Hello and welcome to my second ever RMT, my strating point for this team was AoA Zamazenta since Smogon said it's good (it is), so I decided to build Hazard stack BO around it since it's my favorite Archytype and Zama fits quite well on it. Last time I was asked to share a 'proof of peak' so here it is:
Wolfey 2024 VGC (Zamazenta) @ Muscle Band
Ability: Dauntless Shield
Tera Type: Ghost
EVs: 20 HP / 252 Atk / 236 Spe
Adamant Nature
- Close Combat
- Heavy Slam
- Crunch
- Ice Fang
As I said this was my starting point, originally I had the standard AoA Zama set but I found out this mon is really weak, and also Boots and Lefties seemed a bit pointless since it already resists rocks and the team is pretty offensive. So I started looking at ways to boost it's damage and eventually landed on Muscle Band + Adamant, This combination let's it 2HKO bulky Ghold and bulkier Golwkings with Crunch, and boost its CCs to unholy levels, letting it 2HKO offesive tusk and sometimes Skarm after rocks. I do miss out on a couple of speed tiers but in testing I found the extra damage to be worth it, The EV spread let's me outspeed Cinderace and Roaring Moon since those are the fastes mons I can outspeed with greedy Adamant. For the last move I chose Ice Fang since Stone Edge isn't a moth have anymore. As for the Tera type I chose Ghost since I don't have a Ghost type and I'm running Hazard Stack, this is a common theme you're gonna see on this team.
Smogon Cat (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Taunt
Next I added Lando since I'm building BO and I like him. Pretty standard Defensive set, you could go 128 speed EVs to outspeed max speed Modest Bolt which can be a bit of a problem to the team. Tera Ghost for the same reason as Zama.
Slowking-Galar (F) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 144 Def / 32 SpA / 80 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Sludge Bomb
- Flamethrower
- Chilly Reception
I added Glowking next for the classic Lando + Glowking core. I kinda needed a Spdef mon, and Glowking is a great one which also has pivoting and Future Sight which synergizes quite well with Zama, pressuring Bulky Grounds, Poisons and opposing Zamas which can switch into it. I have Flamethrower over T-Wave since tbh, T-Wave never really clicked with me. The EV spread let's me 2HKO ghold with flame, while living a Headlong Rush from Tusk, and putting the rest in SpDef. I really like having mixed bulk on Glowking since it let's me play even more brain dead with it. The Tera is the standard Water since I don't have a real Water resist on my team.
Kingambit (F) @ Leftovers
Ability: Supreme Overlord
Tera Type: Flying
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Kowtow Cleave
- Iron Head
- Sucker Punch
- Swords Dance
Since my SpDef mon so far is Glowking I really needed something to check the Ghosts, so I went with Kingambit. Gambit really Appriciate Zama pressuring bulky Grounds and forcing in Valiant to revenge it which lets Gambit go wild at the endgame. I went with Leftovers on Gambit since it also has a defensive role on this team. The EV spread let's me outspeed no speed Skarm which kinda pins it with Zama breaking past fast Skarms. I chose Iron Head over Low Kick since my team is already pretty strong into opposing Gambits, and Tera Flying 'cause I felt like it.
Samurott-Hisui (F) @ Choice Scarf
Ability: Sharpness
Tera Type: Ghost
EVs: 48 HP / 252 Atk / 208 Spe
Jolly Nature
- Ceaseless Edge
- Aqua Cutter
- Flip Turn
- Aqua Jet
For the next slot I wanted speed control and Spikes which lead me to scarf Hamurott. tbh I've been using it as a suicide lead almost always since I'm bad at the game, but on paper it does a lot of other things for the team. Hamurott is a good midgame check to Ghold which is great in games where I wanna save Gambit for the endgame. It also gives me a mon that can revenge Pult which I think is pretty important on more Offensive structures. The EV spread let's me outspeed Pult and greeds the rest in bulk. I went with Aqua Jet over the standard knock since I had problems with Iron Moth, and Hamurott isn't actually gonna force a Knock on bulkier teams so I felt fine dropping it. Tera Ghost is for the same reason as Zama and Lando.
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Shadow Ball
- Vacuum Wave
- Trick
I noticed how I don't reallt have any Special attackers on the team so I wanted the last memeber to have immidiate special power, also I only had 2/3 necessery Gambit checks so I settled on Specs Valiant, I had my doubts at first but this thing is really good idk why it's not a standard set on it. For the moveset I went with Moonblast for obvious reasons, Shadow Ball to hit Glowking and Ghold while also being a great STAB move in case I tera. Vacuum Wave is a nice priority move and you can never go wrong with priority on BO. As for the last move I went with Trick for insurance against Crit-Me-Not sweepers since I really hate those strats. As I said Tera Ghost gives me STAB on Shadow Ball, but it's also for the same reason as Zama, Lando and Samurott.
Anyways Here's the pokepaste: https://pokepast.es/7f29e1e506a75f5c, I would appreciate help with how to make this team not lose to fat :)
Wolfey 2024 VGC (Zamazenta) @ Muscle Band
Ability: Dauntless Shield
Tera Type: Ghost
EVs: 20 HP / 252 Atk / 236 Spe
Adamant Nature
- Close Combat
- Heavy Slam
- Crunch
- Ice Fang
As I said this was my starting point, originally I had the standard AoA Zama set but I found out this mon is really weak, and also Boots and Lefties seemed a bit pointless since it already resists rocks and the team is pretty offensive. So I started looking at ways to boost it's damage and eventually landed on Muscle Band + Adamant, This combination let's it 2HKO bulky Ghold and bulkier Golwkings with Crunch, and boost its CCs to unholy levels, letting it 2HKO offesive tusk and sometimes Skarm after rocks. I do miss out on a couple of speed tiers but in testing I found the extra damage to be worth it, The EV spread let's me outspeed Cinderace and Roaring Moon since those are the fastes mons I can outspeed with greedy Adamant. For the last move I chose Ice Fang since Stone Edge isn't a moth have anymore. As for the Tera type I chose Ghost since I don't have a Ghost type and I'm running Hazard Stack, this is a common theme you're gonna see on this team.

Smogon Cat (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Taunt
Next I added Lando since I'm building BO and I like him. Pretty standard Defensive set, you could go 128 speed EVs to outspeed max speed Modest Bolt which can be a bit of a problem to the team. Tera Ghost for the same reason as Zama.

Slowking-Galar (F) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 144 Def / 32 SpA / 80 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Sludge Bomb
- Flamethrower
- Chilly Reception
I added Glowking next for the classic Lando + Glowking core. I kinda needed a Spdef mon, and Glowking is a great one which also has pivoting and Future Sight which synergizes quite well with Zama, pressuring Bulky Grounds, Poisons and opposing Zamas which can switch into it. I have Flamethrower over T-Wave since tbh, T-Wave never really clicked with me. The EV spread let's me 2HKO ghold with flame, while living a Headlong Rush from Tusk, and putting the rest in SpDef. I really like having mixed bulk on Glowking since it let's me play even more brain dead with it. The Tera is the standard Water since I don't have a real Water resist on my team.

Kingambit (F) @ Leftovers
Ability: Supreme Overlord
Tera Type: Flying
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Kowtow Cleave
- Iron Head
- Sucker Punch
- Swords Dance
Since my SpDef mon so far is Glowking I really needed something to check the Ghosts, so I went with Kingambit. Gambit really Appriciate Zama pressuring bulky Grounds and forcing in Valiant to revenge it which lets Gambit go wild at the endgame. I went with Leftovers on Gambit since it also has a defensive role on this team. The EV spread let's me outspeed no speed Skarm which kinda pins it with Zama breaking past fast Skarms. I chose Iron Head over Low Kick since my team is already pretty strong into opposing Gambits, and Tera Flying 'cause I felt like it.

Samurott-Hisui (F) @ Choice Scarf
Ability: Sharpness
Tera Type: Ghost
EVs: 48 HP / 252 Atk / 208 Spe
Jolly Nature
- Ceaseless Edge
- Aqua Cutter
- Flip Turn
- Aqua Jet
For the next slot I wanted speed control and Spikes which lead me to scarf Hamurott. tbh I've been using it as a suicide lead almost always since I'm bad at the game, but on paper it does a lot of other things for the team. Hamurott is a good midgame check to Ghold which is great in games where I wanna save Gambit for the endgame. It also gives me a mon that can revenge Pult which I think is pretty important on more Offensive structures. The EV spread let's me outspeed Pult and greeds the rest in bulk. I went with Aqua Jet over the standard knock since I had problems with Iron Moth, and Hamurott isn't actually gonna force a Knock on bulkier teams so I felt fine dropping it. Tera Ghost is for the same reason as Zama and Lando.

Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Shadow Ball
- Vacuum Wave
- Trick
I noticed how I don't reallt have any Special attackers on the team so I wanted the last memeber to have immidiate special power, also I only had 2/3 necessery Gambit checks so I settled on Specs Valiant, I had my doubts at first but this thing is really good idk why it's not a standard set on it. For the moveset I went with Moonblast for obvious reasons, Shadow Ball to hit Glowking and Ghold while also being a great STAB move in case I tera. Vacuum Wave is a nice priority move and you can never go wrong with priority on BO. As for the last move I went with Trick for insurance against Crit-Me-Not sweepers since I really hate those strats. As I said Tera Ghost gives me STAB on Shadow Ball, but it's also for the same reason as Zama, Lando and Samurott.
Anyways Here's the pokepaste: https://pokepast.es/7f29e1e506a75f5c, I would appreciate help with how to make this team not lose to fat :)