
[OVERVIEW]
Mawile is a unique Pokemon in NU, as it has a great ability in Sheer Force boosting the power of both its STAB moves and its coverage moves. Mawile is a great wallbreaker, able to lure in and break down walls for other teammates to sweep, and it can be a pain for defensive teams to handle because of its inability to be worn down by Life Orb recoil and its powerful STAB moves and coverage allowing it to easily break past defensive cores. However, Mawile is slow and frail, meaning it has to rely on Sucker Punch against offensive teams, and its poor bulk means that even resisted hits can do asignificant amount of damage, preventing Mawile from utilizing its resistances, most of which areof specially based attacking types. It also faces competition from other wallbreakers such as Samurott and Magmortar, which can provide more defensive utility to a team with their better bulk or defensive typings.
[SET]
name: Mixed Wallbreaker
move 1: Play Rough
move 2: Iron Head
move 3: Fire Blast
move 4: Sucker Punch
item: Life Orb
ability: Sheer Force
nature: Naughty
evs: 252 Atk / 4 SpA / 252 Spe
[SET COMMENTS]
Moves
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Play Rough is quite powerful after the boost from Sheer Force and Life Orb, having good neutral coverage in general and forcing out Pokemon like Hariyama and Liepard. Iron Head provides important coverage against Mega Audino and hits Rock-types such as Rhydon and Regirock. It also hits Poison-types like Garbodor fairly hard. Fire Blast is needed to 2HKO Steelix, which would otherwise counter Mawile entirely, and also hits Steel-types like Ferroseed and Klinklang as well as Vileplume and Gourgeist-XL hard. Sucker Punch is Mawile's best move against offensive teams, as it can pick off weakened threats like Swellow with its priority.
Set Details
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Maximum investment in Attack and Speed maximizes Mawile's offensive potential. The remaining EVs are put into Special Attack with a Naughty nature to keep Fire Blast decently powerful. Sheer Force is chosen over Intimidate to negate Life Orb recoil on moves with a secondary effect, which is all of Mawile's moves except Sucker Punch.
Usage Tips
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Mawile should be used as a wallbreaker, breaking down walls with its coverage moves. Play Rough should be spammed unless the opponent has a Pokemon that resists it. Use Mawile's coverage moves in Iron Head and Fire Blast if the opponent has the appropriate target to these moves. Use Sucker Punch to pick off weakened threats, but use it carefully if the opponent has a Pokemon with Will-O-Wisp like Rotom. Mawile's poor special bulk means it is 2HKOed by even resisted special hits like Abomasnow's Blizzard, but its excellent defensive typing lets it be a one-time check to attackers like Swellow and offensive Mesprit. Mawile should still not switch into these Pokemon, as it is easily 2HKOed by their attacks. Its defensive typing and better physical bulk let it be a reliable switch-in to Dark-types like Malamar and Liepard, so try to get Mawile in by VoltTurn or after one of your Pokemon has fainted. Mawile is immune to Toxic and Poison-type moves, so try to switch it in on those. Try to scout special attackers like Vileplume to see if they have a Hidden Power type that can hit Mawile hard.
Team Options
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Pokemon that can deal with Fire-types, such as Samurott, Floatzel, and Kabutops, make for good partners to Mawile. Floatzel can also provide Baton Pass, which is always useful for a slow wallbreaker like Mawile. Fast Pokemon that have a good matchup against offensive teams, such as Sceptile and Tauros, make for good partners as well due to Mawile's focus as a wallbreaker, letting it break down their bulkier checks or counters, such as Mega Audino. Sweepers such as Swords Dance Scyther and Vivillon appreciate Mawile's luring in and breaking down of some of their checks and counters, such as Steelix and Rhydon. Pokemon that have a problem with bulky Pokemon and walls in general, such as Scyther and Sceptile, appreciate Mawile's wallbreaking. Bulky Pokemon that can take the hits that Mawile can't take, mainly strong special hits like Blizzards and Fire Blasts, such as Mega Audino and Hariyama, are good partners as well. Pokemon that can bring in Mawile safely with Volt Switch or U-turn, like Scyther and Rotom, make for good partners. Mawile synergizes well with the VoltTurners by weakening or KOing their checks. Other examples of good VoltTurn users are U-turn Primeape, Baton Pass Musharna, and Lanturn.
[STRATEGY COMMENTS]
Other Options
=============
A defensive Stealth Rock set is Mawile's most usable variation. With a great ability in Intimidate and a great defensive typing, Mawile could function as a defensive Pokemon with a moveset of Play Rough / Stealth Rock / Swords Dance / Baton Pass, but sadly, Steelix severely reduces this set's viability, as Steelix has better defenses and a better typing to wall other Pokemon. Swords Dance is an option on the offensive set over Iron Head, as a +2 Mawile is a very dangerous wallbreaker and can be dangerous to offensive teams as well thanks to Swords Dance boosting Sucker Punch's power. Stealth Rock is an option on the offensive set as well thanks to Mawile's ability to force switches, but it doesn't have room for the move and Mawile is usually better used wallbreaking than setting up. Grass Knot can also be used to OHKO Rhydon and Quagsire, but it has little use outside of that.
Checks and Counters
===================
**Fire-types**: Fire-types resist Mawile's STAB moves and can usually take a Sucker Punch and OHKO Mawile with their STAB attacks. Charizard can even predict a Sucker Punch and Roost off the damage. Pyroar and Charizard can also circumvent Sucker Punch by using Will-O-Wisp and crippling Mawile. Combusken doesn't resist Play Rough, but it does resist Sucker Punch, making it an easy revenge killer to Mawile.
**Faster Pokemon**: Mawile has a low base 50 Speed, meaning almost all offensive Pokemon will outspeed and potentially KO it. Sucker Punch mitigates this problem somewhat, but it can only KO weakened Pokemon, leaving Mawile with a bad matchup against faster teams. Powerful special attackers and Pokemon that can resist or shrug off Sucker Punch or can circumvent it with status have an easier time revenge killing Mawile as well. Examples of these revenge killers include Rotom, Hitmonchan, and Primeape. Even offensive Pokemon like Magmortar and Samurott can outspeed Mawile and revenge kill it.
**Steel-types**: Steel-types resist both of Mawile's STAB moves, only fearing Fire Blast on the switch, and can retaliate with their STAB moves or coverage, making them reliable Mawile checks. Examples of these Steel-types include Steelix, Klinklang, and Ferroseed.
**Poison-types**: Poison-types resist Play Rough and can usually take an Iron Head and retaliate. Garbodor can whittle Mawile down with Rocky Helmet, Weezing can threaten with its Will-O-Wisp or Flamethrower, and Vileplume can cripple Mawile with Effect Spore and hurt Mawile badly with Hidden Power Fire.
**Bulky Ground-types**: Bulky Ground-types, like Golurk and Rhydon, can take a hit from Mawile and OHKO it with Earthquake or Earth Power. Rhydon and Piloswine run the risk of being 2HKOed by Iron Head, however. Steelix also deserves a mention, as it tanks every one of Mawile's STAB moves and forces it to run Fire Blast. However, none of these Ground-types want to switch into Mawile due to its powerful STAB moves and coverage, so they are shaky checks at best.
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