Agreed. Use EQ>Drill Run. However, where are you getting the idea that Drill Run is more powerful from? EQ is 100 bp by default, and Drill Run is boosted up to 100 bp by the metagame while not being boosted by SF - meaning they have the same base power.
TBH, physical Ground-type STAB got the short end of the stick here, as all of the Ground-type moves with good secondary are either special or are Bulldoze - which is notorious for being the only Icy Wind variant that doesn't get boosted. It's a pity, because Bulldoze being boosted would have both been really cool for a lot of Pokémon and have given me an excuse to ask for an Excadrill on a bulldozer for thread artwork, but it isn't so physical Ground-types are significantly more reliant on their coverage to make up for the fact that they aren't getting any good secondary effects while the rest of the meta does.
However, there is one move which a handful of Ground-types learn that could be appealing if you don't mind using an equivalent to Magma Storm in both accuracy and power (in this meta at least): Sand Tomb. This variant on Wrap makes for a cool move due to it dealing 100bp plus a guaranteed 1/8 of the opponent's maximum HP (or 1/6 with Binding Band) if it hits, while then trapping your opponent and racking up residual damage on them if you stay in on the following turn. Basically, it sacrifices accuracy for "power" and utility (power in quotation marks because it is effectively a stronger hit that is only seen at the end of the turn) for Pokémon which learn the move. Here is a list of all fully evolved Pokémon which learn the move:
I have put Hippowdon in bold because I feel like it could make VERY good use of the move due to its stupidly high bulk. However, I feel that TankChomp could also make pretty damn good use of it too to rack up damage on physical attackers stupidly fast.
TBH, physical Ground-type STAB got the short end of the stick here, as all of the Ground-type moves with good secondary are either special or are Bulldoze - which is notorious for being the only Icy Wind variant that doesn't get boosted. It's a pity, because Bulldoze being boosted would have both been really cool for a lot of Pokémon and have given me an excuse to ask for an Excadrill on a bulldozer for thread artwork, but it isn't so physical Ground-types are significantly more reliant on their coverage to make up for the fact that they aren't getting any good secondary effects while the rest of the meta does.
However, there is one move which a handful of Ground-types learn that could be appealing if you don't mind using an equivalent to Magma Storm in both accuracy and power (in this meta at least): Sand Tomb. This variant on Wrap makes for a cool move due to it dealing 100bp plus a guaranteed 1/8 of the opponent's maximum HP (or 1/6 with Binding Band) if it hits, while then trapping your opponent and racking up residual damage on them if you stay in on the following turn. Basically, it sacrifices accuracy for "power" and utility (power in quotation marks because it is effectively a stronger hit that is only seen at the end of the turn) for Pokémon which learn the move. Here is a list of all fully evolved Pokémon which learn the move:
- Sandslash
- Dugtrio
- Flygon
- Garchomp
- Hippowdon
- Krookodile