
In previous generations, Cresselia was used primarily as a utility Pokémon due to its access to Toxic, Thunder Wave, Trick and Lunar Dance. These moves, along with its bulk, make it a very capable wall that provides support for its team.
These utility sets aren't considered broken, and can even be argued to be beneficial to the metagame. Its sheer bulk and access to recovery allows it to act as a much needed sturdy switch in to powerful Fighting types such as Sirfetch'd and Machamp. The real question is if its supportive capabilities are reason enough to preserve it in the tier, or if its Calm Mind sets push it over the edge.
With Cresselia's introduction into Sword and Shield, it gained access to a move that changed its playstyle completely: Stored Power. This move adds a potent move to sweep after several Calm Mind boosts, and while it isn't always run, it makes for many different sets to account for in the builder. This, combined with Cresselia's amazing 120/120/130 bulk (for HP/Def/SpDef respectfully), enables it to be an egregiously annoying threat. Cresselia is able to Calm Mind on the majority of Pokémon due to its bulk, while also outspeeding many defensive Pokemon. This allows it to use Substitute to avoid status effects or outspeed both Taunt Pokémon and strong physical threats. As a sweeper, Cresselia has two primary sets: Kee Berry + Rest or Substitute. The use of Kee Berry and Rest allows Cresselia to sponge status affects and continue to set up with little issue. It beats sets such as Toxic Bronzong and Copperajah, two Pokémon used to counter most other Psychic types. The Substitute set allows it to sub on bulkier Pokémon such as the aforementioned Bronzong and, once set up, can hide under Substitutes to avoid scary moves and threaten the opponent's Pokémon out.
While Cresselia is a volatile wincon, it is not without flaws. Haze Pokémon such as Mantine or Xatu wall any set up Cresselia due to its incredibly weak offensive stats, and Pokémon that can sponge +1 attacks from Cresselia such as Escavalier and Decidueye can threaten it out with ease. Additionally, Rest sets leave Cresselia vulnerable for multiple turns, allowing the opponent to take advantage. The main thing to consider about Cresselia is how weak it is unless it sets up. Stored Power is an incredibly strong move, but is also extremely weak before Calm Mind boosts. Cresselia only becomes a threat once it can safely set up in the endgame, assuming one eliminates or cripples its checks. These attributes make Cresselia easier to handle in practice; however, it forces specific counters and is tricky to play around while being easy to use, making it hard to deal with. There are multiple sides to the argument, and one's own opinion can only be formed by experience.
- Reading this is mandatory for participating in the suspect test. The voting requirements are a minimum GXE of 79 with at least 50 games played. In addition, you may play 1 less game for every 0.2 GXE you have above 79 GXE, down to a minimum of 30 games at a GXE of 83. Also, needing more than 50 games to reach 79 GXE will suffice. **It is now 79 compared to 80 from the last test**
GXE | minimum games |
79 | 50 |
79.2 | 49 |
79.4 | 48 |
79.6 | 47 |
79.8 | 46 |
80 | 45 |
80.2 | 44 |
80.4 | 43 |
80.6 | 42 |
80.8 | 41 |
81 | 40 |
81.2 | 39 |
81.4 | 38 |
81.6 | 37 |
81.8 | 36 |
82 | 35 |
82.2 | 34 |
82.4 | 33 |
82.6 | 32 |
82.8 | 31 |
83 | 30 |
- You must signup with a newly registered account on Pokemon Showdown! that begins with the appropriate prefix for the suspect test. For this suspect test, the prefix will be NUCR. For example, I might signup with the ladder account NUCR lax
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- The aspects being tested, Cresselia, will be allowed on the ladder.
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