Your argument is infuriatingly stupid. This sounds harsh but you are not stopping your baseless argument. No, toxapex is not ment to be an offensive presence. Toxapex is ment to be a sponge w/ regenerator that can dish out status with toxic and cripple attackers with scald. Also fyi scald damage has been reduced to 1/16 of health so there goes your argument. Toxapex is ment to be a glue that checks a large amount of key threats that can spread status. It's not ment to be a sweeper.
I'm sure you have never played anything but offence. Please stop clogging this thread with your ignorant arguments.
Toxapex's defensive typing is arguably better than Alomomola's, not because of its weaknesses but because of its resistances, and most importantly because it's immune to Toxic bar Salazzle.I would also like to ask you why what you have said here "Toxapex is meant to be a sponge w/ regenerator that can dish out status with toxic and cripple attackers with scald" is any different from a number of pokemon we have already, namely, alomomola that I have mentioned previously. Does alomomola not do exactly this? And is alomomola not in ru?
How wrong i am for having an opinion that goes against the norm, my apologies jack.
Toxapex is not supposed to be an offensive presence no, but what I am saying is that its lack of one prevents it from beating the pokemon that everyone claims it can beat. I would also like to ask you why what you have said here "Toxapex is meant to be a sponge w/ regenerator that can dish out status with toxic and cripple attackers with scald" is any different from a number of pokemon we have already, namely, alomomola that I have mentioned previously. Does alomomola not do exactly this? And is alomomola not in ru? I predicted that this pokemon would go a similar way to alomomola, and i'm glad that I am clearly not the only one who thinks this, so thanks for backing me up jack.
Burn damage being nerfed may neuter ONE of my arguments somewhat yes, but having its black sludge recovery taken away still holds back toxapex in its ability to 'recover stall' the pokemon it supposedly beats as some have put it.
But this knowledge that burn has been nerfed also brings up another question in my mind. What if toxapex burns something on the switch in, that has leftovers recovery, in this example, lets say a manaphy? Now toxapex is unable to put out damage, and may or may not have been able to 1v1 this manaphy had it been able to get a toxic off, but now that it has burned said manaphy, it can no longer beat it. For this reason running both scald and toxic on the same set could be counter intuitive as toxapex will be unable to beat certain threats if it status' them accidentally. This is something interesting to note when using toxapex and could hold it back pretty significantly due to its lack of damage output outside of status, and overlapping status on a pokemon such as this is a very dangerous thing to do for the reason I have said above.
I apologise that having a different opinion to the majority of people in this thread is ignorant of me, and making judgements on the way I play pokemon definitely makes my points less valid I agree. My pointing out of a misleading set of calcs that put toxapex in the favouring position vs the pokemon it supposedly counters is certainly more valid than what i'm bringing up.
Last thing I say in this thread.
Your made-up scenario with manaphy is flawed. Toxapex still wins with haze + recover, and manaphy slowly dies. So thats that. Have a good day :)
Toxapex's defensive typing is arguably better than Alomomola's, not because of its weaknesses but because of its resistances, and most importantly because it's immune to Toxic bar Salazzle.
To be fair on Hallows he isn't completely wrong on Toxapex's lack of offense creating some problems with it.
On one hand for completely stopping things such as Choice Specs Keldeo and Choice Band Azumarill this mon fairs well. Very well, in fact:
+1 252+ Atk Huge Power Azumarill Play Rough vs. 248 HP / 252+ Def Toxapex: 72-84 (23.7 - 27.7%) -- 84.6% chance to 4HKO
That's without Stealth Rock I admit, but that is quite impressive.
252 SpA Choice Specs Keldeo Hydro Pump vs. 248 HP / 0 SpD Toxapex: 99-117 (32.6 - 38.6%) -- guaranteed 3HKO after Stealth Rock
And that's with no investment in SpD. Again, certainly not the worst.
But it is true, on the other hand, Toxapex without Merciless is very underwhelming to strike back.
0 Atk Toxapex Poison Jab vs. 0 HP / 0 Def Keldeo: 66-78 (20.4 - 24.1%) -- guaranteed 5HKO
0 Atk Toxapex Poison Jab vs. 196 HP / 20 Def Azumarill: 140-168 (35.8 - 43%) -- 2.9% chance to 3HKO after Sitrus Berry recovery
Now I know how tanks work (it's what I use a lot), and I won't lie and say this thing defensively is very damn good, but it is still pretty flawed in some of the things it can tackle against "effectively". And, as an added bonus:
+6 252+ Atk Huge Power Azumarill Knock Off (97.5 BP) vs. 248 HP / 252+ Def Toxapex: 273-322 (90 - 106.2%) -- guaranteed OHKO after Stealth Rock
So I mean it isn't exactly 100% counter to Azumarill among other things.
I won't say anything bad or great about it in here otherwise, but I'll say that it definitely is a mon with flaws - but to be fair Haze and massive recovery help make up for it to a point. I mean if we want to talk about mons with no offensive momentum look no further than my main man Quagsire. A great mon with Unaware, but offensively pitiful otherwise.
Jeez, why are you so determined to prove that Toxapex sucks? I couldn't care about it one way or another, but it's getting really annoying seeing this thread constantly bumped up to the top of the forum just because you're complaining all the time that people don't agree with you.The issue I see with toxapex over a pokemon like quagsire is the fact that quagsire is a dedicated check to a handful of pokemon, for example zard x and bisharp. To these pokemon it can actually reliably do damage back and comfortably beat them 1v1
When applying similar logic to toxapex, it cant really reliably beat any pokemon it is assigned to check, due to its complete lack of any damaging moves outside of status.
I think it will be interesting to watch how it develops.
I thank you for your non toxic response btw.
Sorry Man but I just don't get how you can base Toxapex 's viability on that Manaphy exemple , it' s just BS. At least thats how you sound. It's like If you want Toxy to just beat just about anything . It's just not possible...
What you are doing is not discussion of potential sets for Toxapex. You are not theorizing ways to use Toxapex or what it might be good at. You are just attacking anyone who says it is good and trying to prove that it's worthless. That's a viable opinion and you could be right, but it's not contributing to discussion or fostering any kind of competitive analysis on this new Pokemon.Sorry I thought this was a discussion thread, must of been mistaken.
Do y'all think Mareanie will be alright in its tier? For all we know, it could just be a carbon-copy of its evolution, but heck, it's stat spread generally looks a bit more balanced.
Haze is a must precisely because Toxapex is set-up bait otherwise. If Keldeo is SubCM, Toxapex can eventually PP stall it with Haze. It will be a long, godawful, and arduous process, but it can.
I don't believe Merciless sets will run Modest. Its SpA is just too low for that to be numerically effective. Better to boost Def or SpDef. More bang for your buck regardless of how you invest the EVs.
On the other hand, people saying Merciless isn't worth it because offenses are too low are flat out wrong. Venoshock with Merciless is the equivalent of a 130 BP attack off a 106 SpA stat. It will 2HKO a lot of things after poison/SR and Toxapex doesn't have to give up any bulk for it. Plus it cuts through boosted defenses due to crit, so Merciless Toxapex doesn't require Haze.
It's a shame to lose Levitate, but it does gain access to Terrains (Psychic Terrain + Gengar = <3) and it still brings another mon to rid the Toxic SpikeEdit: Please...don't talk about Gengar "buffs"...oh, my heart...
Corrected.Also, boosted Venoshock has 130 BP, not 110.
It is, but at the same time isn't really an efficient answer to it.Also, there's no point in worrying about CM Keldeo while simultaneously saying you don't think Haze is worth it...it's literally the answer to all such shenanigans.