[Monotype] Cinccino

Cincinno.png

[OVERVIEW]

Cinccino has access to the ability Skill Link, which guarantees its multi-hit attacks to hit five times, always giving them an effective 125 Base Power. This allows it to break Substitutes, Focus Sashes, and Sturdy with its multi-hit moves such as Tail Slap, Bullet Seed, and Rock Blast. With an impressive base 115 Speed, Cinccino can outpace Pokemon such as Gengar, Serperior, Mega Pinsir, Mega Medicham, Galvantula, and Landorus. Because Cinccino is rather difficult to fit on balanced teams, it functions more effectively on offensive teams. However, Cinccino's base 95 Attack is rather mediocre, so it doesn't have a great enough offensive presence to break through many Pokemon. It won't be able to OHKO any threats unless its attack is a super effective hit or the opposing Pokemon is frail. Its movepool is also pretty shallow, making it predictable and easier to check. Cinccino's defenses are poor, meaning it cannot afford to take any powerful hits, which limits its opportunities to switch in. Cinccino is also outclassed by other physical attackers such as Mega Lopunny, Diggersby, and Staraptor, as they can remove opposing threats from the field more efficiently than Cinccino can. Cinccino's biggest flaw is that it struggles to break through Steel-types with its movepool, making it completely walled by them.

[SET]
name: Spick and Span (All-out Attacker)
move 1: Tail Slap
move 2: Rock Blast
move 3: Bullet Seed
move 4: U-turn / Knock Off
item: Choice Band / King's Rock / Life Orb
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Tail Slap hits most types for neutral damage, only missing out on Ghost-, Rock-, and Steel-types. Rock Blast is a great coverage move that allows Cinccino to hit Bug-, Fire-, Flying-, and Ice-types super effectively such as Armaldo, Rotom-H, Mega Charizard Y, Zapdos, and Kyurem-B. Bullet Seed gives Cinccino more coverage against Ground-, Rock-, and Water-types such as Hippowdon, Mega Diancie, Azumarill, and Keldeo. U-turn allows Cinccino to gain momentum for its teammates and switch into a more reasonable counter to the opposing team. Knock Off can be used instead of U-turn to cripple item-reliant Pokemon such as Chansey and Porygon2 while also hitting Ghost- and Psychic-types such as Gengar, Doublade, and Jirachi.

Set Details
========

Maximum Speed investment with a Jolly nature makes Cinccino as fast as possible, outspeeding Pokemon such as Mega Gallade, Mega Medicham, Mega Charizard Y, Gengar, Latios, and Keldeo. Running maximum Attack EVs increases Cinccino's damage output. The remaining 4 EVs are invested into Special Defense to keep Porygon2 and Porygon-Z from getting a Download boost in Special Attack. Skill Link allows Cinccino to always hit five times with its multi-hit moves and is useful for breaking Substitutes, Focus Sashes, and Sturdy on Pokemon such as Keldeo, Smeargle, Cloyster, and Carracosta. Choice Band is the preferred item, as it maximizes Cinccino's damage output, which allows it to OHKO threats such as Mega Medicham, Mega Gardevoir, Galvantula, Latios, and Raikou with Tail Slap, specially defensive Armaldo with Rock Blast, and Terrakion with Bullet Seed. King's Rock increases Cinccino's chance of causing flinches; however, it's very luck based and won't work all the time. Life Orb can be used instead; while it doesn't increase its damage output as much, Cinccino can freely use any of its moves without having to switch, although it will lose a little health each turn and be worn down faster. Compared to Life Orb, Choice Band gives Cinccino the ability to OHKO Latios and special defensive Tentacruel and 2HKO Mega Venusaur with Tail Slap; OHKO Rhyperior with Bullet Seed; and OHKO Armaldo with Rock Blast.

Usage Tips
========

Cinccino functions better on offensive teams, as teammates like Smeargle, other offensive Pokemon such as Mega Lopunny and Diggersby, and defensive Pokemon such as Chansey and Porygon2 can put pressure on the opposing teams. Due to Cinccino's poor bulk, it's best to switch it in after a teammate has fallen or through a slow U-turn or Volt Switch, as it cannot afford to take multiple hits. Similarly, entry hazards should be kept off the field at all times, as Cinccino needs to be at full health to survive an attack. Cinccino should use U-turn on Pokemon it can't OHKO, including Ghost- and Steel-types such as Doublade, Heatran, and Skarmory, as well as defensive Pokemon such as Mega Venusaur and Clefable. Use Knock Off to cripple defensive counters such as Porygon2 and Latias as they switch in. In certain matchups, it's best to lead with Cinccino if it's able to defeat the foe. For example, if you're up against Bug or Electric teams that tend to lead with Galvantula and set up Sticky Web, it's best to send Cinccino out first, as it can remove Galvantula from the field with either Tail Slap or Rock Blast. The same concept applies to Swampert on Water-type teams and Mamoswine on Ice-type teams with Bullet Seed. It's best to keep Cinccino away from status moves such as Toxic, Will-O-Wisp, and Thunder Wave, as poison and burns can hinder its longevity and paralysis can ruin its ability to outspeed other Pokemon.

Team Options
========

Entry hazard setters such as Smeargle and Chansey are excellent partners for Cinccino, as Stealth Rock gives Cinccino a better chance to KO Pokemon. Cinccino can KO Gyarados with Rock Blast; Hydreigon, Drapion, and Landorus with Tail Slap; and Rhyperior with Bullet Seed after Stealth Rock damage. Smeargle deserves a special mention, as it's also able to set up Sticky Web to cripple Choice Scarf Pokemon and others that to be faster than Cinccino such as Kyurem-B, Victini, Terrakion, Heracross, Weavile, Mega Lopunny, and Mega Manectric. Defensive Pokemon such as Porygon2 and Chansey can sponge physical and special attacks for Cinccino, respectively. Both can spread status to opposing teams with Toxic and Thunder Wave. Porygon2 can also check Swords Dance Mega Scizor with Foul Play. Chansey is also a great status absorber due to Natural Cure. With access to Heal Bell, Chansey can cure any status that Cinccino is inflicted with, which allows it to play more aggressively. Strong physical attackers such as Diggersby and Mega Lopunny are excellent partners for Cinccino; Diggersby can check Skarmory with Choice Band-boosted Wild Charge and deal with Steel-types that wall Cinccino such as Bisharp and Magnezone. Mega Lopunny can also remove Steel-types off the field for Cinccino and counter Doublade due to Scrappy.

Special attackers such as Porygon-Z, Meloetta, and Mega Pidgeot are great assets for Cinccino, as they all can deal with physical walls that Cinccino struggles against such as Skarmory, Hippowdon, Mandibuzz, Ferrothorn, and Slowbro. Staraptor can be a wonderful partner, as it can help Cinccino switch in safely with a U-turn and check Bug-, Fighting-, and Grass-types such as Heracross, Terrakion, and Mega Venusaur. Ditto is a great partner for Cinccino due to Imposter letting it copy the foe's stat changes, punishing setup sweepers such as Keldeo, Mega Gyarados, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf gives Cinccino more Speed to outpace Pokemon such as Mega Lopunny, Mega Manectric, Mega Aerodactyl, and other Choice Scarf Pokemon; however, Cinccino is already fast and would much prefer to deal more damage with Choice Band. Focus Sash allows Cinccino to survive a powerful attack from the opposing team and gives it a turn to retaliate with its own attack. Unfortunately, Stealth Rock is a very common entry hazard that renders Cinccino's Focus Sash useless, and Cinccino loses the extra power it needs to KO threats without a boosting item. Aqua Tail allows Cinccino to hit specifically Fire-types such as Victini, Heatran, and Entei. However, Rock Blast is much more efficient in dealing with Fire-types and Bullet Seed covers both Ground- and Rock-types as well. Gunk Shot gives Cinccino coverage against Fairy- and Grass-types such as Clefable, Sylveon, Whimsicott, Celebi, and Serperior. However, Cinccino relies more on its multi-hit moves, Steel-types are immune to it, and it has a 20% chance to miss.

Checks and Counters
===================

**Steel-types**: Cinccino is completely walled by any Steel-type, while they in return have no problem eliminating it from the field. Skarmory doesn't take much damage from Rock Blast and can use Roost to recover any damage lost while hitting it with Brave Bird or Iron Head. Mega Scizor, Doublade, and Bisharp can use Cinccino as setup fodder with Swords Dance and KO it with one of their STAB moves, and Heatran can sometimes OHKO Cinccino with Fire Blast.

**Revenge Killers**: Choice Scarf users such as Kyurem-B, Victini, Heracross, Terrakion, Jirachi, and Latios all pose a threat and can KO Cinccino due to its frailty.

**Physically Defensive Pokemon**: Cinccino's lacking Attack stat makes it harder to take down physical walls. Pokemon such as Skarmory, Porygon2, Mega Venusaur, and Avalugg can take any hit that Cinccino has.

**Ghost-types**: Ghost-types are immune to Cinccino's STAB Tail Slap, which means it has to rely on Knock Off and its other coverage moves to deal damage. Sableye can burn Cinccino with Will-O-Wisp, making its attacks deal less damage and hindering its effectiveness. Choice Scarf variants of Chandelure and Gengar can OHKO with Fire Blast and Focus Blast, and Doublade can easily get rid of Cinccino with Sacred Sword.

**Priority**: Cinccino is vulnerable to priority moves such as Bisharp's Sucker Punch and Breloom's Mach Punch. Cinccino also needs to be wary of Prankster Pokemon such as Thundurus, Sableye, and Whimsicott, as they all can cripple it with status such as burn and paralysis.

**Status**: Cinccino is rendered useless if inflicted with any status ailments, especially burn and paralysis, as burn cuts Cinccino's Attack in half and paralysis ruins its Speed.
 
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OVERVIEW
  • You mention its Skill Link ability twice, in both the first and the third lines. Remove one of those because it sounds a bit weird.
  • I'd say "Pokemon such as Gengar, Serperior.." because the way you phrased it makes it sound like these are major threats to Normal-type teams, which most of them are not.
Moves
  • Not sure why Galvantula is mentioned in the first line, it's not a threat to Normal-type teams and Mega Lopunny can accomplish the same thing with Fake Out + Frustration.
Team Options
  • This section looks a bit weird, because you pretty much listed every single Pokemon that's viable on Normal-type teams. To avoid making this look like a big messy list, just group together the few Pokemon that have the same/similar roles into categories. Pokemon that help against Steel-types (Diggersby and Mega Lopunny), walls that switch into attacks that Cinccino doesn't appreciate (Chansey and Porygon2), and special wallbreakers to break through the physical walls which annoy Cinccino (Mega Pidgeot, Meloetta and Porygon-Z).
Other Options
  • Cinccino's only viable set is an all-out attacking one so I'd remove Thunder Wave and Encore from that list.
Checks and Counters
  • Make sections for status and priority.

Well written! QC 1/3
zTNuhTs.gif
 
Overview
  • Mention how Cinccino is hard to fit on balance normal teams and how it shines on offensive normal teams
  • Mention how Cinccino won't be OHKOing anything without being Super Effective or frail Pokemon
[SET]
name: Spick and Span (All-Out Attacker)
move 1: Tail Slap
move 2: Rock Blast
move 3: Bullet Seed
move 4: U-turn / Knock Off
item: Choice Band / King's Rock / Life Orb
ability: Skill Link
nature: Jolly
evs: 4 SpD / 252 Atk / 252 Spe(This is so download attackers get attack boost instead of a special attack boost and Cinccino takes less damage from Stealth Rocks)
Moves
  • Under Tail Slap just say steel and ghost types instead of resist
  • Change Chandelure to Gengar under Knock Off uses because Chandelure checks Cinccino OHKOing it with Fire Blast
Set Details
  • add Cloyster to Skill Link's uses
  • Mention how King's Rock is luck based
  • Mention how Life Orb doesn't pick up certain KOs Choice Band doesn't and provide an example
Usage Tips
  • Mention how hazards should be kept of the field because Cinccino needs to be at full HP to live certain hits
  • Mention how Cinccino should be U-turning against Pokemon it can't OHKO
Team Options
  • mention some Pokemon Sticky Web helps against, put a super fast Pokemon and a common Choice Scarfer
  • Mention how Chansey has Heal Bell to Heal any status from the team allowing Cinccino to be played a bit more recklessly
Other Options
  • Mention how Stealth Rocks are common and can break focus sash
Checks and Counters
  • Seems Fine
Not much to do QC 2/3
bbM5cDS.gif
 
Moves:
- I think it'd be good to mention that Tail Slap is the best because it's multi-hit. It's probably worth mentioning the same for Bullet Seed too. (These two have alternatives that aren't multi-hit)
- In the Knock Off section, you mention Mew, but Tail Slap does effectively the same amount, and doesn't weaken in power after the item is removed (If Mew uses Will-O-Wisp or Roost on Knock Off, it walls Cinccino). I would take it out and leave the rest of the list as is.

Set Details:
- This is really small, but I don't like saying "Kings Rock is used to increase Cinccino's chance of flinching the foe with its multi-hit moves to 41%" because I think it's easy to read it to mean there was an original nonzero chance to flinch. Could it be changed to make it more clear that King's Rock gives it a chance in the first place?

Usage Tips:
- Just add a line or two about Knock Off and using it to cripple defensive switch-ins for its teammates and what not.

Team Options:
- Physically defensive Zapdos isn't really a thing. Maybe Gyarados, since Mega Gyarados is also OHKOed after Stealth Rock damage?
- Definitely add Terrakion to the Sticky Webs list, as it's one of the most important Pokemon Cinccino can check.
- Your special attackers list has 3 Pokemon but says "both" after. Got confused if you meant they were going to be able to do 2 things or if you meant 2 Pokemon.

Other Options:
- Focus Sash doesn't give any damage, which is a huge downside.

Looks great, good job! QC 3/3
psnqb7S.gif
 
evs: 4 SpD / 252 Atk / 252 Spe(This is so download attackers get attack boost instead of a special attack boost and Cinccino takes less damage from Stealth Rocks)
no. not to sound offensive here but please learn how HP EVs work if you're going to say things like this.

Cinccino's HP with the 4 EVs in SpD: 291
Cinccino's HP with the 4 EVs in HP: 292

Cinccino is not weak to Stealth Rock, so it'll take 1/8 damage from them. that means it loses ( its HP / 8 ) each time it switches into Stealth Rock, like so:

4 SpD Cinccino: 291 / 8 = 36.375 --> rounds down to 36
4 HP Cinccino: 292 / 8 = 36.5 --> rounds down to 36

it takes the same damage from Stealth Rock even with the 4 EVs in HP, so your statement is wrong

I realize that it doesn't matter in this case because you also want to control the Download boost, but for future reference, please calculate the HP EVs properly, thanks

GP 1/2
p4pcPhv.gif

add remove comment
[OVERVIEW]

Cinccino has an access to the ability Skill Link, which guarantees its multi-hit attacks will hit five times, making them reliable with an effective 125 Base Power. This allows allowing it to break Substitutes, Focus Sashes, and Sturdy with its multi-hit moves such as Tail Slap, Bullet Seed, (AC) and Rock Blast, along with checking certain types in the Monotype metagame. Skill Link, guarantees each attack to hit five times, which makes its multi-hit moves even more reliable to use. Together, each of the moves have a 125 Base Power. With an impressive base 115 Speed, Cinccino can outpace Pokemon such as Gengar, Serperior, Mega Pinsir, Mega Medicham, Galvantula, and Landorus. While Cinccino is rather difficult to fit on balanced teams; however, it functions more effectively on offensive teams.

However, Cinccino's base 95 Attack stat is rather mediocre, (AC) so it doesn't have much of a great offensive presence to break through many Pokemon. Furthermore, Cinccino It won't be able to OHKO any threats unless the attack is a super effective hit or the opposing Pokemon is frail. Its movepool is also pretty shallow, making it more predictable and easier to check. Cinccino's defenses are poor is also frail, meaning it cannot afford to take any powerful hits, making it a glass cannon, which limits its switch-in opportunities to switch in, as it struggles to find a place on a team. Cinccino is also outclassed by other physical attackers such as Mega Lopunny, Diggersby, and Staraptor, as they can remove are more viable in removing opposing threats off from the field more efficiently than Cinccino can. Cinccino's biggest flaw is that it struggles to break through Steel-types with its movepool, making it completely walled by this type.

[SET]
name: Spick and Span (All-out Attacker)
move 1: Tail Slap
move 2: Rock Blast
move 3: Bullet Seed
move 4: U-turn / Knock Off
item: Choice Band / King's Rock / Life Orb
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Tail Slap is Cinccino's main STAB move, hitting (it's the only STAB move here) hits the majority of types for neutral damage, only missing out on except for Ghost-, Rock-, and Steel-types. Rock Blast is a great coverage move that allows Cinccino to hit Bug-, Fire-, Flying-, and Ice-types super effectively such as Armaldo, Rotom-H, Mega Charizard Y, Zapdos, and Kyurem-B. Bullet Seed gives Cinccino more coverage against Ground-, Rock-, and Water-types such as Hippowdon, Mega Diancie, Azumarill, and Keldeo. U-turn allows Cinccino to gain momentum for its teammates and switching into a more reasonable counter to the opposing team. Knock Off can be used instead of U-turn to cripple item-reliant Pokemon such as Chansey and Porygon2, (RC) while hitting Ghost- and Psychic-types such as Gengar, Doublade, and Jirachi.

Set Details
========

Maximum Speed investment with a Jolly nature makes Cinccino as fast as possible, outspeeding Pokemon such as Mega Gallade, Mega Medicham, Mega Charizard, Gengar, Latios, and Keldeo. Running maximum Attack EVs increases Cinccino's damage output. The remaining 4 EVs are invested into Special Defense to keep Porygon2 and Porygon-Z from getting a Download boost in Special Attack and Cinccino takes less damage from Stealth Rock. Skill Link allows Cinccino to always hit five times with its multi-hit moves and is useful for. It's generally preferred to breaking Substitutes, Focus Sashes, and Sturdy on Pokemon such as Keldeo, Smeargle, Cloyster, and Carracosta. Choice Band is the more preferred item to use, as it maximizes Cinccino's damage output, which allows it to deal more damage on opposing Pokemon and OHKO threats such as Mega Medicham, Mega Gardevoir, Galvantula, Latios, and Raikou with Tail Slap, special defensive Armaldo with Rock Blast, and Terrakion with Bullet Seed. King's Rock is used to increases Cinccino's chance of causing flinchesing the foe; however, it's very luck-based and won't work all the time. Life Orb can be used instead; (ASC) of the previously mentioned items so that Cinccino doesn't get locked into a move with Choice Band. Wwhile it doesn't increase its damage output as much, Cinccino can freely use any of its moves without having to switch, although it will; however, Life Orb causes Cinccino to lose a little health each turn and be worn wear down faster. Compared to Life Orb, Choice Band gives Cinccino the ability is able to OHKO Latios and special defensive Tentacruel, while and 2HKOing Mega Venusaur with Tail Slap; (ASC) OHKO Rhyperior with Bullet Seed; (ASC) and OHKO Armaldo with Rock Blast.

Usage Tips
========

Cinccino functions better on offensive and balanced teams, as teammates like Smeargle, other offensive Pokemon such as Mega Lopunny and Diggersby, and defensive Pokemon such as Chansey and Porygon2 can put pressure on the opposing teams. With Cinccino having poor quality bulk, it's best to switch it in after a fallen teammate or through a slow U-turn or Volt Switch, as it cannot afford to take multiple hits. Similarly Because Cinccino can't take any attacks as efficient as other Pokemon can, entry hazards should be kept off the field at all times, as Cinccino needs to be at full health to survive an attack. Cinccino should use U-turn on Pokemon it can't OHKO. Examples would include Ghost- and Steel-types such as Doublade, Heatran, (AC) and Skarmory, as well as defensive Pokemon such as Mega Venusaur and Clefable. If you're predicting the opponent opposing team to switch into a defensive Pokemon counter to Cinccino such as Porygon2 or Latias, use Knock Off to cripple them such as Porygon2 and Latias. On In certain matchups, it's best to lead with Cinccino if it's able to defeat the opposing foe. For example, if against Bug or Electric teams that tend to lead with Galvantula and set up Sticky Web, it's best to send Cinccino out first, as it can remove Galvantula off from the field with either Tail Slap or Rock Blast. The same concept applies to can be said about Swampert on Water-type teams and Mamoswine on Ice-type teams with Bullet Seed. It's best to keep Cinccino away from status moves such as Toxic, Will-O-Wisp, and Thunder Wave, as poison and burns can hinder its longevity and paralysis can ruin its ability to outspeed other Pokemon.

Team Options
========

Entry hazard setters such as Smeargle and Chansey are excellent partners for Cinccino, as they're both able to set up Stealth Rock, which gives Cinccino a better chance to KO Pokemon more effectively. Cinccino can KO Gyarados with Rock Blast; (ASC) Hydreigon, Drapion, and Landorus with Tail Slap; (ASC) and Rhyperior and with Bullet Seed after Stealth Rock damage. Smeargle also deserves a special mention, as it's also able to set up Sticky Web to cripple Choice Scarf Pokemon and others that tend to be faster than Cinccino such as Kyurem-B, Victini, Terrakion, Heracross, Weavile, Mega Lopunny, (AC) and Mega Manectric. Defensive Pokemon such as Porygon2 and Chansey can sponge physical and special attacks for Cinccino, respectively. Both can spread status to opposing teams with Toxic and Thunder Wave. Porygon2 can also check Swords Dance Mega Scizor with Foul Play. Chansey is also a great status absorber due to Natural Cure. With access to Heal Bell, Chansey can cure any status that Cinccino is inflicted with, which allows it to play more aggressively. Strong physical attackers such as Diggersby and Mega Lopunny are excellent partners for Cinccino, as; (ASC) Diggersby can check Skarmory with Choice Band-boosted Wild Charge and deal with Steel-types that wall Cinccino such as Bisharp and Magnezone. Mega Lopunny can also remove Steel-types off the field for Cinccino and counter Doublade due to Scrappy.

Special attackers such as Porygon-Z, Meloetta, and Mega Pidgeot are great assets for Cinccino, as they all can deal with physical walls that Cinccino struggles against such as Skarmory, Hippowdon, Mandibuzz, Ferrothorn, and Slowbro. Staraptor can be a wonderful partner, as it can help Cinccino switch in safely from with a slow U-turn (Staraptor is slow?) and check Bug-, (AC) Fighting-, (AC) and Grass-types such as Heracross, Terrakion, and Mega Venusaur. Ditto is a great partner for Cinccino due to having the ability Imposter letting it and copying the foe's stat changes, punishing setup sweepers such as Keldeo, Mega Gyarados, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf gives Cinccino more Speed to outpace Pokemon such as Mega Lopunny, Mega Manectric, Mega Aerodactyl, and other Choice Scarf Pokemon; however, Cinccino is already fast and would much prefer to deal more damage with Choice Band. Focus Sash allows for Cinccino to survive a powerful attack from the opposing team and gives it a turn to retaliate with its own attack. Unfortunately, Stealth Rock is a very common entry hazard, which that renders Cinccino's Focus Sash useless, (AC) and Cinccino loses the extra power it needs to KO threats without a boosting item. Aqua Tail allows for Cinccino to hit specifically Fire-types such as Victini, Heatran, and Entei. However, Rock Blast is much more efficient in dealing with Fire-types and Bullet Seed covers both Ground- and Rock-types as well. Gunk Shot gives Cinccino coverage against Fairy- and Grass-types such as Clefable, Sylveon, Whimsicott, Celebi, and Serperior. Unfortunately, Cinccino relies more on its multi-hit moves, Steel-types are immune to it, (AC) and it has a 20% chance to miss.

Checks and Counters
===================

**Steel-types**: Cinccino is completely walled by any Steel-type it's up against. Steel-types, while they have no problem eliminating it from Cinccino off the field. Skarmory doesn't take much damage from Rock Blast and can use Roost to recover any damage lost while hitting it with Brave Bird or Iron Head; (ASC) Mega Scizor, Doublade, and Bisharp can use Cinccino as setup fodder with Swords Dance and KO it with one of its their STAB moves; and Heatran can sometimes OHKO Cinccino with Fire Blast.

**Revenge Killers**: With Cinccino being frail, Choice Scarf users such as Kyurem-B, Victini, Heracross, Terrakion, Jirachi, and Latios all pose a threat and can KO Cinccino.

**Physically Defensive Pokemon**: With Cinccino's lacking Attack stat, this makes it harder to take down physical walls. Some examples such as Skarmory, Porygon2, Mega Venusaur, and Avalugg can take any hit that Cinccino has.

**Ghost-types**: All Ghost-types are immune to Cinccino's STAB Tail Slap, which means it Cinccino has to rely on Knock Off and its other coverage moves to deal damage. Sableye can burn Cinccino with Will-O-Wisp, making its attacks deal less damage and hindering its effectiveness, Choice Scarf variants of Chandelure and Gengar can OHKO with Fire Blast and Focus Blast, and Doublade can easily get rid of Cinccino with Sacred Sword.

**Priority**: It's also Cinccino is vulnerable to priority moves such as Bisharp's Sucker Punch and Breloom's Mach Punch. Cinccino also needs to be wary of Prankster Pokemon such as Thundurus, Sableye, and Whimsicott, as they all can cripple it with statuses such as burns and paralysis.

**Status**: Cinccino is rendered helpless if inflicted with induced by any status aliments, especially burns and paralysis, (AC) as burns can cut Cinccino's Attack by in half and paralysis can cripples its Speed.
 
Last edited:
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Cinccino has access to the ability Skill Link, which guarantees its multi-hit attacks will to hit five times, making them reliable with always giving them an effective 125 Base Power. This allows it to break Substitutes, Focus Sashes, and Sturdy with its multi-hit moves such as Tail Slap, Bullet Seed, and Rock Blast, along with checking certain types in the Monotype metagame this last phrase is kind of out of place/unelaborated on so i just removed it. With an impressive base 115 Speed, Cinccino can outpace Pokemon such as Gengar, Serperior, Mega Pinsir, Mega Medicham, Galvantula, and Landorus. While Because Cinccino is rather difficult to fit on balanced teams, it functions more effectively on offensive teams.

However, Cinccino's base 95 Attack is rather mediocre, so it doesn't have a great
enough offensive presence to break through many Pokemon. It won't be able to OHKO any threats unless the its attack is a super effective hit or the opposing Pokemon is frail. Its movepool is also pretty shallow, making it predictable and easier to check. Cinccino's defenses are poor, (AC) meaning it cannot afford to take any powerful hits, which limits its opportunities to switch in. Cinccino is also outclassed by other physical attackers such as Mega Lopunny, Diggersby, and Staraptor, as they can remove opposing threats from the field more efficiently than Cinccino can. Cinccino's biggest flaw is that it struggles to break through Steel-types with its movepool, making it completely walled by this type them.

[SET]
name: Spick and Span (All-out Attacker)
move 1: Tail Slap
move 2: Rock Blast
move 3: Bullet Seed
move 4: U-turn / Knock Off
item: Choice Band / King's Rock / Life Orb
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Tail Slap hits
the majority of most types for neutral damage, only missing out on Ghost-, Rock-, and Steel-types. Rock Blast is a great coverage move that allows Cinccino to hit Bug-, Fire-, Flying-, and Ice-types super effectively such as Armaldo, Rotom-H, Mega Charizard Y, Zapdos, and Kyurem-B. Bullet Seed gives Cinccino more coverage against Ground-, Rock-, and Water-types such as Hippowdon, Mega Diancie, Azumarill, and Keldeo. U-turn allows Cinccino to gain momentum for its teammates and switch into a more reasonable counter to the opposing team. Knock Off can be used instead of U-turn to cripple item-reliant Pokemon such as Chansey and Porygon2, (AC) while hitting Ghost- and Psychic-types such as Gengar, Doublade, and Jirachi.

Set Details
========

Maximum Speed investment with a Jolly nature makes Cinccino as fast as possible, outspeeding Pokemon such as Mega Gallade, Mega Medicham, Mega Charizard, Gengar, Latios, and Keldeo. Running maximum Attack EVs increases Cinccino's damage output. The remaining 4 EVs are invested into Special Defense to keep Porygon2 and Porygon-Z from getting a Download boost in Special Attack. Skill Link allows Cinccino to always hit five times with its multi-hit moves and is useful for breaking Substitutes, Focus Sashes, and Sturdy on Pokemon such as Keldeo, Smeargle, Cloyster, and Carracosta. Choice Band is the preferred item, as it maximizes Cinccino's damage output, which allows it to OHKO threats such as Mega Medicham, Mega Gardevoir, Galvantula, Latios, and Raikou with Tail Slap, special defensive Armaldo with Rock Blast, and Terrakion with Bullet Seed. King's Rock increases Cinccino's chance of causing flinches; however, it's very luck-based and won't work all the time. Life Orb can be used instead; while it doesn't increase its damage output as much, Cinccino can freely use any of its moves without having to switch, although it will lose a little health each turn and be worn down faster. Compared to Life Orb, Choice Band gives Cinccino the ability to OHKO Latios and special defensive Tentacruel and 2HKO Mega Venusaur with Tail Slap; OHKO Rhyperior with Bullet Seed; and OHKO Armaldo with Rock Blast.

Usage Tips
========

Cinccino functions better on offensive
and balanced contradicted in intro teams, as teammates like Smeargle, other offensive Pokemon such as Mega Lopunny and Diggersby, and defensive Pokemon such as Chansey and Porygon2 can put pressure on the opposing teams. With Due to Cinccino having poor bulk, it's best to switch it in after a fallen teammate or through a slow U-turn or Volt Switch, as it cannot afford to take multiple hits. Similarly, entry hazards should be kept off the field at all times, as Cinccino needs to be at full health to survive an attack. Cinccino should use U-turn on Pokemon it can't OHKO. Examples include, including Ghost- and Steel-types such as Doublade, Heatran, and Skarmory, as well as defensive Pokemon such as Mega Venusaur and Clefable. If you're predicting the opponent to switch into a defensive counter to Cinccino such as Porygon2 or Latias, use Knock Off to cripple them. Use Knock Off to cripple defensive counters such as Porygon2 or Latias on their switch in. that was an awkward phrase so i reworded it In certain matchups, it's best to lead with Cinccino if it's able to defeat the foe. For example, if against Bug or Electric teams that tend to lead with Galvantula and set up Sticky Web, it's best to send Cinccino out first, as it can remove Galvantula from the field with either Tail Slap or Rock Blast. The same concept applies to Swampert on Water-type teams and Mamoswine on Ice-type teams with Bullet Seed. It's best to keep Cinccino away from status moves such as Toxic, Will-O-Wisp, and Thunder Wave, as poison and burns can hinder its longevity and paralysis can ruin its ability to outspeed other Pokemon.

Team Options
========

Entry hazard setters such as Smeargle and Chansey are excellent partners for Cinccino, as Stealth Rock gives Cinccino a better chance to KO Pokemon. Cinccino can KO Gyarados with Rock Blast; Hydreigon, Drapion, and Landorus with Tail Slap; and Rhyperior with Bullet Seed after Stealth Rock damage. Smeargle deserves a
are usually bc these are faster with scarf only special mention, as it's also able to set up Sticky Web to cripple Choice Scarf Pokemon and others that tend to be faster than Cinccino such as Kyurem-B, Victini, Terrakion, Heracross, Weavile, Mega Lopunny, and Mega Manectric. Defensive Pokemon such as Porygon2 and Chansey can sponge physical and special attacks for Cinccino, respectively. Both can spread status to opposing teams with Toxic and Thunder Wave. Porygon2 can also check Swords Dance Mega Scizor with Foul Play. Chansey is also a great status absorber due to Natural Cure. With access to Heal Bell, Chansey can cure any status that Cinccino is inflicted with, which allows it to play more aggressively. Strong physical attackers such as Diggersby and Mega Lopunny are excellent partners for Cinccino; Diggersby can check Skarmory with Choice Band-boosted Wild Charge and deal with Steel-types that wall Cinccino such as Bisharp and Magnezone. Mega Lopunny can also remove Steel-types off the field for Cinccino and counter Doublade due to Scrappy.

Special attackers such as Porygon-Z, Meloetta, and Mega Pidgeot are great assets for Cinccino, as they all can deal with physical walls that Cinccino struggles against such as Skarmory, Hippowdon, Mandibuzz, Ferrothorn, and Slowbro. Staraptor can be a wonderful partner, as it can help Cinccino switch in safely with a U-turn and check Bug-, Fighting-, and Grass-types such as Heracross, Terrakion, and Mega Venusaur. Ditto is a great partner for Cinccino due to Imposter letting it copy the foe's stat changes, punishing setup sweepers such as Keldeo, Mega Gyarados, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf gives Cinccino more Speed to outpace Pokemon such as Mega Lopunny, Mega Manectric, Mega Aerodactyl, and other Choice Scarf Pokemon; however, Cinccino is already fast and would much prefer to deal more damage with Choice Band. Focus Sash allows Cinccino to survive a powerful attack from the opposing team and gives it a turn to retaliate with its own attack. Unfortunately, Stealth Rock is a very common entry hazard that renders Cinccino's Focus Sash useless, and Cinccino loses the extra power it needs to KO threats without a boosting item. Aqua Tail allows Cinccino to hit specifically Fire-types such as Victini, Heatran, and Entei. However, Rock Blast is much more efficient in dealing with Fire-types and Bullet Seed covers both Ground- and Rock-types as well. Gunk Shot gives Cinccino coverage against Fairy- and Grass-types such as Clefable, Sylveon, Whimsicott, Celebi, and Serperior.
Unfortunately However, (AC) Cinccino relies more on its multi-hit moves, Steel-types are immune to it, and it has a 20% chance to miss.

Checks and Counters
===================

**Steel-types**: Cinccino is completely walled by any Steel-type
it's up against, while they in return have no problem eliminating it from the field. Skarmory doesn't take much damage from Rock Blast and can use Roost to recover any damage lost while hitting it with Brave Bird or Iron Head. (AP/RSC) Mega Scizor, Doublade, and Bisharp can use Cinccino as setup fodder with Swords Dance and KO it with one of their STAB moves, (AC) and Heatran can sometimes OHKO Cinccino with Fire Blast.

**Revenge Killers**:
With Cinccino being frail, Choice Scarf users such as Kyurem-B, Victini, Heracross, Terrakion, Jirachi, and Latios all pose a threat and can KO Cinccino due to its frailty.

**Physically Defensive Pokemon**: Cinccino's lacking Attack stat makes it harder to take down physical walls.
Some examples Pokemon such as Skarmory, Porygon2, Mega Venusaur, and Avalugg can take any hit that Cinccino has.

**Ghost-types**: Ghost-types are immune to Cinccino's STAB Tail Slap, which means it has to rely on Knock Off and its other coverage moves to deal damage. Sableye can burn Cinccino with Will-O-Wisp, making its attacks deal less damage and hindering its effectiveness
. (AP) Choice Scarf variants of Chandelure and Gengar can OHKO with Fire Blast and Focus Blast, and Doublade can easily get rid of Cinccino with Sacred Sword.

**Priority**: Cinccino is vulnerable to priority moves such as Bisharp's Sucker Punch and Breloom's Mach Punch. Cinccino also needs to be wary of Prankster Pokemon such as Thundurus, Sableye, and Whimsicott, as they all can cripple it with status such as burn and paralysis.

**Status**: Cinccino is rendered
helpless useless if inflicted with any status aliments, especially burns and paralysis, as burns cut Cinccino's Attac Attack in half and paralysis cripples its Speed.

good job
 
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remove
add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Cinccino has access to the ability Skill Link, which guarantees its multi-hit attacks to hit five times, always giving them an effective 125 Base Power. This allows it to break Substitutes, Focus Sashes, and Sturdy with its multi-hit moves such as Tail Slap, Bullet Seed, and Rock Blast. With an impressive base 115 Speed, Cinccino can outpace Pokemon such as Gengar, Serperior, Mega Pinsir, Mega Medicham, Galvantula, and Landorus. Because Cinccino is rather difficult to fit on balanced teams, it functions more effectively on offensive teams. However, Cinccino's base 95 Attack is rather mediocre, so it doesn't have a great enough offensive presence to break through many Pokemon. It won't be able to OHKO any threats unless its attack is a super effective hit or the opposing Pokemon is frail. Its movepool is also pretty shallow, making it predictable and easier to check. Cinccino's defenses are poor, meaning it cannot afford to take any powerful hits, which limits its opportunities to switch in. Cinccino is also outclassed by other physical attackers such as Mega Lopunny, Diggersby, and Staraptor, as they can remove opposing threats from the field more efficiently than Cinccino can. Cinccino's biggest flaw is that it struggles to break through Steel-types with its movepool, making it completely walled by them.

[SET]
name: Spick and Span (All-out Attacker)
move 1: Tail Slap
move 2: Rock Blast
move 3: Bullet Seed
move 4: U-turn / Knock Off
item: Choice Band / King's Rock / Life Orb
ability: Skill Link
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Tail Slap hits most types for neutral damage, only missing out on Ghost-, Rock-, and Steel-types. Rock Blast is a great coverage move that allows Cinccino to hit Bug-, Fire-, Flying-, and Ice-types super effectively such as Armaldo, Rotom-H, Mega Charizard Y, Zapdos, and Kyurem-B. Bullet Seed gives Cinccino more coverage against Ground-, Rock-, and Water-types such as Hippowdon, Mega Diancie, Azumarill, and Keldeo. U-turn allows Cinccino to gain momentum for its teammates and switch into a more reasonable counter to the opposing team. Knock Off can be used instead of U-turn to cripple item-reliant Pokemon such as Chansey and Porygon2 (RC) while also hitting Ghost- and Psychic-types such as Gengar, Doublade, and Jirachi.

Set Details
========

Maximum Speed investment with a Jolly nature makes Cinccino as fast as possible, outspeeding Pokemon such as Mega Gallade, Mega Medicham, Mega Charizard X and / or Y take your pick, Gengar, Latios, and Keldeo. Running maximum Attack EVs increases Cinccino's damage output. The remaining 4 EVs are invested into Special Defense to keep Porygon2 and Porygon-Z from getting a Download boost in Special Attack. Skill Link allows Cinccino to always hit five times with its multi-hit moves and is useful for breaking Substitutes, Focus Sashes, and Sturdy on Pokemon such as Keldeo, Smeargle, Cloyster, and Carracosta. Choice Band is the preferred item, as it maximizes Cinccino's damage output, which allows it to OHKO threats such as Mega Medicham, Mega Gardevoir, Galvantula, Latios, and Raikou with Tail Slap, special specially defensive Armaldo with Rock Blast, and Terrakion with Bullet Seed. King's Rock increases Cinccino's chance of causing flinches; however, it's very luck based (RH) and won't work all the time. Life Orb can be used instead; while it doesn't increase its damage output as much, Cinccino can freely use any of its moves without having to switch, although it will lose a little health each turn and be worn down faster. Compared to Life Orb, Choice Band gives Cinccino the ability to OHKO Latios and special defensive Tentacruel and 2HKO Mega Venusaur with Tail Slap; OHKO Rhyperior with Bullet Seed; and OHKO Armaldo with Rock Blast.

Usage Tips
========

Cinccino functions better on offensive teams, as teammates like Smeargle, other offensive Pokemon such as Mega Lopunny and Diggersby, and defensive Pokemon such as Chansey and Porygon2 can put pressure on the opposing teams. Due to Cinccino's having poor bulk, it's best to switch it in after a fallen teammate has fallen or through a slow U-turn or Volt Switch, as it cannot afford to take multiple hits. Similarly, entry hazards should be kept off the field at all times, as Cinccino needs to be at full health to survive an attack. Cinccino should use U-turn on Pokemon it can't OHKO, (remove redundant space) including Ghost- and Steel-types such as Doublade, Heatran, and Skarmory, as well as defensive Pokemon such as Mega Venusaur and Clefable. Use Knock Off to cripple defensive counters such as Porygon2 or and Latias on their as they switch in. In certain matchups, it's best to lead with Cinccino if it's able to defeat the foe. For example, if you're up against Bug or Electric teams that tend to lead with Galvantula and set up Sticky Web, it's best to send Cinccino out first, as it can remove Galvantula from the field with either Tail Slap or Rock Blast. The same concept applies to Swampert on Water-type teams and Mamoswine on Ice-type teams with Bullet Seed. It's best to keep Cinccino away from status moves such as Toxic, Will-O-Wisp, and Thunder Wave, as poison and burns can hinder its longevity and paralysis can ruin its ability to outspeed other Pokemon.

Team Options
========

Entry hazard setters such as Smeargle and Chansey are excellent partners for Cinccino, as Stealth Rock gives Cinccino a better chance to KO Pokemon. Cinccino can KO Gyarados with Rock Blast; Hydreigon, Drapion, and Landorus with Tail Slap; and Rhyperior with Bullet Seed after Stealth Rock damage. Smeargle deserves a are usually special mention, as it's also able to set up Sticky Web to cripple Choice Scarf Pokemon and others that to be faster than Cinccino such as Kyurem-B, Victini, Terrakion, Heracross, Weavile, Mega Lopunny, and Mega Manectric. Defensive Pokemon such as Porygon2 and Chansey can sponge physical and special attacks for Cinccino, respectively. Both can spread status to opposing teams with Toxic and Thunder Wave. Porygon2 can also check Swords Dance Mega Scizor with Foul Play. Chansey is also a great status absorber due to Natural Cure. With access to Heal Bell, Chansey can cure any status that Cinccino is inflicted with, which allows it to play more aggressively. Strong physical attackers such as Diggersby and Mega Lopunny are excellent partners for Cinccino; Diggersby can check Skarmory with Choice Band-boosted Wild Charge and deal with Steel-types that wall Cinccino such as Bisharp and Magnezone. Mega Lopunny can also remove Steel-types off the field for Cinccino and counter Doublade due to Scrappy.

Special attackers such as Porygon-Z, Meloetta, and Mega Pidgeot are great assets for Cinccino, as they all can deal with physical walls that Cinccino struggles against such as Skarmory, Hippowdon, Mandibuzz, Ferrothorn, and Slowbro. Staraptor can be a wonderful partner, as it can help Cinccino switch in safely with a U-turn and check Bug-, Fighting-, and Grass-types such as Heracross, Terrakion, and Mega Venusaur. Ditto is a great partner for Cinccino due to Imposter letting it copy the foe's stat changes, punishing setup sweepers such as Keldeo, Mega Gyarados, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf gives Cinccino more Speed to outpace Pokemon such as Mega Lopunny, Mega Manectric, Mega Aerodactyl, and other Choice Scarf Pokemon; however, Cinccino is already fast and would much prefer to deal more damage with Choice Band. Focus Sash allows Cinccino to survive a powerful attack from the opposing team and gives it a turn to retaliate with its own attack. Unfortunately, Stealth Rock is a very common entry hazard that renders Cinccino's Focus Sash useless, and Cinccino loses the extra power it needs to KO threats without a boosting item. Aqua Tail allows Cinccino to hit specifically Fire-types such as Victini, Heatran, and Entei. However, Rock Blast is much more efficient in dealing with Fire-types and Bullet Seed covers both Ground- and Rock-types as well. Gunk Shot gives Cinccino coverage against Fairy- and Grass-types such as Clefable, Sylveon, Whimsicott, Celebi, and Serperior. However, Cinccino relies more on its multi-hit moves, Steel-types are immune to it, and it has a 20% chance to miss.

Checks and Counters
===================

**Steel-types**: Cinccino is completely walled by any Steel-type, while they in return have no problem eliminating it from the field. Skarmory doesn't take much damage from Rock Blast and can use Roost to recover any damage lost while hitting it with Brave Bird or Iron Head. (AP/RSC) Mega Scizor, Doublade, and Bisharp can use Cinccino as setup fodder with Swords Dance and KO it with one of their STAB moves, (AC) and Heatran can sometimes OHKO Cinccino with Fire Blast.

**Revenge Killers**: Choice Scarf users such as Kyurem-B, Victini, Heracross, Terrakion, Jirachi, and Latios all pose a threat and can KO Cinccino due to its frailty.

**Physically Defensive Pokemon**: Cinccino's lacking Attack stat makes it harder to take down physical walls. Pokemon such as Skarmory, Porygon2, Mega Venusaur, and Avalugg can take any hit that Cinccino has.

**Ghost-types**: Ghost-types are immune to Cinccino's STAB Tail Slap, which means it has to rely on Knock Off and its other coverage moves to deal damage. Sableye can burn Cinccino with Will-O-Wisp, making its attacks deal less damage and hindering its effectiveness. Choice Scarf variants of Chandelure and Gengar can OHKO with Fire Blast and Focus Blast, and Doublade can easily get rid of Cinccino with Sacred Sword.

**Priority**: Cinccino is vulnerable to priority moves such as Bisharp's Sucker Punch and Breloom's Mach Punch. Cinccino also needs to be wary of Prankster Pokemon such as Thundurus, Sableye, and Whimsicott, as they all can cripple it with status such as burn and paralysis.

**Status**: Cinccino is rendered useless if inflicted with any status aliments ailments, especially burns and paralysis, as burns cut burn cuts Cinccino's Attack in half and paralysis cripples ruins its Speed.
 
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