
Mew
Type(s) - Psychic
Base Stats - 100 HP / 100 Atk / 100 Def / 100 SAtk / 100 SDef / 100 Spe
Synchronize
Moveset
Level-Up:
01: Pound
01: Reflect Type
10: Amnesia
20: Baton Pass
30: Ancient Power
40: Life Dew
50: Nasty Plot
60: Metronome
70: Imprison
80: Transform
90: Aura Sphere
100: Psychic
TMs:
Mew can learn every TM in the game.
01: Pound
01: Reflect Type
10: Amnesia
20: Baton Pass
30: Ancient Power
40: Life Dew
50: Nasty Plot
60: Metronome
70: Imprison
80: Transform
90: Aura Sphere
100: Psychic
TMs:
Mew can learn every TM in the game.
- Psychic
- Psyshock
- Nasty Plot
- Earth Power
- Aura Sphere
- Focus Blast
- Shadow Ball
- Fire Blast
- Flamethrower
- Stealth Rock
- Spikes
- Earthquake
- Close Combat
- Flare Blitz
- Calm Mind
- Swords Dance
- Dragon Dance
- Bulk Up
- Stored Power
Positives:
- Mew is extremely versatile, with a wide movepool granting it a bevy of options in terms of coverage and utility.
- This in turn makes Mew extremely flexible and ensures it can find a place on a wide variety of teams.
- Decent 100/100/100 defenses ensure Mew can take a hit and hit back.
- Its base 100 speed tier is decent for the meta, letting it outspeed mons like Great Tusk, Hoopa-U, and Samurott-H.
- Losing Knock Off, Toxic, Defog, Cosmic Power, Explosion, and Teleport is disappointing since it takes away potentially valuable options for it to use. Knock Off and Defog in particular are especially disappointing for it to lose.
- Its typing is extremely disadvantageous in a meta infested by threats like Kingambit, Samurott-H, Basculegion, and Hoopa-Unbound. This undermines its otherwise decent defenses and makes it deceptively easy to KO.
- Though base 100 offenses are not bad, they are not particularly strong without boosts, leading to it missing potentially crucial KOes as a result.
- Because Mew is so versatile, there is no one universal best option for Tera types.
- For instance, lead variants with Stealth Rock/Spikes/Toxic Spikes could use Tera Ghost to block attempts to Rapid Spin, while Tera Steel is a universally amazing Tera-type for bulky variants.
- Alternatively, for Defensive Tera, Tera Dark may be good to turn Mew’s Ghost and Dark-type weaknesses into resistances.
- For offensive Tera, there is no one best Tera type and it depends on what moves you’re running and what your team composition is.
Potential Movesets
[wip]