Can I have a suspect test on Scizor itself vs Ice and probably Rock?
From the amount of games I have played as a competitive ice user, there are 5 threats to mono Ice that can single-handedly sweep by itself - Scizor, Excadrill, Mega Mawile, Keldeo, and Conkeldurr. Now, dealing with the 4 other Pokemon isn't too difficult that it's impossible. Scizor on the other hand,
wipes everything Ice has_to offer after a Swords Dance boost while
incapable of being 2HKOed by anything else. Very few things can hope to switch in and even try to dent Scizor a little.
As a demonstration, let's have the best defensive tank Ice can have, Avalugg:
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 252+ Def Avalugg: 222-264 (56.3 - 67%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 252+ Def Avalugg: 200-236 (50.7 - 59.8%) -- 84.4% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 252 HP / 252+ Def Avalugg: 152-180 (38.5 - 45.6%) -- guaranteed 3HKO after Leftovers recovery
In response to that amount of damage:
4 Atk Avalugg Earthquake vs. 252 HP / 0 Def Mega Scizor: 62-74 (18 - 21.5%) -- possible 5HKO
This is not about attempting to wall Scizor with the best tank available, it's just a demonstration of Scizor's capability to dent even the hardest tank available for mono Ice with only after one SD, and is perfectly capable of setting up even more when desired, as there are only two real checks
(not counters) to Scizor, Rotom Frost and Walrein:
Rotom Frost vs. Scizor
200+ SpA Choice Specs Rotom-F Hidden Power Fire vs. 252 HP / 4 SpD Scizor: 428-504 (124.4 - 146.5%) -- guaranteed OHKO
200+ SpA Choice Specs Rotom-F Hidden Power Fire vs. 252 HP / 4 SpD Mega Scizor: 356-420 (103.4 - 122%) -- guaranteed OHKO
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 56 HP / 0 Def Rotom-F: 153-181 (60 - 70.9%) -- guaranteed 2HKO
+2 252+ Atk Technician Scizor Bullet Punch vs. 56 HP / 0 Def Rotom-F: 204-240 (80 - 94.1%) -- guaranteed 2HKO
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 56 HP / 0 Def Rotom-F: 226-267 (88.6 - 104.7%) -- 31.3% chance to OHKO
+2 252+ Atk Technician Scizor Bullet Punch vs. 56 HP / 0 Def Rotom-F: 204-240 (80 - 94.1%) -- guaranteed OHKO after Stealth Rock
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 56 HP / 0 Def Rotom-F: 226-267 (88.6 - 104.7%) -- guaranteed OHKO after Stealth Rock
Rotom Frost cannot switch in to non-Choiced Scizor, and instead has to either predict a Scizor's Swords Dance and switch in or wait for Scizor to knock out one Pokemon. Even then, Rotom cannot switch in to SR as it'll be a guaranteed OHKO. The Mega Scizor variant even has a one-third chance to OHKO Rotom Frost. So that pretty much leaves Walrein?
Walrein vs. Scizor
252+ SpA Walrein Hidden Power Fire vs. 252 HP / 4 SpD Scizor: 280-332 (81.3 - 96.5%) -- 56.3% chance to OHKO after Stealth Rock
252+ SpA Walrein Hidden Power Fire vs. 252 HP / 4 SpD Mega Scizor: 232-276 (67.4 - 80.2%) -- guaranteed 2HKO
252+ Atk Choice Band Scizor U-turn vs. 252 HP / 0 Def Walrein: 205-243 (48.3 - 57.3%) -- 45.3% chance to 2HKO after Leftovers recovery
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 0 Def Walrein: 235-277 (55.4 - 65.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 252 HP / 0 Def Walrein: 262-309 (61.7 - 72.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
Walrein has a slightly better edge, but neither can Walrein switch in to non-Choiced Scizor's incoming BP, and fails to 2HKO Scizor since it Scizor always uses BP as a finisher anyway, unless Walrein runs Choice Specs, which is rather unviable and if found out, can be walled by Heatran/Volcarona.
All other possible (and unviable for competitive) Special Attackers for mono Ice are
utter jokes:
252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Jynx: 480-566 (176.4 - 208%) -- guaranteed OHKO
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 0 Def Mega Abomasnow: 414-488 (107.8 - 127%) -- guaranteed OHKO
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 0 Def Glaceon: 398-470 (119.1 - 140.7%) -- guaranteed OHKO
252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Cryogonal: 528-624 (187.2 - 221.2%) -- guaranteed OHKO
That leaves two other niche choices, Sash Counter Weavile and Sash Destiny Bond Froslass, unfortunately Stealth Rock is such a threat to Ice by itself, good opponents set out SR as often as possible while preventing Ice from Spinning or Defogging them out. Even if there isn't any SR and by some chance both choices are at Full HP, Scizor can only be delayed, not KO'ed, as both are extremely predictable sets for Ice. Mono Steel can just switch out to a different threat like Excadrill, Skarmory or Heatran. Roar Avalugg is not an option, since it is already loaded with more important moves like Rapid Spin, Recover, Avalanche and Earthquake.
Meanwhile Scizor deletes the rest of the competitive Ice Pokemons:
+2 252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Mamoswine: 518-612 (143 - 169%) -- guaranteed OHKO
+2 252+ Atk Technician Scizor Bullet Punch vs. 0 HP / 0 Def Kyurem-B: 432-510 (110.4 - 130.4%) -- guaranteed OHKO (Anything less than Scarf 252 Atk 252 Speed Kyurem-Bs are unviable for Mono Ice.)
+2 252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Cloyster: 129-153 (53.3 - 63.2%) -- guaranteed 2HKO (Only thing Cloyster can do is to Rock Blast or Razor Shell for less than 50% of Scizor's health.)
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 0 Def Regice: 432-510 (118.6 - 140.1%) -- guaranteed OHKO
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 0 Def Articuno: 432-510 (112.5 - 132.8%) -- guaranteed OHKO
While we're at it, let's throw in some Ice Ubers:
+2 252+ Atk Technician Scizor Bullet Punch vs. 252 HP / 0 Def Arceus-Ice: 368-434 (82.8 - 97.7%) -- guaranteed OHKO after Stealth Rock
+2 252+ Atk Technician Scizor Bullet Punch vs. 4 HP / 0 Def Kyurem-W: 470-554 (119.8 - 141.3%) -- guaranteed OHKO
To sum this up, Scizor vs Mono Ice is pretty much Talonflame vs Mono Grass, there is hardly anything Ice can do to stop Scizor from rampaging, and the only possible check has the risk of being deleted by luck. I do not play Rock often, but I think Rock holds it up better since the majority of the tier have overall better Defenses, with access to Mega Aggron to deal with Scizor. Granted, I should have saved replays of Scizor rampaging through everything I can offer. I only have one replay involving Scizor here (which Rotom Frost survives by a non 252 Attack Mega Scizor, imagine if it didn't.)
http://replay.pokemonshowdown.com/oumonotype-140440009
I would wish to ask for advice from any players proficient in Ice to suggest me options that are
viable and capable of handling Scizor. If there really isn't any, I would like to request a ban.