Alrighty, so now that Dragalge, Pidgeotite, and Serperior have left the tier, i decided to talk with the RU Council about where we should go from here, and pretty much everyone agreed that we should probably hold another suspect test a little bit after the tier shifts. As for what we're suspecting, we decided to go with Pangoro and Moltres this round. Both of these Pokemon have been controversial for a decent period of time (Pangoro since after the initial ORAS quickbans, Moltres since like late XY), and pretty much everyone felt that it was about time that we put both of them them on the chopping block. As always, if you'd like to see some in depth reasoning as to why these Pokemon are being suspected, there are some paragraphs below written about why these Pokemon were chosen, whether or not you agree with the reasoning is up to you, however.
Just like the last suspect tests, the reqs will be 2400 coil with a B value of 20.0 and the suspect test will end/voting will begin exactly two weeks after the date this post was made. Some sample values are below.
To find out how many matches it'll take for you specifically, take your GXE, and put it into this formula
N=20.0/log2(40*GXE/2400)
Song: Of Moons, Birds & Monsters
Moltres = Bird, Panda = Monster, don't read too much into moon ;o
-love llamas
The Immortal, hope you don't mind me tagging you here :x
Just like the last suspect tests, the reqs will be 2400 coil with a B value of 20.0 and the suspect test will end/voting will begin exactly two weeks after the date this post was made. Some sample values are below.
Code:
GXE N
100 28
90 35
85 40
80 49
75 63
70 90
65 174
To find out how many matches it'll take for you specifically, take your GXE, and put it into this formula
N=20.0/log2(40*GXE/2400)
Pangoro's great attack stat and incredible coverage with its STAB moves alone make it extremely hard (if not impossible) to safely switch into. Pangoro's Swords Dance set is pretty much impossible for slower, defensive teams to deal with, as it easily breaks through most common stall Pokemon at +2 with Knock Off, Drain Punch, or Gunk Shot, can set up quite easily, and can keep itself healthy throughout the match thanks to Drain Punch. Even Quagsire, who would otherwise easily stop Swords Dance Pangoro, is incapable of beating it thanks to Mold Breaker. On top of this, Swords Dance Pangoro is not even dead weight against other playstyles, as a STAB Knock Off, coming off of its high attack stat often forces the opponent to sacrifice one or more Pokemon. Pangoro is also capable of pulling off an extremely threatening Choice Band set thanks to its astounding attack stat, great STAB moves (in particular, Knock Off is *extremely* spammable), and perfect coverage. While having no defensive counters isn't necessarily grounds for banning a Pokemon, it is certainly grounds for suspecting it, especially when it can just run right through a playstyle so consistently.
Moltres's fantastic Special Attack stat and high base power STAB moves in Fire Blast and Hurricane make it quite difficult to switch into.On top this, Moltres has a solid Speed tier that lets it get the jump on a large amount of the relevant metagame. Access to Roost punishes defensive switching and lets it recover off damage taken from weaker attacks, Stealth Rock, and Life Orb recoil, and Moltres can easily fit Hidden Power Grass onto its sets to deal with many of its offensive checks such as Kabutops and Rhyperior. Because of this, Moltres often forces teams to fodder a Pokemon or win prediction battles unless they choose to run a dedicated Moltres switch in ; Cresselia, Slowking, Regirock, and Lanturn are the main options here and all of them have their own issues,Regirock and Lanturn suffer from a lack of recovery, making them easy to wear down, while Slowking and Cresselia are vulnerable to Pursuit.
Choice Scarf Moltres has little trouble ripping through offensive teams between its blazing speed, great special attack, access to U-turn, and high base power STAB moves
On the downside, it's at least slightly easier to keep hazards on the opponent's side of the field now that Gligar's moved up to UU by usage, and Stealth Rock is as much of a thorn in Moltres's side as usual. Although whether or not this is enough to keep Moltres from being banworthy remains to be seen.
Choice Scarf Moltres has little trouble ripping through offensive teams between its blazing speed, great special attack, access to U-turn, and high base power STAB moves
On the downside, it's at least slightly easier to keep hazards on the opponent's side of the field now that Gligar's moved up to UU by usage, and Stealth Rock is as much of a thorn in Moltres's side as usual. Although whether or not this is enough to keep Moltres from being banworthy remains to be seen.
Moltres:
Moltres @ Choice Scarf
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Flamethrower
- U-turn
Moltres @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Hidden Power Grass / U-turn
- Roost
Moltres @ Leftovers
Ability: Pressure
EVs: 248 HP / 124 Def / 136 Spe
Timid Nature
- Substitute
- Toxic
- Flamethrower
- Roost
Pangoro:
Pangoro (M) @ Choice Band
Ability: Iron Fist / Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Hammer Arm / Drain Punch / Superpower
- Knock Off
- Gunk Shot
- Parting Shot
NEVER SAY NO (Pangoro) @ Lum Berry / Life Orb
Ability: Iron Fist / Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Drain Punch
- Knock Off
- Swords Dance
- Gunk Shot / Iron Head
Moltres @ Choice Scarf
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Flamethrower
- U-turn
Moltres @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Hidden Power Grass / U-turn
- Roost
Moltres @ Leftovers
Ability: Pressure
EVs: 248 HP / 124 Def / 136 Spe
Timid Nature
- Substitute
- Toxic
- Flamethrower
- Roost
Pangoro:
Pangoro (M) @ Choice Band
Ability: Iron Fist / Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Hammer Arm / Drain Punch / Superpower
- Knock Off
- Gunk Shot
- Parting Shot
NEVER SAY NO (Pangoro) @ Lum Berry / Life Orb
Ability: Iron Fist / Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Drain Punch
- Knock Off
- Swords Dance
- Gunk Shot / Iron Head
Song: Of Moons, Birds & Monsters
Moltres = Bird, Panda = Monster, don't read too much into moon ;o
-love llamas
The Immortal, hope you don't mind me tagging you here :x
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