STAB Mons Aerodactyl!
STAB BABY (Aerodactyl) @ Life Orb/Choice Band
Ability: Rock Head
EVs: 252 Atk / 252 Speed / 4 Def
Natura: Jolly/Adamant
-Brave Bird
-Head Smash/Stone Edge (Head Smash might a bit too much, probably remove it)
-Fire Fang/Earthquake
-Ice Fang/Crunch
So giving this thing the STAB moves it rightfully deserves allows it to actually be a decent Rock type Pokemon, giving Rock a reliable revenge killer to things like Keldeo that ISN'T Mega Diancie/CB terrak after webs are down. It also gives Rock actual checks to things such as Mega Gallade and Heracross. (It also stomps grass rofl) If Head Smash is allowed, it actually gets pretty crazy since things like Skarm on Flying suddenly don't want to take CB Head Smash, allowing Rock to pressure Flying alot better, probably turning the matchup into an actual win for Rock if it can work around Mega Gyarados. Oh, and it also gives Rock and actual counter to Mega Venu, can't forget that.
BB is there because it deserves it, Edge/Smash is for Flying, Fire Fang is there to ensure you actually beat Grass' Ferro but can have EQ over it for sniping Heatran's after Balloon is gone, and Ice fang is mostly there for annoyances like Gliscor and Garchomp, but Crunch hurts Psychic pretty bad.

STAB BABY (Aerodactyl) @ Life Orb/Choice Band
Ability: Rock Head
EVs: 252 Atk / 252 Speed / 4 Def
Natura: Jolly/Adamant
-Brave Bird
-Head Smash/Stone Edge (Head Smash might a bit too much, probably remove it)
-Fire Fang/Earthquake
-Ice Fang/Crunch
So giving this thing the STAB moves it rightfully deserves allows it to actually be a decent Rock type Pokemon, giving Rock a reliable revenge killer to things like Keldeo that ISN'T Mega Diancie/CB terrak after webs are down. It also gives Rock actual checks to things such as Mega Gallade and Heracross. (It also stomps grass rofl) If Head Smash is allowed, it actually gets pretty crazy since things like Skarm on Flying suddenly don't want to take CB Head Smash, allowing Rock to pressure Flying alot better, probably turning the matchup into an actual win for Rock if it can work around Mega Gyarados. Oh, and it also gives Rock and actual counter to Mega Venu, can't forget that.
BB is there because it deserves it, Edge/Smash is for Flying, Fire Fang is there to ensure you actually beat Grass' Ferro but can have EQ over it for sniping Heatran's after Balloon is gone, and Ice fang is mostly there for annoyances like Gliscor and Garchomp, but Crunch hurts Psychic pretty bad.
252 Atk Choice Band Aerodactyl Head Smash vs. 252 HP / 252+ Def Skarmory: 180-213 (53.8 - 63.7%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Aerodactyl Head Smash vs. 252 HP / 252+ Def Slowbro: 213-252 (54 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Aerodactyl Brave Bird vs. 232 HP / 0 Def Mega Venusaur: 422-500 (117.5 - 139.2%) -- guaranteed OHKO
252 Atk Choice Band Aerodactyl Ice Fang vs. 240 HP / 176+ Def Garchomp: 292-348 (70 - 83.4%) -- guaranteed 2HKO
252 Atk Choice Band Aerodactyl Fire Fang vs. 252 HP / 252+ Def Ferrothorn: 220-260 (62.5 - 73.8%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Aerodactyl Head Smash vs. 252 HP / 252+ Def Slowbro: 213-252 (54 - 63.9%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Aerodactyl Brave Bird vs. 232 HP / 0 Def Mega Venusaur: 422-500 (117.5 - 139.2%) -- guaranteed OHKO
252 Atk Choice Band Aerodactyl Ice Fang vs. 240 HP / 176+ Def Garchomp: 292-348 (70 - 83.4%) -- guaranteed 2HKO
252 Atk Choice Band Aerodactyl Fire Fang vs. 252 HP / 252+ Def Ferrothorn: 220-260 (62.5 - 73.8%) -- guaranteed 2HKO after Leftovers recovery
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