Offensive Volcarona + Weavile Bulky Offence






Click on the images above for the Pokepaste
This team aims to remove or chip down offensive Volcarona's checks with Weavile and Heatran. Weavile takes care of the bulky dragon/ground types while Heatran traps and removes passive walls like Toxapex. Skeledirge, Clodsire, etc (with the help of terastallisation for the latter two).
The focus of this team, has a somewhat unusual set by using giga drain over bug buzz, but Weavile can trap and remove the targets bug buzz seeks to hit (e.g. the Latis).
Basically what was mentioned above - attempts to take advantage of the switches Volcarona will force with its ice/dark STAB combination and pursuit. Knock off removes items from its own defensive checks so its teammates have an easier time chipping them down.
Physical wallbreaker that sets up hazards and answers electric types.
Acts as a pivot, defogger and ground type check while providing the team with secondary item removal. Key for stopping grass/fighting type threats that give Weavile/Garchomp a hard time.
Traps and removes passive walls that check Volcarona. Also softens up its own checks with toxic. Can act as an emergency check for the electric types that Garchomp cannot handle (e.g. Tapu Koko) with the help of terastallisation.
Second pivot for the team that provides a second layer of protection against strong physical attackers with its solid defences and will-o-wisp. Pain split lets it stick around longer, especially against teams with passive checks for it.
This is my first time joining a teambuilding competition - I apologise if the team is not up to par
Click on the images above for the Pokepaste
This team aims to remove or chip down offensive Volcarona's checks with Weavile and Heatran. Weavile takes care of the bulky dragon/ground types while Heatran traps and removes passive walls like Toxapex. Skeledirge, Clodsire, etc (with the help of terastallisation for the latter two).

The focus of this team, has a somewhat unusual set by using giga drain over bug buzz, but Weavile can trap and remove the targets bug buzz seeks to hit (e.g. the Latis).

Basically what was mentioned above - attempts to take advantage of the switches Volcarona will force with its ice/dark STAB combination and pursuit. Knock off removes items from its own defensive checks so its teammates have an easier time chipping them down.

Physical wallbreaker that sets up hazards and answers electric types.

Acts as a pivot, defogger and ground type check while providing the team with secondary item removal. Key for stopping grass/fighting type threats that give Weavile/Garchomp a hard time.

Traps and removes passive walls that check Volcarona. Also softens up its own checks with toxic. Can act as an emergency check for the electric types that Garchomp cannot handle (e.g. Tapu Koko) with the help of terastallisation.

Second pivot for the team that provides a second layer of protection against strong physical attackers with its solid defences and will-o-wisp. Pain split lets it stick around longer, especially against teams with passive checks for it.
This is my first time joining a teambuilding competition - I apologise if the team is not up to par

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