threat with like three good sets. I think Scarf is best and Band kinda sucks on its own but Boots is p good. However, it creates a bigger issue that I wanna get into before I end off this post.
Sun
Sun is turning out to be pretty stupid. Between not having Ice Shard to revenge kill Venusaur, a new (better imo) setter in Torkoal (which, by the way, was supposed to drop to RU?? Did nobody else notice this or) and of course, Darmanitan, this playstyle is preeeetty ridiculous. It used to just be a niche option that could farm wins but lacked in some matchups like
Hogg said, but now it destroys pretty much everything in its path with some decent play. I don't think this is going to be healthy going forward. Whether it's a Venusaur suspect or a Drought suspect, it's likely something will need to be done.
To end this off I'm just gonna list a bunch of stuff that gets better in some way.
and probably more idk someone else can get the rest hf