Specs Iron Valiant + idbp Zamazenta offense






Click on Here for the Koko variant
Click Here for washtom variant
Team Description
Pairing Iron Valiant and Zamazenta? What could go wrong?! Real talk this team has been goated through the testing rounds and through regular battles. Iron Valiant consistently put pressure on the opponents defensive pokemo such as heatran with focus blast, Rotom-wash and landorous-therian with specs boosted moonblast, toxapex with Thunderbolt and psyshock to keep clodsire on its little nubbins. Its pairing with koko gives the team a little more in the speed department with Quark Drive boosting its speed as this team is pretty slow and allows for it to threaten offensive teams as well. Zamazenta provides a win-con, extra speed control, and relives pressure from lando-t to keep physical attackers in check such as mega scizor, opposing lando-t (tho you have to be wary of toxic), and other physical attackers that don’t threaten it directly. Iron head is for the fairies that this team is very weak against as crunch doesn’t provide much utility other than hitting ghost types that Kingambit traps and the 30% flinch rate could be the difference between a win and a loss. The rest don’t really need introduction as landorous is the defogger and physical tank, heatran helps against the lele matchup and koko/wash are pivots. Koko is more of an offensive pivot that is able to take on Zapdos 1v1 while providing terrain support for the rest of the team canceling sleep and changing the terrain. Rotom is to help on the defensive side against rain and urshifu rapid which the team struggles with without making zamazenta use its terastilyzation.
Pros and cons of each team variation
Pros on koko variation: keeps Zapdos in check while also providing extra speed with electric terrain and it’s own natural speediness and offensive pressure towards taxapex






Click on Here for the Koko variant
Click Here for washtom variant
Team Description
Pairing Iron Valiant and Zamazenta? What could go wrong?! Real talk this team has been goated through the testing rounds and through regular battles. Iron Valiant consistently put pressure on the opponents defensive pokemo such as heatran with focus blast, Rotom-wash and landorous-therian with specs boosted moonblast, toxapex with Thunderbolt and psyshock to keep clodsire on its little nubbins. Its pairing with koko gives the team a little more in the speed department with Quark Drive boosting its speed as this team is pretty slow and allows for it to threaten offensive teams as well. Zamazenta provides a win-con, extra speed control, and relives pressure from lando-t to keep physical attackers in check such as mega scizor, opposing lando-t (tho you have to be wary of toxic), and other physical attackers that don’t threaten it directly. Iron head is for the fairies that this team is very weak against as crunch doesn’t provide much utility other than hitting ghost types that Kingambit traps and the 30% flinch rate could be the difference between a win and a loss. The rest don’t really need introduction as landorous is the defogger and physical tank, heatran helps against the lele matchup and koko/wash are pivots. Koko is more of an offensive pivot that is able to take on Zapdos 1v1 while providing terrain support for the rest of the team canceling sleep and changing the terrain. Rotom is to help on the defensive side against rain and urshifu rapid which the team struggles with without making zamazenta use its terastilyzation.
Pros and cons of each team variation
Cons: Needs to use tera as the water resist and doesn’t like urshifu rapid a lot doesn’t love rillaboom all that much
Pros on washtom variation: allows for slow defensive pivoting and gets valiant in safely most of the time and a water resist without tera as well as helping out in the effort of urshifu-rapid
Cons: doesn’t like toxapex very much is slower and rillaboom can find free switches on Rotom-wash if it’s double switched in or pivoted in by one of its teammates which this team doesn’t like very much anyway.
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