That reminds me... considering us public players aren't allowed to contribute to the 'Policy Review' threads - is there not somewhere those not part of the council can set up something similar? Just curious.
Are we allowed to talk about banning but not unbanning?
So, I know this is controversial, and probably above my level to bring it up, so to speak, but I was wondering if there are any plans on suspect testing Pheromosa?
While Phero clearly has a few checks, has a quite limited move pool, and teams have found ways to deal with it, it seems to me that its speed puts too much pressure on team building. I, at least, feel that I need at least one scarfed mon that outspeeds Phero (Jolly, fully invested, Landorus-T or faster), or one that has really strong priority, normally Ash-Greninja or Mega-Pinsir, or perhaps bullet punch Mega-Metagross, though the are not quite as consistent checks as scarfed mons are (Ash Greninja needs to be in Ash Form to guarantee a OHKO and is itself OHKO'd in return, and Mega-Pinsir means you cannot run mega-metagross).
Which brings me to the second problem I think Phero brings to the meta right now: It greatly lessens the viability of a couple of megas that Phero clearly dominates, giving yet another reason to run Mega-Metagross. The most notable trio are Mega-Gyarados, Mega-Zam, and Mega-Beedrill. M-Gyarados cannot outspeed Phero at +1, and Phero OHKOs Mega-Gyarados with High Jump Kick or Focus Blast; so even if Mega-Gyarados gets a chance to set up a D-Dance, it cannot do so and mega evolve, without being OHKO'd, instead it has to stay in 'regular' Gyarados form, basically until Phero is knocked out, or it gets two D-Dances up, which means one might as well run Flyium-Z Moxie Gyara instead (not always, but typically). Mega-Zam also cannot do much unless Phero is KO'd, as Phero outspeeds and OHKOs with its Bug type STABS, so is essentially useless until Phero is gone; added to this is the fact that most scarfers also outspeed Mega-Zam, and I think this is at least in part because most teams want a mon that can deal with Phero. I'm not sure if getting rid of Phero will lead to a rise in Mega-Beedrill, but at least it would give Mega-Beedrill a niche - though this is hardly a big reason to suspect Phero. I just wonder if the meta would be more amenable to these alternative megas if Phero were not in it, which would lessen the dominance of Metagross and Scizor (which is quite common these days mostly because it checks Metagross), and perhaps Mawile too.
Aside from my lack of authority, the reason I'd be for a suspect test but would certainly not want a quick ban is that the Meta quite now is actually quite enjoyable because it is quite offensive (for instance, I enjoy using and playing against the offensive Landorus-T's than the Rocky Helmet version, and ORAS was not so fun with CM+Magic Guard Clefable being the top threat!). The main thing I would be interested in seeing whether other megas became more viable if Phero was not in the Meta, and whether team building would become more flexible and creative. So, my point is not that Phero is overly good for the tier and will singlehandedly win matches (which I don't think it is or does), but that it might put too many demands on team building in terms of speed control, and perhaps choice in megas.
That said, I'm clearly not authoritative enough to say that Phero should be suspected, and would simply be happy with the question being addressed as to why it hasn't been so far and the above arguments are flawed, or if the above is simply not enough to justify a test. And I'm sorry if this has been thoroughly brought up before, I couldn't see anything too coherent about Phero here (or anything raising these team building issues), but you never know.
Thanks for your time and opinions!
Thank you! I really appreciate it. Is he still a viable sweep? Or are all of these new checks just messing him up completely?Florges has always been outclassed by Sylveon, which itself is not a great choice for your Fairy.
Rocky Helmet Garchomp was everywhere in Gen 6, but it's gained a lot of checks and even a few counters in Gen 7. It can't touch Celesteela, the Tapus all threaten it, it can't check Pheremosa because of Ice Beam, Greninja's been unbanned, Zygarde's relevant now. But mostly, Landorus-T simply checks more than TankChomp.
Its most viable set right now is Scarf because it's nice Speed tier allows it to revenge kill a lot of set up sweepers such as Volcarona Zard Mence and even Gyarados after some prior damage. Offensive rocks with SD Stealth Rock EQ and DClaw is also a cool offensive rocker but mostly outshined by Offensive Rocks LandorusThank you! I really appreciate it. Is he still a viable sweep? Or are all of these new checks just messing him up completely?
That offensive rocks set sounds cool but doesn't it lack coverage with that set?Its most viable set right now is Scarf because it's nice Speed tier allows it to revenge kill a lot of set up sweepers such as Volcarona Zard Mence and even Gyarados after some prior damage. Offensive rocks with SD Stealth Rock EQ and DClaw is also a cool offensive rocker but mostly outshined by Offensive Rocks Landorus
That's one of the main reasons it's outshined by offensive Lando: EQ+Edge is better coverage than Chomp's stabs. SD and Rocks are mandatory tho so in any case you could run something like Fire Fang with Firium Z as a Skarm/Celesteela lure, double stabs is more reliable thoThat offensive rocks set sounds cool but doesn't it lack coverage with that set?
I'll play around with it, thank you!That's one of the main reasons it's outshined by offensive Lando: EQ+Edge is better coverage than Chomp's stabs. SD and Rocks are mandatory tho so in any case you could run something like Fire Fang with Firium Z as a Skarm/Celesteela lure, double stabs is more reliable tho
You can send us all a forum PM if you'd like. However, there is no chance that we will be testing Kyogre in OU at any point and any discussion of it should be stopped immediately and never continued.So how do I send a council member the following link: http://thecaseforkyogre.blogspot.com/2017/03/this-might-sound-completely-ridiculous.html ? Do they go by their smog user names on Facebook or have their email addresses posted anywhere?
It's largely set dependent and you shouldn't really aim to counter Greninja so much as check it. Protean Greninja can cheese its way past most of its would-be defensive counters, such as Toxapex (with Extrasensory), Venusuar (Extrasensory), Tapu Fini (Gunk Shot), etc., so you should focus on pressuring it offensively instead of relying on a surefire defensive answer. Most powerful scarfers like Scarf Terrakion or Scarf Garchomp are decent answers, as well as 'mons that are outright faster like Tapu Koko or Pheromosa.I'm happy Greninja is back in OU but are there any good counters/checks for him outside of Rotom Wash?
Thank you so much for this!It's largely set dependent and you shouldn't really aim to counter Greninja so much as check it. Protean Greninja can cheese its way past most of its would-be defensive counters, such as Toxapex (with Extrasensory), Venusuar (Extrasensory), Tapu Fini (Gunk Shot), etc., so you should focus on pressuring it offensively instead of relying on a surefire defensive answer. Most powerful scarfers like Scarf Terrakion or Scarf Garchomp are decent answers, as well as 'mons that are outright faster like Tapu Koko or Pheromosa.
The rare max atk Low Kick Ninja set 2HKOs all of these bar Chansey iirc, so you still aren't safe unless you've scouted its set already. These also don't stop it from setting Spikes and being annoyingProtean-Greninja does have 3 counters when it comes to the definition of a counter though: SpDef Celesteela (which don't even need to be max Hp/ max SpD); chansey and AV magearna. (And the definition i know is that a) only 3HKO after rocks and b) can kill Greninja)
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Leech Seed
- Heavy Slam
- Flamethrower
- Protect
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Aromatherapy
- Seismic Toss
- Thunder Wave
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Fleur Cannon
- Flash Cannon
- Volt Switch
- Aura Sphere
and honorable mention for Porygon2 on those trick room teams on the ladderl even its offensive set counters Greninja. (not that Greninja is of any threat to trick room teams)
Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Ice Beam
- Trick Room
- Tri Attack
- Recover