Cause I'm bored and I have nothing better to do, so might as well.
Mewtwo @ Life Orb
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Psystrike
- Fire Blast
- Ice Beam
Fairly simple mon here, calm mind to manhandle stall/slower balance teams. Psystrike is obvious, but when it came to coverage I wanted another moveslot so I could run focus blast as well. I eventually chose fire blast so that I would do better vs Klefki balance teams, and ice beam to prevent myself from being set up on by a salamence (although I dont know of many people who'd set up on a mewtwo).
Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Grass Knot
- Hidden Power [Fire]
With Steel's recent post in the viability rankings, I wanted to try something I never had before; 4 attacks latios. This set also helps me by luring in Tyranitar for Mewtwo with modest grass knot, which always 2hkos Tyranitar. HP fire is used over something like roost or defog because of things like ferrothorn and klefki which can annoy mewtwo (ferrothorn by dodging fire blasts, keys by para) and I feel that these two mons synergise well offensively.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 200 HP / 92 Def / 140 SpA / 76 Spe
Modest Nature
- Draco Meteor
- Flash Cannon
- Stealth Rock
- Toxic/Thunder Wave
The ev spread might look messed up, but it allows Dialga to definitely live 2 earthquakes from Salamence after a layer of spikes. I went with a fair amount of speed (if a tad random in the exact number) and then dumped the rest in special attack. Toxic works well at keeping rocks on the field against waterceus teams, but thunder wave is useful for its utility vs offensive teams, so it comes down to personal preference/counterstyling in that slot.
Groudon @ Red Orb
Ability: Drought
EVs: 148 HP / 228 Atk / 112 SpD / 20 Spe
Adamant Nature
- Thunder Wave
- Precipice Blades
- Swords Dance
- Rock Slide
Kind of a weird spread, specifically that much HP and spdef means that groudon can come in at full on a moonblast and in 92% of cases, still live a +2 moonblast. Paradancer set was chosen because I felt like beating balanced teams a little bit more than already, rock slide was chosen over stone edge because I cant hit stone edge, and also cheesing people out of wins that they deserve even more than twave already does. 20 speed is to outrun ho-ohs that are too lazy to creep more than unmega'd diancie.
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Low Kick
- Return
- Sucker Punch
I should probably put some HP/Defense into this, as it is the teams only real way of dealing with Ekiller. I went with Adamant cause jolly isn't really needed and that extra 10% can help a lot sometimes. Low kick is what means it can kill Ekillers, Return over frustration because the garbage mon ditto appears to be using low happiness at the moment, and return over double edge because I need as much hp on this as I can get to deal with ekiller. Sucker Punch over Crunch is just for handy priority for when I need it against stuff like Mewtwo-Y, deoxys, ext. Also helps the team somewhat vs SD arceus ghost, although not much. I chose this cause I wanted an offensive minded mega that checked Ekiller that wasn't called Gengar, which would have made me significantly weaker to Mewtwo-Y.
Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 30 Atk / 30 SpD / 30 Spe
- Aromatherapy
- Seed Flare
- Air Slash
- Hidden Power [Rock]
Because ParaDancing Groudon with Rock slide wasn't haxy enough, here is Shaymin-Sky! In a bit more seriousness, I wanted to use this since I put 4 attacks/lure Latios on the team, so that if I did get paralysed killing it with either latios or mewtwo, I could heal them back up later, as well as just being generally nice to have. This also gave me another ground immunity, and a good way of dealing with SD Arceus-Ground that dont have espeed. I went with HP rock over earth power because I already had two ways of dealing with klefki on the team, as well as groudon and Dialga who can switch into it, and ho-oh is a much bigger problem. HP rock kills it after rocks, and also after seed flare gets a drop, if I get that.
Threatlist:
I have no switchins to Ho-oh, but ho-oh also cant really switch in on anything other than Dialga, who can set rocks on it.
SD arceus ghost gives me a fair amount of trouble, and would be less of a threat if I had darkrai over shaymin, but that would give up healing properties. Shaymin and Mewtwo can combine to revenge it in most situations.
Rock Polish 3 attacks physical groudon. Uh... gg? Dialga can be suicided for damage, and then a combination of fake out, sucker punch and maybe sacking another mon can leave groudon dead, but that means kanga is in after killing it and dialga can be dead, so Salamence could become a problem.
Life Orb Yveltal: I keep forgetting this. Not easy to deal with at all.
4 attacks life orb deo-a. It outspeeds everything and OH/2HKOs everything with a coverage move. Kanga can revenge, but it can switch out, so this is definitely a big threat.
Probably more stuff too but I'm tired and cant think of them.
Shoutouts cause apparently this is a thing now in RMTs?
Why did I just type that all out when I just genuinely want advice on the team? Urgh, peer pressure. Anyway, here's the importable.

Mewtwo @ Life Orb
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Psystrike
- Fire Blast
- Ice Beam
Fairly simple mon here, calm mind to manhandle stall/slower balance teams. Psystrike is obvious, but when it came to coverage I wanted another moveslot so I could run focus blast as well. I eventually chose fire blast so that I would do better vs Klefki balance teams, and ice beam to prevent myself from being set up on by a salamence (although I dont know of many people who'd set up on a mewtwo).

Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Grass Knot
- Hidden Power [Fire]
With Steel's recent post in the viability rankings, I wanted to try something I never had before; 4 attacks latios. This set also helps me by luring in Tyranitar for Mewtwo with modest grass knot, which always 2hkos Tyranitar. HP fire is used over something like roost or defog because of things like ferrothorn and klefki which can annoy mewtwo (ferrothorn by dodging fire blasts, keys by para) and I feel that these two mons synergise well offensively.

Dialga @ Shuca Berry
Ability: Pressure
EVs: 200 HP / 92 Def / 140 SpA / 76 Spe
Modest Nature
- Draco Meteor
- Flash Cannon
- Stealth Rock
- Toxic/Thunder Wave
The ev spread might look messed up, but it allows Dialga to definitely live 2 earthquakes from Salamence after a layer of spikes. I went with a fair amount of speed (if a tad random in the exact number) and then dumped the rest in special attack. Toxic works well at keeping rocks on the field against waterceus teams, but thunder wave is useful for its utility vs offensive teams, so it comes down to personal preference/counterstyling in that slot.

Groudon @ Red Orb
Ability: Drought
EVs: 148 HP / 228 Atk / 112 SpD / 20 Spe
Adamant Nature
- Thunder Wave
- Precipice Blades
- Swords Dance
- Rock Slide
Kind of a weird spread, specifically that much HP and spdef means that groudon can come in at full on a moonblast and in 92% of cases, still live a +2 moonblast. Paradancer set was chosen because I felt like beating balanced teams a little bit more than already, rock slide was chosen over stone edge because I cant hit stone edge, and also cheesing people out of wins that they deserve even more than twave already does. 20 speed is to outrun ho-ohs that are too lazy to creep more than unmega'd diancie.

Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Low Kick
- Return
- Sucker Punch
I should probably put some HP/Defense into this, as it is the teams only real way of dealing with Ekiller. I went with Adamant cause jolly isn't really needed and that extra 10% can help a lot sometimes. Low kick is what means it can kill Ekillers, Return over frustration because the garbage mon ditto appears to be using low happiness at the moment, and return over double edge because I need as much hp on this as I can get to deal with ekiller. Sucker Punch over Crunch is just for handy priority for when I need it against stuff like Mewtwo-Y, deoxys, ext. Also helps the team somewhat vs SD arceus ghost, although not much. I chose this cause I wanted an offensive minded mega that checked Ekiller that wasn't called Gengar, which would have made me significantly weaker to Mewtwo-Y.

Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 30 Atk / 30 SpD / 30 Spe
- Aromatherapy
- Seed Flare
- Air Slash
- Hidden Power [Rock]
Because ParaDancing Groudon with Rock slide wasn't haxy enough, here is Shaymin-Sky! In a bit more seriousness, I wanted to use this since I put 4 attacks/lure Latios on the team, so that if I did get paralysed killing it with either latios or mewtwo, I could heal them back up later, as well as just being generally nice to have. This also gave me another ground immunity, and a good way of dealing with SD Arceus-Ground that dont have espeed. I went with HP rock over earth power because I already had two ways of dealing with klefki on the team, as well as groudon and Dialga who can switch into it, and ho-oh is a much bigger problem. HP rock kills it after rocks, and also after seed flare gets a drop, if I get that.
Threatlist:
I have no switchins to Ho-oh, but ho-oh also cant really switch in on anything other than Dialga, who can set rocks on it.
SD arceus ghost gives me a fair amount of trouble, and would be less of a threat if I had darkrai over shaymin, but that would give up healing properties. Shaymin and Mewtwo can combine to revenge it in most situations.
Rock Polish 3 attacks physical groudon. Uh... gg? Dialga can be suicided for damage, and then a combination of fake out, sucker punch and maybe sacking another mon can leave groudon dead, but that means kanga is in after killing it and dialga can be dead, so Salamence could become a problem.
Life Orb Yveltal: I keep forgetting this. Not easy to deal with at all.
4 attacks life orb deo-a. It outspeeds everything and OH/2HKOs everything with a coverage move. Kanga can revenge, but it can switch out, so this is definitely a big threat.
Probably more stuff too but I'm tired and cant think of them.
Shoutouts cause apparently this is a thing now in RMTs?
Specific People I thought of:
Lord Outrage: I felt like making you work more. Cool guy who gets irrationally angry about every piece of hax that can ever happen to him :P.Also more people should call you ragey.
Hack and steelphoenix: I was laughing so hard when in my XY games, the two of you were just laughing in the skype chat at how poorly I was playing and how hard I was lucking AM out. You're cool guys though.
SparksBlade: You're making running my own room so much easier, I never have to do work in it anymore :].
James Jimmy: The first friend I made on here :]. Come back, I used to love attempting to snipe you on the ladder while we skyped.
Tom Bus: We really need to skype again.
magsyy: you were in the ubers room list, but then: [14:16:21] eleceus: pomman if u dont give me 1 im [14:16:27] eleceus: gonna kill myself. Jk you're a nice guy, if a little troll-ish a times with some of the stuff you say.
Edgar: Good friend, good guy, hope you manage to get that thing I helped you with :]
BKC: I'll see ya at worlds next year :D.
Groups of people because making individual shoutouts is taking way too long to think of things to say about everyone, so I'm giving up and generalising everyone:
@UbersRoom people. Shrang, Dil, Dab, Spy, Dice, Mr.378, Haruno, Minority, Krauersaut, Thugly, Peli, Gunner, Abs, Aidin, Earth, Fate, Leon, our room is too big, everyone else I interact with cause I am busy today and I just realised I have stuff to do. You're all cool people who I enjoy spending time with.
@PrivateRoom People: I have to list everyone? Urgh... if you see me in a room, or you go to my room, I enjoy spending time with you. If I dont mention you specifically, I am thinking of you, I just dont have the time to write out shoutouts for everyone.
@Competitive Tutoring room: The regulars are fun people to be around, and its nice to see people get better :].
@Ubers Skype Group: Very funny place, how the hell do you do 975 messages while I am sleeping? :[.
Lord Outrage: I felt like making you work more. Cool guy who gets irrationally angry about every piece of hax that can ever happen to him :P.Also more people should call you ragey.
Hack and steelphoenix: I was laughing so hard when in my XY games, the two of you were just laughing in the skype chat at how poorly I was playing and how hard I was lucking AM out. You're cool guys though.
SparksBlade: You're making running my own room so much easier, I never have to do work in it anymore :].
James Jimmy: The first friend I made on here :]. Come back, I used to love attempting to snipe you on the ladder while we skyped.
Tom Bus: We really need to skype again.
magsyy: you were in the ubers room list, but then: [14:16:21] eleceus: pomman if u dont give me 1 im [14:16:27] eleceus: gonna kill myself. Jk you're a nice guy, if a little troll-ish a times with some of the stuff you say.
Edgar: Good friend, good guy, hope you manage to get that thing I helped you with :]
BKC: I'll see ya at worlds next year :D.
Groups of people because making individual shoutouts is taking way too long to think of things to say about everyone, so I'm giving up and generalising everyone:
@UbersRoom people. Shrang, Dil, Dab, Spy, Dice, Mr.378, Haruno, Minority, Krauersaut, Thugly, Peli, Gunner, Abs, Aidin, Earth, Fate, Leon, our room is too big, everyone else I interact with cause I am busy today and I just realised I have stuff to do. You're all cool people who I enjoy spending time with.
@PrivateRoom People: I have to list everyone? Urgh... if you see me in a room, or you go to my room, I enjoy spending time with you. If I dont mention you specifically, I am thinking of you, I just dont have the time to write out shoutouts for everyone.
@Competitive Tutoring room: The regulars are fun people to be around, and its nice to see people get better :].
@Ubers Skype Group: Very funny place, how the hell do you do 975 messages while I am sleeping? :[.
Mewtwo @ Life Orb
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Psystrike
- Fire Blast
- Ice Beam
Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Grass Knot
- Hidden Power [Fire]
Dialga @ Shuca Berry
Ability: Pressure
EVs: 200 HP / 92 Def / 140 SpA / 76 Spe
Modest Nature
- Draco Meteor
- Flash Cannon
- Stealth Rock
- Toxic
Groudon @ Red Orb
Ability: Drought
EVs: 148 HP / 228 Atk / 112 SpD / 20 Spe
Adamant Nature
- Thunder Wave
- Precipice Blades
- Swords Dance
- Rock Slide
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Low Kick
- Return
- Sucker Punch
Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 30 Atk / 30 SpD / 30 Spe
- Aromatherapy
- Seed Flare
- Air Slash
- Hidden Power [Rock]
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Psystrike
- Fire Blast
- Ice Beam
Latios @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Grass Knot
- Hidden Power [Fire]
Dialga @ Shuca Berry
Ability: Pressure
EVs: 200 HP / 92 Def / 140 SpA / 76 Spe
Modest Nature
- Draco Meteor
- Flash Cannon
- Stealth Rock
- Toxic
Groudon @ Red Orb
Ability: Drought
EVs: 148 HP / 228 Atk / 112 SpD / 20 Spe
Adamant Nature
- Thunder Wave
- Precipice Blades
- Swords Dance
- Rock Slide
Kangaskhan @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Low Kick
- Return
- Sucker Punch
Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 30 Atk / 30 SpD / 30 Spe
- Aromatherapy
- Seed Flare
- Air Slash
- Hidden Power [Rock]