New and "creative" moveset/EV spread thread "Mark 2"

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Suicide Rock
Solrock @ Focus Sash
4 HP / 252 Atk / 252 Spd; Adamant
- Stealth Rock
- Earthquake / Will-o-wisp
- Rock Slide
- Explosion

A neat middle ground between Azelf and Aerodactyl in that he can Explode and SR while being immune to Sand Stream. Always sets up a Stealth Rock. The main reason to use him though over Claydol or Bronzong is that his Explosion is stronger, plus he resists every attack a lead Azelf carries excpet U-Turn. Even if Azelf Taunts, you can Rock SLide him to death before he does the opposite to you.

Once you have SR out, just do as much damage as you can then blow yourself up. If an opposing Swampert or Hippo SR while you do, then you can get in a free Earthquake, then Explode on them to KO. It's really quite awesome and a good way to demolish someone's bulky Pokémon if they lead with it. It even does respectable damage to Tyranitar, which is better than Azelf could ever do as Azelf only gets to set up Stealth Rock then die to Sand Stream.
 
252 Adamant Solrock EQ does 15-17% to a 252/252 Impish Hippo.
Explosion does 74-87%
Assuming lefties you would never 2hko a Hippo going EQ/Explosion, barring a crit, not that a hippo would do much to you, it would essentially be a stalemate...

Standard mixpert does 97-114% of Solrocks health with Surf unless sandstream is in effect (not likely seeing as it's your lead), almost always OHKOing. Solrock also fails to 2HKO Cursepert if he curses before your explosion.
 
Trying to find an interesting and new way to use lickilicky, and this is what I've come up with so far:

Lickilicky@lifeorb
463-m.png

Brave Nature, 132 att, 160 sp.att, 218 HP.
Ice Beam
Fire Blast
Power Whip
Explosion

Agisnts Standard spreads, it:
OHKO's
Swampert (Power whip)
Skarmony (Fireblast w Stealth rock)
Starmie (Power whip w Stealth rock)
Scizor (Fireblast)
Dragonite (Ice Beam)
Salamence (Ice Beam)
Gliscor (Ice Beam)
Heatran (Explosion =/)
Forrtress (Fire Blast)


2HKO
Bronzong (Fireblast)
Metagross (Fireblast)
Jirachi (Fireblast)
Zapdos (Ice beam)
Hippowodon (Ice beam)

3HKO
Blissy (Power Whip, 1HKO w Explosion)
Dusknior (Fire Blast)
Celebi (Ice beam, 1HKO w Explosion)

4HKO
Cresselia (Fireblast, 1HKO w Explosion)
Gyarados (Ice Beam, 1HKO w Explosion)


The strength here is explosion, and the fact that he isnt used much, some opponents don't know what to do against it. The threat of explosion that is great enough to take down heatran will put a lot of teams on the defencive, and lickilicky will do quite a bit to a lot of walls. This couped with his adequete defences makes him a challenge against most OU pokemon. Dusknior and Spirittomb are his greatest counters, as he cant explode on them.
 
Seems like not much attention has been given to the fact that the Slowpoke family finally got a physical water STAB move (Aqua Tail). So, basically I just quickly thought about this set:

Slowking (Slowbro can work too, but seems like Slowking's better with its 110 in Special Defense) @ Leftovers
Sassy (+S. Def / -Speed) or Careful (+S. Def / -Sp. Atk)
212 HP / 252 SDef / 44 Def
Own Tempo
- Curse
- Trick Room / Slack Off
- Aqua Tail
- Return / Body Slam

Slowking is already really slow, so if it is able get off a few curses, it can attempt a Trick Room sweep. Water + Normal is neutral or better on everything except Empoleon and Shedinja, of course. Return is better in TR since paralysis makes opponent faster in TR (and Body Slam's base power is lower), but Body Slam's paralysis is beneficial if Slack off is used instead of Trick Room. That said, even if Body Slam paralysis, Slowking may very well still be slower, especially if it had a few curses down.

Kind of similar to Curselax, but with Slack Off > Snorlax's Rest, and better type coverage than Snorlax's moveset, but lower HP than Snorlax of course.

EDITED: EV Spread. Before it was just 252 HP / 252 SDef / 4 Def, but right after posting I remembered only 212 HP is needed for optimal leftovers recovery.
 
Just a note on the above pokemon, if you are using a trick room team, I tested Belly Drumming Slowking in it and it could sweep

I recommend going for two STAB moves though if you are doing that, I think that Normal + Water is better for cursing
 
Smeargle: Sweeper
Ability: Technician
Nature: Adamant
Item: Life orb
IVs: 29/31/31/x/31/31 for life orb
EVs: 0/252/4/0/0/252
- Belly drum
- Extremespeed/baton pass
- Spore
- Shadow sneak/mach punch/ice shard/baton pass

STAB extremespeed is HUGE. I mean, as soon as I heard Arceus learned it along with swords dance, I created the first set in its analysis (while other people were talking about plates). Smeargle is the only other Pokemon with access to STAB extremespeed, so why has nobody considered it as a late game sweeper? Especially when it also runs a 100% sleep attack.

The IVs/EVs produce stats of 249/152/:toast:/:toast:/:toast:/249 (only 3 stats matter). With adamant, Smeargle remains faster than a whole bunch of things and can pull off spore. Then it is just a case of belly drumming to 608 attack and abusing priority moves. For some perspective, extremespeed is now more powerful than +1 life orb Tyranitar crunch. Life orb/technician mach punch OHKOs neutral Heatran 87.2% of the time after stealth rock. Shadow sneak is obviously for ghosts, and ice shard for dragons.

Baton pass still fits if you want it. I think this is much better than some of the ideas on the Smeargle analysis. Sure, it is hardly foolproof, but this looks fun to me! Plus if you sweep, you have bragging rights :toast::toast::toast:

Edit: lol yeah, forgot Linoone :toast::toast::toast:
 
Smeargle is the only other Pokemon with access to STAB extremespeed, so why has nobody considered it as a late game sweeper?

Because firstly, it isn't the only other Pokemon with STAB Extremespeed, nor the only one to get it alongside Belly Drum (Linoone). And secondly, because 20 base Attack is dreadful. For more perspective, a LO +6 Extremespeed from this guy isn't even guaranteed to OHKO a 0 / 252 neutral Blissey, who is obviously not known for its ability to take physical hits particularly, and can even OHKO back with Seismic Toss if Smeargle has taken the slightest bit of residual damage before drumming.

EDIT: Wait, Mach Punch is the same power as Extremespeed on Normals, so that won't KO either. Sorry, my mistake.

Such a gimmicky set, I hope you weren't being serious.
 
252 Adamant Solrock EQ does 15-17% to a 252/252 Impish Hippo.
Explosion does 74-87%
Assuming lefties you would never 2hko a Hippo going EQ/Explosion, barring a crit, not that a hippo would do much to you, it would essentially be a stalemate...

Standard mixpert does 97-114% of Solrocks health with Surf unless sandstream is in effect (not likely seeing as it's your lead), almost always OHKOing. Solrock also fails to 2HKO Cursepert if he curses before your explosion.

Though I doubt hippo would enjoy eatin W-o-W
 
Suicide Rock
Solrock @ Focus Sash
4 HP / 252 Atk / 252 Spd; Adamant
- Stealth Rock
- Earthquake / Will-o-wisp
- Rock Slide
- Explosion
I considered using a similar set to this in UU, except with max defenses and Lum Berry to block Persian and Rapidash. I also believe I used Light Screen in place of Rock Slide.

Because of Aero and the threat of RDers trying to set up on you, I dropped it. But it's still an interesting set.
 
Rotom-h @ Choice Scarf
Modest
252 Spd/252 SpA/6 HP

Trick
Thunder Wave
Will-o-Wisp
Overheat/Shadow Ball/Thunderbolt/Discharge/HP (ground,ice)

This is my Rotom-h I've been using for a while. It's worked wonders for my team, being easily able to cripple almost everything. It's also really fast thanks to the scarf, reaching 406 Speed, outspeeding Skymin and scarftran with ease, in addition to most everything else. It can cripple attackers relying on sheer physical power with a swift will-o-wisp, those relying on their speed with a nice Thunder Wave, walls with a well-placed Trick, and many pokemon in general with a powerful Sp. atk. I personally run overheat because I need it for coverage on my team, but any of the listed options would work fine. The SpA EVs can easily be moved to HP if you want bulky rather than powerful or you could run calculations if you're looking for a specific OHKO and distribute them between HP and SpA as needed.

This Rotom is a great pokemon to switch into something, particularly when you lack something designed to take a specific hit, because it's insanely bulky, and can most likely cripple or kill the pokemon without any trouble.

IMPORTANT: I found out that the whole time I've been running this set, I ONLY had 252 EVs in Speed, no SpA or HP or anything, and it worked fine and was one of the more helpful members of my team. Now I can add a significant amount of power or bulkiness to it and it should be even more effective!

Please try this set out, comment, criticize, praise it, enjoy it.

bump. anyone else have thoughts on this set or want to try it out?
 
Here's a new Dustox set I made/ thought of:

Dustox@Choice Band/Leftovers

EVs: 252 HP/252 Atk./6 Def.

Adamant

-U-Turn/Bug Bite
-Return/Giga Impact
-Protect
-Aerial Ace

Since these are probably the best moves that Dustox has in his physical movepool barring Protect so this is probably his best bet at a physical moveset. Return is for a somewhat powerful move while Giga Impact is the strongest move in Dustoxs' movepool, Protect is for free leftovers recovery. U-Turn is for a strong STAB and scouting move while Bug Bite is a weaker STAB move that could be somewhat useful in disarming the foe of their held berries. Aerial Ace is just there for filler purposes because his other physical moves that could replace this just suck, I guess Roost or Moonlight could fill this, opinions?
 
Here's a new Dustox set I made/ thought of:

Dustox@Choice Band/Leftovers

EVs: 252 HP/252 Atk./6 Def.

Adamant

-U-Turn/Bug Bite
-Return/Giga Impact
-Protect
-Aerial Ace

Since these are probably the best moves that Dustox has in his physical movepool barring Protect so this is probably his best bet at a physical moveset. Return is for a somewhat powerful move while Giga Impact is the strongest move in Dustoxs' movepool, Protect is for free leftovers recovery. U-Turn is for a strong STAB and scouting move while Bug Bite is a weaker STAB move that could be somewhat useful in disarming the foe of their held berries. Aerial Ace is just there for filler purposes because his other physical moves that could replace this just suck, I guess Roost or Moonlight could fill this, opinions?

I want you to ask yourself one question: Why?
 
Because firstly, it isn't the only other Pokemon with STAB Extremespeed, nor the only one to get it alongside Belly Drum (Linoone). And secondly, because 20 base Attack is dreadful. For more perspective, a LO +6 Extremespeed from this guy isn't even guaranteed to OHKO a 0 / 252 neutral Blissey, who is obviously not known for its ability to take physical hits particularly, and can even OHKO back with Seismic Toss if Smeargle has taken the slightest bit of residual damage before drumming.

EDIT: Wait, Mach Punch is the same power as Extremespeed on Normals, so that won't KO either. Sorry, my mistake.

Such a gimmicky set, I hope you weren't being serious.

Well there's also togekiss!
Anyways, I saw power trick in medicham's move pool and maybe we can create a huge wall medicham! but i have no time now so i might make it later, make it yourself if you like, i also want to add some calcs into it, which calculator is the best?
 
Well there's also togekiss!
Anyways, I saw power trick in medicham's move pool and maybe we can create a huge wall medicham! but i have no time now so i might make it later, make it yourself if you like.

I do not believe Power Trick makes the ability "Pure Power" work for your defense :)
 
I do not believe Power Trick makes the ability "Pure Power" work for your defense :)
really? so pure power doubles the base power of attacks while only huge power increase stats? God damn it! But it might work on shoddy because on shoddy it doubles stats. by the way, which website has good calculator?
 
Ok, Shelcario, I'm going to tell you a little something that I always do whenever I try to make sets for something that no one uses or talks about:

First off, you have to ask yourself why you want to use that pokemon. You have done that.

Now, you have to ask yourself what can that pokemon do that no other pokemon can.

What you have posted is, in all honesty, total garbage. There are SO many other pokemon that can do that job better. The title of the thread says New and "creative" moveset/EV spreads, and I don't see it saying anything about "inferior" sets being a good idea to post.

The analysis already shows the best possible set for Dustox in competitive play, and a Choice Band set is simply an inferior choice to any set that Dustox can run. Just remember, it's fine to make a creative moveset, or even a surprise moveset. However, it is not ok to make a moveset that is completely inferior to several other pokemon (in most cases, it's not even a good idea to use a set that's inferior to even 1 other pokemon in standard competitive play).
 
Ok thanks Bologo I guess I thought Dustox was really good for some reason but now looking at his movepool and base stats, is total crap.
 
I have an interesting set, which unfortunately does not work on Shoddy because the item is unavailable *pissed off*

dpmfa080.png

Slowbro
Moveset Name: Tail Tricker
Trick
Slack Off
Surf
Ice Beam
Item: Lagging Tail
Ability: Own Tempo
Nature: Bold
EVs: 252 HP, 56 Def, 200 SpDef

So the basic concept is to trick a Lagging tail onto a sweeper. Lagging Tail always makes you go last, so that screws over, well pretty much any sweeper, and hurts a lot of bulk too. Im not sure if it makes Quick Attack/Ice Shard moves go last though. Slowbro is the only one I can find whos bulky enough to pull it off.
 
352Kecleon.png

Trick Room Kecleon @ Choice Specs
Sassy 0 Spe IVs
252 HP 6 SpA 252 SpD
Shadow Claw/Return
Drain Punch
Trick
Trick Room

Okay this is meant to be be a UU Trick Roomer, used to back up Trapinch and Clamperl to an extent. Basically Trick Choice Specs onto something that will give it Lefties then initiate Trick Room. Kelceon next serves as an awesome wall on the Specs user because it takes Special hits like a line backer and its Color Change causes it to change types to the move last used so it is hopefully not very effective (think Surf of Thunderbolt). Its also important Dragon moves aren't very common in UU and if Kecs is still Normal, he will be immune to Ghost attacks.

Later on in the match, Kecleon gets awesome coverage from Ghost and Fighting, and Drain Punch serves Recovery purposes. Brick Break is also an option, as is Focus Punch with some prediction. With luck, Kecs can also set up Trick Room on a Choice Band user, Trick with them, then sweep.

I'm unsure on the Evs, so I made it a Standard set. Sassy for Special Walling, but Brave can also be an option for extra umph.
 
Impress your friends and surprise your enemies:

Choice Scarf Suicune:


Suicune @ Choice Scarf
EVs: 228 Def/172 Spe/108 SA
Nature: Bold
~ Surf
~ Ice Beam
~ Hidden Power [Electric]
~ Rest/Signal Beam

Results in 373 Speed, beating Sceptile/Duggy/Zam tier.

So here's the downlow. The the EV's listing ScarfCune can survive DD LO Adamant Salamence's Outrage 100% of the time, assuming no residiual damage. The range is 85-99% damage.

Surf is a reliable 2HKO on 4/0 non Lefties Azelf (e.g. Suicide lead)

Ice Beam is a guaranteed OHKO on Salamence.

Hidden Power Elec is a guarenteed 2HKO on Bulky DDDos.

Rest works well with the bulk and lets you come back in later. Signal Beam is a reliable 2HKO on 252/0 Celebi, and pretty much only Celebi. So if your team has issues with the freaky fairy, go ahead.
 
Wouldn't CB be more useful for Kecleon given that it can actaully benefit him somewhat if it doesn't get the trick off. Also, Sucker Punch should be an option in the first slot for priority being pretty useful in general (I'm pretty sure he can learn it ?_?)
 
Wouldn't CB be more useful for Kecleon given that it can actaully benefit him somewhat if it doesn't get the trick off.

Noted.

352Kecleon.png

Trick Room Kecleon @ Choice Band
Sassy 0 Spe IVs
252 HP 6 SpA 252 SpD
Shadow Claw/Return/Sucker Punch
Drain Punch
Trick
Trick Room

Okay this is meant to be be a UU Trick Roomer, used to back up Trapinch and Clamperl to an extent. Basically Trick Choice Band onto something that will give it Lefties then initiate Trick Room. Kelceon next serves as an awesome wall on the Choice user because Color Change causes it to change types to the move last used so it is hopefully not very effective (think Surf of Thunderbolt). Its also important to note that Dragon moves aren't very common in UU and if Kecs is still Normal, he will be immune to Ghost attacks.

Later on in the match, Kecleon gets awesome coverage from Ghost and Fighting, and Drain Punch serves Recovery purposes. Brick Break is also an option, as is Focus Punch with some prediction. Choice Band can also be used to sweep if he doesn't need to Trick it away.

I'm unsure on the Evs, so I made it a Standard set. Sassy for Special Walling, but Brave can also be an option for extra umph.
 
1234gjy said:
I saw power trick in medicham's move pool and maybe we can create a huge wall medicham! but i have no time now so i might make it later, make it yourself if you like.
I do not believe Power Trick makes the ability "Pure Power" work for your defense :)
That's actually interesting, because Medicham has a higher base defense than attack (75 vs 60), which means if it is +defense with defense EV maxed and then power trick is used, Medicham can potentially have 546 Attack instead of the 480 it can have when it's +attack with max attack. It wouldn't really be all that useful anyway though since Medicham isn't fast enough nor defensive enough.
 
Medicham does learn a lot of good defensive/support moves. Bulk Up, Recover, Calm Mind, Reflect, Light Screen, Baton Pass, and Trick. If someone tests Power Trick, and it does indeed make Medicham's defense the same as his attack AFTER Pure Power, then I would consider running a mixed tank with Power Trick, Light Screen / Reflect, Recover, and Force Palm / Brick Break. Obviously Force Palm is there for the 30% chance of paralysis, while Brick Break breaks opposing screens.
 
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